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Multiple races in DA2?


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#451
joriandrake

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romero14 wrote...

heh says the other human HA!


yes, and people like you make me feel very ashamed for what I am...

#452
Guest_Tirannos Rex_*

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joriandrake wrote...

romero14 wrote...

heh says the other human HA!


yes, and people like you make me feel very ashamed for what I am...

You should be proud! We're the, so far, the most destructive and ignorant sentient beings alive. Heh, sarcasm.

#453
joriandrake

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Tirannos Rex wrote...

joriandrake wrote...

romero14 wrote...

heh says the other human HA!


yes, and people like you make me feel very ashamed for what I am...

You should be proud! We're the, so far, the most destructive and ignorant sentient beings alive. Heh, sarcasm.


true, and I bet once we meet real life on other planets our race will prove this once more

#454
Guest_Tirannos Rex_*

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joriandrake wrote...

true, and I bet once we meet real life on other planets our race will prove this once more

If such a thing happen, I'm 99.99% sure we'll be having some really huge problems in less than a blink of an eye.

#455
joriandrake

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Tirannos Rex wrote...

joriandrake wrote...

true, and I bet once we meet real life on other planets our race will prove this once more

If such a thing happen, I'm 99.99% sure we'll be having some really huge problems in less than a blink of an eye.


I fear more for poor aliens than for ourselves...


anyway, back to topic: I want my elves and dwarves back :(

#456
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It would've been nice to be able to play as a Qunari.

#457
thenemesis77

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Victor Wachter wrote...

Wolf--Shadow wrote...

Oh, so everything that was established in DAO is now pointless?
And Bioware has decided to take one step forward and three steps back?
 


DA:O is far from pointless, as you'll learn when you play DA2.

I've talked with Design quite a bit about Hawke, the DA2 lead character. There were a lot of directions that they could have gone, but ultimately, I think they made the right choice to tell the best story in this installment. Between now and launch, you'll learn more about Hawke and the story, which will shed a little more light on why Hawke was the hero that the world (i.e. this story) needed.



I guess our Warden was not the needed hero, alot of hours were put into him or her and it has hurt alot of poeple finding this out,  I think the main problem here is not getting a chance to put the Warden story to rest and if you think DAA did that, your wrong. I just will never take ths Hawke for the  Hero the World neeeded, from DAO, it made it sould like the Warden was ,and alot of time was put into him or her and now it's like it was for nothing, what I'am saying here is that anyone that has got DAO, put time into that guy or girl and what was it for? It feels bad but I will give this game a chance but hell, I wanted the Warden, not Hawke.

#458
joriandrake

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this is just like when Blizzard screwed over Diablo fans who realized their main character of Diablo 1 became the reincarnated evil for D2 years ago

#459
thenemesis77

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What is done, is done, nothing anyone can do about it. We, the ones that loved DAO are not what they want to come back to, it's a new crew of people and Hawke will get  to live out what I and many others wanted the Warden to live out, so in DA2, you will see past party members and Hawke will get to live out the dreams of our Warden, I bet in a Codex it says we the Warden are dead, sad days. I just don't see saving ove to DA2 if you have to play a new guy or gal, but that has come to pass and we, who did love our past PC, well it's to be no more. I thought that they would keep a great story alive but they have other ways of doing things, it's just not what I would have picked but hey, I'am a gamer, and there are alot that want some new tot he game. I will always love my Warden and to me he or she is the true hero.

Modifié par thenemesis77, 12 juillet 2010 - 03:09 .


#460
ZaroktheImmortal

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I'd much prefer we have more races to choose from.

#461
schumi09

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As long I can still choose the profession, it sounds good to me.

#462
ZeRux

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I haven't read the whole thread - so somebody probably said more or less the same thing as my post - but I think this is just a convenient excuse to have the game finished in time. Remember that BioWare worked on DAO for years, so they had enough time to make your race and origin have an effect to the story and dialogues. I was hoping that even Qunari would be playable race and then we got this :(

Sure, such decision made sense in Mass Effect because that game had alien races we can't identify with, but Elves and Dwarves aren't aliens and a lot of us enjoy playing as them. Please don't disappoint me even more, BioWare.

Modifié par ZeRux, 12 juillet 2010 - 02:37 .


#463
Jamesl89

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Elves are my favourite race ¬¬

#464
elikal71

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I know you don't want to hear it, but when Bioware was sold to EA, I KNEW this was coming. Compare Ultima 7 and Ultima 8. It will tell you ALL you need to know. It's not that EA is evil. Such would be childish to assume. EA means mass market of the smallest common thing. EA means endless copy cat series (FIFA) with minimal change and greatest possible simplification.



The sheer number of creative small studios who had been bought by EA and over a brief time crushed, is long and sad. Bullfrog, Westwood, Origin and many others. The story was always the same. A small studio, famous and respected for making very creative games, not for a huge Wal-Mart mass market, but for demanding gamers, then bought by EA, streamlined for mass market taste and ultimately made superfluous.





Look at you, Bioware. Look how you changed. Some time ago, when I heard the news Bioware was sold to EA, I was very bitter and felt it was the end of an era. Then, for a while, I thought there was hope, I thought EA had learned. Apparently my fears back then were fully justified.





