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Squad Composition of ME3- A discussion


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#2151
smudboy

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Yeti13 wrote...

im not saying they wont break away for a while to gather anyone who will fight but garrus leading his own squad doesn't make any since because the war will be one with ships not hand guns or sniper rifles. If he has to go rally the Turians I'm sure he would want to come back onto whatever ship Shepard is on (please BW give shep a DREADNOUGHT) and Garrus was on it, that whould compel the other Turian ships to follow that ship into death. Kinda of like a multi species command ship, the argument works for Tail especially is she becomes an admiral

The war with the Collectors didn't make any sense, and we had no idea what to expect.  Yet we recruited a whole bunch of people and fought a land war in Asia, anyway.

Your suggestion implies plot relevance to such characters.  I can see 2 outcomes of this: 1) you get a temporary Tali for a specific mission, 2) you get a functional Tali squadmate (with no where near as much development as she got in ME2).  Then double that for a placeholder, or completely remove it.  I think how the LOTSB handled it (1) is a good sign of things to come (if they follow this format.)

(That said, I found it bizarre when one had to leave one squadmate behind when we get into the car with Liara.  It's like "See ya!"  Doesn't that thing sit at least 4?)

#2152
xlavaina

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smudboy wrote...

xlavaina wrote...

I don't think it will be nearly as hard on the import as you think smudboy. Going into ME3 you can have 2-12 squad members alive. Since we all believe that ME3 is going to focus more on the story than the characters, why not just make the gamer suffer the consequences of losing a large chunk of the squad? It makes sense that those who died in the suicide mission actually cause trouble in the next game, and make it much more difficult squad variety wise. The VS, Liara and Wrex (if survived, obviously) could be optional recruitments (or required, who know).


That is assuming all 12 will be part of your squad.  Again, this is all optional content: if functional squadmates, it's irrelevant, since you yourself stated the focus is story.

I can't see the gamer suffering in his playthrough of ME3.  Not once do I recall losing a character from ME1 and going "if only I had saved Wrex."   There was no lack of "squad variety wise."  ME2 broke the bank, because the focus was the characters.  If what you state is true, that the focus of ME3 is the story, and all these characters are optional and pointless, why even think they'd be back?  To that end, the story will determine who our squad will be, and completely optional characters, must act as placeholders, and thus have limited to non-plot involvement.  (Or if great plot involvement, then Tali->some other important Quarian, if Garrus->some other important Turian, etc.)


I agree, the story will definitely dictate who is going to be  a major player in the next game. Then again, there is also the really easy way out for Bioware, just make the 12 + 3 from the last two games the squad (whoever survives, obviously, so you might have less than 15 or so), and just take the "important character" along for the race recruitment mission. But I think Bioware can do better than that. I don't think we need to worry. 

I also agree with you on the above post. The Liara DLC was handled very well, and it is now clear she'll be a squad member for the next game. The only thing is, they're not going to make a Tali DLC because she already has her missions. Thats not to say that I wouldn't love a "Just like old times" DLC featuring Tali and Garrus somehow :P

Modifié par xlavaina, 09 septembre 2010 - 01:00 .


#2153
shumworld

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xlavaina wrote...

I really hope they stick with the ME2 squad and maybe have a few optional members from ME1. This way, people who let all but 2 of their squad die can recruit a few more, but still have to deal with the consequences.

By the way guys, it is really tough to kill of all but two of your team. Bioware will probably anticipate that a couple died (on my first run I think five died) and go from there.

And I agree. It sucks to be a writer for ME3 right now.

Im working on a save file where everyone but the DLC Squadmates survive.

#2154
Zhadow

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The one thing I got out of the LotSB DLC was that Liara would NOT be a squad mate in ME3. My reason is simple. Shepard needed a way to FUND his ship/crew. Without Cerberus how would he pay for the crew? How would he pay for repairs? Fuel? Food? Running a operational heavy frigate can not be cheap



Now thou with Liara as your "organizational" backer, Shepard can pretty much do whatever he needs to do to save the universe without worrying about how each member of his crew is getting paid or compensated for being a part of the team. Putting her about the Normandy no longer makes sense to me story wise. Shepard NEEDS someone to deal with all the gritty day to day organization issues and Liara now nicely fits in that role.



Both Paragon, and Renegade Shepards who dump TIM can now operate without him, and do it effectively.



My guess on ME3 squad mates is that any who have survived the SM is what you will get. Hence, why you have to have at least TWO squad members alive at the end of the SM for you to have a importable game for ME3.

