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Squad Composition of ME3- A discussion


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#2276
Moondoggie

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The Harley Dude wrote...

It would be highly unusual to not get some new squad members. I cannot be the only person that wants to send Samara out the airlock and get the Matriach bartender. Or how about Keeper 20?


Why do we need new ones? We barely had a chance to get to know the current ones since we spent most of the game recruiting them.

I just feel like if we just get new squad members keeping the whole group alive will feel worthless.

#2277
Merlin 47

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xlavaina wrote...

smudboy wrote...

You've yet to reply to my post.  What invalid points?


I have made an incredibly long list of points outlining my evidence. Just look through the last ten or so pages of the thread. Also, PoliteAsassin has made many more points than I. These are also in the thread. 


Don't waste your time.  He'll just keep going round and round with you and Polite, despite how much clear evidence you can pile up.

Anyway...back on topic....

xlavaina wrote...

Moondoggie wrote...
I hope that Bioware won't take the cheap option and just kill half of them to write them out of it. Spending 3/4 of ME 3 doing recruitment missions again will be a huge let down. The ending of ME2 suggests the surviving members of the crew stayed on to fight the reapers so if it continues where we left off they'd only be able to write them out in a cheap and silly fashion. At least in ME 2 the write out of old squad mates was believeable in the story and i doubt they plan to kill Shepard and destroy the Normandy again. 


This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game.


Yeah....I've been hoping for the highlited part, actually.  Sure....maybe give us back Liara.  That'd be okay.  But aside from that, just give us the ME 2 squad back in ME 3.  If people had died in the Suicide mission, that's one thing.  But....if you were able to keep everyone alive (like I did) then let us have them all back.

I agree with both you and Polite, xlavania.  If ME 3 is 90% recuritment and 10% fighting....then really what was the whole point of ME 2?  Why go through all those loyalty missions, just to have your entire crew just up and leave?

#2278
wulf3n

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xlavaina wrote...
This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game.
 


Ok, thats not really evidence. I agree that having an all new squad would suck, and invalidate ME2 even more, but it doesn't really mean they won't, just that they shouldn't.

#2279
Rambie

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Interesting thoughts. I too would like to see some ME1/ME2 squad mates return for ME3. Since you can only have two mates with you at a time, I had a hard time using all my possible squad mates over the course of ME2. I took them all out at least once (other than the loyalty mission) but used Grunt, Garrus, and Tali the most on my Vanguard build.


#2280
glacier1701

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Merlin 47 wrote...

xlavaina wrote...

smudboy wrote...

You've yet to reply to my post.  What invalid points?


I have made an incredibly long list of points outlining my evidence. Just look through the last ten or so pages of the thread. Also, PoliteAsassin has made many more points than I. These are also in the thread. 


Don't waste your time.  He'll just keep going round and round with you and Polite, despite how much clear evidence you can pile up.

Anyway...back on topic....

xlavaina wrote...

Moondoggie wrote...
I hope that Bioware won't take the cheap option and just kill half of them to write them out of it. Spending 3/4 of ME 3 doing recruitment missions again will be a huge let down. The ending of ME2 suggests the surviving members of the crew stayed on to fight the reapers so if it continues where we left off they'd only be able to write them out in a cheap and silly fashion. At least in ME 2 the write out of old squad mates was believeable in the story and i doubt they plan to kill Shepard and destroy the Normandy again. 


This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game.


Yeah....I've been hoping for the highlited part, actually.  Sure....maybe give us back Liara.  That'd be okay.  But aside from that, just give us the ME 2 squad back in ME 3.  If people had died in the Suicide mission, that's one thing.  But....if you were able to keep everyone alive (like I did) then let us have them all back.

I agree with both you and Polite, xlavania.  If ME 3 is 90% recuritment and 10% fighting....then really what was the whole point of ME 2?  Why go through all those loyalty missions, just to have your entire crew just up and leave?


