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Squad Composition of ME3- A discussion


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#176
Tyrannosaurus Rex

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PoliteAssasin wrote...

Lizardviking wrote...

PoliteAssasin wrote...

XtremegamerHK47 wrote...

Honestly, If no one returns, Im not buying it.
Really.


Everyone is not likely to return. But I think its safe to say that the Shepard's particular LI will in fact be in the squad. That's probably like the only one that could be considered guaranteed. 

 -Polite


I don't think that some of the ME2 LI's are gonna return as squadmates. Considering the fact that some of the ME2 LI's would only have a reason to stay if they were romanced. And we have to look at all characters from a non-romance perspective.


Why would we have to do that? If you romanced a character, then the game save has it archived that that particular playthrough has shepard romancing X person. We don't have to look at it from any certain perspective but our own individual perspectives depending on what went on in our game.

 -Polite


Because Bioware won't add characters that won't have any reason to stay? It would be weird if I still had Jack on the team despite me telling her to ****** off during the catfight just because she might be romanced in some other playthrough.

Simply put: We have to look at the characters reason to stay if they are not romanced to conclude wether or not they will return in ME3 as squadmates. Which means Jack and Thane are likely going to get cameo'd.

#177
Jaron Oberyn

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Lizardviking wrote...

PoliteAssasin wrote...

Lizardviking wrote...

PoliteAssasin wrote...

XtremegamerHK47 wrote...

Honestly, If no one returns, Im not buying it.
Really.


Everyone is not likely to return. But I think its safe to say that the Shepard's particular LI will in fact be in the squad. That's probably like the only one that could be considered guaranteed. 

 -Polite


I don't think that some of the ME2 LI's are gonna return as squadmates. Considering the fact that some of the ME2 LI's would only have a reason to stay if they were romanced. And we have to look at all characters from a non-romance perspective.


Why would we have to do that? If you romanced a character, then the game save has it archived that that particular playthrough has shepard romancing X person. We don't have to look at it from any certain perspective but our own individual perspectives depending on what went on in our game.

 -Polite


Because Bioware won't add characters that won't have any reason to stay? It would be weird if I still had Jack on the team despite me telling her to ****** off during the catfight just because she might be romanced in some other playthrough.

Simply put: We have to look at the characters reason to stay if they are not romanced to conclude wether or not they will return in ME3 as squadmates. Which means Jack and Thane are likely going to get cameo'd.


She might stay on some people's playthroughs depending on how you treat her, and she might not depending on how you treat her. Your not making any sense. This is not a canon game. Each person has a different experience, they interact differently with different people.

Wrex could die in the first game. But Bioware didn't exclude him completely from Mass 2 just because some people might not see him. No. They made it where people who kept him alive would see him, and people who didn't wouldn't. 

Thats the same way they treat dialogue and decisions in Mass 2, and importing it into Mass 3. Did you not read how they want the decisions you make in Mass 2 to affect the story in Mass 3 in different ways? Being friendly to Jack, or making her your LI along with siding against her with Miranda will all have different consequences in Mass 3.
How is this so hard to understand??


 -Polite.

#178
Tyrannosaurus Rex

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PoliteAssasin wrote...
Wrex could die in the first game. But Bioware didn't exclude him completely from Mass 2 just because some people might not see him. No. They made it where people who kept him alive would see him, and people who didn't wouldn't. 

 -Polite.


Which is why that in ME3. If someone like say jack survives she will have an Wrex-like cameo. Bioware are willing to make CAMEOS that not everyone might see, because at the end of the day they are just that. Cameos. But squadmates are a completly diffrent story.

#179
Jaron Oberyn

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Lizardviking wrote...

PoliteAssasin wrote...
Wrex could die in the first game. But Bioware didn't exclude him completely from Mass 2 just because some people might not see him. No. They made it where people who kept him alive would see him, and people who didn't wouldn't. 

 -Polite.