#2155
Commander Kurt

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smudboy wrote...
There are 12 squad members in ME2.  Just because Zaeed and Kasumi are DLC doesn't take them out of the import: ME3 must account for all states of all variables, especially since you can have those two being the only survivors.


Yes, I see your point. I also didn't count Wrex (don't think he will come back, but he is an old squad member all the same), so there's another one right there. 16 all in all. That is a large number given the fact that some people will only use 4 of them. 6 more than ME2, but on the other hand none of them need to be created from scratch (as compared to 8 in ME2). It really does come down to ones individual expectation of Bioware AND the emphasis one puts on the squad. I do believe that the third installation will go longer in its ambitions than the previous games, but there are so many choices for the developers to consider. Which ones ending up greatly affecting the game (if any) is difficult to say. They did somewhat sacrifice the task for the team in ME2, so it is quite possible that they do it again. Of course, they could just go all out and cater to both, but I suspect that most of the "major" decissions will have minor implications in the end and the squad will carry through instead. And that's actually fine by me, I find even minor implications exciting.

It depends under what context we are referring to that number of squadmates for it to be unreasonable.  Within the confines of telling a well thoughout, succinct narrative whose supporting cast and characters assist the protagonist in their journey, then yes, 12, or more, would be an outlandish number.  If we are purely looking at them as functional squadmates that don't contribute to anything, then there's no argument, and BioWare can put in all the fluff it wishes.  That idea falls flat -- considering the scope of production of all -- all because some fans want X characters to return, and be as fleshed out as they were before.


Well, I suspect that the characters involvement in the story will be similar to ME2. Some will be slightly involved, but no more than Wrex is in ME2 (i.e. they can easily be replaced/cut out but make the experience more enjoyable if they are alive). This is not too difficult to achieve, attending a peacehearing between Geth and Quarian with Tali and Legion having a coulpe of lines can be done without them aswell (just an example). I think that both reviewers and paying customers would gladly accept this, given that this is an interactive medium it is difficult to make the same demands on the storytelling as one would with say a movie.

#2156
SmokePants

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I was 50/50 about Liara coming back as a squad member in ME3 before (whereas most people seemed 100% sure this would happen) and now it's pretty obvious that she's going to be the new TIM. Day one DLC on the Shadow Broker Network, y'all.

The Shadow Broker DLC is interesting in that it ends unambiguously. Liara takes over as the new Shadow Broker no matter what. There's no choice to blow up the ship or not. It can be considered canon, even if the player didn't buy it, similar to that ME cell phone game that no one played.

So, if Liara isn't coming back and she was a "slam dunk", then what hope does anyone else have? According to the Intel, Garrus needs to get out from under Sheperd to reach his full potential. Jack wants to find her mother. Thane will either be dead or unfit for active duty. Samara will visit her daughters and be unable to leave their side. Zaeed will have retired. Miranda will have figured out a way to become pregnant. And Tali just installed Nerve-Stim Pro Deluxe Edition -- she'll be busy for a while. And those are just Intel Center hints. There is plenty of time to write absolutely everyone out as squadies.

We actually may have met our first ME3 squadmate in Feron. Although, I hope to GOD they give him a unique appearance. Unless the entire Drell race is just a palette swap of Thane. They must have a deep-seeded admiration for tuxedo tails.

Modifié par SmokePants, 09 septembre 2010 - 08:05 .


#2157
Ch40sFox

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SmokePants wrote...
We actually may have met our first ME3 squadmate in Feron. Although, I hope to GOD they give him a unique appearance. Unless the entire Drell race is just a palette swap of Thane. They must have a deep-seeded admiration for tuxedo tails.


First thought that crossed my mind when we were able to talk to Feron directly afterword.

#2158
Hobosapien

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Zhadow wrote...

The one thing I got out of the LotSB DLC was that Liara would NOT be a squad mate in ME3. My reason is simple. Shepard needed a way to FUND his ship/crew. Without Cerberus how would he pay for the crew? How would he pay for repairs? Fuel? Food? Running a operational heavy frigate can not be cheap

Now thou with Liara as your "organizational" backer, Shepard can pretty much do whatever he needs to do to save the universe without worrying about how each member of his crew is getting paid or compensated for being a part of the team. Putting her about the Normandy no longer makes sense to me story wise. Shepard NEEDS someone to deal with all the gritty day to day organization issues and Liara now nicely fits in that role.

