Aller au contenu

Photo

Bug : codex for standalone custom module visible in OC


  • Veuillez vous connecter pour répondre
2 réponses à ce sujet

#1
Proleric

Proleric
  • Members
  • 2 362 messages
When using FollowTheGourd's Codex Plot GUID and Resource Finder, I notice that the codex entries for my custom standalone module are visible in the OC, even when my module is disabled on the DLC screen.

I guess this is an in-game bug, because my codex plots are only in the module override folder.

Not sure if it's appropriate to report it as a toolset bug on the wiki?

#2
FollowTheGourd

FollowTheGourd
  • Members
  • 572 messages
I'll have to check soon, but what exact path in your mod are you using? When you say "module override" is that to say it's under addins/[UID]/module/override instead of ...core/override?

#3
Proleric

Proleric
  • Members
  • 2 362 messages
Yes, exactly that, for my codex plots. The toolset puts them in the toolsetexport subfolder.

I put your utility in the Program Files packages core override temporarily, but that's not causing the bug.

Another symptom is that if my module is disabled on the DLC screen, I have to force load OC saves, even though my module doesn't extend core or Single Player. This doesn't happen with a similar module that doesn't have a custom codex.