Which is why that in ME3. If someone like say jack survives she will have an Wrex-like cameo. Bioware are willing to make CAMEOS that not everyone might see, because at the end of the day they are just that. Cameos. But squadmates are a completly diffrent story.


So you know what they are willing to make now? Do you work for them? 

The only reasons Wrex, Ashley, Kaidan, and Liara have cameos is because they have to survive for Mass 3. The ME2 squad doesn't have to survive, but if they do that means that they will be a part of it. Bioware won't sideline the squad just because some people won't have certain people alive. Thats the beauty of individual gameplay. Not everyone is going to have the same experience. Your so short sighted as to how they can/will handle this. This isn't the second chapter of the trilogy. This is the final act. Bioware is going to send this game out with a bang. They're going to go all out on it. If you'd read the excerpt from Hudson, you'd see that they will experience with different outcomes based on decisions and how it will be completely different for each player depending on the choices. 

 -Polite

#180
Tyrannosaurus Rex

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PoliteAssasin wrote...

Lizardviking wrote...

PoliteAssasin wrote...
Wrex could die in the first game. But Bioware didn't exclude him completely from Mass 2 just because some people might not see him. No. They made it where people who kept him alive would see him, and people who didn't wouldn't. 

 -Polite.


Which is why that in ME3. If someone like say jack survives she will have an Wrex-like cameo. Bioware are willing to make CAMEOS that not everyone might see, because at the end of the day they are just that. Cameos. But squadmates are a completly diffrent story.


So you know what they are willing to make now? Do you work for them?


No I don't. And for all I say, you might be the one who is correct. It's just that I hardly doubt that Bioware with so many characters. Would spend so many resources to make all of them return as squadmates again, when it's so much easier and efficient to give them Wrex like cameos.

Some are definetly doomed for cameos already.

#181
faction699

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It's harder to create a character from scratch than it is to build on an existing character.  It's harder to find the right voice actor for a new character than it is to re-hire the voice actor for an old one.

You're wrooooooooong.

#182
Jaron Oberyn

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Lizardviking wrote...

PoliteAssasin wrote...

Lizardviking wrote...

PoliteAssasin wrote...
Wrex could die in the first game. But Bioware didn't exclude him completely from Mass 2 just because some people might not see him. No. They made it where people who kept him alive would see him, and people who didn't wouldn't. 

 -Polite.


Which is why that in ME3. If someone like say jack survives she will have an Wrex-like cameo. Bioware are willing to make CAMEOS that not everyone might see, because at the end of the day they are just that. Cameos. But squadmates are a completly diffrent story.


So you know what they are willing to make now? Do you work for them?


No I don't. And for all I say, you might be the one who is correct. It's just that I hardly doubt that Bioware with so many characters. Would spend so many resources to make all of them return as squadmates again, when it's so much easier and efficient to give them Wrex like cameos.

Some are definetly doomed for cameos already.


I don't believe that all of the squadmates from ME2 will be in Mass 3. Particularly Kasumi and Zaeed. But most, or at least some will. Bioware isn't worrying about resources/time/money with the final act of Mass 3. They're going to want to make the third game the best. You are correct, some are probably going to get cameos, but it's most likely that if you have a character as an LI then they will definitely be with you. There's no reason to sideline the LI in Mass 3 because they've already made it. You get it? The Mass 1 LI's were sidelined to be included in Mass 3. If your Mass 2 LI is alive, then they will most likely be with you. 

I can't say for sure about the others. But as for Garrus and Tali, it's most likely that they will return also.

 -Polite

#183
Jaron Oberyn

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faction699 wrote...

It's harder to create a character from scratch than it is to build on an existing character.  It's harder to find the right voice actor for a new character than it is to re-hire the voice actor for an old one.

You're wrooooooooong.


Your correct, but lets not resort to that type of finger pointing. He's simply offering his opinion, one that he has a right to. Some people are wrong, some people aren't. Thats what the discussion/debate is about. To reveal who's closest to the truth.

