New DLC: Aegis Pack -N7 Armor + Incisor Rifle-
#76
Posté 13 juillet 2010 - 07:44
I want Grunt to have Krogan Battlemaster Armour
Garrus to have his Inferno armor etc...
I would only buy a DLC that gave characters new armour sets!!
#77
Posté 13 juillet 2010 - 09:52
#78
Posté 13 juillet 2010 - 11:27
Obviously the release of these things is quite strategic. I'm thinking so that it gives the impression of a steady flow of content. I am really torn on it all. I never thought I would buy armour, but I have and I like it. I'd much rather see more substantial content though. Overlord was really nice, I'd love to see more of that, but something even meatier, even if it cost more.
#79
Posté 14 juillet 2010 - 07:38
Save new gear for the xpack, assuming ME2 gets one.
#80
Posté 15 juillet 2010 - 11:07
#81
Posté 15 juillet 2010 - 01:09
#82
Posté 16 juillet 2010 - 10:44
The Kestrel armor was good, since it's still customisable. But is anyone using those headpieces that cover the entire face and make you look lake a deranged Power Ranger?
#83
Posté 16 juillet 2010 - 12:50
#84
Posté 16 juillet 2010 - 01:21
ZtalkerRM wrote...
I have mixed feelings about these packs.
The Kestrel armor was good, since it's still customisable. But is anyone using those headpieces that cover the entire face and make you look lake a deranged Power Ranger?
No, I prefer it if people use the Visor that adds 10% headshot damage. It's a nifty equipment, but at least people can see their Shepards face.
Modifié par ME-ParaShep, 16 juillet 2010 - 01:21 .
#85
Posté 17 juillet 2010 - 05:30
ajburges wrote...
On the subject of breather helmets, I wish that the headpieces that offer almost complete head coverage had some kind of modular piece to create an environmental seal. After all, the Kestrel Helmet covers all but the mouth. If all it truly did was generate a HUD then something like the Arcon Visor would be more appropriate. Once you add head armor like that, not much more is needed for environmental sealing.
Agreed there - another strike against the Kestrel, *sigh*.
I really wish that they didn't just parcel out the overpowered Kestrel right off - IMO should have Shepard go through several small missions to collect the pieces - they can use Kestrel as a reward for a DLC mission pack.
#86
Posté 17 juillet 2010 - 06:24
I kept the primary color as black and added yellow trim. Of course, it does also have the blue light strips on it so one can see the character. It is sharp looking, but I would not want to issue it to someone trying to remain unseen. The Kestral Helmet has been replaced by the Archon Visor which is more in line with a biotic.
The look of the Kestral Helmet is strange to me. It leaves me feeling the person wearing it is about to whip out a Star Wars lightsaber to begin blind fighting practice against a remote droid.
Another down check against the helmet is the fact it cannot be used in extreme environments and is replaced by the pressure sealable N7 Helmet in those areas. To be fair, the Archon Visor is the same way but looks better on Gwen in addition to the adds for a Biotic.
Being Gwen is an Adept, I have not tried out the Incisor Rifle. Garris seems to be happy with it though.
#87
Posté 17 juillet 2010 - 07:12
i understand that it looks like they're doing that because everyone has complained about drinking and kissing with helmets on. but having a modular head piece should be enough to solve that
#88
Posté 17 juillet 2010 - 07:33
The Sentry and the Kuwashi visors look good as well as the recon hood. The regular helmet is alright but way too conventional looking for my sci-fi tastes - the breather has always reminded me of a motocross helmet - but I give this helmet a pass because it's at least realistic.
The rest of the stuff, particularly the DLC stuff, looks embarrassingly bad to me.
Modifié par davidshooter, 17 juillet 2010 - 07:38 .
#89
Posté 17 juillet 2010 - 07:35
Modifié par davidshooter, 17 juillet 2010 - 07:36 .
#90
Posté 19 juillet 2010 - 03:34
Point of post: Incisor is ridiculously awesome.
#91
Posté 19 juillet 2010 - 05:08
Also, Kestrel is sick when worn with the Recon Hood. Seriously. I can't still looking at my Shepard with that appearance. Dark blue and black; total badassness!
Modifié par FieryPhoenix7, 19 juillet 2010 - 05:10 .
#92
Posté 20 juillet 2010 - 09:28
Anyhow. I think the Incisor rifle is pretty cool. Havent really used the armor enough to tell though.
#93
Posté 20 juillet 2010 - 02:12
#94
Posté 20 juillet 2010 - 06:11
SupidSeep wrote...
ajburges wrote...
On the subject of breather helmets, I wish that the headpieces that offer almost complete head coverage had some kind of modular piece to create an environmental seal. After all, the Kestrel Helmet covers all but the mouth. If all it truly did was generate a HUD then something like the Arcon Visor would be more appropriate. Once you add head armor like that, not much more is needed for environmental sealing.
Agreed there - another strike against the Kestrel, *sigh*.
I really wish that they didn't just parcel out the overpowered Kestrel right off - IMO should have Shepard go through several small missions to collect the pieces - they can use Kestrel as a reward for a DLC mission pack.
i totally agree with you there, the items need to be properly intergrated into the game rather than me having to micromanage and ignore them, pretending they dont exist till there is a story like reason for having them, collector weapon and armour after first meeting the collectors for example. i have the same issue with dragonage. oh look be first level character has lots of uber gear from the begining.
i would pay for a dlc that integrated the items into the game properly rather than the "you've got gear mail"
#95
Posté 20 juillet 2010 - 06:13
Also Bioware you are lucky that MS has an incentive program...
#96
Posté 20 juillet 2010 - 08:49
TheTWF wrote...
Like I said in the other thread. There's no point to this since we've beaten the game a million times now and did it just fine with the armor that came with the game.
Save new gear for the xpack, assuming ME2 gets one.
Exactly. It's not a question of the points its gonna cost me its a question of WTF am I going to use this for? Right now, nothing. It's not enough motivation to make do yet another replay. The gun with Kasumi was a good reward cause you could use it in the mission. You had to find it in the museum area. It was loosely tied into the story.
#97
Posté 20 juillet 2010 - 09:11
#98
Posté 21 juillet 2010 - 07:25
Sticking it on the team mates seems alright but they're nifty with the mantis themselves.
As for the armour customisation, they need to be doing this for all the squadmates as well.
#99
Posté 21 juillet 2010 - 04:32
Mesina2 wrote...
How the hell that thing increases headshot damage?
This dlc makes me think of the MDK-suit/sniperrifle...
#100
Posté 21 juillet 2010 - 04:44





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