I am a Game Master for P&P games for 27 years now. And let me tell you one thing, Bioware. A ROLEPLAYING game, means that the people involved identify with a role. They want a vast variety of races and classes, they want a huge plethora of skills and talents to chose from. The more the better. There were days when games like Wizardry or Might and Magic (the RPG) had 30 classes and 20 races to chose from. And then?



Then came VOICE OVER. Then came streamlined story telling. It weren't huge steps in a single game. But step by step, little by litte, what made a game a RPG was betrayed and sacrificed on the altar of so called mass market. Now suddenly you speak of aiming it for your target audience, Bioware. I tell you what. WE used to be your target audience. WE roleplayers made you great. And now that Darth EA is behind you, we no longer count. We are no longer enough for you. We get the burning ring before us like some tamed animal and we can jump at your whim. Take it or leave it. I am sorry, what you are doing is wrong.



It is wrong because it leaves us behind who were your fans for so many years. It is wrong because we made you what you are and now suddenly we are neglectable and other people seem to be your new target audience. It is wrong, because THAT target audience may be more. But they are also fickle. They follow always the newst shiny. Today it's you, tommorw who knows. Ask SOE about their NGE and what they learned about leaving it's core audience behind. And this IS some sort of NGE. Every single approach to ignore the complaints of the core audience has, in the long run, proven to be a failure. Look at the "Last Airbender" movie. It was the same argument: they thought to bring something to a supposed broarder audience, and ignored to critique of their core fanbase they paid the price for it.





Individuality and choice from the beginning on, is one of the core features of a RPG. And what we read sounds like an interactive movie. And already DA:O and ME2 had gone in the wrong direction. Many old school roleplayers had complained about WAY too many and way too long cinenatic scenes and cinematic conversations. Thats not what makes a Roleplaying Game! And in ME2 we had seen the choices even further limited, and essentially ME2 was mostly an interactive movie with shooter elements. It already was no RPG. Now in Sci-Fi people may be more forgiving, especially when it is a new unknown universe. But in fantasy, people EXPECT Elves, Dwarfs and whatnot. They expect many choices and many egos they can play. They don't expect an entirely premade character.







As nice as Voiceover is, it also means the character is not me anymore. What did the Avatar of Britannia, one of the most iconic heroes of gaming say? Name, Job, Bye. He never said anything, because he WAS us. He was the player. And nothing you can voiceover can be so personal as what you imagine in your mind. What you set a characters name and voice, his behavior and backstory, its no longer me. It's some stranger I follow his doings over the shoulder, but I am no longer playing myself, and THEN all those tough moral choices you add to your games mean null.



Bioware, you are losing the path. I know you listen to the EA stockholders who want profit. They want to sell millions of games, and they care less about the small RPG fan community who made you great. I can't even say it will be a financial failure if you follow this path. Heck, many generic games sell in many millions. But for us, who love complex games, who love to chose, who love to ROLEPLAY and not follow some premade characters preset narrative story, for us it is a betrayal. Do it if you think stocks are everything. But don't call it a roleplaying game and know that you are leaving us behind. You are walking a path I as a Roleplayer can not follow you.

#465
Gambient

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Okay, this guy is trolling.

#466
DespiertaLosNinos

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why just cause he posted the same thesis on why he is right in like 5 threads?

#467
Lord_Saulot

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Well posting the same thing in multiple threads is certainly spamming.

#468
Bryy_Miller

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Lord_Saulot is surely not the lord of sarcasm.

#469
AngelDust616

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Modifié par AngelDust616, 13 juillet 2010 - 01:36 .


#470
AngelDust616

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Modifié par AngelDust616, 13 juillet 2010 - 01:38 .


#471
michaelfeb16

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This is horribly disappointing. I waited forever for Bioware to release Dragon Age - the game that most succesfully continues on Bioware's strengths. The wait was worth it because Dragon Age was the best Bioware game since the original KOTOR.

Now despite its success, Bioware is changing it all up. You already ruined Mass Effect's sequel by changing the mechanics completely - don't do make another sequel that isn't good enough for me to finish.

#472
Eldragon

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I started typing a huge rant about how much I don't like this development. But I'm not going to bother. Quite simply, this kills Dragon Age for me. I was really disappointed in ME2, so I can't expect the mass-effectification of DA to be any better.

#473
Arthur Cousland

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I guess I'll add my two cents here as well...

I'll miss the option of playing as dwarves, since they are usually one of my favorite races to play in any game that features them. I just hope that by restricting us to only having the choice to play as a human, it makes for a better main character or storyline, and not just as a way to rush out a sequel faster because time isn't spent working on multiple races/origins.  I could have waited a while longer for the sequel if it meant that dwarves+elves plus any other additional playable races could be included.  Maybe the change will result in a better game.  Time will tell...

Modifié par Arthur Cousland, 13 juillet 2010 - 01:43 .


#474
Rylor Tormtor

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Chris Priestly wrote...

While there are multiple races in the game, like elves, dwarves, etc, in Dragon Age 2 you play a human character.



:devil:


Less choice = more fun!


Err, wait...  I missed something.

#475
frago roc

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Well looks like Bioware is on its knees catering to 12 year old 360 owners. Gone is our traditional-style RPG for a Mass Effect with swords... The whole point of an RPG is to use your imagination and play the ROLE of the main character you develop, not play out some pre-defined railroad movie.



Bad choice, but Bioware is a business, and they got to make decisions that maximize moneys. Hopefully obsidian entertainment has something good lined up.