 -Polite

#184
Barquiel

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faction699 wrote...

It's harder to create a character from scratch than it is to build on an existing character.


not really
new characters = less variables

- did the character survive ME2?
- recruited in ME2? (Tali, Samara, Thane, DLC characters)
- finished his/her loyality mission?
- romance or not?

#185
Jaron Oberyn

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Barquiel wrote...

faction699 wrote...

It's harder to create a character from scratch than it is to build on an existing character.


not really
new characters = less variables

- did the character survive ME2?
- recruited in ME2? (Tali, Samara, Thane, DLC characters)
- finished his/her loyality mission?
- romance or not?


They're pulling in over 1000 variables from Mass 2. I'm sure all of those are included.

 -Polite

#186
Barquiel

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PoliteAssasin wrote...

They're pulling in over 1000 variables from Mass 2. I'm sure all of those are included.

 -Polite


Tali (exiled, romanced) should be different from Tali (evidence presented, no romance)...and do you really think they'll write significant romance content for 9 old characters?
more varibles = more dialogue
new characters? Everyone starts at zero

That's why I think old characters a harder to write.

#187
Onyx Jaguar

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You know what's better than the Squadmates of ME 2?



Tetris

#188
smudboy

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Onyx Jaguar wrote...

You know what's better than the Squadmates of ME 2?

Tetris

You know what's funnier than your current profile photo?

Your Zenn one.

#189
Jaron Oberyn

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Barquiel wrote...

PoliteAssasin wrote...

They're pulling in over 1000 variables from Mass 2. I'm sure all of those are included.

 -Polite


Tali (exiled, romanced) should be different from Tali (evidence presented, no romance)...and do you really think they'll write significant romance content for 9 old characters?
more varibles = more dialogue
new characters? Everyone starts at zero

That's why I think old characters a harder to write.


Hudson said that the Writers are looking for points like that in the story and are writing different possible outcomes based on it. Harder, well sort of. But worth it in the end. Remember, it's the final game. Generally when a game company prepares for the final chapter of a story, they like to go all out on it and please the fans. Just look at Bungie and how they're handling their last Halo game. 

The variables are there already. They won't discard the variables. Its merely up to the writers to write different story possibilities based on each variables value so to speak.

"So the writers have to experts in what's happened before and what choices you could have made, and then as they write the story, they find places where it would be really cool to have different things happen based on those variables."

http://www.joystiq.c...-mass-effect-2/

 -Polite

#190
Onyx Jaguar

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smudboy wrote...

Onyx Jaguar wrote...

You know what's better than the Squadmates of ME 2?

Tetris

You know what's funnier than your current profile photo?

Your Zenn one.


It just makes too much sense

#191
Guest_Isabelle Mortello_*

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We probably won't even have a squad....who knows..

Modifié par Isabelle Mortello, 08 juillet 2010 - 11:58 .


#192
faction699

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Barquiel wrote...

faction699 wrote...

It's harder to create a character from scratch than it is to build on an existing character.


not really
new characters = less variables

- did the character survive ME2?
- recruited in ME2? (Tali, Samara, Thane, DLC characters)
- finished his/her loyality mission?
- romance or not?


How on earth does less variables make what I said untrue?  You think the effort that goes into making sure all the possibilites are accounted for is even comparable to coming up with an idea for a character and designing it from scratch, then giving it a backstory and a personality?

#193
Jaron Oberyn

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faction699 wrote...

Barquiel wrote...

faction699 wrote...

It's harder to create a character from scratch than it is to build on an existing character.


not really
new characters = less variables

- did the character survive ME2?
- recruited in ME2? (Tali, Samara, Thane, DLC characters)
- finished his/her loyality mission?
- romance or not?


How on earth does less variables make what I said untrue?  You think the effort that goes into making sure all the possibilites are accounted for is even comparable to coming up with an idea for a character and designing it from scratch, then giving it a backstory and a personality?