Both Paragon, and Renegade Shepards who dump TIM can now operate without him, and do it effectively.

My guess on ME3 squad mates is that any who have survived the SM is what you will get. Hence, why you have to have at least TWO squad members alive at the end of the SM for you to have a importable game for ME3.

This sounds right to me.  Plus landing on the station allows for more options if she is the LI. 

#2159
Yeti13

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I still don't think that people that lived thru the SM are going to go ohh well shepard's got it handled im going to do my own thing regardless of the fact that I know their are a huge fleet of giant killer robots that are here to melt me down into goup



Even though some have problems like thane, I'm sure he will fight to the last breath leaves his body

#2160
xlavaina

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Ch40sFox wrote...

SmokePants wrote...
We actually may have met our first ME3 squadmate in Feron. Although, I hope to GOD they give him a unique appearance. Unless the entire Drell race is just a palette swap of Thane. They must have a deep-seeded admiration for tuxedo tails.


First thought that crossed my mind when we were able to talk to Feron directly afterword.


Feron does have an interesting backstory, and it is still constant with my prediction that the ME2 squad = ME3 squad. Since Thane will die either way (from the suicide mission or his ever deteriorating lung condition), and therefore needs a Drell replacement. 

#2161
shumworld

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I made a separate thread on this topic. But I feel my opinion on the subject should be posted here as well.



Potential replacements.



After seeing videos of Captain Gavorn in the SB-ship had me wonder.



Why is this guy getting some screen time, So I was thinking with the poetential of your entire squad die in the suicide mission that we'll see replacements that would fill the role that was meant for the original squad. Just like Wearv is to Wrex.



So here are some poetential squadmates I assume would replace the original squad.



Wrex-Wreav

Tali- Daro'Xen vas Moreh

Garrus- Gavorn

Thane- Feron

#2162
Harley_Dude

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Now that I've played LotSB I think Liara won't be part of the ME3 crew. I want that Keeper on my squad if he can take on a Krogan. It appears we may have some possible replacements for dead crew members. The 'save everybody' crowd will be pissed if they get stuck with Samara and the rest of us get to recruit Aria.

#2163
nelly21

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shumworld wrote...

I made a separate thread on this topic. But I feel my opinion on the subject should be posted here as well.

Potential replacements.

After seeing videos of Captain Gavorn in the SB-ship had me wonder.

Why is this guy getting some screen time, So I was thinking with the poetential of your entire squad die in the suicide mission that we'll see replacements that would fill the role that was meant for the original squad. Just like Wearv is to Wrex.

So here are some poetential squadmates I assume would replace the original squad.

Wrex-Wreav
Tali- Daro'Xen vas Moreh
Garrus- Gavorn
Thane- Feron


The thing is, you don't even have to replace them. At the end of the day, you only need two squad members to go on missions.

Furthermore, certain characters would probably be doing their own thing in ME 3. Why would Jack, Zaeed or Kasumi stick around? Zaeed and Kasumi are freelancers who completed their contracts. Jack is all about survival and only agreed to go on this mission to get files on Cerberus.

Then there's Thane who is dying and Samara who clearly said she would help Shep on the mission then go on her way.

Tali seems set to go back to the fleet to figure out the dark energy problem.

Liara is the new Shadow Broker.

Wrex is dealing with things on Tuchanka. Grunt was going to return to clan Urdnot when the job was done.

This means that really, the only characters who don't have any reason to leave the group are Miranda, Jacob, Garrus, Legion and Mordin.

It's simple guys. We clearly aren't going to get every team member back from both games. But to say that we aren't going to get any back is absurd. We have Ash/Kaiden and we have any survivors from  the suicide mission. Bioware will probably make it so your experience is more rewarding if you saved your squad (i.e. more team mates, more cameos) but if you are importing a Sheperd, at least two squaddies have to be alive (I might be wrong but I think you could only survive the SM with a minimum of to squad members).  Two squad members + Ash/Kaiden + a few new faces and bam, you have a squad.

#2164
xlavaina

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nelly21 wrote...
The thing is, you don't even have to replace them. At the end of the day, you only need two squad members to go on missions.


This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Also replying to a few posts above, if Xen replaces Tali I'm not buying ME3. <_<

#2165
smudboy

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xlavaina wrote...
This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Play ME2.  Get them killed.  Tada: even you can throw them away.  Even you can see that.

If you cannot arguable a viable resolution to squadmate death/lack of recruitmen/lack of import/lack of loyalty, (e.g. Tali/Xen), then all your fan based whinings are meaningless.

