Still no Multiplayer , Co-Op or otherwise?
#1
Posté 08 juillet 2010 - 02:37
#2
Posté 08 juillet 2010 - 02:40
#3
Posté 08 juillet 2010 - 02:41
#4
Posté 08 juillet 2010 - 02:42
#5
Posté 08 juillet 2010 - 02:42
#6
Posté 08 juillet 2010 - 02:43
#7
Posté 08 juillet 2010 - 02:44
Chris Priestly wrote...
Dragon Age 2 is a single player game.
Thank the maker....
Modifié par Shoko86, 08 juillet 2010 - 02:44 .
#8
Posté 08 juillet 2010 - 02:44
#9
Posté 08 juillet 2010 - 02:45
Chris Priestly wrote...
Dragon Age 2 is a single player game.
I love you guys <3
#10
Posté 08 juillet 2010 - 02:48
#11
Posté 08 juillet 2010 - 02:49
#12
Posté 08 juillet 2010 - 02:52
#13
Posté 08 juillet 2010 - 02:53
#14
Posté 08 juillet 2010 - 02:55
I'm so happy to hear it!Chris Priestly wrote...
Dragon Age 2 is a single player game.
#15
Posté 08 juillet 2010 - 02:55
Solostran85 wrote...
I really hope it doesn't. Dragon age is more of a single player experience, multiplayer doesn't fit in the game.
Me too. There are not enough good single player games with everything BioWare puts in them. BioWare is the best, in my opinion.
#16
Posté 08 juillet 2010 - 02:56
Just because you think the impact on the sp-campaign would be "marginal" doesn't make it so.Paromlin wrote...
Bioware fan(boy/girl)s are weird. You're happy because someone else will not get a feature that would only marginally affect your enjoyment of the game, if at all? (Apart from that imaginary "zot" thing with a lot of guessing what would/would not happen and bla and so on.)
I'm very glad DA2 is sp only.
#17
Posté 08 juillet 2010 - 02:58
Chris Priestly wrote...
Dragon Age 2 is a single player game.
I'll join the chorus of praise erupting from the single player rpg fans!
#18
Posté 08 juillet 2010 - 03:03
Chris Priestly wrote...
Dragon Age 2 is a single player game.
Thank you so much for confirming this. BioWare doesn't need to pull a Bioshock 2 where they feel the need to include multiplayer, only to have to fail miserably. Singleplayer is what BioWare does best anyway, and they do it damn well.
#19
Posté 08 juillet 2010 - 03:05
Chris Priestly wrote...
Dragon Age 2 is a single player game.
Thank god.
#20
Posté 08 juillet 2010 - 03:06
#21
Posté 08 juillet 2010 - 03:06
Thank the Maker!Chris Priestly wrote...
Dragon Age 2 is a single player game.
#22
Posté 08 juillet 2010 - 03:07
Dragon Age, while tremendous fun and a good bargain for the hours I got from it, was the Bioware game that gave me the least bang for the buck. It had a long single player game, but still had a finite end for me. Replaying it with new origins, etc., just wasn't enough of a draw for me to recycle much of the same content.
That contrasts with Neverwinter Nights, where I played the boxed campaign plus all the expansions, and then made my own adventures and acted as a Dungeon Master for a group of 6 friends for the next 4 years, plus played in a couple of other DM'd campaigns over the years, too. The roleplaying options in that kind of format are wide open and vibrant, and tough to match in a single player game (and make the conversation trees a bit boring after a while).
But, DA2 is what it is, and I guess it would be like me complaining that a Mercedes isn't a BMW. It will be fun in its own way. I just wish I could use the awesome engine with friends, in a living, breathing environment.
#23
Posté 08 juillet 2010 - 03:08
#24
Posté 08 juillet 2010 - 03:13
GreenSoda wrote...
Just because you think the impact on the sp-campaign would be "marginal" doesn't make it so.
Just because you think the impact on the sp-campaign wouldn't be marginal doesn't make it so.
#25
Posté 08 juillet 2010 - 03:13
To Paromlin -
Actually, it does matter a little whether a game is singleplayer dedicated or can be played in multiplayer. For example, the NWN series has a chat window, even in singleplayer - the implementation of that feature has indeed taken up time and resources for coding and testing it. As it stands, it is only a multiplayer feature of the game, totally unneeded in a singleplayer game.
I would definately want to see Bioware deliver on a multiplayer RPG experience, far from the MMO scene, though I admit it may be hard to find a market for that one nowadays. I fondly reminisce about the days when we used to play Icewind Dale I and II co-op, all six of us, high-school buddies. It was great, getting in one room with the notebooks, drinks and all, staying till the wee hours of the morning.... ahhhh.....




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