Aller au contenu

Photo

Multiple races in DA2?


728 réponses à ce sujet

#401
elfdwarf

elfdwarf
  • Members
  • 810 messages
if we don't get it for da2 keep type for da3

keep typing till they break

til give us another dragon age multi-race

til cowardly hawke is dead

til we get it , we stop typing about multi-race main characters.

#402
Irenie

Irenie
  • Members
  • 147 messages
I'm really disapointed about the lack of choices in race and origin, but I'm not going to debunk this game just yet. I agree that we know too little to start calling doom and despair. For me the origins and different races were a fantastic part of the game but so was all the rest! I loved the storytelling, the lore, the compelling charaters, the arrghy choices and the gameplay; all these things made me want to play again and again. I'm choosing to suspend judgement until I know more. If DA 2 has the rest of the things I loved about DA: O then I'm sure I'll enjoy in some way. I'm putting my trust in bioware (for now :P)

Modifié par Gwawr, 09 juillet 2010 - 10:18 .


#403
elfdwarf

elfdwarf
  • Members
  • 810 messages
welcome mass effect clone game FOREVER

where main character will alway be hawke til end of dragon age series

#404
joriandrake

joriandrake
  • Members
  • 3 161 messages

elfdwarf wrote...

welcome mass effect clone game FOREVER
where main character will alway be hawke til end of dragon age series


uhh please no, no need for a "Dragon Effect"

#405
StreetlightEagle

StreetlightEagle
  • Members
  • 369 messages
The only actual thing I care about is that Hawke has an English voice actor. If a Fereldan man ends up being voiced by an American or Canadian I will **** bricks.

#406
Theronyll Itholien

Theronyll Itholien
  • Members
  • 610 messages
I, for one, am happy with the news.

I got annoyed in DA:O by the lack of main character VO because all other characters did have a voice. So there were those cutscenes where companions were talking and your character was just staring in naive disbelief at the stuff that played out before him/her. *Ulgh* Horrible. But I guess it's better than having companions who don't have voices either...

In the end I really don't mind if the dialogue system is getting more like Mass Effect. Most dialogue choices in DA:O resulted in the same replies anyway, giving the player nought but the mere illusion his choice of words mattered. I know this because I finished the game 4 times by now. So is it truly depth or the illusion of it..?

I think in this way your character will have more depth than yours in DA:O ever could have. No, I don't think. I know. Like 1 + 1 = 2.

Modifié par Theronyll Itholien, 09 juillet 2010 - 11:26 .


#407
elfdwarf

elfdwarf
  • Members
  • 810 messages
good name

they shouldn't name game dragon age, they should call it dragon effect

#408
Tooneyman

Tooneyman
  • Members
  • 4 416 messages
I will say this and maybe Bioware will compliment if I'm lucky from a hundred out of a thousand. If this game ends up like Mass Effect style I'll buy it. Just because I love the fact to have a character like shepard from MAss effect and the Dialogue system makes the game intense. Now as for other races. Do you think Bioware will make More DA games with other races involved? This is the question I have for them. Hopefully if TOR is a success. Will get other games with other races.

#409
elfdwarf

elfdwarf
  • Members
  • 810 messages
actually my dragon age dialogue was alway different but my mass effects alway same

#410
elikal71

elikal71
  • Members
  • 178 messages
Ok, this is getting me banned... but...

ARE YOU OUT OF YOUR GODDAMN MINDS? WHAT THE **** POSESSED YOU TO THROW OUT THE BEST PART 
OF DA, THE ORIGIN STORY?

I mean, did you make the game decision while being DRUGGED or what?

People LOVED the origins! My friends and me endlessly talked about the different reactions and backgrounds, how it motivated us to play as Dalish or Dwarf underling or whatever!

And you throw it all OUT for some HUMAN STANDARD guy?

WTH?!!!


And then we don't play open world, but even more confined to some story
you preset, some character you preset, some goal (rise to power) you
preset and choice and RP are going out of the window. Then don't name this RPG but interactive movie!


Sorry, but all my interest in DA2 DIED hearing this. This is no RPG, and it sure as hell is a BIG fall from grace for the "beloved" Bioware. This isnt roleplaying! You can keep your premade hero for your interactive movie where the SUN DOESNT SHINE!

