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Still no Multiplayer , Co-Op or otherwise?


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#301
Addai

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Morrigans God son wrote...

Well as soon you complete the story what is there? Some downloadable content which is pretty much garbage. Sure repeat the game once or twice, but still, It can't compete with games that have multiplayer.

As opposed to a uniformly mediocre game where you wandering around looking for something to kill and which gives occasional garbage updates?

I've played... I won't even admit how many hours of DAO.  Too many for a person with a job.  I wouldn't pay a dime or waste an hour on those MMOs.

#302
upsettingshorts

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Morrigans God son wrote...
And Dragon Age will remain a light pickup truck, until it gets mutliplayer. Just saying. I play on console, and I don't buy any games that do not have multiplayer, because I like to play with my mates on xbl. DA is the only exception, and to be honest I didn't even buy DA, I borrowed it from a mate. Then got hooked on the Flemeth/Morrigan plot.


Actually, in my metaphor games like Modern Warfare 2 are the light pickup truck.  They rather wildly outsell luxury sports cars.  

On to your other points, I think it's safe to say that while Bioware is likely to be constantly trying to expand its market, you're rather on the outside edge of it as it currently stands.

I play console games too, and love multiplayer in many games like Battlefield Bad Company 2 or FIFA 10 - indeed because I like to play with my friends.  However, I enjoy the single player focused experience of the Bioware CRPG.  Will I have a cow if they introduce multiplayer at some point?  No.  If they remove singleplayer features in order to accomodate it?  Absolutely different story.

Modifié par Upsettingshorts, 10 octobre 2010 - 01:51 .


#303
Morrigans God son

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Upsettingshorts wrote...

Morrigans God son wrote...
And Dragon Age will remain a light pickup truck, until it gets mutliplayer. Just saying. I play on console, and I don't buy any games that do not have multiplayer, because I like to play with my mates on xbl. DA is the only exception, and to be honest I didn't even buy DA, I borrowed it from a mate. Then got hooked on the Flemeth/Morrigan plot.


Actually, in my metaphor games like Modern Warfare 2 are the light pickup truck.  They rather wildly outsell luxury sports cars.  

On to your other points, I think it's safe to say that while Bioware is likely to be constantly trying to expand its market, you're rather on the outside edge of it.  

I play console games too, and love multiplayer in many games like Battlefield Bad Company 2 or FIFA 10 - indeed because I like to play with my friends.  However, I enjoy the single player focused experience of the Bioware CRPG.  Will I have a cow if they introduce multiplayer at some point?  No.  If they remove singleplayer features in order to accomodate it?  Absolutely different story.

 
Well then, that really shows what your opinion is worth, compared to the average gamer. You said that "MW2 is a light pickup truck compared to DA." When MW2 out-sold DA like a million to one.

Everybody is basically saying no to mulitplayer, because it limits BioWare's resources. They have to step up their game to compete. The story doesn't have to suffer because of it.

Of course, I see what your getting at, because DA2 suffered big time. Bioware cut down, race, origins, classes, added voice, changed location and made the game shorter....I mean really what more could they cut down? To make room for multiplayer.

Modifié par Morrigans God son, 10 octobre 2010 - 02:00 .


#304
upsettingshorts

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Morrigans God son wrote...
Well then, that really shows what your opinion is worth, compared to the average gamer. You said that "MW2 is a light pickup truck compared to DA." When MW2 out-sold DA like a million to one.


You're missing my point entirely.  I said that MW2 out-sold DA:O.  That doesn't mean it's better, just that it is different and has a broader appeal.  To claim otherwise is an appeal to popularity

Furthermore, I play many of the same games as the so-called average gamer - however, I do not subscribe to the idea that all games should share the same features, or always try to appeal to the broadest possible audience.

Morrigans God son wrote...
Everybody is basically saying no to mulitplayer, because it limits BioWare's resources. They have to step up their game to compete.


That assumes they're playing in the same league.

NBA Elite 11 may measure its success as relative to NBA 2K11, but I doubt Bioware is going to compare its sales to that of the Call of Duty series. 

Bethesda Softworks, makers of Fallout 3 and Elder Scrolls IV: Oblivion - are basically their closest rival - and those games don't feature multiplayer either.

Modifié par Upsettingshorts, 10 octobre 2010 - 02:07 .


#305
Morrigans God son

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Upsettingshorts wrote...

Morrigans God son wrote...
Well then, that really shows what your opinion is worth, compared to the average gamer. You said that "MW2 is a light pickup truck compared to DA." When MW2 out-sold DA like a million to one.


