Leon Evelake wrote...
Baeritone wrote...
Here's the thing.
I like the Mass Effect series. A lot. I get something completely new and interesting out of it. I liked personalizing my Shepard's face, and didn't mind the changes between the original and 2 much at all, because the basic feel of the game carried across. I've gotten a lot of satisfaction out of it, and I'm really looking forward to the final installment in Shepard's story. The fact that Shepard never felt much like my character didn't matter, because that wasn't the point. His moral choices weren't mine; he was preformatted in a fun kind of way. The story mattered more to me.
But I adored Dragon Age: Origins. The character, because of just HOW personalizable he was, really made me think about my choices. The character felt like me, and I cared about him, and the party members, and the story, exactly as a dedicated reader comes to care for the characters in a book or book series. I cared if Alistair was upset with my choices, the first playthrough when I killed Isolde. I cared when I broke Leliana's heart. I enjoyed dragging Bhelen down from his arrogant height. I was part of the story, a choose-your-own adventure without the cheesiness.
Now they're taking that away, and making Mass Effect: Fantasy.
I'll buy it. I'll play it. I may even enjoy it; I'm open to that possibility. But I can't get past the idea that something has been lost in this translation.
'
Yes, six origins is an enormous amount of programming; that's why it took so long to write and develop the original game. Each story was different from the beginning, and changed the things people said to you during the game at many points; that takes an immense amount of planning. But the payopff for all that work was a real accomplishment - and we may not ever see it again.
I hate that my Warden is likely gone for good. I hate that this new character is so very limited, because even though there were limits even in the old version, each time you played felt a little different.
So yes, I am disappointed. To me, Bioware, an exemplary gaming company, took the easy way out here by mimicking another one of their games, instead of the more rewarding one.
All of which is just my opinion. As I said, I'll buy 2, and probably enjoy it....but the feeling, even by description, just isn't the same.
Well put.
Sadly no matter how good or bad it may turn out I fell like something great has been left out for the sake of getting a sequel out fast.
I don't think these changes were made because of budget or time.
I honestly think Bioware isn't the same company as it used to be, or more to say aren't happy with what they were doing before the EA acquisition. They want a Modern Warfare, they want a Halo, they want an 8 million+ seller AAA game, and they aren't going to get that appealing to the niche RPG fans that they appealed to in the past, they have to simplify their games for a wider market.
Fans are going to have to deal with it or move on.




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