I have two Modules: X and Y. X is a custom Module with custom content, while Module Y created with the Toolset and utilizes basic toolset resources.
There is an item within Module X (sword and/or armor) which has its own custom model and texture, along with an assigned name, stats, etc. Module X is completely finished, and is fully functional once implemented into DA: O.
I want to extract the item in Module X and place it into Module Y, to utilize its model and texture. I wish to execute this process in a manner that allows me to create a new version of the item, permitting me to assign a new name, statistics, etc.
I am not an experienced user of the Toolset; I have created custom items using resources within the toolset and created a module to give the player these items, but have done little beyond this.
I have searched for information in accomplishing this process, but I have found none which offers a clear means of doing so. If anyone can offer an explanation or point me to a tutorial, I would greatly appreciate it.
Modifié par Anroth56, 07 juillet 2010 - 06:25 .





Retour en haut






