phaonica wrote...
Sarah1281 wrote...
Well I'm glad that my Wardens aren't forcibly dragged to the Free Marches since, really, what do any of them really care about Kirkwall or championing it?
The developers cannot possibly accomodate every ending we could think up for our Wardens. Someone will always say "my Warden would never do that" or "That's not what *my* Warden wanted to do." Some people's Wardens wanted nothing to do with Vigil's Keep and Amaranthine. Some people didn't want anything to do with the Wardens and the Ferelden Blight... but that's the confines of the story. You weave your character into the story, you can't expect the programmers to be able to completely weave the story around you.
I'm sorry, what part of 'I like the decision that they made because it fits my characters' equals 'I want the programmers to make a game that centers around me'?
I feel that only the travelling endings could feel organic if the game suddenly starts up and they've migrated to the Free Marches. If it was an import game and I didn't like that I could, of course, feel free to not import a character and make a new one, just ignoring anything they said about the Blight-stopping or Hero-of-Ferelden-ness.
Edit: And I still don't see what a HN, CE, mage, DE, DN, or DC would really care about part of the Free Marches and thus feel compelled to become their champion so unless you're travelling and just happen by when they need help (which sounds a bit contrived) their presence seems like it would be
really contrived.
Modifié par Sarah1281, 09 juillet 2010 - 08:45 .