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Squad Composition of ME3- A discussion


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#151
santaclausemoreau

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yummysoap wrote...

Bioware aren't going to give us an entirely new cast when 90% of ME2 was recruiting and developing squadmates. There was a reason story was less of a focus in ME2, and that's because ME3 doesn't want us trotting off to the citadel to have a chat with Garrus' cousin in the midst of a full reaper invasion.

Say anything about the decisions they've made in the past (I know I have), it doesn't change the fact that Bioware is very good at what they do. Most likely they developed ME2 with full consideration of the points you addressed after they learnt what a cluster**** it was to carry things over from ME1.

I'm not saying there won't be compromises that we won't like, but there is no way in hell they're going to give us an all-new squad. At most I'd wager maybe one or two new faces, and that's probably only for the Shepards incompetent enough to get everyone killed.


Exactly.  ME2 was basically a recruitment mission.  People for whatever reason seem to think that just because Bioware took out a couple of characters key to the plot out of your squad in ME2, suddenly they are going to scrap the ME2 as a whole and start from scratch.  The fact is, every one of the characters you recruit in ME2 are expendable and don't mean much to the overall story as they are generally loners, vigilanties, cerberus agents, etc.  There is no reason why they should be held out of the third game.

#152
II Sl4sh3r II

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A lot of you guys have been talking about the money/time situation...



Here's a twist... maybe the voice actors/actresses signed a contract for both games..What a thought!... I mean seriously.. How hard is that to believe?



As far as time goes...Bioware already stated that they will be using the same U3 engine in ME3... leaving all the time for storyline/plot development. I mean seriously, how could they make ME3 that much better? The gameplay was phenomenal.

#153
Orion1836

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With as much time and effort as Bioware had us invest in attaining/maintaining the characters, I don't think we're going to lose them for the last game. You'll just *start* the second game with the characters you had in ME2, and if you're missing any, you miss out on the content they already wrote for the 3rd game. They won't need to re-write anything if you're missing characters, just subtract.



I.e., if you don't have Tali and Legion, you won't be able to broker a true between the Quarians and Geth and therefore gain to allies for your fight against the Reapers.

#154
Hepzi3

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Hope you are wrong but for a while have been slowly starting to accept the fact that you are right.



Id be OK with waiting till mid 2012-early 2013 for ME3 if we could somehow get every possible character back though.

#155
lovgreno

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II Sl4sh3r II wrote...

A lot of you guys have been talking about the money/time situation...

Here's a twist... maybe the voice actors/actresses signed a contract for both games..What a thought!... I mean seriously.. How hard is that to believe?

Yeah, good point. It was planned as a possible trilogy from the start so it would make sense to make contracts for three games. In a sense they have already payed for the voices of the popular characters so it would be a waste to not use them. This gives me hope to have Wrex in my squad again.

#156
Combine08

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It's safe to say that some characters will leave the crew if they survive. It would be odd if ALL go, however. Tali and Garrus became a "must-have", at least I see it that way. Just like...Anderson as an important char, even if his role in ME2 was rather minor.



Fact is: WE WILL SEE NEW SQUAD MATES, and they will certainly replace some of those who go. Examples are, if they survived: Jack, Thane, Grunt, Samara, Kasuma, Zaeed.



They all hint that they may be gone after the mission is complete, either by dialog or by judging their characters...or both. Samara will continue to fight injustice, Jack said that she's gone as soon as this is over...Grunt...well, look at the Mail. The Krogans need him, apparently. Thane is dying, could be dead already when ME3 starts, dunno how long the Reapers need to arrive. If it's within his remaining time, he'll probably leaves to spend time with his son. Jacob may leave due to unknown circumstances because I hear feedback about him isn't that positive compared to other chars, Devs might scratch him on purpose. Just my opinion though, there's no real in-game hints though. Zaeed is only there due to the contract by Cerberus. Cerberus won't continue to pay him if you go "rogue" at the end. I'm not even sure if you can go "rogue" by choosing the Paragon option, despite that the dialog and choice hints it. That'd be a major "variable" to loose Cerberus support but hey...we expect big changes in ME3 depending on our own choices in the previous games so why not.



Anyway, the chars I listed will probably leave. They may appear in certain missions like OP stated, if they survived. The role may be major or minor. Imagine Shiala, Parasini or Konrad, despite them being minor roles. They're either there or not (dead or not involved).



I think it's unlikely to loose EVERYONE as squad mate however. I think there will be a limited number of new characters (not as many as in ME2 though, enough to provide a diverse team, maybe like in ME1). Then those who survived in ME2 (and if they won't leave somehow) can be added to this "main team" that is there in any case, whatever happens. You could call it a Bonus.



