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Why create expectations you don't intend to meet?


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#76
KnightofPhoenix

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Costin_Razvan wrote...

Knight: My point was that it was naive to expect a continuation and be completely and utterly surprised ( as several people are ) that there isn't any.


I do not get the impression of complete surprise from most, but legitimate dissapointment.

#77
Costin_Razvan

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Witcher 2 has a save import system though, and not just for choices but gear and talent specs as well.



I got a save game if anyone cares for it.




#78
sami jo

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Costin_Razvan wrote...

I doubt Dragon Age attracted so much new RPG players as you make it out to be. A lot of people that played Dragon Age were either Baldur Gate fans or simply people who had played RPGs before. I think the new players are a minority, one that is vocal on the forums true but a minority nonetheless.

For me one of the major selling point of Dragon Age was the ability to play a dwarf as main character rather then having him as a secondary one ( as it goes in most fantasy settings out there ). I am sad to see it go, but I do not hold it against Bioware as I know that the vast majority of people played a Human Character.

Put yourself in Bioware's shoes for a second. If you could make a game that would cost HALF of what Dragon Age did and sell it to MORE people, then wouldn't you? I sure as hell would.

Anyone who expected to see your PC again and your companions, especially after Awakening is sodding naive in my view.


New players are new players.  I never did a head count, but there are certainly a lot of them on the forums.  As for BG fans, well, I know a lot of BG fans who haven't played many games since; so perhaps "new gamers and old gamers who have given up on computer games" would be better.  I rarely buy a new game these days.  The last new one I had purchased for myself was ME.  Regardless, they are customers who would not be purchasing other games.

I'm not holding anything against BioWare.  I'm not angry.  I'm disappointed.  I'm not boycotting their games.  I'm saying that another of their games that will be out around the same time is more appealing to me.  In other words, I will be giving them money for a different game.  I understand the choice.  I just find it a sad trend to make all games pretty much clones of one another.  It isn't just BW doing this. 

And no, I never got upset about not seeing my PC and companions again.  I would rather not given the continuity issues (and I mean that in the programming nightmare sense).  I never expected to see my PCs again in DA2.

#79
sami jo

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KnightofPhoenix wrote...

Giggles_Manically wrote...

I like Macaroni and Cheese.


The restaurant we ate in today gave us Chocolat fondue absolutely free.
Middle Eastern hospitality at its finest! Posted Image


Can I come vacation with you? :D

#80
KnightofPhoenix

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Anytime Sami!

#81
Costin_Razvan

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New players are new players. I never did a head count, but there are certainly a lot of them on the forums


If you call the few thousand a lot out of the 3.2 million people who did buy Dragon Age, then sure...but whatever I can be wrong about this.

But anyway, you have the more sensible position then most people here, so let's just leave it at that.

Modifié par Costin_Razvan, 09 juillet 2010 - 07:44 .


#82
sami jo

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KnightofPhoenix wrote...

Anytime Sami!


*starts booking tickets* :P

#83
Master Shiori

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Depending on your choices in the game, Origins could end with some major plot threads left dangling.



Awakening wasn't a clear ending of the Warden's story. Not unless "Nobody thinks this is the last they've heard of the Warden" equals "The end" in someone's mind. To me it smells more like "to be continued".



Are we truly done with our character from Origins and his/her companions? Considering that half of DA2 is taking place during the events of Origins and Awakening, there is a chance of seeing the Warden again in future DA titles.



As for the the fanbase of DA:O, Origins has always been marketed as "spiritual succesor to BG series" or as "Bioware going back to it's roots". As such it was meant to attract the classic RPG fans rather then the mainstream gaming crowd.

As the result of that the game itself had the most succesful launch in Bioware's history.



I've yet to see how much different DA2 is going to be compared to DA:O. There is no doubt they will change some things like combat or dialogue. Whether it's for the better or for the worse remains to be seen.