Part of the discussion by myself, Smud and others is that there was no point to ME2 anyways. We end the game at the same point as we do in ME1 and have not noticably done anything to combat the Reapers. Indeed ME2 included material that really invalidated much of what we did in ME1. What was the point of being a Spectre? What was the point of helping the Alliance in all those missions? If anything Shepard was pushed back a few steps. LotSB cuts all that out and in a way we could have had that instead of ME2 because EVERYTHING we got from doing all that stuff up to the SM the Shadow Broker already had in his files!!!! And more importantly we even find out that the SB was sending in probes through the Omega-4 relay which no-one else seems to have done. In fact we are even told that SB salvage teams have made it back with remains of some of those probes. I suspect that these get through because of Shepard and the IFF but it does mean that we have everything we need and more for less than we had to do in ME2.  That, in my opinion, means that even BioWare is acknowledging that they did not do as good a job as they should have done in advancing the Reaper plot.

#2281
smudboy

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xlavaina wrote...
I have made an incredibly long list of points outlining my evidence. Just look through the last ten or so pages of the thread. Also, PoliteAsassin has made many more points than I. These are also in the thread. 

Link?

#2282
Moondoggie

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Rambie wrote...

Interesting thoughts. I too would like to see some ME1/ME2 squad mates return for ME3. Since you can only have two mates with you at a time, I had a hard time using all my possible squad mates over the course of ME2. I took them all out at least once (other than the loyalty mission) but used Grunt, Garrus, and Tali the most on my Vanguard build.


I think most people have a favourite combo. After completing the game and knowing what missions entail i just take the best pairing for the mission. Grunt and Jack for missions with lots of husks since they have abilities that can take out crowds of them at once. Garrus/Zaeed and Kasumi seem good in merc missions etc. Combos are endless and it can be hard to get round to using the whole squad and even getting to know them all. Which makes me worry about them adding in a while new bunch of characters.

#2283
Harley_Dude

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Moondoggie wrote...

The Harley Dude wrote...

It would be highly unusual to not get some new squad members. I cannot be the only person that wants to send Samara out the airlock and get the Matriach bartender. Or how about Keeper 20?


Why do we need new ones? We barely had a chance to get to know the current ones since we spent most of the game recruiting them.

I just feel like if we just get new squad members keeping the whole group alive will feel worthless.


I would expect ME3 to have an attempt to resolve the Quarian and Geth conflict as both races are needed to fight the Reapers. If Tali and Legion survive I'd like to see them in missions similar to LotSB and if they are dead then a placeholder for the mission like Regar.

You barely got to know the squad because it was too large and therefore had limited content. That is why we got 'calibrations' for dialog. You don't need 12 squad members when the most you can use at any time is 2. I swear HK-47 in KOTOR had more dialog than the entire ME2 squad combined.

#2284
smudboy

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glacier1701 wrote...
Part of the discussion by myself, Smud and others is that there was no point to ME2 anyways. We end the game at the same point as we do in ME1 and have not noticably done anything to combat the Reapers. Indeed ME2 included material that really invalidated much of what we did in ME1. What was the point of being a Spectre? What was the point of helping the Alliance in all those missions? If anything Shepard was pushed back a few steps. LotSB cuts all that out and in a way we could have had that instead of ME2 because EVERYTHING we got from doing all that stuff up to the SM the Shadow Broker already had in his files!!!! And more importantly we even find out that the SB was sending in probes through the Omega-4 relay which no-one else seems to have done. In fact we are even told that SB salvage teams have made it back with remains of some of those probes. I suspect that these get through because of Shepard and the IFF but it does mean that we have everything we need and more for less than we had to do in ME2.  That, in my opinion, means that even BioWare is acknowledging that they did not do as good a job as they should have done in advancing the Reaper plot.


I was a bit shocked (today) as the drone told me that the Omega-4 relay probes had returned!  Here we have the SB, 20x smarter than TIMmy, patiently sending out surveilance probes to "learn" about the ad hoc Reaper threat.  Instead, we Pokémon people.

Honestly, if ME2 started with Shepard "waking up" from his "coma", busting out of Cerberus, and immediately going on LOTSB (and every subsequent mission was geared toward/like that), ME2 would've been phenomenal.