#2166
Yeti13

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Okay i reiterate: Everyone of your SM knows that the reapers are coming, their is no justifiable reason to leave Shepard unless they are going to gather forces. Liara will probably become your knew IM and send you missions and possible ally info, Wrex (if living) will most likely unite as many tribes as possible and if you kept the genophage cure help it to be used to build a krogan fleet, the dark energy problem is significant but not nearly as significant as the reapers, if she was exiled she has no other place to go, if not she will most likely take her dads spot and encourage the Quarians to put aside their hatred for the geth and help fight. Legion may depart for Geth space and try to get the others to send the geth fleet (largest in the milky way) to help.



Kasumi and Zaeed wont get any more money if they get melted down into reaper smoothie, if they are loyal they will most likely stay



Samara states (if you were a paragon) that she will come whenever Shepard calls, she may also be a possible outlet for Asari republic support



Garrus might be an outlet for the Turian support




#2167
nelly21

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But none of them need to be in your squad to do those things. They can all do these things individually.



Kasumi and Zaeed will still get money. The Reaper extinction takes decades to complete.



Samara can lead the Asari without being on your squad. Tali can convince the Flotilla witout being on your squad. Can you imagine the Krogan spending more than ten minutes without killing each other without Wrex being there?



The point is, we will have certain squad members that make sense storywise. But we won't have them all back, nor should we. There should be consequences for our action in ME 3 and it makes no sense for all the characters to unanimously drop everything they're doing to help Sheperd.

#2168
xlavaina

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smudboy wrote...

xlavaina wrote...
This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Play ME2.  Get them killed.  Tada: even you can throw them away.  Even you can see that.

If you cannot arguable a viable resolution to squadmate death/lack of recruitmen/lack of import/lack of loyalty, (e.g. Tali/Xen), then all your fan based whinings are meaningless.


You're right. I should provide evidence. You can certainly kill them off in ME2, but then again, you can kill off either Ashley or Kaiden, and their fans are pushing for a DLC, meaning that BW would have to bring in voice actors for both of them if they decided to do that. Bioware has said the ME1 characters will play a major roll in the third game, so essentially half of the dialog they record will be wasted, and thats not even including the fact that most will be optional dialog. What about Wrex? There is a chance he's dead for some players (although this point holds less water than the Ash/Kai one because I'm pretty sure every Krogan is voiced by the same person, or at least, one voice actor can voice multiple Krogan), so why should BW waste time on him? 

All of your squad in ME2 should be integral to some extent in ME3. Also, most people chose to keep the majority of their squad, so its only practical for Bioware to stick with the facts. Plus, do you really want to see twelve new squad members for the next game? I certainly dont. Additionally, every squad member on your team is essentially optional. You don't need to recruit all of them. Even if you do, the VAST MAJORITY of their dialog is totally optional. 

Bioware knows that there will be many people who kill off some people because they don't like them, but it would make no sense for them all to leave for the next game. Also, Bioware knows that a lot of the dialog for ME3 will be wasted because some people were killed off, and I think they're prepared for that. They have done this before and I think it will be the same for ME3. The people who killed off the majority of their squad should be punished by missing out on a lot of content, hence making the suicide mission in ME2 actually mean something. 

Quickly addressing the Tali/Xen thing, I just think Xen wouldn't fit in at all with the story as its going. Not only is she crazy, but she seems to have extreme contempt towards Shepard. It wouldn't make any sense, so if BW decided to do that, it would show me they have all lost their minds. But its not going to happen anyway. 

I believe there is plenty of evidence that the squad will return for the next game, just as there is plenty of evidence they won't return. But of course, all we can do is speculate, so there is no need for comments like "fan based whining", because nobody knows the facts. I can equally call you a whiner for your constant pessimism, but I appreciate that you are simply thinking on a different side of the coin, and I respect that. 

#2169
Jaron Oberyn

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smudboy wrote...

xlavaina wrote...
This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Play ME2.  Get them killed.  Tada: even you can throw them away.  Even you can see that.

If you cannot arguable a viable resolution to squadmate death/lack of recruitmen/lack of import/lack of loyalty, (e.g. Tali/Xen), then all your fan based whinings are meaningless.


We've provided many reasons as to why they would be the same squad. 

What have you provided? Honestly, what is your reason for believing that they won't be the same squad? 

