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Squad Composition of ME3- A discussion


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#1801
Killjoy Cutter

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smudboy wrote...

Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...
I like how anything you don't agree with is "magic".

It's because the plot is non-existent.


I could have sworn the ME2 I've been playing has an overall plot.  Huh.


There's an overarching plot, which went bug-f*ck-all-nowhere.  ME2's plot was non-existent.


Do you keep dying before you can destroy/capture the Collector base?

#1802
Marta Rio

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McBeath wrote...
Anyways, how would Garrus leaving help get the Turians, he's just a random ex-police officer that happens to be a Turian.  Governements don't just listen to random soldiers, even heroes, when decided what to do.  Did this happen in Dragon Age or something(honestly not sure) or is this just the common idea?  It's bizzare to assume that Jack(criminal), Grunt, Thane(probibly wanted in more than a few places), Samara, Miranda(criminal terrorist), or Jacob(see Miranda) would have any pull with thier respected government officials.  Thier skill sets make them supurb commandos, not diplomats.  Some of them would likely just end up in a cell.


Unless Garrus's dad is, like, really the Turian Council member who is also the Shadow Broker or something. (What a twist!)

I'm also curious about how they handled this in Dragon Age, having not played that game.  Hopefully, it's not something like "I know this one random wood elf so now all the wood elves are on my side."  As much as I like Garrus, I too would find it laughable if the Turians decided to join Shep's cause just because of one random dude (even if he is Batman).

#1803
glacier1701

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McBeath wrote...

glacier1701 wrote...

 The MAIN question that needs to be answered is how your squad can help you in a battle against SPACEships. When answering that people point to the fact that it just means that your squad helps you to get 'governments' to help you. Well that means you automatically have thrown out of the squad everyone except Tali and Legion. A bit of a stretch might include Mordin. So there you have it - the ME2 squad is thrown off the ship. In all the threads that this arguement has come up about squads everyone arguing for keeping the squad totally ignores the fact that you are fighting SPACESHIPS. So those stating we'll keep the squad - can you suggest HOW they can fight spaceships?


Yeah, we fought a SPACESHIP(why are we yelling?) in ME1, but we had a team.  Shepard in ME3 isn't gonna be an admiral in a space combat RTS game.  He's a commando, and a good one(that's why he's N7 after all).  He will probibly be running highly dangerous ops against whatever organic species the Reapers have(Legion, after all says clearly that they have other allies beyond the Geth and Collectors).  We just haven't met them yet.  I see ME3 being more like the final battle of the Citidel... you on the ground doing your thing while any fleet actions are cut scenes in the "background".

That's where a team comes in, helping Shepard on these missions to counter the Reaper threat.  Perhaps they'll be doing intel missions on indoctrinated planets, boarding missions against enemy ships, ect.  Who knows... only Bioware.

Anyways, how would Garrus leaving help get the Turians, he's just a random ex-police officer that happens to be a Turian.  Governements don't just listen to random soldiers, even heroes, when decided what to do.  Did this happen in Dragon Age or something(honestly not sure) or is this just the common idea?  It's bizzare to assume that Jack(criminal), Grunt, Thane(probibly wanted in more than a few places), Samara, Miranda(criminal terrorist), or Jacob(see Miranda) would have any pull with thier respected government officials.  Thier skill sets make them supurb commandos, not diplomats.  Some of them would likely just end up in a cell.

Cheers.


The reason for the yelling is quite  a few people ignore the fact that we are tackling spaceships and keep thinking in terms of ground combat. At least you see that a lot of the squad dont have pull with governments which many believe is the reason for keeping the squad. I dont recall mention of other allies for the Reapers though (going to have to pull up a save file and see if I can go over that part and see what Legion has to say). I can see a couple of scenarios for ME3 but most are just boring because of the fact of no ground combat. We can say that ME3 will have ground combat simply because the franchise so far has been labeled an action-rpg (though space combat could work as well). For now the one scenario I can see that includes combat basically sidelines the Reapers until the very end of the game when a final confrontation occurs. For that scenario you do not need the old squad though they could be used but the ethical questions that have to be asked will make it akward for some of them.

#1804
glacier1701

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Marta Rio wrote...

