Aller au contenu

Photo

Full VO?


  • Veuillez vous connecter pour répondre
95 réponses à ce sujet

#26
MKDAWUSS

MKDAWUSS
  • Members
  • 3 416 messages

Solostran85 wrote...

I hope they keep the silent protagonist tradition, having the main character have a voice would ruin the game for many people.


Well, we did get to pick soundsets in Origins...

#27
DadeLeviathan

DadeLeviathan
  • Members
  • 678 messages
Honestly I'm disappointed. While mass effect is fine and good, having a voiced PC takes away your ability to imagine what they sound like. That's why I preferred the system in Dragon Age: Origins. Additionally, a voiced PC means more money, means less dialogue options, means less role-playing choices. I hope that isn't the case, but my experience with both mass effect games assures me that it most likely is.

#28
ChuckNorris18

ChuckNorris18
  • Members
  • 748 messages

Valadras21 wrote...

PC Vo is awesome, I'm all for that. But if it's true I have to play a pre existing character, Hawke in this case, I will be extremely upset. I don't think I would've bothered with Origins if it forced you to play Alistair, for example. And I like Alistair. This new guy looks like Leonidas and he fights with a spear. I'd never play that. But that's off topic.

I'm 99% sure that there is going to be character customization as chris priestly already stated that you could play as a female.

#29
ladydesire

ladydesire
  • Members
  • 1 928 messages

Arlana Tabris wrote...

VO will decrease the amount of content. I for one would want
more areas to explore and more quests to do than a voiced
character.


Since the main character has been confirmed to be Human, that's already been handled; I'm not thrilled by the prospect of playing a voiced character myself, but if it's handled well, it might be worth getting the game.

#30
Viper-sfm

Viper-sfm
  • Members
  • 68 messages
I doubt that having the PC with VO will affect the amount of quests being done. The fact that they won't have to branch dialogue to multiple races should balance it out.

#31
Mordaedil

Mordaedil
  • Members
  • 1 626 messages
Mass Effect with Swords and Sorcery.

#32
Rocambole4

Rocambole4
  • Members
  • 117 messages
It would really, really improve the experience. I could not help but feel DA1 was lacking something after playing ME1.

#33
GreenSoda

GreenSoda
  • Members
  • 1 214 messages
I don't mind my PC being voiced, I just hope the negative impact on dialoge choices / game length are not too big. Would hate it if DA2 will be as short as ME2.

#34
SomeoneStoleMyName

SomeoneStoleMyName
  • Members
  • 2 481 messages

Kimarous wrote...

No, no, NO! Voiced player-characters detaches the player from what should be their own character! It isn't THEM, it isn't THEIR voice... it is that of a pre-existing template with a slightly malleable script!


This.

Voice = BAD, not only for RP but for the lost time that couldve been spent somewhere else.

#35
Giltspur

Giltspur
  • Members
  • 1 117 messages

Vicious wrote...

The protagonist, His/her name is Hawke.

He/she WILL have a voice.

The whole POINT of having you play the role of a premade character is BECAUSE they will be fully voiced.

With Bioware it's easy to make a correlation with Shepard. Think of other premade heroes from other games who are voiced. Ezio from Assassin's Creed, for example.


It's really nothing new, and there's nothing necessarily wrong with it. It's just different - he WILL be fully voiced, all bow before the mighty dialogue wheel!

which will undoubtedly be remade into a 'thought wheel' a la THE WITCHER, to better fit the setting.


Basically yeah.  It's clear that the PC will be voiced.  Leliana's Song was a preview of that as well.  

I don't see the need for voices, but I'm old and lame.  I know it'll make the game more popular, and that's a good thing.  I want Bioware to make money on Dragon Age so that MMO's aren't the only PC games.  I'm sure they care enough about their craft to still make a great game despite making market concessions.  

Mostly I hope they don't copy paragon/renegade for Dragon Age.  I would like a wider range of choices.  I knew VO might limit choices.  But I have to hold out to see what kind of range of options they preserve.  Given the supposed moral grayness of Dragon Age, they really do need to not follow a Renegade/Paragon model.

#36
Brockololly

Brockololly
  • Members
  • 9 029 messages

SomeoneStoleMyName wrote...

Kimarous wrote...

No, no, NO! Voiced player-characters detaches the player from what should be their own character! It isn't THEM, it isn't THEIR voice... it is that of a pre-existing template with a slightly malleable script!


This.

Voice = BAD, not only for RP but for the lost time that couldve been spent somewhere else.


This a thousand times over. If the PC is voiced, that really puts a nail in this thing's coffin. I want to like this game, but BioWare seems to be ditching the old school BG type flavor RPG for the more ME action RPG crowd. Or at least thats my impression from the marketing thus far.

#37
ztonkin

ztonkin
  • Members
  • 239 messages
I don't think so. Now, I dunno if you have to play as a human, but that seems a little restricitive of BioWare, so we'll just go with you can choose your race. I mean, not only can you play as a male or female, but you can choose from 3 races.

So, having your character voiced would be very costly. Leliana's Song had it because she's a set character, and the add-on was small. But maybe they can do it, what with their proof of concept, Dragon Age: Origins, doing very well. I'd want to see fully voiced personally.