-Polite

#2170
SmokePants

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I don't subscribe to that replacement scenario mentioned several posts up, but I find it funny that you guys have characters being replaced exclusively by members of the same species. You humans are all racist!

#2171
theelementslayer

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smudboy wrote...

xlavaina wrote...
This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Play ME2.  Get them killed.  Tada: even you can throw them away.  Even you can see that.

If you cannot arguable a viable resolution to squadmate death/lack of recruitmen/lack of import/lack of loyalty, (e.g. Tali/Xen), then all your fan based whinings are meaningless.


Hey smuddy argument time. I love this time of day.

Alright here are some reasons

1. ME2 was focused on squad, moreso then any other BW game that I know of. Why would they spend this much time in a trilogy that was already written, if they were just blowing smoke out the bunghole.

2. CH said big conswquences, and also that now since they are in the 3rd act they can just take the consequences and expand on them.

3. Over 1000 story variations to be carried over. What else would make it so many? There arent 1000 variations without the characters.

4. You need TWO (2) (Dues) squadmates to survive the final mission if you are going to survive it. How many people you need in a squad. TWO (2) (Dues). If they werent setting it up why couldnt just one survive, cause in the cutscene only one pulls you up.

Now lets hear your arguments on why they wont be. Dont just attack my arguments, lets see you make up some of your own.:wizard:

#2172
smudboy

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xlavaina wrote...
You're right. I should provide evidence. You can certainly kill them off in ME2, but then again, you can kill off either Ashley or Kaiden, and their fans are pushing for a DLC, meaning that BW would have to bring in voice actors for both of them if they decided to do that. Bioware has said the ME1 characters will play a major roll in the third game, so essentially half of the dialog they record will be wasted, and thats not even including the fact that most will be optional dialog. What about Wrex? There is a chance he's dead for some players (although this point holds less water than the Ash/Kai one because I'm pretty sure every Krogan is voiced by the same person, or at least, one voice actor can voice multiple Krogan), so why should BW waste time on him?

Although it seems more believable to do a VS DLC, we can apply the same argument to a Krogan DLC, be it Wrex, Wreav, or some other Krogan.  It doesn't matter if it's Ash or Kaidan: we know one will be alive.  They can use voice talent for more than simply their character roles (as Meer and the rest have shown.)

All of your squad in ME2 should be integral to some extent in ME3.

Integral as a corpse?

Also, most people chose to keep the majority of their squad, so its only practical for Bioware to stick with the facts.

Majorities, minorities, stats, these are irrelevant: the system must take into account all variables and all states of those variables.

Plus, do you really want to see twelve new squad members for the next game? I certainly dont. Additionally, every squad member on your team is essentially optional. You don't need to recruit all of them. Even if you do, the VAST MAJORITY of their dialog is totally optional. 

After LOTSB, I want to see all kinds of levels like that, because it was done well.  If it's an issue of squadmates, just provide a placeholder.

Bioware knows that there will be many people who kill off some people because they don't like them, but it would make no sense for them all to leave for the next game. Also, Bioware knows that a lot of the dialog for ME3 will be wasted because some people were killed off, and I think they're prepared for that. They have done this before and I think it will be the same for ME3. The people who killed off the majority of their squad should be punished by missing out on a lot of content, hence making the suicide mission in ME2 actually mean something. 

I don't think BioWare's going to punish anyone for playing their game the way they wanted.
Yes, when they've killed people off, they're gone for good, and get replaced by placeholders, or nothing at all.
I do not believe BioWare will create optional content, unless it's some bizarre Character DLC ala Zaeed or Kasumi, (which has nothing to do with anything.)

Quickly addressing the Tali/Xen thing, I just think Xen wouldn't fit in at all with the story as its going. Not only is she crazy, but she seems to have extreme contempt towards Shepard. It wouldn't make any sense, so if BW decided to do that, it would show me they have all lost their minds. But its not going to happen anyway. 

The specific story examples or character placeholders are irrelevant.  The issue is the story itself: if the focus is going to be the story, much the same way ME2 was focused on the characters, then that's that.  You can't have ME2 characters be plot integral, because they can be completely removed from the narrative in the previous chapter, in a variety of ways.  The only way to do so, would be a very detailed placeholder system.  What's more believable, if we are to believe ME2S->ME3S, is plot relevant characters, a la LOTSB, only not as DLC.  So yes, Tali/Xen/Some other Quarian, goes on their series of missions to help fight the Reapers, etc.