McBeath wrote...
Anyways, how would Garrus leaving help get the Turians, he's just a random ex-police officer that happens to be a Turian.  Governements don't just listen to random soldiers, even heroes, when decided what to do.  Did this happen in Dragon Age or something(honestly not sure) or is this just the common idea?  It's bizzare to assume that Jack(criminal), Grunt, Thane(probibly wanted in more than a few places), Samara, Miranda(criminal terrorist), or Jacob(see Miranda) would have any pull with thier respected government officials.  Thier skill sets make them supurb commandos, not diplomats.  Some of them would likely just end up in a cell.


Unless Garrus's dad is, like, really the Turian Council member who is also the Shadow Broker or something. (What a twist!)

I'm also curious about how they handled this in Dragon Age, having not played that game.  Hopefully, it's not something like "I know this one random wood elf so now all the wood elves are on my side."  As much as I like Garrus, I too would find it laughable if the Turians decided to join Shep's cause just because of one random dude (even if he is Batman).


In Dragon Age you had signed treaties that compelled the people to field an army. You still had to jump hoops to get the person you needed into a position of authority but it did not depend on you knowing some odd person since the treaties got you through any blocking.

#1805
smudboy

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Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...
I like how anything you don't agree with is "magic".

It's because the plot is non-existent.


I could have sworn the ME2 I've been playing has an overall plot.  Huh.


There's an overarching plot, which went bug-f*ck-all-nowhere.  ME2's plot was non-existent.


Do you keep dying before you can destroy/capture the Collector base?


Only little parts of myself.  When replying.

#1806
Jaron Oberyn

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Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...
I like how anything you don't agree with is "magic".

It's because the plot is non-existent.


I could have sworn the ME2 I've been playing has an overall plot.  Huh.


There's an overarching plot, which went bug-f*ck-all-nowhere.  ME2's plot was non-existent.


Do you keep dying before you can destroy/capture the Collector base?



lol back on the game's plot again huh smuddy?

@Killjoy, I suggest you watch smudboy's youtube videos, you know the ones where he bashes the bioware's writing department and acts as if he can produce better results, to get an idea of what's going on in his head.

-Polite

#1807
kyle924

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Does anyone know if the squad roster at the beginning of ME 3 (if starting from there and not to ME 1 & 2) might end up having only 4 out of 10 (Zaeed and Kasumi excluded)?

#1808
Harley_Dude

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Glacier - I could see battles for control of relays as a way to deny the Reapers access to certain galaxies. We've been to the Citadel but not a relay and they are in space. The most likely reason to visit planets in ME3 would be to recruit allies or get some new Reaper killing tech. I sure hope we don't go back to killing frogs to bring down a Reaper.

#1809
Jaron Oberyn

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kyle924 wrote...

Does anyone know if the squad roster at the beginning of ME 3 (if starting from there and not to ME 1 & 2) might end up having only 4 out of 10 (Zaeed and Kasumi excluded)?


We don't know who survives in the canon story. So we have to just wait and see when they announce the game.

-Polite

#1810
kyle924

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PoliteAssasin wrote...

kyle924 wrote...

Does anyone know if the squad roster at the beginning of ME 3 (if starting from there and not to ME 1 & 2) might end up having only 4 out of 10 (Zaeed and Kasumi excluded)?


We don't know who survives in the canon story. So we have to just wait and see when they announce the game.

-Polite

If you were to think of 4 members, who would you pick?

#1811
Killjoy Cutter

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PoliteAssasin wrote...

Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...

smudboy wrote...

Killjoy Cutter wrote...
I like how anything you don't agree with is "magic".

It's because the plot is non-existent.


I could have sworn the ME2 I've been playing has an overall plot.  Huh.


There's an overarching plot, which went bug-f*ck-all-nowhere.  ME2's plot was non-existent.


Do you keep dying before you can destroy/capture the Collector base?



lol back on the game's plot again huh smuddy?

@Killjoy, I suggest you watch smudboy's youtube videos, you know the ones where he bashes the bioware's writing department and acts as if he can produce better results, to get an idea of what's going on in his head.

-Polite


No, I... I don't want little parts of me to die too.

#1812
xlavaina

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kyle924 wrote...

PoliteAssasin wrote...

kyle924 wrote...

Does anyone know if the squad roster at the beginning of ME 3 (if starting from there and not to ME 1 & 2) might end up having only 4 out of 10 (Zaeed and Kasumi excluded)?


We don't know who survives in the canon story. So we have to just wait and see when they announce the game.

-Polite

If you were to think of 4 members, who would you pick?