Really Bioware... you were once so great. But as Kreia said: it is easy to fall. The difficult thing is to admit it. And you did fall. Boy, how you did. Remember your early days! Remember what made you great, things like Baldurs Gate! Open worlds to roam. Many characters to play. But in the late games, Roleplay was dying in your games. ME2 was the first step, and your late games all had just "quest tunnels" and "quest places". Travelling in DA1 already was odd with that map view. Heck, it looked like the 20 year old "Northland Trilogy" of the Dark Eye from 1990! And what do we get? Even LESS epic roleplay! Less choice in ME2 with that FPS streamlining and now this. You and your damn all human club! I HATE to play humans. I see them PLENTY all day enough.

This is easily the worst decision you made. It SMELLS like EA all over. Damn you EA. DAMN YOU! You crushed Origin, Westwood, Bullfrog and now Bioware! WILL YOU NEVER HAVE DONE ENOUGH damage on creativity, EA!

Modifié par elikal71, 10 juillet 2010 - 01:00 .


#411
romero14

romero14
  • Members
  • 12 messages
WTF DOES NOBODY CARE ABOUT THE FACT THAT BIOWARE IS PUTING THERE PERSONAL TIME AND EFFORT INTO THIS GAME WHILE MOST OF U GUYS ARE COMPLAINING WHEN THERE HASNT REALLY BEEN ALL THAT MUCH INFO OUT YET U NEVER KNOW WAT THEYLL DO WITH THIS GAME U SHOULD WAIT AND PLAY THE GAME BEFORE U MAKE ASSUMTIONS DAMN IT

#412
romero14

romero14
  • Members
  • 12 messages
AAARRRRGGGGG WAT DA **** IS RONG WITH KIDS THESE DAYS!

#413
Guest_dream_operator23_*

Guest_dream_operator23_*
  • Guests
I hate that we are going to be forced to play a single human character in DA2. It's like -100 disapproval from me. Why go backwards and take away choices that are in the original?

#414
elfdwarf

elfdwarf
  • Members
  • 810 messages
oh dragon effect oh dragon effect

good mass effect mix (SING)

dragon age 2 lover, you rune dragon age main character

now til final blight we now name main character of dragon age champion hawke

#415
Jestina

Jestina
  • Members
  • 2 379 messages
Should be feeling even more ripped because Shepard's got six classes in ME and I guess she/he will only have three classes in DA2.

Modifié par Jestina, 10 juillet 2010 - 01:38 .


#416
romero14

romero14
  • Members
  • 12 messages
UGGGHHHH AGAIN DOES NOBODY CARE ABOUT THE FACT DAT BIOWARE IS PUTING TIME AND EFFORT IN THIS PROJECT? IF NOT THEN...I....I ****IN HATE U!

#417
Davasar

Davasar
  • Members
  • 510 messages
"Dragon Age II uses a conversation system similar to Mass Effect's, where players select paraphrased versions of the dialogue from a wheel. An icon in the middle of the wheel even illustrates the line's basic intent (like aggressive or sarcastice), so you can focus more on the interaction rather than reading and analyzing your dialogue choices."



http://social.biowar...index/3054393/5



Posted from another place, but good info.





Look like EAoware fired their writers to hire a voice actor.



Well, Mass Dragon Effect 2.5 will not be a game I will be playing as it is.

#418
elfdwarf

elfdwarf
  • Members
  • 810 messages
dragon age 2 i hate&love it

i just love messing round fans

and i don't want champion hawke returning for future dragon age game , continue dlc for da2

#419
Anathemic

Anathemic
  • Members
  • 2 361 messages

Theronyll Itholien wrote...

I, for one, am happy with the news.

I got annoyed in DA:O by the lack of main character VO because all other characters did have a voice. So there were those cutscenes where companions were talking and your character was just staring in naive disbelief at the stuff that played out before him/her. *Ulgh* Horrible. But I guess it's better than having companions who don't have voices either...

In the end I really don't mind if the dialogue system is getting more like Mass Effect. Most dialogue choices in DA:O resulted in the same replies anyway, giving the player nought but the mere illusion his choice of words mattered. I know this because I finished the game 4 times by now. So is it truly depth or the illusion of it..?