If I think about it it's really a tricky thing. There'll be many variables and more work for Bioware IF they plan to add previous squad mates into ME3.

#157
Shockwave81

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Here’s my take on it.



I think it’s safe to say there will be at least ONE familiar face from ME1 (see also: fan service) in ME3, with Liara being the strongest possibility – assuming the predicted Shadow Broker DLC doesn’t tie up all of her loose ends, of course!



She has seen the greatest character change out of the entire ME1 squad, the others are either dead or followed somewhat predictable paths (Garrus became a vigilante, Wrex a clan leader, Tali a prominent member of the migrant fleet).



I also wouldn’t rule out at least ONE of the ME2 squadmates returning – who would fit best is anyone’s guess of course.



Personally, the only character I would like to see return is Legion, even though Samara and Mordin are my two favourites. I found the ‘True Geth’ story line in ME2 to be one of the most fascinating – with plenty of room for movement and development in ME3.



I also agree that every single one of the existing team mates has a solid ‘out clause’, with almost all of them having completed personal story arcs.



I believe there are definite merits to introducing new squad mates. I for one, would love to have a Batarian squadmate (interesting story possibilities), or perhaps another Spectre. Heck, we haven’t seen female Turians or Krogans yet (don’t start on the whole ‘too expensive to model’ excuse) who’s to say we won’t in ME3? Familiarity is nice, but it can also make things stale.


#158
IoCaster

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royceclemens wrote...

IoCaster wrote...

I'm not trying to redefine what the meaning of "is", is. Liara and Ash/Kaiden were kept on the sidelines to ensure their survival and presence in ME3. There's no guarantee that any of the ME2 squad will be in ME3. There's a case to be made that he meant that they won't have a prominent role in ME3. If we choose that interpretation then it still would indicate that they won't be squad members. That's pretty much the topic of the thread.


Yeah, there's a case to be made, but it's not a very good one.  If we go by your interpretation and cling to the last eight words of Hudson's quote, then you're essentially answering a question that WhisperPiano didn't ask.  WP didn't ask about the new squad.  He asked why the ME1 LIs weren't recruitable this time out.  It's not really that big of a strike against the ME2 squad once you take it all in context.


Here's the quote we're discussing:

Casey Hudson wrote...
CaseyH-ME2: We actually want to make sure these characters survive the ME2 story, which ultimately is a suicide mission: some of your crew will almost certainly die. Some of the ME1 characters are back, and recruitable (more than you might think), and the ones that aren't still play an important role in the story and will be around for ME3 - which we can't say for the new characters.


By all means, interpret it any way you'd like and that's certainly your prerogative. I'm under no obligation nor am I inclined to follow along and use semantic gymnastics to stretch the meaning in creative ways.

royceclemens wrote...

IoCaster wrote...

Not exactly. I have been debating various assumptions that have been put forth for establishing that the ME2 squad will be carried forward as squad members in ME3. I have not definitively made a claim that it absolutely won't happen or that it's impossible. I'm extremely skeptical that it will happen and have brought up a fair number of reasons why I believe it's very unlikely. To characterize that stance as ignorant is quite a stretch. 


Fair enough, but you've provided no basis for your skepticism other than what ME2 gave you which, by your own admission, you were wrong about proceeding from ME1.  You've countered arguments with the bromide that the ME2 squad will be cameoed or we'll get emails from them.  But if you were wrong about what would happen going into ME2, then how can you define your hypotheses in ME2 terms?  Aren't you essentially falling into the same trap a second time?


I'm not sure that I understand what point you're trying to make. I simply noted how unpredictable I thought the changes BioWare made with the story in ME2 were. I'm not the one making firm and declarative assertions about the certainty of BioWare carrying the ME2 squad forward into ME3 as squad members. My skepticism is based on the now established track record ME-->ME2. I also take into account what I believe is the simplest, most efficient and cost effective approach they might take in developing ME3.

What's the claim that the ME2 squad must be squad members in ME3 based on? Wishful hopes and dreams that BioWare won't get radical again? That they'd never sideline characters because...er...well because it doesn't make any sense? They've already done it, so why would I anticipate they won't do it again with any certainty? Especially when it increases the complexity and cost beyond what's necessary to make the game.

Now let me ask you a few questions:

royceclemens wrote...
I'm sorry, Bluko, and I hate to add to the influx of disagreements with you, but I just don't agree. It's hard to find a practical or in-universe way to execute what you are hypothesizing.

