Northern_Wolf wrote...
I dont post much, but I have to put in my 2 cents. This is the best thing Ive heard in weeks.
I coulnd't agree more with citation440 and Y-C-C. Dragon Age is one of my Favourite games of all time, but if there is one thing it was missing, it was a sense of identity to your main character. When I think back on my play throughs for ME/ME2 and DA:O, for ME I think about how much I loved MY character, MY version of Sheppard. For DA:O I think of a lot of good things, but not the empty husk of some HumElfDwrf whatever that never said a word in the whole game.
I will take a deep, engaging customizable ala ME style, memorable character with a preset race and voice any day over some minor racial choice with a 30 minute different opening game gameplay, where everything pretty much turns out the same way throughout the game except for a few racial tidbits. I mean really, who cares about races? The only difference was mainly cosmetic, and a few different dialogue choices, romance choices, etc.
I couldn't be happier with this choice, it will likely be one of the most engaging, in depth RPG in years. The writers are likely having a field day with this.
Bring on DA2!
For me, it is not about origins and choices. Look at Baldur's Gate, Icewind Dale, Neverwinter Nights, where you could play different races, but this didn't effect the dialogoues, choices at all. My problem is that they are limiting the character creation, thus limiting the character I play. This is a fundamental part of cRPG-s. Of course there are RPG-s where you can't select a race (like Gothic and The Witcher) but those are different types of games, and the fans don't want a role playing game like that from Bioware. They want something similar to BG, or the oldschool RPGs. I'm still having faith in the game, I hope they make a great story with great gameplay, but right now, I'm disappointed in Bioware.