Oh man thats a tough one. I would definitely need Garrus, just cause he's a total badass and covers some tech and long range. Tali for the pure tech and short range, and because she's my personal favorite. That covers all engineering. For biotics, I guess I would choose Jack. She'll add some flare to the team and cover all the biotics I would need. Lastly, a more combat oriented specialist, possibly a vanguard. As much as I hate to say it, I would have to go with Jacob. He's not bad in combat, just a lame character. If not Jacob than Wrex if available, if not Wrex, Grunt. 

So my four person combat team would be Garrus, Tali, Jack and Wrex.

My dream team however would be Garrus, Tali, Legion and Kasumi. 

#1813
Eldareus

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If I could only choose 4 characters then my choice would be Garrus, Tali, Samara, and Mordin.

#1814
Killjoy Cutter

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I don't think I could pick just 4.

#1815
kyle924

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See, here's my problem. If the rumors are true, then you would play the Mass Effect franchise for the first time on ME 3 with these 4 squad members - Garrus, Jack, Grunt, and Legion.



Do you think this is true?

#1816
Killjoy Cutter

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kyle924 wrote...

See, here's my problem. If the rumors are true, then you would play the Mass Effect franchise for the first time on ME 3 with these 4 squad members - Garrus, Jack, Grunt, and Legion.

Do you think this is true?


I would hope not. 

I have little use for Jack... I've tried using her on other missions and she just annoys me.  She pretty much does her loyalty mission and fills out the other fireteam on the Big Mission.

Give me Tali, or Miranda, or Mordin, or Zaeed, or Kasumi, or Samara...

#1817
glacier1701

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The Harley Dude wrote...

Glacier - I could see battles for control of relays as a way to deny the Reapers access to certain galaxies. We've been to the Citadel but not a relay and they are in space. The most likely reason to visit planets in ME3 would be to recruit allies or get some new Reaper killing tech. I sure hope we don't go back to killing frogs to bring down a Reaper.



We dont have to fight the Reapers at the Relays if we want to block them. We have the Master Control on the Citadel with which we can turn them on/off.

#1818
Harley_Dude

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glacier1701 wrote...

The Harley Dude wrote...

Glacier - I could see battles for control of relays as a way to deny the Reapers access to certain galaxies. We've been to the Citadel but not a relay and they are in space. The most likely reason to visit planets in ME3 would be to recruit allies or get some new Reaper killing tech. I sure hope we don't go back to killing frogs to bring down a Reaper.



We dont have to fight the Reapers at the Relays if we want to block them. We have the Master Control on the Citadel with which we can turn them on/off.


I'm not sure anyone knows how. There was an e-mail from Chorbin that the keepers were waiting for some signal. If he was not referencing Soveriegn then maybe we'll be back to fight for control of the Citadel. Actually destroying the Citadel would be cool but then all the races would be cut off from each other.

#1819
Harley_Dude

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kyle924 wrote...

PoliteAssasin wrote...

kyle924 wrote...

Does anyone know if the squad roster at the beginning of ME 3 (if starting from there and not to ME 1 & 2) might end up having only 4 out of 10 (Zaeed and Kasumi excluded)?


We don't know who survives in the canon story. So we have to just wait and see when they announce the game.

-Polite

If you were to think of 4 members, who would you pick?


I tried to guess how they would impact the future and picked Mordin, Grunt, Tali and Legion for my minimalist playthrough. They could play a roll in a genophage cure or reconciliation with the Geth. The rest seemed disposable.

#1820
Celtic Latino

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I completely agree with the TC.

I definitely think that Liara will play a role similar to the Illusive Man/Shadow Broker that she will be a major character BUT not as a squadmate. That would be interesting if you romanced her and how that would play out, and may even affect her loyalty towards you (maybe she's spurned if you were with someone else in Mass Effect 2 since supposedly there are negative consequences for "cheating" on your ME1 love interest).

As for the others: 

-Tali: I could see her returning to her people (in the flotilla provided she's been cleared of charges) or living in exile (if she's lived), or possibly joining a new flotilla/ship. Whether or not you decided to rat out her father I could see affecting how whether or not the quarians will help you in ME3 and whether or not she could possibly betray you. As a love interest, this will upset her obsessive fanclub, but she will ultimately likely decide that she needs to be with one of her own people and that while it was nice with Shepard, she really needs to do for her own people. This all assuming she was kept alive in ME2.