Let's say you're right and everyone cameos. With those VAs plus the additional VAs for the new squaddies, wouldn't that be.. y'know.. expensive? Not to mention rendering twelve seperate levels for twelve different cameos would break the bank and boggle the mind. How long would the game be if you had to go to twelve different story planets with VO provided for each?


Wouldn't it be cheaper to just fill Sheps inbox with salutary email missives from his/her now absent companions? No VA costs, no muss, no fuss. If they did include a few cameos they could simply stack them all in a holding pattern at the Eternity Bar. It could be a nice reunion shindig scenario or whatever. No need for twelve seperate levels and a few lines of dialogue are certainly cheaper than fully evolved character arcs.

royceclemens wrote...
As for the practicality of importing saves with different possibilities for who lived and who died, well... I don't know if you've seen Ecael's Suicide Mission Guide (and if you haven't, I quite recommend it, it's very enlightening), but contained therein are the staggering number of permutations and possibilities for who can live and who can die at different times in the mission. This means that there are tons of dialogue that a lot of gamers will never hear because they won't playthrough time and time again to see who all can die where and what they'll say when they do so. And this is just for the final forty-five minutes of one game. If they can do that, then carrying the same level of permutations to a thirty hour game should be a piece of cake, shouldn't it? The whole "they won't record dialogue that no one will hear" argument is shot in the foot.


What tons of dialogue are you referring to? Other than Miranda, Chakwas, Joker, Kelly, Samara and EDI the squad have very little unigue dialogue on the Collector Base. They actually have very little to say other than a death mutter and that all gets recorded along with the rest of their dialogue from the main body of the game. That isn't quite the "shot to the foot" that you claim.

royceclemens wrote...
Furthermore, I don't see how cameoing everyone fits some sort of pattern because you need more than two numbers to MAKE a pattern. I know everyone's upset about the ME1 LIs getting sidelined, but I think it's less about personal affronts and shoving new LIs at you than it is pre-emptively averting a temporal paradox by having someone integral to the plot killed in the Suicide Mission. Kinda like how in MGS3 it's a game over if you kill Revolver Ocelot because we know he's still alive forty years later.


We only have two to work with so it'll have to suffice. The story is what BioWare decided it would be. They write the story and make this stuff up. Trying to predict what they'll do based on conventional storytelling structure isn't a very profitable excersize. They created this 'suicide mission' all on their own and where they take the story from here is something known only to them. I wouldn't make any predictions based on what course I think the plot of ME3 will take. The logical approach to me is to consider what the most efficient and cost effective route forward would be for dealing with vast number of variables involved in regards to the ME2 squad.

royceclemens wrote...
I just don't see how BioWare, given all the time and effort they put into JUST the Suicide Mission, would willingly plead ignorance on the game they made by bringing in a whole new squad because carrying over was "just too hard." But this is just me, though.


The "Suicide Mission" was the whole game in ME2. That game is done and there's no reason to believe that any of these characters are going to be necessary as squad members in ME3. We don't know what the plot of ME3 is going to be other than an assumed final resolution of the Reaper threat. You accused me earlier of basing my skepticism on track record (ME-->ME3), but you're basing your conclusions about the necessity of carrying over the ME2 squad on assumptions about the unknowable. We have no idea how the story/plot of ME3 will play out. At least I've got something solid to work with (ME-->ME2, cost, efficiency, complexity) as a basis for my speculation.

#159
Guest_51ha _*

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There are four groups of people here:
1. those that want old squadmates back but are so scared and panicked that they are trying to spread that panic (those usually start those kind of threads)
2. those that want old squadmates and know that the story will not make sense if they weren't in me3 (we try to extinguish the panic)
3. those who do not care
4. and three trolls that want a new crew
So why would Bioware make a game for those three trolls?

Modifié par 51ha , 08 juillet 2010 - 09:49 .


#160
IoCaster

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51ha wrote...

There are four groups of people here:
1. those that want old squadmates back but are so scared and panicked that they are trying to spread that panic (those usually start those kind of threads)
2. those that want old squadmates and know that the story will not make sense if they weren't in me3 (we try to extinguish the panic)
3. those who do not care
4. and three trolls that want a new crew
So why would Bioware make a game for those three trolls?


Why cower on the sidelines and snipe. That's easily characterized as 'trollish' behavior on most message boards. If you're going to participate in any meaningful way, then do it. This puerile tactic of hit and run posting with meaningless drivel is obnoxious.

#161
CroGamer002

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My theory how ME3 will start.