But whatever they do, don't forget that Bioware is aware of what made them the company they are today and what people expect to see from their games. They also know that fans now have expectations based on what was in DA:O and that is not something you can just ignore when it's 3.2 million people talking.

#84
phaonica

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I'm not upset that my Wardens' stories may not continue. I never had that *expectation*. A hope perhaps, but never an expectation. The disappointment I have stems from the fact that a gameplay formula that I liked so much: customizing your character and background, creating your *own* character to experience the story line, is gone. Sure there are plenty games that have defined heroes in non-linear stories, and a lot of those games are great. But that's not what I liked about DAO.



Right now, it does bother me that Hawke is supposedly the *most important person* in the Dragon Age. If it takes place so soon after Origins, why can't my Warden be that person? I'm sure there is a perfectly reasonable explanation... so I'll wait for it....

#85
sami jo

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DA was started before EA took over BioWare. I have seen no evidence that the current management gives a hoot about the company's roots.

#86
Sarah1281

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Well I'm glad that my Wardens aren't forcibly dragged to the Free Marches since, really, what do any of them really care about Kirkwall or championing it?

#87
Costin_Razvan

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sami jo wrote...

DA was started before EA took over BioWare. I have seen no evidence that the current management gives a hoot about the company's roots.


So was Mass Effect started before EA took over, and the second game is a vast improvement to the first. Honestly you can't blame this on EA.

#88
Sarah1281

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Costin_Razvan wrote...

sami jo wrote...

DA was started before EA took over BioWare. I have seen no evidence that the current management gives a hoot about the company's roots.


So was Mass Effect started before EA took over, and the second game is a vast improvement to the first. Honestly you can't blame this on EA.

Sequels always have better technology available than the first game because they technology progresses and they can try to fix things people hated about the original (read: Mako Posted Image) even if the plot/characters aren't as good (read: sequels in general and not specifically ME).  

#89
phaonica

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Sarah1281 wrote...

Well I'm glad that my Wardens aren't forcibly dragged to the Free Marches since, really, what do any of them really care about Kirkwall or championing it?


The developers cannot possibly accomodate every ending we could think up for our Wardens. Someone will always say "my Warden would never do that" or "That's not what *my* Warden wanted to do." Some people's Wardens wanted nothing to do with Vigil's Keep and Amaranthine. Some people didn't want anything to do with the Wardens and the Ferelden Blight... but that's the confines of the story. You weave your character into the story, you can't expect the programmers to be able to completely weave the story around you.

#90
KnightofPhoenix

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I think we all knew how difficult and unlikely it would be for our PC's story to continue without it either canonising an ending or ignoring mostly everything we chose. My problem is not with that really, but my problem is with Bioware's inability to stfu in the Awakening epilogue.

#91
Sarah1281

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phaonica wrote...

Sarah1281 wrote...

Well I'm glad that my Wardens aren't forcibly dragged to the Free Marches since, really, what do any of them really care about Kirkwall or championing it?


The developers cannot possibly accomodate every ending we could think up for our Wardens. Someone will always say "my Warden would never do that" or "That's not what *my* Warden wanted to do." Some people's Wardens wanted nothing to do with Vigil's Keep and Amaranthine. Some people didn't want anything to do with the Wardens and the Ferelden Blight... but that's the confines of the story. You weave your character into the story, you can't expect the programmers to be able to completely weave the story around you.


I'm sorry, what part of 'I like the decision that they made because it fits my characters' equals 'I want the programmers to make a game that centers around me'?

I feel that only the travelling endings could feel organic if the game suddenly starts up and they've migrated to the Free Marches. If it was an import game and I didn't like that I could, of course, feel free to not import a character and make a new one, just ignoring anything they said about the Blight-stopping or Hero-of-Ferelden-ness.