-Shepard backtracks as he learns about what happened these past two years, picking up friends, squadmates, choosing sides and burning bridges along the way.
-Shepard ends up investigating Prothean dig sites and relics to find out more about the Prothean's plans and the Reaper threat.
-All the while learning about himself, the universe, what it means to shoulder the burders of it, all in the final confrontation with Cerberus (who's been chasing HIM/HER this entire time), on the Derelict Reaper for some such Reaper tech/Klendagon anti-Reaper gun.
-Oh, and the sub plot with the Collectors as Shepard's visions tell of a horrific tale of struggle, slavery and mental and physical servitude to the Collector General's transmitted signals over 50k year old preserved mind.  Some telling Shepard to destroy the Prothean relics and tricking Shepard to think they're tools of the Reapers, all the while the General is being manipulated to control Shepard to destroy the last remnants of the Protheans: and the only means of giving the current galaxy a chance against the Reapers (which leads up to some rather obvious/dangerous situations in the sequel.)

Modifié par smudboy, 10 septembre 2010 - 10:38 .


#2285
Moondoggie

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smudboy wrote...

glacier1701 wrote...
Part of the discussion by myself, Smud and others is that there was no point to ME2 anyways. We end the game at the same point as we do in ME1 and have not noticably done anything to combat the Reapers. Indeed ME2 included material that really invalidated much of what we did in ME1. What was the point of being a Spectre? What was the point of helping the Alliance in all those missions? If anything Shepard was pushed back a few steps. LotSB cuts all that out and in a way we could have had that instead of ME2 because EVERYTHING we got from doing all that stuff up to the SM the Shadow Broker already had in his files!!!! And more importantly we even find out that the SB was sending in probes through the Omega-4 relay which no-one else seems to have done. In fact we are even told that SB salvage teams have made it back with remains of some of those probes. I suspect that these get through because of Shepard and the IFF but it does mean that we have everything we need and more for less than we had to do in ME2.  That, in my opinion, means that even BioWare is acknowledging that they did not do as good a job as they should have done in advancing the Reaper plot.


I was a bit shocked (today) as the drone told me that the Omega-4 relay probes had returned!  Here we have the SB, 20x smarter than TIMmy, patiently sending out surveilance probes to "learn" about the ad hoc Reaper threat.  Instead, we Pokémon people.

Honestly, if ME2 started with Shepard "waking up" from his "coma", busting out of Cerberus, and immediately going on LOTSB (and every subsequent mission was geared toward/like that), ME2 would've been phenomenal.

-Shepard backtracks as he learns about what happened these past two years, picking up friends, squadmates, choosing sides and burning bridges along the way.
-Shepard ends up investigating Prothean dig sites and relics to find out more about the Prothean's plans and the Reaper threat.
-All the while learning about himself, the universe, what it means to shoulder the burders of it, all in the final confrontation with Cerberus (who's been chasing HIM/HER this entire time), on the Derelict Reaper for some such Reaper tech/Klendagon anti-Reaper gun.
-Oh, and the sub plot with the Collectors as Shepard's visions tell of a horrific tale of struggle, slavery and mental and physical servitude to the Collector General's transmitted signals over 50k year old preserved mind.



Just shows what could have been done with ME2 in some ways it feels like the only real point to ME2 was to introduce new characters and flesh them out. We didn't really learn anything  about the overlaying plot involving the reapers other than they repurposed Protheans and had them melt people and make a giant human reaper  for some reason. that they never explain.

#2286
xlavaina

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smudboy wrote...

xlavaina wrote...
I have made an incredibly long list of points outlining my evidence. Just look through the last ten or so pages of the thread. Also, PoliteAsassin has made many more points than I. These are also in the thread. 

Link?


I'm not combing through the entire thread to find the evidence that both me and Polite have provided. Mine starts around the eighties, Polite's goes back to pretty much the beginning I think.

By the way, I would like to qualify "evidence", there is no "evidence" either way, all we can do is speculate based on the obvious assumptions we make based on our knowledge of the squad, the game and the developer. Assuming this is what we both mean mean by "evidence" we have plenty of it. 

Modifié par xlavaina, 10 septembre 2010 - 11:10 .


#2287
Hobosapien

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Moiaussi wrote...

Hobosapien wrote...

Identical genetics, but not same skill set.  Nothing suggests her sister is combat ready.


She could be trained. For all we know she already is... we don't know anything about her. Also depends on how much time has passed.

I agree on the passage of time thing, her mindset could change after meeting Miri.  As of the encounter though I think her training is in colony development of something.

