Multiple races in DA2?
#651
Posté 21 novembre 2010 - 07:48
#652
Posté 21 novembre 2010 - 08:47
And Hawke isn't a Warden.
#653
Posté 21 novembre 2010 - 09:06
Modifié par AlanC9, 21 novembre 2010 - 09:08 .
#654
Guest_Puddi III_*
Posté 21 novembre 2010 - 09:23
Guest_Puddi III_*
#655
Posté 21 novembre 2010 - 01:35
God I'm starting to dislike the Warden by proxy.
#656
Posté 22 novembre 2010 - 05:30
#657
Posté 22 novembre 2010 - 09:00
#658
Posté 23 novembre 2010 - 07:36
#659
Posté 23 novembre 2010 - 08:00
Monica83 wrote...
Dragon age 2 follows the Mass Effect route so you are forced to play as human... in a fantasy game...
Yep. Just like in Planescape. Or any Ultima after III. Or a large number of other games, which I won't bother listing for you because you've never heard of them and aren't trying to make a serious point anyway.
#660
Posté 23 novembre 2010 - 08:04
#661
Posté 28 novembre 2010 - 01:01
#662
Posté 28 novembre 2010 - 01:04
#663
Posté 28 novembre 2010 - 01:07
PsychoBlonde wrote...
And Hawke isn't a Warden.
In one screenshot, he is wearing Warden armor. So who knows. I wish I didn't see that one. Spoilers!
#664
Posté 05 janvier 2011 - 12:51
#665
Posté 06 janvier 2011 - 02:44
Duomaxwell647 wrote...
I think Bioware is dropping the ball here. Who thought throwing the things that made Dragon Age unique out the window would make for a more "Dragon Age experience"? It all seems backwards, they say they made the changes to make DA stand out more, I think all this just makes it another bland rehashing.
YOu nailed it on the head there
#666
Posté 06 janvier 2011 - 03:10
These forums need a graveyard.
#667
Posté 06 janvier 2011 - 03:22
#668
Posté 07 janvier 2011 - 08:31
Vicious wrote...
Let this thread die. DA2 will be a success, with or without the purchase of a few angry forumites, who barely represent a fraction of the fanbase and are generally pissed off at every minute change they see anyway.
These forums need a graveyard.
This made me laugh.
a lot of people are mad that the new game is removing features that were used as selling points for the original. It is hardly a small group there are many people angry, worried or annoyed by it. the people that are happy about it seem to mass effect fans, people who disliked the conversation system and fans who think bioware can do no wrong, go on any site ign, amazon, fan sites and fans are split on it. So dont assume everyone thinks the way you do. I dont think anyone doubts the game will sell well or be critical success but that does not mean it could not of been better (fable 2 was a success but was a crap game) or done just as well while being more like the first game.
#669
Posté 07 janvier 2011 - 09:38
I like the Mass Effect series. A lot. I get something completely new and interesting out of it. I liked personalizing my Shepard's face, and didn't mind the changes between the original and 2 much at all, because the basic feel of the game carried across. I've gotten a lot of satisfaction out of it, and I'm really looking forward to the final installment in Shepard's story. The fact that Shepard never felt much like my character didn't matter, because that wasn't the point. His moral choices weren't mine; he was preformatted in a fun kind of way. The story mattered more to me.
But I adored Dragon Age: Origins. The character, because of just HOW personalizable he was, really made me think about my choices. The character felt like me, and I cared about him, and the party members, and the story, exactly as a dedicated reader comes to care for the characters in a book or book series. I cared if Alistair was upset with my choices, the first playthrough when I killed Isolde. I cared when I broke Leliana's heart. I enjoyed dragging Bhelen down from his arrogant height. I was part of the story, a choose-your-own adventure without the cheesiness.
Now they're taking that away, and making Mass Effect: Fantasy.
I'll buy it. I'll play it. I may even enjoy it; I'm open to that possibility. But I can't get past the idea that something has been lost in this translation.
'
Yes, six origins is an enormous amount of programming; that's why it took so long to write and develop the original game. Each story was different from the beginning, and changed the things people said to you during the game at many points; that takes an immense amount of planning. But the payopff for all that work was a real accomplishment - and we may not ever see it again.
I hate that my Warden is likely gone for good. I hate that this new character is so very limited, because even though there were limits even in the old version, each time you played felt a little different.
So yes, I am disappointed. To me, Bioware, an exemplary gaming company, took the easy way out here by mimicking another one of their games, instead of the more rewarding one.
All of which is just my opinion. As I said, I'll buy 2, and probably enjoy it....but the feeling, even by description, just isn't the same.
#670
Posté 07 janvier 2011 - 09:46
Vicious wrote...
Let this thread die. DA2 will be a success, with or without the purchase of a few angry forumites, who barely represent a fraction of the fanbase and are generally pissed off at every minute change they see anyway.
These forums need a graveyard.
I think its quit presumptuous to say it will be a success
#671
Posté 07 janvier 2011 - 09:48
Baeritone wrote...