-Garrus: Possibly a squadmate who CAN return in ME3 provided he was kept alive, since really he's at odds with his own people (after seeing what went on with Executor Pallin, Sidonis, and Saren) and really has no other place to go unless he returns to C-Sec or becomes a Spectre.

-Wrex: If he's alive he's doing for his people as a leader on Tuchanka and has no reason to join Shepard.

-Ashley/Kaiden: Though it could upset the team balance I could see them returning depending on who you kept alive (and like ME2 its likely ME3 will have default choices as well). As a love interest it could probably continue if they are squadmates, if they are not squadmates it will likely be a sidequest since there probably is some reward for staying loyal.

For the ME2 Squadmates: 

Since all of the ME2 Squadmates, including Tali and Garrus, can potentially be killed, I don't see any of them returning outside of cameos.

Jacob: Will probably return to the Alliance or with Cerberus. Jacob seemed focused on doing his job, but doesn't feel any sort of loyalty to Shepard outside of it (even if you romanced him). I don't see him sticking around.

Miranda: Will either return to work with Cerberus OR could work as Intel for the Council/Alliance. Like Jacob I don't think she had any sort of personal loyalty to Shepard outside of a mutual attraction to male Shepards. She's too focused on business for anything else.

Jack: I've heard somewhere that she suffers neural decay and will either go insane (and stay in a mental hospital) or will probably return to life as either a mercenary or a criminal. If you romanced her (paragon) I'm sure she might be a tad softer but not much since she's already very hardened (and ruthless).

Grunt: Will return to Tuchanka, really has no emotional ties, he's done his mission with the Collectors and that's it.
Samara: Will return to her life as a Justicar, if anything if you were Renegade I'm quite sure she may show up and and do battle against Shepard, but that's about it.

Mordin: Will probably work to either counteract the genophage or to develop a new sterility against the krogan. He's not made for combat anyhow and he worked through Cerberus. If nothing else he'll return to his clinic on Omega.
 
Legion: Since he could also be sold, he could be a potential enemy you run into (if you betrayed the Illusive Man after selling him) or he could be working with the Geth as potential allies.

Kasumi: She's a thief not a soldier, so I can see her returning to life as a thief.

Zaeed: He's a mercenary and really could care less about helping the galaxy, he's more about money. When the money is gone so is he and really feels no ties to Shepard.

Morinth: Will probably continue her life as an Ardat-Yakshi, she has no reason to save anyone since her main motive is to hunt, kill and grow stronger.

Thane: Probably died of his disease.

To me I felt no ties to the ME2 Squad. They were hired to help Shepard for his/her mission against the Collectors, but thats it. Sure they may have had a fling (Jacob, Miranda, Jack, Thane) but to me it was more like a one night stand (Tali more like a schoolgirl crush, Garrus just because he's "frustrated") than an actual romance like you did in ME1 (where you actually connected with Kaiden, Ashley and Liara).

I'm for new squadmates in ME3, though admittedly I would like to see Kaiden/Ashley return and potentially Garrus and Tali, but I'm not going to be broken if they aren't.

#1821
glacier1701

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The Harley Dude wrote...

glacier1701 wrote...

The Harley Dude wrote...

Glacier - I could see battles for control of relays as a way to deny the Reapers access to certain galaxies. We've been to the Citadel but not a relay and they are in space. The most likely reason to visit planets in ME3 would be to recruit allies or get some new Reaper killing tech. I sure hope we don't go back to killing frogs to bring down a Reaper.



We dont have to fight the Reapers at the Relays if we want to block them. We have the Master Control on the Citadel with which we can turn them on/off.


I'm not sure anyone knows how. There was an e-mail from Chorbin that the keepers were waiting for some signal. If he was not referencing Soveriegn then maybe we'll be back to fight for control of the Citadel. Actually destroying the Citadel would be cool but then all the races would be cut off from each other.


Hmm you kinda not talking about the same thing as I am as I understand what you have written here. If you recall when we finally get to the Council Chamber in ME1 we see Saren at a control panel. This controls the Relays. We know how to access it since we had to use it to turn the Relays back on to allow the 7th Fleet into Citadel space. We got all that info from Vigil.