I believe there is plenty of evidence that the squad will return for the next game, just as there is plenty of evidence they won't return. But of course, all we can do is speculate, so there is no need for comments like "fan based whining", because nobody knows the facts. I can equally call you a whiner for your constant pessimism, but I appreciate that you are simply thinking on a different side of the coin, and I respect that. 

Again, unless you have an argument to show that BioWare can deal with:
1. Death.
2. Lack of Recruitment.
3. Lack of Loyalty.
4. Lack fo Import.

Then it's a lot of wishful thinking.  Just last week we were pretty much convinced Liara and the VS were going to be a squadmate in ME3.  Now I have to ask: do you want someone with the most extensive information network in the galaxy, or an extra gun?  It seems she's pretty much going to be the new SB.  Now the answer to this question is more valid then all ME2 characters combined because it doesn't need to defend itself against those previous 4 issues.

#2173
SmokePants

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theelementslayer wrote...

1. ME2 was focused on squad, moreso then any other BW game that I know of. Why would they spend this much time in a trilogy that was already written, if they were just blowing smoke out the bunghole.


The trilogy was not "already written". And why NOT make a game that is focused on characters? Content is content. It doesn't have to (and probably doesn't) mean anything.

Think of it in terms of Mega Man. You spend the whole game chasing robot masters that are destined to be replaced in the next game. They are just content -- something to do.

theelementslayer wrote...

2. CH said big conswquences, and also that now since they are in the 3rd act they can just take the consequences and expand on them.


According to Hudson, we've already gotten huge consequences. It's classic dev-speak. Don't let your imagination run away with you. No one will know what he means until we see it.

theelementslayer wrote...

3. Over 1000 story variations to be carried over. What else would make it so many? There arent 1000 variations without the characters.


Has nothing to do with anything. No one is arguing that the characters won't pop up in some form or that any veriables will be ignored. They just won't be full-time squadmates.

theelementslayer wrote...

4. You need TWO (2) (Dues) squadmates to survive the final mission if you are going to survive it. How many people you need in a squad. TWO (2) (Dues). If they werent setting it up why couldnt just one survive, cause in the cutscene only one pulls you up.


Because you need two guys to be able to play leftover/DLC missions after the suicide mission.

Easy money. Those particular arguments have long since been sliced and diced.

#2174
Jaron Oberyn

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theelementslayer wrote...

smudboy wrote...

xlavaina wrote...
This further supports my prediction. If Bioware really wants us to deal with the consequences of the last game, they'll make the ME2 squad the ME3 squad as well, with the possible recruitment of some others. I just cant see them being replaced. Every fan base on this site will explode at once, and with good reason. You cant spend an entire game focusing almost entirely on character development and then just throw them away. I can't see that. 

Play ME2.  Get them killed.  Tada: even you can throw them away.  Even you can see that.

If you cannot arguable a viable resolution to squadmate death/lack of recruitmen/lack of import/lack of loyalty, (e.g. Tali/Xen), then all your fan based whinings are meaningless.


Hey smuddy argument time. I love this time of day.

Alright here are some reasons

1. ME2 was focused on squad, moreso then any other BW game that I know of. Why would they spend this much time in a trilogy that was already written, if they were just blowing smoke out the bunghole.

2. CH said big conswquences, and also that now since they are in the 3rd act they can just take the consequences and expand on them.

3. Over 1000 story variations to be carried over. What else would make it so many? There arent 1000 variations without the characters.

4. You need TWO (2) (Dues) squadmates to survive the final mission if you are going to survive it. How many people you need in a squad. TWO (2) (Dues). If they werent setting it up why couldnt just one survive, cause in the cutscene only one pulls you up.

Now lets hear your arguments on why they wont be. Dont just attack my arguments, lets see you make up some of your own.:wizard:


Pew pew pew pew shot down! :D

And the weak argument that "none of your choices matter in MAss Effect 2" won't count. Bioware stated that even though all of the decision variables carried over to Mass 2, not all of them were given large consequences, if any, in the second game but will receive those in the third. 

Also, Casey Hudson said that with Mass 2 they were constrained with the plot because it was the second chapter, but that in Mass 3 they won't have that constraint and can let the consequences range wildly from player to player. What else could cause a "wild" variation other than who died and who didn't? :P

-Polite

#2175
xlavaina

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^ This. Polite and element slayer basically just summed up what I was trying to say perfectly.



Bioware has dedicated a game to the characters. The perfect way to show consequence is to deny you the access to their character and squad capabilities (and perhaps even extra missions) because they died in the previous game.