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Should I actually sacrifice myself at all?


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#26
Jacks Smirking Revenge

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I would not hold my breath for importation especially if our Warden's are not brought back. This is possibly why they are probably setting DA:2 up on a different zone to avoid a coding nightmare and canonizing some choices. All those little things we did in Fereldon hardly impact all of Thedas except three which could all be made canon. King of Orzammar(thaigs stretch into Orlais), Landsmeet outcome and DR.



US ending is cool though the funeral and such, but I don't think Bioware is gonna let the DR go away or the OGB. I wouldn't be shocked if it is canonized that seems to be plot point driving the game forward.

#27
NKKKK

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Of course if it turns out that you import choices but not characters than it would be ok, but still we don't want that.

Also I'm planning on doing a US ending not because of emo love, but because of actual selflessness

Modifié par NKKKK, 08 juillet 2010 - 04:24 .


#28
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I think it boils down to this...are you going to play more than one Warden? If this is the only Warden you will ever play and are planning to use him/her in later games (like Awakening and maybe DA2), then don't do the US. Awakening has already shown us that US Wardens will not have their worlds carried through. If you are going to play the game a few times though, then by all means do the US ending with some Wardens if you feel that is what they would do. I love the US ending and it is the one I have done the most, but I do have a couple of DR Wardens to play Awakening with and anything else that comes along.



As for the suicide by Archdemon...I can totally see it. The game affects me that much too, especially the first time. My Wardens that have taken the US though, do it because they honestly feel it is the best choice after Morrigan is so tight-lipped about what exactly she wants this child for. The DR is just not a risk they are willing to take.

#29
Xandurpein

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SOLID_EVEREST wrote...

I usually don't do the sacrifice because the people (wardens) are asking too much from a human/elf/dwarf. Not doing the sacrifice makes your character a flawed hero, and not the white knight larger than life type of person. I like having my warden be grounded, and Morrigan pretty much convinced me...


I know of a very flawed character who is quite is not a white knight by a long shot, and who is perfectly willing to commit suicide to kill the Archdemon. Loghain. That said, I don't disagree with your basic reasoning. Playing a Warden who in the end just doesn't want to die, even if he knows that's what he or she is expected of, can be interesting.

Modifié par Xandurpein, 08 juillet 2010 - 11:44 .


#30
Itkovian

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Given that we do not know what level of continuity there is in DA 2, it's hard to tell. Also, remember that just because they didn't have the capacity to import an Ultimate Sacrifice ending in Awakenings does NOT mean that option won't be available in DA 2. It's not a technical impossibility, and if they want to support it they can.



But that's even assuming we play in Ferelden and there is even a continuity of character. I would not be surprised if we started with a brand new PC in DA 2, maybe even in a whole new region of Thedas.



That said, for my main PC, I choose the Ultimate Sacrifice. There is no better way for a Grey Warden to die than to defeat the Archdemon. Remember that Wardens are condemned from the start to dying at the hands of the Darkspawn, that their days are numbered (more than normal), and eventually they must answer the Calling or go insane.



Given this, sacrificing your life in order to save Thedas is as noble a death as you can hope for (and the dark pact has too many unknowns to even consider IMO).



Thank you.



Itkovian

#31
Kaiser Shepard

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Itkovian wrote...

That said, for my main PC, I choose the Ultimate Sacrifice. There is no better way for a Grey Warden to die than to defeat the Archdemon. Remember that Wardens are condemned from the start to dying at the hands of the Darkspawn, that their days are numbered (more than normal), and eventually they must answer the Calling or go insane.

Given this, sacrificing your life in order to save Thedas is as noble a death as you can hope for (and the dark pact has too many unknowns to even consider IMO).


This I fully agree with. 'Tis a pity that a certain witch and a group of writers we all know and love appear to have made the choice for us: Awakening just seemed to outright retcon the Ultimate Sacriface ending, which led me to suspect they wanted to carry on with the Dark Ritual ending for future games. The lady in the Dragon Age II artwork seems to confirm this, which means out of four possible endings only one is canon.

So much for tough moral choices...

#32
Sarah1281

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I don't really agree with the 'why not die now as you'll just die in thirty years' line of reasoning. I mean, it's not like you're going to die anytime soon. This is thirty freaking years you're missing out on. It's a much bigger sacrifice then someone who only had, say, a year to live would make. The Joining is a death sentence just like knowing that you're going to, say, have a fatal heart attack at fifty is a death sentence. Is that any reason to think you're not sacrificing much if you accept a suicide mission at twenty-five? Hardly.

#33
Kaiser Shepard

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Yet is it not your duty as a Grey Warden to do the right thing, as those who came before did? From what little we know at that point, taking that final blow is the safest course of action: you leave Ferelden in the political state you want it to be, you save a friend's/ally's life and you do not take the unnecessary risk of allowing the Archdemon/Old God to live on.

One could easily feel like it doesn't deserve another chance at (immortal) life and the probability of another Blight in the coming years would be small enough to say for a fact that you won't be needed anymore. Some simply hate Morrigan and/or Flemeth and do not wish for their plans to come to fruition, just like how some choose their Mass Effect endings as a way to spite certain individuals they did not like.

I recognise the fact that allowing Morrigan to have the that child has the greatest potential for a future plot, but it would be appreciated if the writers did not force a difficult moral decision upon us only to decide it for us later on. I see how this was the easiest way to create a point of reference for future games, but I simply do not approve of a canon being forced upon one in a game about choice.