#2288
Hobosapien

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smudboy wrote...

glacier1701 wrote...
Part of the discussion by myself, Smud and others is that there was no point to ME2 anyways. We end the game at the same point as we do in ME1 and have not noticably done anything to combat the Reapers. Indeed ME2 included material that really invalidated much of what we did in ME1. What was the point of being a Spectre? What was the point of helping the Alliance in all those missions? If anything Shepard was pushed back a few steps. LotSB cuts all that out and in a way we could have had that instead of ME2 because EVERYTHING we got from doing all that stuff up to the SM the Shadow Broker already had in his files!!!! And more importantly we even find out that the SB was sending in probes through the Omega-4 relay which no-one else seems to have done. In fact we are even told that SB salvage teams have made it back with remains of some of those probes. I suspect that these get through because of Shepard and the IFF but it does mean that we have everything we need and more for less than we had to do in ME2.  That, in my opinion, means that even BioWare is acknowledging that they did not do as good a job as they should have done in advancing the Reaper plot.


I was a bit shocked (today) as the drone told me that the Omega-4 relay probes had returned!  Here we have the SB, 20x smarter than TIMmy, patiently sending out surveilance probes to "learn" about the ad hoc Reaper threat.  Instead, we Pokémon people.

Honestly, if ME2 started with Shepard "waking up" from his "coma", busting out of Cerberus, and immediately going on LOTSB (and every subsequent mission was geared toward/like that), ME2 would've been phenomenal.

-Shepard backtracks as he learns about what happened these past two years, picking up friends, squadmates, choosing sides and burning bridges along the way.
-Shepard ends up investigating Prothean dig sites and relics to find out more about the Prothean's plans and the Reaper threat.
-All the while learning about himself, the universe, what it means to shoulder the burders of it, all in the final confrontation with Cerberus (who's been chasing HIM/HER this entire time), on the Derelict Reaper for some such Reaper tech/Klendagon anti-Reaper gun.
-Oh, and the sub plot with the Collectors as Shepard's visions tell of a horrific tale of struggle, slavery and mental and physical servitude to the Collector General's transmitted signals over 50k year old preserved mind.  Some telling Shepard to destroy the Prothean relics and tricking Shepard to think they're tools of the Reapers, all the while the General is being manipulated to control Shepard to destroy the last remnants of the Protheans: and the only means of giving the current galaxy a chance against the Reapers (which leads up to some rather obvious/dangerous situations in the sequel.)

Maybe I've had too much to drink, but for the first time smud makes a little sense.  I'll reread tomorrow, just to make sure.

#2289
wulf3n

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xlavaina wrote...
By the way, I would like to qualify "evidence", there is no "evidence" either way, all we can do is speculate based on the obvious assumptions we make based on our knowledge of the squad, the game and the developer. Assuming this is what we both mean mean by "evidence" we have plenty of it. 


The closest we get to evidence is, what Bioware have said, and what Bioware have done.

"This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game."

I haven't seen any precedent, that supports this statement. This is basically your opinion on bioware and your opinion on what defines a good game, defining what you excpect ME3 to be.

Don't take this as a personal attack, many of your posts are based on factual information, this one just rubs me the wrong way.

#2290
xlavaina

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wulf3n wrote...

xlavaina wrote...
By the way, I would like to qualify "evidence", there is no "evidence" either way, all we can do is speculate based on the obvious assumptions we make based on our knowledge of the squad, the game and the developer. Assuming this is what we both mean mean by "evidence" we have plenty of it. 


The closest we get to evidence is, what Bioware have said, and what Bioware have done.

"This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game."

I haven't seen any precedent, that supports this statement. This is basically your opinion on bioware and your opinion on what defines a good game, defining what you excpect ME3 to be.

Don't take this as a personal attack, many of your posts are based on factual information, this one just rubs me the wrong way.


Fair enough. I am extremely respectful of those who present their opinions in a reasonable way without showing signs of hostility. In any case, you're right, this is my opinion. Unfortunately, until Bioware gives us some information, all anyone is going to really be able to do is state their opinion. Additionally, there is no direct evidence stating the squad will make it into the next game, nor is there any evidence stating they won't be there. All we can do is make logical guesses based on character personalities and possible outcomes of ME2. 