Here's the thing.
I like the Mass Effect series. A lot. I get something completely new and interesting out of it. I liked personalizing my Shepard's face, and didn't mind the changes between the original and 2 much at all, because the basic feel of the game carried across. I've gotten a lot of satisfaction out of it, and I'm really looking forward to the final installment in Shepard's story. The fact that Shepard never felt much like my character didn't matter, because that wasn't the point. His moral choices weren't mine; he was preformatted in a fun kind of way. The story mattered more to me.
But I adored Dragon Age: Origins. The character, because of just HOW personalizable he was, really made me think about my choices. The character felt like me, and I cared about him, and the party members, and the story, exactly as a dedicated reader comes to care for the characters in a book or book series. I cared if Alistair was upset with my choices, the first playthrough when I killed Isolde. I cared when I broke Leliana's heart. I enjoyed dragging Bhelen down from his arrogant height. I was part of the story, a choose-your-own adventure without the cheesiness.
Now they're taking that away, and making Mass Effect: Fantasy.
I'll buy it. I'll play it. I may even enjoy it; I'm open to that possibility. But I can't get past the idea that something has been lost in this translation.
'
Yes, six origins is an enormous amount of programming; that's why it took so long to write and develop the original game. Each story was different from the beginning, and changed the things people said to you during the game at many points; that takes an immense amount of planning. But the payopff for all that work was a real accomplishment - and we may not ever see it again.
I hate that my Warden is likely gone for good. I hate that this new character is so very limited, because even though there were limits even in the old version, each time you played felt a little different.
So yes, I am disappointed. To me, Bioware, an exemplary gaming company, took the easy way out here by mimicking another one of their games, instead of the more rewarding one.
All of which is just my opinion. As I said, I'll buy 2, and probably enjoy it....but the feeling, even by description, just isn't the same.
BTW very well said. Prepared to be bashed by Fanboys and socket puppet devs
#672
Posté 07 janvier 2011 - 11:16
#673
Posté 07 janvier 2011 - 11:53
Cobrawar wrote...
Vicious wrote...
Let this thread die. DA2 will be a success, with or without the purchase of a few angry forumites, who barely represent a fraction of the fanbase and are generally pissed off at every minute change they see anyway.
These forums need a graveyard.
I think its quit presumptuous to say it will be a success
I think it's quite presumptuous to say you're a secret dev who was responsible for EA acquiring BioWare.
#674
Posté 08 janvier 2011 - 12:15
Saibh wrote...
Cobrawar wrote...
Vicious wrote...
Let this thread die. DA2 will be a success, with or without the purchase of a few angry forumites, who barely represent a fraction of the fanbase and are generally pissed off at every minute change they see anyway.
These forums need a graveyard.
I think its quit presumptuous to say it will be a success
I think it's quite presumptuous to say you're a secret dev who was responsible for EA acquiring BioWare.
Saibh! You can't talk to the Secret Dev this way, do you want to get banned?
#675
Posté 08 janvier 2011 - 02:44
Baeritone wrote...
Here's the thing.
I like the Mass Effect series. A lot. I get something completely new and interesting out of it. I liked personalizing my Shepard's face, and didn't mind the changes between the original and 2 much at all, because the basic feel of the game carried across. I've gotten a lot of satisfaction out of it, and I'm really looking forward to the final installment in Shepard's story. The fact that Shepard never felt much like my character didn't matter, because that wasn't the point. His moral choices weren't mine; he was preformatted in a fun kind of way. The story mattered more to me.
But I adored Dragon Age: Origins. The character, because of just HOW personalizable he was, really made me think about my choices. The character felt like me, and I cared about him, and the party members, and the story, exactly as a dedicated reader comes to care for the characters in a book or book series. I cared if Alistair was upset with my choices, the first playthrough when I killed Isolde. I cared when I broke Leliana's heart. I enjoyed dragging Bhelen down from his arrogant height. I was part of the story, a choose-your-own adventure without the cheesiness.
Now they're taking that away, and making Mass Effect: Fantasy.
I'll buy it. I'll play it. I may even enjoy it; I'm open to that possibility. But I can't get past the idea that something has been lost in this translation.
'
Yes, six origins is an enormous amount of programming; that's why it took so long to write and develop the original game. Each story was different from the beginning, and changed the things people said to you during the game at many points; that takes an immense amount of planning. But the payopff for all that work was a real accomplishment - and we may not ever see it again.
I hate that my Warden is likely gone for good. I hate that this new character is so very limited, because even though there were limits even in the old version, each time you played felt a little different.
So yes, I am disappointed. To me, Bioware, an exemplary gaming company, took the easy way out here by mimicking another one of their games, instead of the more rewarding one.
All of which is just my opinion. As I said, I'll buy 2, and probably enjoy it....but the feeling, even by description, just isn't the same.
Well put.
Sadly no matter how good or bad it may turn out I fell like something great has been left out for the sake of getting a sequel out fast.




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