You're missing my point entirely.  I said that MW2 out-sold DA:O.  That doesn't mean it's better, just that it is different and has a broader appeal.  To claim otherwise is an appeal to popularity

Furthermore, I play many of the same games as the so-called average gamer - however, I do not subscribe to the idea that all games should share the same features, or always try to appeal to the broadest possible audience.

Morrigans God son wrote...
Everybody is basically saying no to mulitplayer, because it limits BioWare's resources. They have to step up their game to compete.


That assumes they're playing in the same league.

NBA Elite 11 may measure its success as relative to NBA 2K11, but I doubt Bioware is going to compare its sales to that of the Call of Duty series. 

Bethesda Softworks, makers of Fallout 3 and Elder Scrolls IV: Oblivion - are basically their closest rival - and those games don't feature multiplayer either.

 Fable out-sold DA:O I believe. It had a terrible story, combat and weapons ect. Still did better, it was fun to repeat with a friend, and play online, even though it needed some work. Fable 3 multiplayer has improved much.

#306
TehMerc

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Addai67 wrote...

Morrigans God son wrote...

Well as soon you complete the story what is there? Some downloadable content which is pretty much garbage. Sure repeat the game once or twice, but still, It can't compete with games that have multiplayer.

As opposed to a uniformly mediocre game where you wandering around looking for something to kill and which gives occasional garbage updates?

I've played... I won't even admit how many hours of DAO.  Too many for a person with a job.  I wouldn't pay a dime or waste an hour on those MMOs.


He's right about the downloadable content though, it's been more than dissapointing. I got warden's keep before I looked at any reviews and felt somewhat cheated, really shoulda had a stronghold from the get go, and it was even on the disc with a very annoying, immersion breaking chat option to go to the site/store and buy it. Felt like I needed to buy Ostagar to see if it actually touched on anything important and it turned out to be another gearfest mod. Now I'm really considering the Morrigan one, even though all around it's considered sub par on most reviews just because they left it that damned open ended as far as Morrigan.

I'm sorry you can't find people you like online to be around, but most of us put some effort into finding decent, intellible friends. and "the mmo in question" ( pretty sure we know which one is being talked bout in general.) 's "garbage updates" might be for people who can't be bothered to actually get together and want to run around on their own, but it's constantly changing at least, so don't talk about anything you don't know, thanks.

NOW, with all that said, I agree Dragon Age should remain single player; they started out with that intent and it'd a bad idea to change now. It also really lets them focus on the experience, which coupled with just one origin this time around (sorry but it's true) should make for a much more interesting world that we might *actually* get to influence this time around, rather than how "guard railish" the first felt even with all the origins that never really changed up the gameplay. I for one, am hoping to crush the Chantry this time around, not even playing a mage I saw how horrible they were to them.

I don't feel there's anything wrong with multiplayer added singleplayer games, but there's nothing wrong with one's that focus on single player either. Hopefully Bioware get's around to it with another series again, but it's not something you add willy nilly in one either. Just how I feel, nothing wrong with people voiceing their opinions, no need to resort to "go playz wow lul" or etc. from either side, some people really had some interesting things to say.

#307
Morrigans God son

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TehMerc wrote...

Addai67 wrote...

Morrigans God son wrote...

Well as soon you complete the story what is there? Some downloadable content which is pretty much garbage. Sure repeat the game once or twice, but still, It can't compete with games that have multiplayer.

As opposed to a uniformly mediocre game where you wandering around looking for something to kill and which gives occasional garbage updates?

I've played... I won't even admit how many hours of DAO.  Too many for a person with a job.  I wouldn't pay a dime or waste an hour on those MMOs.


He's right about the downloadable content though, it's been more than dissapointing. I got warden's keep before I looked at any reviews and felt somewhat cheated, really shoulda had a stronghold from the get go, and it was even on the disc with a very annoying, immersion breaking chat option to go to the site/store and buy it. Felt like I needed to buy Ostagar to see if it actually touched on anything important and it turned out to be another gearfest mod. Now I'm really considering the Morrigan one, even though all around it's considered sub par on most reviews just because they left it that damned open ended as far as Morrigan.

I'm sorry you can't find people you like online to be around, but most of us put some effort into finding decent, intellible friends. and "the mmo in question" ( pretty sure we know which one is being talked bout in general.) 's "garbage updates" might be for people who can't be bothered to actually get together and want to run around on their own, but it's constantly changing at least, so don't talk about anything you don't know, thanks.