Edit: And I still don't see what a HN, CE, mage, DE, DN, or DC would really care about part of the Free Marches and thus feel compelled to become their champion so unless you're travelling and just happen by when they need help (which sounds a bit contrived) their presence seems like it would be really contrived.

Modifié par Sarah1281, 09 juillet 2010 - 08:45 .


#92
phaonica

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Sarah1281 wrote...

I'm sorry, what part of 'I like the decision that they made because it fits my characters' equals 'I want the programmers to make a game that centers around me'?


I perhaps misinterpreted your statement as being more like "I would not be pleased if this was my Warden's closure story" or "why should I, or anyone's Warden, care about Kirkwall?". Well... who knows? Everyone's Warden is different and the programmers can't anticipate every Warden's motivations. So many people here are begging for closure for their Wardens, begging for their actions to matter as if their actions are somehow meaningless because they only affected one story. Even if the developers did provide a closure story, it could not possibly fit every single character.
(I apologize for any offense I have or am causing, I'm really trying not to.)

#93
Addai

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Costin_Razvan wrote...

Then that's your own personal opinion Addai....I don't blame anyone who feels that way but you should realize game companies can't afford to cater to the minority, not with the current economy being what it is.

I wasn't aware that DAO had sold so poorly?

Garbage in, garbage out.  If you put money into development, you get a game people want to play.  I spent way more on DAO than I have on any other game, if you include the novels, DLCs etc.  Gradually I've seen the return on my cash falling off, and I'm going to find other places to spend my money.

Then again, I'm a thirtysomething woman and people don't make games for me.  It probably is a wise business decision not to.  An 18 yo male might buy any game for a bit of wow factor, but I've got a savings account and I really like putting money in it.  I'm willing to shell out quite a lot for quality, but Bioware has made enough throwaway money off me using the Dragon Age name.

#94
errant_knight

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Heh, they're shutting down all the complaint threads in DA2 discussion, except for one that's tightly moderated. Guess they're going to make us like it. ;) You should see how fast seeing EA's hand in this gets it shut down. ;)

Modifié par errant_knight, 10 juillet 2010 - 08:12 .


#95
Costin_Razvan

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And when the Dragon Age 2 will sell far better then Dragon Age: Origins, I shall laugh.

#96
Sarah1281

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How do people have so much to complain about? All we know is the guy's name, it's not our Warden, it's hyped as the new PC making a huge impact, and it's voiced.

#97
errant_knight

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Oh, I'm not saying it won't. Adventure games with lots of pretty and fast action, and no need to be able to read, sell better than thoughtful roleplaying games. Although that wasn't the case with DA:O, which makes this even harder to fathom. In any case,  that's not the same as better, or even the same what we were told Dragon age was going to be about. It's no successor to Baldur's gate. It's not even a roleplaying game in the true sense, any more than Mass effect is.

Modifié par errant_knight, 10 juillet 2010 - 08:25 .


#98
KnightofPhoenix

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@ Sarah. + Mass Effect style dialogue. But it's not the details people complain about really, it's the general trend. They percieve the game as going off the ME route, when they thought Bioware made Origins to expand upon it. I can't say I am pleased with that, but I do not doubt DA2 will be a good game.

#99
Zjarcal

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Sarah1281 wrote...

How do people have so much to complain about? All we know is the guy's name, it's not our Warden, it's hyped as the new PC making a huge impact, and it's voiced.


Whenever people have something to complain about, even if it's only a few things, they will be loud about it and they won't shut up until they feel they've had their say. Hell, they will repeat themselves ad nauseum if necessary.

It's society's nature sadly.

#100
Addai

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errant_knight wrote...

Heh, they're shutting down all the complaint threads in DA2 discussion, except for one that's tightly moderated. Guess they're going to make us like it. ;) You should see how fast seeing EA's hand in this gets it shut down. ;)

To be fair, there are an awful lot of them.  I posted on a couple threads and those have been swallowed by a few pages of new ones.  A little pruning and traffic control is not uncalled for.