#1822
gunswordfist

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Nice theory but I strongly disagree. I was very pleasantly surprised at how much dialogue and cutscene time the optional characters, Legion and Grunt, got. Which reminds me I need to replay the game again to being Legion to the Migrant Fleet. Anyway, if they can do that for them, especially Legion who comes very close to the end and still gets his own mission, then it's not farfetched to think that even more optional (optional as in not dead) characters from ME2 would get all the perks in ME3.

#1823
kyle924

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That's an intersting thought of choices for ME 3 squad member pathways, Celtic Latino. However, I felt strong ties to all of the characters the first time I played their mission and loyalty mission. Even though the romances were not as fully fleshed as some would like, I think they're going to take love interests up a notch - w/ ME 1 & 2 squad members.



If all of them survive:



Kaidan/Ashley - Whoever you choose to save may change the balance of the squad overall, but not literally. It would be interesting to involve characters in the same class and choose from Kaidan/new SM or Ashley/new SM for ME 3, not kill one or the other. If you choose one, then the other would command the Alliance base and raise their ranks. You could only pursue love interest if Kaidan or Ashley are on board. Plus, a new alliance SM should be on the way as well.



Garrus: I can see him redeem his status as a C-Sec officer, but not as a Spectre. He is still lost in his own selfish goals for redemption. However, if Sidonis or one of his "dead" squad members (like the Batarian tech expert) come into play, it is possible to choose one of the 2/3 as a new leader of C-Sec (a batarian might not be the best choice, but you can still use that incentive as to whether or not C-Sec would fully align themselves w/ a Batarian leader or not).



Tali and/or Legion - You can still pursue a love interest with Tali(if you chose to screw the council or let Tali go into exile), but she would go back to her people, despite her actions against her people while seeing Geth in their sights at the same time. This would be an interesting dilemma (and ties along w/ Legion).



Here would be possible outcomes for actions of ME 2 being carried over to ME 3:

1. -If you chose to have peaceful relations between Tali & Legion (paragon or not), then the Quarians and Geth would work together to see the real threat.

-If you did that converstaion successfully, but either Tali or Legion died in the final mission, then it might still be possible to accept peaceful relations (depending on the outcome of Tali's trial and you're decision to recreate or destroy the Heretics). Tali or Legion after the mission would be the sole voice of bringing both races together w/o conflict or bloodshed.

2. -If you have Tali & Legion, but you choose one over the other, then it is likely that Tali/Legion will betray you and retaliate against the Geth/Quarians, regardless of the loyalty mission. However, the Geth (+Legion) or Quarians(+Tali) will die if this happens.

-If you never have the Tali/Legion conversation, but you have one of the two SM's loyalty (and never got Tali/Legion until ME 3), then it is likely for Tali/Legion to betray you. To make this clear, either Tali alone defeats enough Geth w/o your help on Haestrom or Legion is taken by Cerberus or for you (but to NOT turn Legion on) and Legion will miraculously turn back on Normandy or Cerberus HQ by the Heretics/Reapers. Either outcome will lead to all of the Quarians/Geth dying in the process.

3. -If you don't have either of Tali's or Legion's loyalty, no matter how get them and whether both of them survive or not (in a worse-case scenario), then the Quarians and Geth will die. IF Tali & Legion are both still alive, then you can choose: kill Tali, kill Legion, or kill both of them.



Kal'Reegar may also be a possible choice if you choose to use him or Tali or Legion. If Tali/Legion dies, then Kal'Reegar will be possible. If both of them dies, then you would have no choice but to have Kal'Reegar.



Now...Wrex and/or Grunt: If both him and Grunt are alive by the end of ME 2, then you can choose either to lead Tuchanka (though Wrex would be the best choice). When ME 3 comes, there might another krogan (I'm hoping for the female Krogan that's into Shepard). If Wrex dies, then Grunt or the new Krogan must be lead Tuchanka. If Grunt dies, then you COULD choose between Wrex or the new Krogan. If both are dead, then the new Krogan will lead and you'll get a Varren instead (Urz or other).



Liara and/or Samara/Morinth: This would be a little tricky. (Battle sequences might be the same as Samara vs. Morinth) The ending result might have to been in this order, or it will not work.