NOW, with all that said, I agree Dragon Age should remain single player; they started out with that intent and it'd a bad idea to change now. It also really lets them focus on the experience, which coupled with just one origin this time around (sorry but it's true) should make for a much more interesting world that we might *actually* get to influence this time around, rather than how "guard railish" the first felt even with all the origins that never really changed up the gameplay. I for one, am hoping to crush the Chantry this time around, not even playing a mage I saw how horrible they were to them.

I don't feel there's anything wrong with multiplayer added singleplayer games, but there's nothing wrong with one's that focus on single player either. Hopefully Bioware get's around to it with another series again, but it's not something you add willy nilly in one either. Just how I feel, nothing wrong with people voiceing their opinions, no need to resort to "go playz wow lul" or etc. from either side, some people really had some interesting things to say.

 
Try Witch Hunt, ignore the haters, because it is the best DLC in my opinion. What does it have to compete with return to Ostcagar? The ending is disapointing and doesn't answer any questions, and people hate on it for that ( Promising to do something, which it didn't.)

The new characters have good dialog, new goodies, visiting old locations, return of Sandel & Morrigan an there is some good lore in there too.

#308
ErichHartmann

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FPS multiplayer is more popular than ever right now because that's what a lot of people want to play. Black Ops is on track to outsell MW2. So what? We are talking about Dragon Age, not what other genres are doing including Fable (co-op makes sense in an adventure game). I see no reason to intrude on a single player experience.

#309
TehMerc

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Morrigans God son wrote...

 
Try Witch Hunt, ignore the haters, because it is the best DLC in my opinion. What does it have to compete with return to Ostcagar? The ending is disapointing and doesn't answer any questions, and people hate on it for that ( Promising to do something, which it didn't.)

The new characters have good dialog, new goodies, visiting old locations, return of Sandel & Morrigan an there is some good lore in there too.


Blargh, guess I'll shell out the money for it then, though "best dlc" doesn't really mean much either xD  Just feel like I'd miss out too much if I didn't check it out, especially if I import the decisions over into DA2.

#310
Alexander1136

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maybe not a multiplayer mode on this, but say a piece of dlc that lets you and you buddies take on hordes of darkspawn seprate from the storyline of coarse.. i honestly dont see a problem w/ it as long as its completely seprate from the story. but then again im not making the game, itll be fun either way.^_^

#311
ladydesire

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Morrigans God son wrote...


Everybody is basically saying no to mulitplayer, because it limits BioWare's resources. They have to step up their game to compete. The story doesn't have to suffer because of it.


I would trust Bioware to have "done their homework", so to speak; when a Bioware Developer says that it would, I'm not going to argue with them about it. When a feature ends up appealing to a small percentage of the players, do you make the same sort of investment in the next game, and possibly end up with even fewer using it?

#312
ladydesire

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Alexander1136 wrote...

maybe not a multiplayer mode on this, but say a piece of dlc that lets you and you buddies take on hordes of darkspawn seprate from the storyline of coarse.. i honestly dont see a problem w/ it as long as its completely seprate from the story. but then again im not making the game, itll be fun either way.


Sounds cool, but if the game engine doesn't support MP, they can't make such a DLC.

#313
AlanC9

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Morrigans God son wrote...
Well as soon you complete the story what is there? Some downloadable content which is pretty much garbage. Sure repeat the game once or twice, but still, It can't compete with games that have multiplayer.


Compete?

The point isn't to keep games on people's HDs for as long as possible. If I'm done with a game I move on.

#314
PaulSX

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Actually I am hoping there will be a dragon age mmo in a later time~~~let's see, 'world of dragon age'

#315
Lyssistr

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suntzuxi wrote...

Actually I am hoping there will be a dragon age mmo in a later time~~~let's see, 'world of dragon age'



I'm willing to bet they think about this possibility and after SW:TOR reaches a more mature stage, they may consider more seriously if they're going to greenlight such a project.

Don't forget that Bio wanted to make BGI an mmo, so it seems management was fond of mmos long before they became a trend.

#316
steelfire_dragon

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a lot of cash, and not alot of zots to make such a thing work.





multiple platforms, multiple coding to make it work.


#317
Thatdude88

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Mike Laidlaw wrote...

Merced256 wrote...

well bioware if you want to really rake in those console sales you better make it multiplayer. I mean why aren't you shooting for MW2 current console popularity?


