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Last games decisions should be based....crew!


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#1
Tooneyman

Tooneyman
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Ok, in ME 1 we made decisions as a renegade and as a paragon the crew comments on your decisions, but they didn't take it personal. In ME 2 the decisions you made with Tali I think really proved the point that what you do will decid the fate of your crew and how they react to you was one of the best things I've seen in games. It was a way for your shepards decision to give your crew a personality. When you betrayed Tali's father up to her people. She ends up feeling betrayed by you and isn't loyal in the end so no matter what you did that decision decided Tali's fate at the end of the game. She had a personality and you betrayed it. In ME 3 the final bit of the galaxy is at stake. These are the kind of decisions which should decide who will be with you for the final moments of the game. EAch character should have something they hate about your shepard and like on the decisions you base upon. This would make the final game epic. Bioware has hand years and almost decades to get this right. This is a small part, but its not a disapprove or an approval rating, but it is.
 
Say a decision you make on a side mission shows one of your teammates like Samara example that you are not interested in Justice. Samara will not only compliment on the deicison you make, but she will also try to stop you at what ever costs. This would give something very important in ME 3. I think something like this. Its something which will make the player feel engaged and truly put us at the feeling of the decisions we make in the game will effect the end result of who is with us on the final battle of ME 3. Whether we are the Cold red eyed renegade or the saint paragon. OR either between. This is just something Bioware should look at in terms of decision making. Just no approval system. It doesn't work very well and its just plain cheap!Posted Image