You make a valid point. They make sure that the game logs all of your decisions/actions. They didn't do that for the fun of it. They did it so that the decisions/actions will have unique consequences in the 3rd game.

 -Polite

#194
Uber Rod

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Well, it looks like Bioware is willing to wade through the huge mess of permutations when it comes to making ME3. If this is true then I could see the point of an argument against the Original Poster. 

I had thought it would be too much work and they would just scrap the squad mates from ME2.

If they actually pull this off then ME3 will be the greatest game of all time just for the sheer scope of it. Even though it will end up being Dragon Age in space.

Bioware could still say, "To hell with it, this is too much work! All new squad mates!" So I'll not get my hopes up too high until I can actually play ME3.

PoliteAssasin wrote...

Barquiel wrote...

PoliteAssasin wrote...

They're pulling in over 1000 variables from Mass 2. I'm sure all of those are included.

 -Polite


Tali (exiled, romanced) should be different from Tali (evidence presented, no romance)...and do you really think they'll write significant romance content for 9 old characters?
more varibles = more dialogue
new characters? Everyone starts at zero

That's why I think old characters a harder to write.


Hudson said that the Writers are looking for points like that in the story and are writing different possible outcomes based on it. Harder, well sort of. But worth it in the end. Remember, it's the final game. Generally when a game company prepares for the final chapter of a story, they like to go all out on it and please the fans. Just look at Bungie and how they're handling their last Halo game. 

The variables are there already. They won't discard the variables. Its merely up to the writers to write different story possibilities based on each variables value so to speak.

"So the writers have to experts in what's happened before and what choices you could have made, and then as they write the story, they find places where it would be really cool to have different things happen based on those variables."

http://www.joystiq.c...-mass-effect-2/

 -Polite




#195
SmokePants

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PoliteAssasin wrote...

The only reasons Wrex, Ashley, Kaidan, and Liara have cameos is because they have to survive for Mass 3.

That is just hilarious. Three characters that may be dead were being protected from being maybe dead again? Because they are all just so damn important, right? Such world-class characters that they couldn't possibly be discarded? Too funny.

#196
II Sl4sh3r II

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SmokePants wrote...
That is just hilarious. Three characters that may be dead were being protected from being maybe dead again? Because they are all just so damn important, right? Such world-class characters that they couldn't possibly be discarded? Too funny.

Unless I can find the article... I'll let someone else prove your ignorance.

#197
SmokePants

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I'd love to see the misconstrued quote in an article that allows one to dodge a clear logical fallacy. Wrex, Kaiden, and Ashley can die in ME1. They are not guaranteed to be present in  ME3. There is no reason to protect them from the suicide mission. It does absolutely no good. It's like freezing a piece of meat that has already spoiled.

Liara, Wrex, Kaiden, and Ashley were left on the sideline because they all present complications and variables and added expense for people who are trying to make a damn game on a damn schedule. That is the truth. Accept it.

#198
Massadonious1

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http://www.giantbomb...dson/35-382636/



malevolente: I hope I'm not spoiling anything for anyone, but the devs have stated that all squadmates (and Shepard) can die at the end of ME2. Or everyone can survive. And given that Ashley or Kaidan could die in ME, wouldn't that make having a squad in ME3 of any of the squadmates from both games (except Liara) difficult? Are you still considering this option, or is an entirely new squad likely to be present in ME3? I'm sure that putting ME2 and ME squadmates on the backburner for the final installment of...



CaseyH-ME2: Yes, it's definitely difficult to continue the fiction when we allow major characters to be **bleep**ed off by player actions. But, that's part of the fun, and the impact of major consequences. One reason that the love interests were not recruitable in ME2 (but are still part of the story) is that they need to be around for the ongoing story in ME3.



#199
Reptilian Rob

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#200
Massadonious1

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