Sure, that kind of sales numbers would be great, but it requires a little more grace than just slapping multiplayer into the game to reach that level of popularity.


You would be surpised at how much populatirty increase you would get from mutiplayer imagine how many girlfriends would love to play indepth storys with there boyfriends husbands etc. And get it just because of that as there is a series lack of two player in this genre and as you play 4 characters theres no reason you can t let some one else control one instead of the tactic system espically on consoles.

#318
Obadiah

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After BG, NWN, and NWN2, I have no idea why making a game engine multiplayer capable would take away from the single player campaign. NWN and NWN2 have single player campaigns, but they have multiplayer capability that modders can take advantage of, and that gave the games much more longevity.

#319
Merced256

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Addai67 wrote...

What sort of new audiences? If they're the sort that like things that suck and would start demanding those things be added to the game, I'd just as soon see Dragon Age stay a small niche market.


Well some of us think thats exactly what they are doing with out having to add multiplayer :whistle:

Jokes aside i agree with Alan's point that no one would complain if they did something that somehow turned them in to mw2 over xbox live. Bioware would lose its soul, but they'd have their money and EA would finally have an answer to the stick that activision is beating them with.

Modifié par Merced256, 10 octobre 2010 - 04:47 .


#320
steelfire_dragon

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learn the lesson Origin.

Grow wisely and not fast...



twice the pride twice the fall- Darth Tyrannous

#321
AlanC9

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Obadiah wrote...

After BG, NWN, and NWN2, I have no idea why making a game engine multiplayer capable would take away from the single player campaign. NWN and NWN2 have single player campaigns, but they have multiplayer capability that modders can take advantage of, and that gave the games much more longevity.


NWN1's not a really great example there. Bio didn't even find an MP campaign worth doing in an NWN1 expansion.

And how does "longevity" help Bio, exactly? A trickle of additional sales after a game is heavily discounted?

Modifié par AlanC9, 10 octobre 2010 - 05:41 .


#322
Gemini1179

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Maverick827 wrote...

Gemini1179 wrote...

Once you have someone chew you out for not making a dungeon run (because you have, you know, a life) you tend to gain some perspective on multi-player games.

Why are you playing with those people?

Some of us have friends that we actually like spending time with.


That's an assumption-laden response. I have friends that I like spending time with- in real life and online, but I don't count my online grinding with Guildmate- "Leroy Jenkins" as quality friend time, that's all. Entertaining, perhaps... :P

#323
TheChris92

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Morrigans God son wrote...

Upsettingshorts wrote...

Morrigans God son wrote...
Well then, that really shows what your opinion is worth, compared to the average gamer. You said that "MW2 is a light pickup truck compared to DA." When MW2 out-sold DA like a million to one.


You're missing my point entirely.  I said that MW2 out-sold DA:O.  That doesn't mean it's better, just that it is different and has a broader appeal.  To claim otherwise is an appeal to popularity

Furthermore, I play many of the same games as the so-called average gamer - however, I do not subscribe to the idea that all games should share the same features, or always try to appeal to the broadest possible audience.

Morrigans God son wrote...
Everybody is basically saying no to mulitplayer, because it limits BioWare's resources. They have to step up their game to compete.


That assumes they're playing in the same league.

NBA Elite 11 may measure its success as relative to NBA 2K11, but I doubt Bioware is going to compare its sales to that of the Call of Duty series. 

Bethesda Softworks, makers of Fallout 3 and Elder Scrolls IV: Oblivion - are basically their closest rival - and those games don't feature multiplayer either.

 Fable out-sold DA:O I believe. It had a terrible story, combat and weapons ect. Still did better, it was fun to repeat with a friend, and play online, even though it needed some work. Fable 3 multiplayer has improved much.

So you're saying that Dragon Age should give up on the great story, combat etc. and focus on the option of Multiplayer? Fable 2's multiplayer was terrible, the second player would always have to play as a merc, with default weapons, that's not fun at all at least not to me. PS. How do you know the multiplayer has improved in Fable 3, is it out yet? It could just be another example of Molyneux's empty promises. Just saying. :)

Modifié par TheChris92, 10 octobre 2010 - 07:32 .


#324
Guest_slimgrin_*

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Screw multiplayer.

#325
Firky

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Whoops: That was a large edit, sorry. But I think I'll save that question for now.

This bit remains:
I'm a serious PC gamer but I think DA2 co-op done right could tempt even me over to a console for additional playthroughs, for a bit of extra variety.

Modifié par Firky, 10 octobre 2010 - 08:47 .