EDIT: Just read a BioWare post confirming that you play as a human no matter what. So, it's now very possible that your character is voiced.

Modifié par ztonkin, 08 juillet 2010 - 04:40 .


#38
Jonp382

Jonp382
  • Members
  • 1 375 messages

Brockololly wrote...

SomeoneStoleMyName wrote...

Kimarous wrote...

No, no, NO! Voiced player-characters detaches the player from what should be their own character! It isn't THEM, it isn't THEIR voice... it is that of a pre-existing template with a slightly malleable script!


This.

Voice = BAD, not only for RP but for the lost time that couldve been spent somewhere else.


This a thousand times over. If the PC is voiced, that really puts a nail in this thing's coffin. I want to like this game, but BioWare seems to be ditching the old school BG type flavor RPG for the more ME action RPG crowd. Or at least thats my impression from the marketing thus far.


I really hope they don't choose the voiced PC either. The Mass Effect and TOR crowds already have their PC VOs, let us keep Dragon Age PC VO free!

#39
Kosh_Naranek

Kosh_Naranek
  • Members
  • 96 messages
I HATE silent protagonists. It takes me totally out of the game, almost as much as not having a name, thus causing everyone to call you by your job.

#40
Vicious

Vicious
  • Members
  • 3 221 messages
Hawke is human. He isn't *you* *you* were The Warden.



At best, Hawke is your son/daughter from the first game.



It's really not so bad.

#41
Lintanis

Lintanis
  • Members
  • 1 658 messages
Wouldnt worry bout main character being voiced, can just hire lesser known people to do voices for less money :)

#42
Galagraphia

Galagraphia
  • Members
  • 3 639 messages

DadeLeviathan wrote...

Honestly I'm disappointed. While mass effect is fine and good, having a voiced PC takes away your ability to imagine what they sound like. That's why I preferred the system in Dragon Age: Origins. Additionally, a voiced PC means more money, means less dialogue options, means less role-playing choices. I hope that isn't the case, but my experience with both mass effect games assures me that it most likely is.


My thought exactly.
I hope they won't VO our PCs, but my intuition tells me they will :(

#43
enderrwigginn

enderrwigginn
  • Members
  • 45 messages

Arlana Tabris wrote...

VO will decrease the amount of content. I for one would want more areas to explore and more quests to do than a voiced character.


Thats not really all that true if u looks at other games that other companies have made like the game called The Witcher they have full vo and it has around the same amount of content as DAO

#44
Fraevar

Fraevar
  • Members
  • 1 439 messages

enderrwigginn wrote...

Arlana Tabris wrote...

VO will decrease the amount of content. I for one would want more areas to explore and more quests to do than a voiced character.


Thats not really all that true if u looks at other games that other companies have made like the game called The Witcher they have full vo and it has around the same amount of content as DAO


Indeed, but that is not what BioWare has done so far. Both Mass Effect and Mass Effect 2 had the exploration and quest elements severely reduced as a result of the voiced protagonist. The track record is what worries me here...

#45
kyles3

kyles3
  • Members
  • 1 984 messages
this sucks. so much of DA's replay value was in playing as different races and seeing how differently others reacted to you.

#46
enderrwigginn

enderrwigginn
  • Members
  • 45 messages

Delerius_Jedi wrote...

enderrwigginn wrote...

Arlana Tabris wrote...

VO will decrease the amount of content. I for one would want more areas to explore and more quests to do than a voiced character.


Thats not really all that true if u looks at other games that other companies have made like the game called The Witcher they have full vo and it has around the same amount of content as DAO


Indeed, but that is not what BioWare has done so far. Both Mass Effect and Mass Effect 2 had the exploration and quest elements severely reduced as a result of the voiced protagonist. The track record is what worries me here...


well i can always hope they include as much content the witcher is an amazin rpg btw its probably as good as DAO

#47
Mike2640

Mike2640
  • Members
  • 474 messages
God I really hope they dont do this. It's bad enough that they had that mucking up Mass Effect, but now they're putting it in DA too? The only RPG i've seen Voiced Protaganist work well in is Alpha Protocol, and that's because you were mainly just choosing attitudes for Thortons' responses.

Didn't Dragon Age outsell Mass Effect? If so, doesn't that show that that is what their customers want, rather than an action game with RPG elements, ala ME2?

I'm trying not to get sucked into the negative hype of an announcement only a few hours old, but it still feels like they're changing everything that they did right in the first game.

#48
Jestina

Jestina
  • Members
  • 2 379 messages
A voiced main character means they will be cutting costs elsewhere...like in content.

#49
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
It would ruin immersion for me, voiceacting limits how many lines the main character has and would certainly ruin my roleplaying. So far, I've done four human nobles - none of them are the same person, two are 'good' but one is sarcastic whenever there's a sarcastic option available.



If there's a voice to the main character, we'll lose out on player lines and we'll be forced to live with the standards of the main character. If I want a voiced main character, I'd play Mass Effect.

#50
LadyDamodred

LadyDamodred
  • Members
  • 5 122 messages
I dislike voiced main characters b/c how they deliver lines is never how I would. At least with a silent PC, I can choose the line I want to say and my imagination can fully supply how they would say it. I makes me cringe when I hear how absolutely awful fully-voiced PCs sound.



*sighs*