I think in this way your character will have more depth than yours in DA:O ever could have. No, I don't think. I know. Like 1 + 1 = 2.


Neither illusion nor depth, immersion. Take it from this way, when you talk with someone do you really know what things the person is going to say after your comment? Of course not, maybe you can infer/assume but you don't know like an almighty omnipotent being.
The same thing with RPG's it doesn't matter what the NPC is going to say, or even if that NPC says the same thing, because the first time around you won't know, it's all about you, the palyer immersing yourself into the character, which gives the replayability value.
Replayability value is critical in how DA:O was a success, because in pratically every single playthough you can experience it a whole nother way, you are not Command Shepard who is just restricted to the basic moral compass (Good, Neutral, Bad), in DA:O you can be many different races, each with its own background (Origin story dingdingding) and can make up his/her own moral compass.
You can play a human noble 4 times, one sarcastic, one nice, one dutiful, one pessimistic, all these things, but in Mass Effect you are either Good (Paragon) Neutral or Bad (Renegade), hardly any immsersing is there?
Mass Effect is a good franchise, don't get me wrong, but taking out a core element of Dragon Age and implenting Mass Effect features is not the right path.
We want a Dragon Age sequel, not a Dragon Age revamp.

#420
jjmcl

jjmcl
  • Members
  • 1 messages
Can't believe they have done this.  Stuck as a human in a fantasy game just seems wrong especially after the variety of options in the first game.   Plus I don't need someone to voice my characters responses I have been reading books for years and can do this perfectly well in my own head and much better than some hammy actor.

#421
Risax

Risax
  • Members
  • 2 127 messages

Victor Wachter wrote...

Wolf--Shadow wrote...

Oh, so everything that was established in DAO is now pointless?
And Bioware has decided to take one step forward and three steps back?
 


DA:O is far from pointless, as you'll learn when you play DA2.

I've talked with Design quite a bit about Hawke, the DA2 lead character. There were a lot of directions that they could have gone, but ultimately, I think they made the right choice to tell the best story in this installment. Between now and launch, you'll learn more about Hawke and the story, which will shed a little more light on why Hawke was the hero that the world (i.e. this story) needed.


So we can still import our characters decisions to DA2?
I know DA2 is set in the Free Marches, but if a small group managed to gather an army and ended the Blight in the country Hawke fled from, I think he would be interested in that stuff.

#422
cw8

cw8
  • Members
  • 63 messages
I don't see how voice acting and being pigeon-holed to one race and character is supposed to make me feel more immersed. I get immersed from great dialogue and story, also when roleplaying the characters I wanna roleplay. This just removes that. Most of the time I just read off subtitles anyway.




#423
FlyinElk212

FlyinElk212
  • Members
  • 2 598 messages

romero14 wrote...

AAARRRRGGGGG WAT DA **** IS RONG WITH KIDS THESE DAYS!


Well if kids these days learn their spelling, grammar, and cursing from people like you...

#424
Merilsell

Merilsell
  • Members
  • 2 927 messages
This all sounds too much like Mass Effect 2.5 to me. Hawke = Shepard, your super awesome standard action hero without much personality. Bleh. As much I like ME this news got me not really impressed/looking forward to DA 2.

I might pass on the first Bioware game in years.

#425
Dwarf-Thane

Dwarf-Thane
  • Members
  • 16 messages
Wow...what a downgrade from DA:O. No racial origin stories...just more of the same as far as replayability goes. Huge disappointment, as the differences in how your race and origin affected things in DA:O was one of the more immersive things about it. It sounds like laziness from a story/graphics/scene animation point of view...not what I expected from BioWare after the original.

Immersion was amazing in the original.  I could identify with my character and see the subtle ways it affected what was around me.  I liked that my character said exactly what option I picked instead of picking "Don't test me, fool." and having my character spew off 2 paragraphs of nonsense that totally betrayed the context and terseness of my intended response.  I don't want my character to have a voice.  I AM that character's voice.  I want to hear people respond to me, sure...but I don't want to feel like I'm watching a movie I have no say in except for the minutae of the action scenes.

Massive disappointment.  DA:O was the beacon of awesomeness that all RPGs should look up to...not something that should be bastardized and molded into the likeness of Mass Effect.

Modifié par Dwarf-Thane, 10 juillet 2010 - 06:45 .