- This part is only if Morinth was with you in ME 3... Morinth would likely would leave you to starting using ecstasy and hunger for her pleasure. But this time, she does so on Illium. Liara, now the leader of the Shadow Broker, realizes she has been killing people, and tries to resolve the problem w/ Shepard. Instead, Liara's troops die and ends up being a battle between Liara and Morinth. You can choose one person to kill. After choosing, instead of getting either SM (as sad as this would sound), you will not be able to get either squad member, but you will have changed their mind in using their abilities and powers to help you against the Reapers. By that point, if you go to Omega, Aria will be pleased and it will convince her enough to fight for your cause and have another Asari ready to take her place (whoever wouldn't matter - but I would say Seryna).

- This part is only if Samara is in your squad after ME 2, provided that you completed her loyalty mission...Samara either tells you or you find out on a dossier to find her on Omega. When you do, Aria would be "unjust" by secretly killing innocents in order to get rid of all the red sand (hopefully it's something better than what I just thought). Anyway, this charade ends up with a between Samara and Aria. You choose who to save. When you save Aria or Samara, she would not join you. Instead, either choice will give Samara/Aria the guts and confidence to take their place as the Matriarch of Omega (though it would be unclear if Samara would be abandon being a Justicar - it would be interesting if she did).



Jacob: Depends on suceeding in the loyalty mission (possibly better for it in ME 3) in order to choose for him to Alliance, Cerberus, or you kill him. In his place, maybe Kai Leng - the chinese infiltrator in ME: Retribution. But I do agree with you.



Miranda: Same here. But if she were to die; however, some new female character needs to take her place.



If Alliance and Cerberus SM's were going to fight against each other (since we know we can't have both or all three of them (Kaidan/Ashley, Miranda, Jacob, others)), then (if you have enough paragon or renegade) you can have each other make peaceful relations, choose for Alliance or Cerberus to leave the Normandy, or have them all shoot each other and for all of them die (2-4 SM's).



Jack: I agree with you on Jack as well. I do like the idea of going insane or suffer from decay or even turning to a mercenary organizaion. If so, it might be Eclipse. Then if has lived through ME 2, then you can choose between her or (I think) a salarian (female?).



Mordin: I'll agree with you again w/ Mordin. But if Mordin dies, who would replace him? (Mordin's son?)



Thane: If he survives on ME 2 (loyal or not), then it may be better to see that he is not permanently dead and have it take place on Khaje, the Hanar and Drell homeworld. They may have found a cure for him, but time would be scarce. It would be needed somewhere else, but heavily guarded. However, the boss may be Kolyat, who Thane wanted by his side before he dies. Kolyat is either forced under his will to take anyone down by an unknown enemy or he will not care for his father any longer and take you down. If you're a Paragon, you can convince him to give him the cure. At that moment, the unknown assassin will take the shot and you will see it at the corner of you're eye. When that happens, you can:

-Choose to sacrifice your life for Kolyat's and survive or

-Duck and have Kolyat get shot instead.

Regardless, the unknown assassin (probably Kai Leng from ME: Retribution) would have gotten away.

When you have the cure (if you completed Thane's loyalty mission), you inject it in Thane and survives. If Kolyat survives, then you can choose between Thane, Kolyat, or a new Drell (possibly female and the girlfriend of Kolyat). If Kolyat doesn't survive (but Thane was loyal to you), then Thane or the new Drell are options. If Thane is in ME 3, but failed the loyalty mission, it wouldn't be enough to save him and Thane would die. At that point, Kolyat wouldn't be an option, but the new Drell would be. If both Thane and Kolyat die, regardless of which bad point you take, then the new Drell will help you.



Zaeed and Kasumi: With both of them, they should actually be in ME 3 if you haven't already gotten them.

- If you succeeded Zaeed's loyalty mission, then he would take his helmet off and be able to help you, but only if you either resolve disputes between him and the unknown Blue Suns Mercenary (w/ the helmet from The Reprisal). If you failed to, then you have no choice but to kill him because you had betrayed him with the Renegade response. At that point, you might have the unknown BSM (or you could kill him).

- As for Kasumi, it'd be best just to have her and no replacement - regardless of having her as a squad member in ME 2.

#1824
KainrycKarr

KainrycKarr
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Bioware just needs to bring back the LI's from ME2. That means only six characters, out of twelve.



Not hard, or unreasonable, and leaves room for new characters.

#1825
epoch_

epoch_
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KainrycKarr wrote...

Bioware just needs to bring back the LI's from ME2. That means only six characters, out of twelve.

Not hard, or unreasonable, and leaves room for new characters.


It's 9 actually.