That being said, it is probably because I enjoyed this world Gaider and co. have created so much that I see this one flaw as something so major.

Modifié par Kaiser Shepard, 08 juillet 2010 - 08:15 .


#34
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In this lore, it's established that everyone has a soul. Killing the Archdemon involves having your soul destroyed in the process, completely wiping out your existence for all eternity. You don't just die. It can't be compared to going through the Calling or slipping on some seagull droppings and falling off a bridge.



Why should anyone be forced to make that sacrifice if there's another option?

#35
Sarah1281

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Yet is it not your duty as a Grey Warden to do the right thing, as those who came before did? From what little we know at that point, taking that final blow is the safest course of action: you leave Ferelden in the political state you want it to be, you save a friend's/ally's life and you do not take the unnecessary risk of allowing the Archdemon/Old God to live on.

It is your duty as a GW to stop the Blight. The God Baby stops the Blight just as well. You can't say 'oh, look at the people who gave their lives to stop the fourth Blight because they had no other option and thus you should willingly choose to do the same even though you do.'



Besides, none of my Wardens ever wanted to be Wardens in the first place and only do so because they don't want to die and someone has to stop the Blight. Maybe they fail at being Wardens but given they're one of five people who ever stopped a Blight...the other Wardense who just sat back at the boarder and waited for Ferelden to fall really have no place judging them. I don't care if the 'ideal' Warden would heroically give their life as we've been hit over the head with the knowledge that REAL Wardens don't live up to the stories Alistair and Wynne so love.

#36
Dhraiauvessillus

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You have to once to get the Perfectionist trophy.

It is a depressing ending though. I did it for the Perfectionist trophy and started again and killed Alistair for the real ending.

Now I will do the dark ritual ending from now on.

#37
SOLID_EVEREST

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Vicious wrote...

The fact that they could not import a dead Warden's 'worldstate' into Awakenings, much less a sequel, literally makes any ending involving the ultimate sacrifice into a glorified 'what-if.'

As for what to go with in DA2, really why go with anything BUT the dark ritual?

Dragon Age: named because of all the dragons popping up, signifying great changes ahead.

Endings:

US: Everything continues as it was before.
DR: A completely new unique being, a HUMAN with the SOUL of an IMMORTAL DRAGON is brought into the world with utterly unknown ramifcations for the world, as such a person has NEVER existed before. EVER.


So what ending would they go with? lolrly, even if you hate Morrigan which I completely understand, may as well suck it up and hope that they decide to make DA2 be completely unrelated to DA1 [which is completely possible.]

cheers.


If DA: O/any expansion is not going to talk about the DR, I doubt we will be hearing anything about it in DA: 2. It will take place in the Free Marshes, which is far from anywhere that Morrigan takes the baby. She ends up in Orlais or the Frostback Mountains, which is nearer to Orlais than the Free Marshes. I have no idea how Morrigan or the baby can end up in the Free Marshes. Either way, they will still be dishing out DLC for Origins, so we might finally get the end story of the DR. If we don't get another expansion pack, I doubt there is a point to having to choose between a sacrifice or a DR.

#38
sylvanaerie

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Queen-Of-Stuff wrote...

In this lore, it's established that everyone has a soul. Killing the Archdemon involves having your soul destroyed in the process, completely wiping out your existence for all eternity. You don't just die. It can't be compared to going through the Calling or slipping on some seagull droppings and falling off a bridge.

Why should anyone be forced to make that sacrifice if there's another option?


OMG this made me LOL so much!!!Posted Image

@OP I enjoyed the US very much so.  I have never been able to recruit Loghain so I will probably never see the Redeemer ending (or get Perfectionist achievement) but I can say I have seen Warden Commander and THAT ending pissed me off.  Bioware really dropped the ball there or else it just confirms my belief that PC McAwesomesauce farts sunshine out his/her ass to bring on the dawn.

Best friend and/or love of PC's life is dead and gone, soul and all forever and instead of a funeral we get a freaking PARTY? WTF Bioware?  I imagine I will feel similar if Loghain did the same and again instead of a nice funeral (which I loved in US BTW) we get another party.

US has some lovely companion parting slides.  (Sten's is my favorite, he was my least favorite companion but his epilogue slide was pure awesome).

Modifié par sylvanaerie, 09 juillet 2010 - 11:57 .


#39
Algus

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Yeah it was to bad you couldn't import your dead warden's worldstate to Awakening. I loved the melancholy/bittersweet ending I got on my first playthrough where my warden sacrificed herself and loved the Orlesian Warden in Awakening just as much. Unfortunately since the Orlesian Warden background assumes a lot of things that didn't happen in my first game there was a pretty strong continuity break there.



Oh well.

#40
FlyinElk212

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Seeing Dragon Age's hackneyed attempts at letting our choices carry over in Awakening, I wouldn't be surprised if they chose the "cheap route" out of everything. Which is disappointing.

Then again, Awakening isn't a full-blown game...

#41
CalJones

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I suspect the new character and setting in DA2 will mean that what happened in Fereldan won't get much of a mention. I don't think importing saves will come into it but it would be nice if you had a conversation as in KotOR II where you can mention things like which dwarf is king, who made the US, whether Loghain lived or died and so forth.



As for the OP - do what you think your character would do, as Errant Knights says. Enjoy the game.