Behindyounow wrote...
I'm more pissed about the lack of the origin game mechanic than the lack of my GW, who I honestly don't care about.
I thought the origins tutorial was the most original way to get you ino character that I'd ever seen. By the time you finished your origin, you really cared about your character; you felt for him/her. Heck you were him/her.
And there is this: I was thinking about why the Mass Effect conversation system didn't appeal to me as much as DA:O's even though my character was mute. Here's why--No matter what conversation choice I chose for my female Shepard, she just didn't say things the way I would have. Her choice of words, her method of delivery, her tone of voice -- none of it matched how I would choose to speak. So Mass Effect is still SHEPARD'S story, not mine.
DA:O allowed me to choose a way of saying something that matched more closely to my character's personality. Some choices were pretty hard and some were pretty emo, but I got to choose. I am really afraid that's going away with this sequel. Too bad. Bioware was on to a great thing there.





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