#162
Guest_51ha _*

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IoCaster wrote...

Why cower on the sidelines and snipe. That's easily characterized as 'trollish' behavior on most message boards. If you're going to participate in any meaningful way, then do it. This puerile tactic of hit and run posting with meaningless drivel is obnoxious.


:(

I said that the story won't make sense if they do not return and that is all I have to say. You can all debate about the costs or whatever but Bioware games are mostly about the story. Why would you recruit all of them if they are sidelined in me3. 

#163
IoCaster

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51ha wrote...

IoCaster wrote...

Why cower on the sidelines and snipe. That's easily characterized as 'trollish' behavior on most message boards. If you're going to participate in any meaningful way, then do it. This puerile tactic of hit and run posting with meaningless drivel is obnoxious.


:(

I said that the story won't make sense if they do not return and that is all I have to say. You can all debate about the costs or whatever but Bioware games are mostly about the story. Why would you recruit all of them if they are sidelined in me3. 


There's no way to tell at the moment what form the story or plot of ME3 will take. That's why I believe it's premature to make absolute statements about bringing the ME2 squad forward as squad members in ME3. Did anyone accurately predict how the story/plot in ME2 would evolve based on the events of ME? That's why I'm very skeptical that we can predict with any measure of certainty that ME3 will follow any kind of predictable path. Add in the fact that any of the squad can be killed in ME2 which makes them non-essential for ME3. I think it's possible to bring back some of the squad, but to my mind it's unlikely.

#164
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IoCaster wrote...

Did anyone accurately predict how the story/plot in ME2 would evolve based on the events of ME? That's why I'm very skeptical that we can predict with any measure of certainty that ME3 will follow any kind of predictable path. Add in the fact that any of the squad can be killed in ME2 which makes them non-essential for ME3. I think it's possible to bring back some of the squad, but to my mind it's unlikely.


Yeah I wonder if anyone did predict me2. Probably no one. I played me1 when it came out but I never thought about what is going to happen in me2 because me1 had an ending. Me2 doesn't have an ending, to me anyway. And that is why I think that 2 and 3 are going to be much more connected.


#165
megatron999

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I think it depends on the decisions you make. All your surviving squadmates will return and likely have some sory of role in the game e.g. Tali and Legion resolving the Quarrian/Geth conflict.



They may do something with the loyalty issues, i think bioware listened a bit (hopefully) when fans said they wanted more of there choices to have consequences in the long run.



It would be more cost effective for bioware to keep the new characters and have them as either squadmates or recruitable characters (again)



The game should focus on Sheperds return to the Alliance and the war with the reapers so expect to see extra armor addon and more weapons from ME1.

#166
Frank the Running Bugzepel

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First time writer, long time listener...



Do you really think that BioWare is going to waste story potential by making new squad members for ME3? No. This is the last game in the trilogy and it is meant to bring closer from the 'mysterious' plotholes and lost stories such and such... So to the OP, I do not really think that BW is in the mood of making new squad members, unless the Normandy gets destroyed again (which is highly unlikely and not to mention repetitive). What is the point of ME2 if you were charged to find some of the best mercs in the galaxy? I admit that DLC characters would not be involved in the main story for ME3 and some of the squad members of ME2 might be 'killed off' (crude wording but it is all the same) but don't deny people who worked so hard to insure that all (or almost) the squad members to survive.

To be honest ME3 will pick up where Shepard had left off (his mission to stop the reapers) and this will be the point where Shepard might need to build an army as well as build a weapon to stop the reapers.

#167
nov_pl

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:(

I said that the story won't make sense if they do not return and that is all I have to say. You can all debate about the costs or whatever but Bioware games are mostly about the story. Why would you recruit all of them if they are sidelined in me3. 


I'm with u in this one. I'm also 99% sure that squadmates from ME1 will be back (Wrex, Ash/Kaidan and Liara survived ME2 ofc, and EVERYBODY LOVES Garrus and Tali eh?) Tho' Garrus and Tali are quite a problem because they could die at the end of ME2 (I'm sure that nobody had let them die) but still this is one of big questions.
The rest of the squad from 2 has the same problem, there are dozens of variations with the old squad, anyone could survive and anyone could die. We'll see how BioWare will make this.

#168
TK Dude

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For me, I think Bioware should focus on the main plot than making new squadmates.

Yes, it might be complicated for people who got some of their squadmates killed in the suicide mission.

This is the last game of Shepard's trilogy, we should know more about the Reapers, their motivations and such. Not wasting time on making new squadmates because some of yours got killed or left your team. Recruiting new squadmates was my main problem in ME2.