Don't worry I'm not taking what you said as a personal attack, I just try and be as optimistic as possible. :whistle:

Modifié par xlavaina, 11 septembre 2010 - 12:57 .


#2291
smudboy

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xlavaina wrote...

wulf3n wrote...

xlavaina wrote...
By the way, I would like to qualify "evidence", there is no "evidence" either way, all we can do is speculate based on the obvious assumptions we make based on our knowledge of the squad, the game and the developer. Assuming this is what we both mean mean by "evidence" we have plenty of it. 


The closest we get to evidence is, what Bioware have said, and what Bioware have done.

"This is a huge piece of supporting evidence towards the idea that the ME2 squad = ME3 squad. I cannot envision Bioware making ME3 90% recruitment and 10% fighting the Reapers. That would make it an incredibly crappy game."

I haven't seen any precedent, that supports this statement. This is basically your opinion on bioware and your opinion on what defines a good game, defining what you excpect ME3 to be.

Don't take this as a personal attack, many of your posts are based on factual information, this one just rubs me the wrong way.


Fair enough. I am extremely respectful of those who present their opinions in a reasonable way without showing signs of hostility. In any case, you're right, this is my opinion. Unfortunately, until Bioware gives us some information, all anyone is going to really be able to do is state their opinion. Additionally, there is no direct evidence stating the squad will make it into the next game, nor is there any evidence stating they won't be there. All we can do is make logical guesses based on character personalities and possible outcomes of ME2. 

Don't worry I'm not taking what you said as a personal attack, I just try and be as optimistic as possible. :whistle:


Death is your evidence.
A lack of an import is your evidence.
A lack of being recruited in the first place is your evidence.
A lack of being loyal is your evidence.

And the whole mindlessness of it all.

Edit: Then there's looking at how ME2 handled ME1 imports, and how it treated character death: cameos, placeholders, and both.  Then there's the LOTSB DLC, but that's a big ol mystery considering the whole death issue.

Modifié par smudboy, 11 septembre 2010 - 01:02 .


#2292
Jaron Oberyn

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xlavaina wrote...

smudboy wrote...

xlavaina wrote...
I have made an incredibly long list of points outlining my evidence. Just look through the last ten or so pages of the thread. Also, PoliteAsassin has made many more points than I. These are also in the thread. 

Link?


I'm not combing through the entire thread to find the evidence that both me and Polite have provided. Mine starts around the eighties, Polite's goes back to pretty much the beginning I think.

By the way, I would like to qualify "evidence", there is no "evidence" either way, all we can do is speculate based on the obvious assumptions we make based on our knowledge of the squad, the game and the developer. Assuming this is what we both mean mean by "evidence" we have plenty of it. 


Don't waste your time with him. He just repeats. He's seen the evidence, but chooses not to respond to it because it is conclusive. Just let it go. He isn't worth the argument. He's not even really debating. Can't engage a person like that. 

-Polite

#2293
Terraneaux

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PoliteAssasin wrote...

Don't waste your time with him. He just repeats. He's seen the evidence, but chooses not to respond to it because it is conclusive. Just let it go. He isn't worth the argument. He's not even really debating. Can't engage a person like that. 

-Polite


I like how people freak out on Smudboy because he's one of the few people not in denial about the angst a lot of you feel about having dropped money on a game and have it not be be perfect.

#2294
Killjoy Cutter

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Terraneaux wrote...

PoliteAssasin wrote...

Don't waste your time with him. He just repeats. He's seen the evidence, but chooses not to respond to it because it is conclusive. Just let it go. He isn't worth the argument. He's not even really debating. Can't engage a person like that. 

-Polite


I like how people freak out on Smudboy because he's one of the few people not in denial about the angst a lot of you feel about having dropped money on a game and have it not be be perfect.


I think most of them freak out on smuddie because he causally tosses out comments like "moron", "idiot", "ignorant", "fanboy", etc.

#2295
xlavaina

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Yeah I'm not a huge fan of being insulted. Anyway, I'll try and start a new topic. Do you guys think that Thane will be in ME3 in some capacity due to his lung problem?

#2296
Zulu_DFA

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SmokePants wrote...

