Some of the people here assume, that expendable squad will have no influence in fighting off the Reapers. Well, my point of view is quite the contrary (I have no idea, if this had been said before)
ME3 gameplay will be similiar to the frist two games. Means, you controll Shep and 2 squadmates. But how can bipedal-6 foot tall creatures fight with 2-kilometers long Reapers? In ME, the Sovereign/Nazara was weakened by massive Alliance fleet, but the main fight took place with its "incarnation", controlled remains of Saren's body. In ME2, we encountered a "Reaper larva" (I prefer to call it fetus) in direct combat. Still, we didn't shoot to a hulking, double-scyscraper sized ancient ship. So, logically, we can presume that massive space battles will occur.
However, the fleet itself didn't do much to the Sovereign. Even if Sovereign was amongst the mightiest of its kind (he had a sort of responsible quest, which shouldn't be left to some billion-year old youngster) and we agree that it is possible, that not all the reapers are equally powerful, fighting the Reapers would require not only unity among all the races, but also developing a more effective weaponry.
And, in my opinion, a switch to space-battle driven Reaper War, would affect the gameplay, or even make Shepherds efforts seem vague and unimportant. What's the deal, (s)he defeated one Reaper, the combined space community blasted the remaining 999999. Thanks for starting, Shep.
No. Shepherds role must be significant, and he should fight with the reapers personally. With his squadmates. Not some commanding-the-fleet-strategy-like gameplay.
And how do you kill a Reaper without a city-size gun? Well, I guess you should enter it.
That's the thing. Enter the reaper (possible), fight your way through anything inside (possible), destroy Mass Effect core / Reapers "brain module" / possibly some ancient race shaped fetus? (since all the reapers resemble squids/cthulus it is possible that they differ within those shells, or that the "squid" surrounds terminator-like massive robots). Possible. Reapers destroyed, Reaper Assault FTW.
That is just my guess, but I think this supports the idea of continuing the TPP shooter gameplay. Also, it makes such races as the Krogan valuable allies, as they would surely be good at blasting the way through the interior of a Reaper.
Remember this NASA project, when a science vessel of some kind hit the asteroid? It was called space Impact or sth like that. The point is, that it would be a way to enter the Reaper. Some kind of assault pod, shot at the Reaper, with a trooper commando onboard. If you get the idea, the rest is simple. Shepherd gets to kill the Harbinger, galaxy saved.
And as for the companion squad... I want some heavy armored elcor. Preferably from the Hamlet original cast. It would bore the Reapers to death.
Modifié par stysiaq, 06 septembre 2010 - 03:39 .





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