We don't know yet how ME3 will start, I guess it'll start the way Bioware wants it.

#169
smudboy

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TK Dude wrote...

For me, I think Bioware should focus on the main plot than making new squadmates.
Yes, it might be complicated for people who got some of their squadmates killed in the suicide mission.
This is the last game of Shepard's trilogy, we should know more about the Reapers, their motivations and such. Not wasting time on making new squadmates because some of yours got killed or left your team. Recruiting new squadmates was my main problem in ME2.
We don't know yet how ME3 will start, I guess it'll start the way Bioware wants it.



#170
Guest_XtremegamerHK47_*

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Honestly, If no one returns, Im not buying it.

Really.

#171
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 I say it is utterly impossible to predict what Bioware will do at this point.  There are logical arguments on both sides.  I can only say what I want them to do and what I want them to do is focus on bringing as many squaddies back as possible with particular interest placed on LIs.  I think they should do everything physically possible to make that happen.  I am willing to sacrifice a lot of other content to see this happen.  It the thing I want most for ME3.  There, that's my piece.

#172
Bluko

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Well like I said earlier if there are any characters to come back that it would be Ashley/Kaidan and Liara. Even I can't rule them out entirely, so I would not be surprised if they came back. I'm just not holding my breath that they will.

It would fit the trend though if they did. That is having 2 characters from a previous game rejoin you. So maybe Liara and Ashley/Kaidan could come back as the two "old" squadmates. Basically the way you could think of it as Garrus and Tali had their time to shine in ME2, and now they'll let some of the other ME1 characters do the same. To be frank there seems to little reason why Liara would not join you, other then to assume the role of the Shadow Broker. Ashley/Kaidan are a bit different though. They seem pretty intent on sticking with the Alliance, so unless you rejoin the Alliance I can't see them rejoining you. Although I get the feeling Bioware may do this since by rejoining the Alliance they could mimic the "Cerebus Network" with the "Alliance Network" for ME3.

Also having just Ashley/Kaidan as the only possible two different squadmates in ME3 would be quite doable as compared to several ME2 characters. They did do Samara/Morinth so this isn't entirely out of the question. I just don't think it's feasible to do this for several characters from ME2 however.


*Gets sucked back into Hate Singularity*
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#173
Jaron Oberyn

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XtremegamerHK47 wrote...

Honestly, If no one returns, Im not buying it.
Really.


Everyone is not likely to return. But I think its safe to say that the Shepard's particular LI will in fact be in the squad. That's probably like the only one that could be considered guaranteed. 

 -Polite

#174
Tyrannosaurus Rex

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PoliteAssasin wrote...

XtremegamerHK47 wrote...

Honestly, If no one returns, Im not buying it.
Really.


Everyone is not likely to return. But I think its safe to say that the Shepard's particular LI will in fact be in the squad. That's probably like the only one that could be considered guaranteed. 

 -Polite


I don't think that some of the ME2 LI's are gonna return as squadmates. Considering the fact that some of the ME2 LI's would only have a reason to stay if they were romanced. And we have to look at all characters from a non-romance perspective.

#175
Jaron Oberyn

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Lizardviking wrote...

PoliteAssasin wrote...

XtremegamerHK47 wrote...

Honestly, If no one returns, Im not buying it.
Really.


Everyone is not likely to return. But I think its safe to say that the Shepard's particular LI will in fact be in the squad. That's probably like the only one that could be considered guaranteed. 

 -Polite


I don't think that some of the ME2 LI's are gonna return as squadmates. Considering the fact that some of the ME2 LI's would only have a reason to stay if they were romanced. And we have to look at all characters from a non-romance perspective.


Why would we have to do that? If you romanced a character, then the game save has it archived that that particular playthrough has shepard romancing X person. We don't have to look at it from any certain perspective but our own individual perspectives depending on what went on in our game.

Bioware's making the third game where your decisions and choices impact significantly. 

It's beyond three or four dimensions, because you have all the consequences from a certain playthrough and many different things that happen and different things that happen within those. But then all those things different for a different play through and then times your class and times your gender and all these things. We're pulling in probably over a thousand variables from Mass Effect 2[/i] into Mass Effect 3[/i] if you're importing your save game. It's more of an organic approach where we're opportunistic about how the game can change based on those variables. So the writers have to experts in what's happened before and what choices you could have made, and then as they write the story, they find places where it would be really cool to have different things happen based on those variables.

 -Polite

Modifié par PoliteAssasin, 08 juillet 2010 - 10:17 .