Let's reaffirm the topic of this thread -- whether squadmates will return as squadmates in ME3 or not.  Nothing Casey Hudson has ever said proves a damn thing or settles this debate in any way. It's a pathetic lack of reasoning skills that would lead anyone to think otherwise.

Earlier, I posted a pre-ME2 quote from Hudson in which he gave an example of a "big" consequence. It turned out that it was just some graphics and PA announcements on the citadel that were different depending on whether you saved the council in ME1.

Now that he's discussing ME3, he's talking in vagueries about consequences and divergent outcomes, but he is not explaining what he means. You people are jumping to the most grandiose, incomprehensively unlikely conclusions, when it might be something as simple as a billboard being different.

Further, I find the "squadmates back as squadmates" camp's reaction -- or lack of reaction -- to the Shadow Broker DLC to be incredibly funny. Liara returning as a squadmate in ME3 was your POSTER ARGUMENT and now that looks extremely unlikely to happen.

It must be nice to live in such denial that you can force contradictory pieces of new information into your continuously mutating arguments, as if they fit with your theory all along.

But the reality of the matter is, I can take a pencil and cross off Liara, while you can't put a check mark next to any previous squadmate's  name on the roster. The score stands at Good guys - 1. Delusionists - 0.


On this last part I have to disagree. After LOTSB I am ever more assured that Liara & Feron will be the first couple of ME3 squadmates. Like 90%. I'm also thinking that some form of "Saren"-Shepard scenario will be executed in ME3, in which Liara will be "Benezia v2.0".

This brings my estimate of the VS's chances down from 75% to 55-60% to be a squadmate. VS may be used as an antagonist for the most part of the game. or just for the first part and may join after some Shepard's persuasion... Which will bring up a minor balancing issue, since Kaidan is a biotic and Ashley is not.

Legion goes up from 30% to 45%. Shepard needs a Geth army, after all, for the "Saren" scenario... Still too much ME2 variations to be addressed in Legion's dialogue.

The rest ME2 squadmates, as I've already said = cameos, DLC.

Or, like Luk0s have been saying recently, some of them will be temporary squadmates a la Liara, only if dead they will be fully substituted by the full-time ME3 squadmates during combat sequences and generic NPCs during dialogue sequences. And Christina Norman's most recent diary tells how much of a pain it will be, if the team decides to go for this "playable cameo" stunt.

Modifié par Zulu_DFA, 11 septembre 2010 - 04:08 .


#2297
Heimdall

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Some squadmates will return, others will have a reason to leave and I strongly believe we'll have a few new ones. Not a new dozen, just a few plot relevant characters.



That is my conclusion

#2298
forestsavage

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Lord Aesir wrote...

Some squadmates will return, others will have a reason to leave and I strongly believe we'll have a few new ones. Not a new dozen, just a few plot relevant characters.

That is my conclusion


Yes the suicide part of Mass Effect 2 makes that the only possible solution, see my post from last night:
http://social.biowar...2255/91#4755333

#2299
Heimdall

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forestsavage wrote...

Lord Aesir wrote...

Some squadmates will return, others will have a reason to leave and I strongly believe we'll have a few new ones. Not a new dozen, just a few plot relevant characters.

That is my conclusion


Yes the suicide part of Mass Effect 2 makes that the only possible solution, see my post from last night:
http://social.biowar...2255/91#4755333


I agree with that post.  I can't really imagine that they would make a new game without a single new squadmate but at the same time they somehow have to deal with the potentially large and loyal squad at the end of ME2.  The captured scenario actually appeals to me quite a bit.  The only poblem with keeping ME2 squadmates is making full dialogue for all of the when they might be dead.  Being captured allows the squadmates to leave to help Shepard in other ways and new squadmates could aid in the rescue.

Ideally there'd be a few designated squadmates that stay with Shepard if loyal to help rescue him while the rest go start working on uniting the galaxy or otherwise preparing for the Reapers.

Actually that would be a great subject for cross game consquences, the difficulty of convincing sides to work together depending on loyalty.  Not just loyal = easier either.  Like grunt making Tuchanka more difficult because few besides Wrex or Wreave will accept a tank bred

#2300
Lancer2185

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I have a great idea for a potential squadmate for me3: Blasto