Wait, what?
#1
Posté 08 juillet 2010 - 05:06
There's talk of them scrapping the updated 90's CRPG combat. I seriously hope this isn't true.
They've confirmed they're going with a Shepard system, which despite my love of ME2, I hate. Shepard <i>is not</i> my character, he's some **** who won't stop repeating me. It also signals a move to an ME type plot, with tons of superficial choices, and opposed to Dragon Age's plot, which was completely different depending on your choices.
But this is the worst part. it's coming out, supposedly, on February 1st. Two years to make a full blown RPG?
Yeah, no thanks. You've completely ruined any optimism I had for the sequel to my favorite RPG in a decade. Keep your shallow, 10 hour long bugfest. I'll just mod Dragon Age, and play it again.
#2
Posté 08 juillet 2010 - 05:07
#3
Posté 08 juillet 2010 - 05:08
#4
Posté 08 juillet 2010 - 05:10
Solostran85 wrote...
Calm down dude, we haven't even seen any videos of the game. Don't be so quick to judge.
yeh, at least wait for these kinda stuff till we got some mo news
#5
Posté 08 juillet 2010 - 05:11
allothernamesweretaken wrote...
So, let me get this straight.
There's talk of them scrapping the updated 90's CRPG combat. I seriously hope this isn't true.
They've confirmed they're going with a Shepard system, which despite my love of ME2, I hate. Shepard is not my character, he's some **** who won't stop repeating me. It also signals a move to an ME type plot, with tons of superficial choices, and opposed to Dragon Age's plot, which was completely different depending on your choices.
But this is the worst part. it's coming out, supposedly, on February 1st. Two years to make a full blown RPG?
Yeah, no thanks. You've completely ruined any optimism I had for the sequel to my favorite RPG in a decade. Keep your shallow, 10 hour long bugfest. I'll just mod Dragon Age, and play it again.
Bioware hasn't said anything about scrapping the combat - that is an inference people on the forums have drawn. What Bioware said was "Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior." In fact, that sounds just like the combat that I played on DA:O for PC, so to me its nothing more than marketing hype. I will assume combat is roughly similar, with improvements, until shown otherwise.
What is the Shepard system you refer to? Do you mean having a fixed character instead of mutiple origins? Because so far, what DA2 sounds like is the first game, but without multiple Origins - you can still choose the character's sex and class.
#6
Posté 08 juillet 2010 - 05:12
#7
Posté 08 juillet 2010 - 05:12
Solostran85 wrote...
Calm down dude, we haven't even seen any videos of the game. Don't be so quick to judge.
You don't need to see videos to understand the implications of the second and third thing.
If they're just making the combat better, rather than turning it into some hack & slash bull****, I'll consider the game. Otherwise, I'm done, Dragon Age and ME2 were a flash in the pan, and Bioware had learned nothing.
#8
Posté 08 juillet 2010 - 05:12
#9
Posté 08 juillet 2010 - 05:12
And how long should a decent RPG take to make?
#10
Guest_Darth Jayder_*
Posté 08 juillet 2010 - 05:13
Guest_Darth Jayder_*
welcome to the internet and humanity in general.monkeycamoran wrote...
So little info, so much drama.
#11
Posté 08 juillet 2010 - 05:13
Ecael wrote...
Role-playing game.
Mass Effect is labeled that, as is Final Fantasy. It doesn't mean much.
That said, we should wait till more details emerge before jumping to conclusions.
#12
Posté 08 juillet 2010 - 05:14
I know, how dare they ruin your life by trying to make more money by releasing a sequel, life's just not fair sometime
#13
Posté 08 juillet 2010 - 05:14
#14
Posté 08 juillet 2010 - 05:14
Lord_Saulot wrote...
allothernamesweretaken wrote...
So, let me get this straight.
There's talk of them scrapping the updated 90's CRPG combat. I seriously hope this isn't true.
They've confirmed they're going with a Shepard system, which despite my love of ME2, I hate. Shepard is not my character, he's some **** who won't stop repeating me. It also signals a move to an ME type plot, with tons of superficial choices, and opposed to Dragon Age's plot, which was completely different depending on your choices.
But this is the worst part. it's coming out, supposedly, on February 1st. Two years to make a full blown RPG?
Yeah, no thanks. You've completely ruined any optimism I had for the sequel to my favorite RPG in a decade. Keep your shallow, 10 hour long bugfest. I'll just mod Dragon Age, and play it again.
Bioware hasn't said anything about scrapping the combat - that is an inference people on the forums have drawn. What Bioware said was "Think like a general and fight like a Spartan with dynamic new combat mechanics that put you right in the heart of battle whether you are a mage, rogue, or warrior." In fact, that sounds just like the combat that I played on DA:O for PC, so to me its nothing more than marketing hype. I will assume combat is roughly similar, with improvements, until shown otherwise.
What is the Shepard system you refer to? Do you mean having a fixed character instead of mutiple origins? Because so far, what DA2 sounds like is the first game, but without multiple Origins - you can still choose the character's sex and class.
I hope you're right.
By a Shepard system, I mean a single preset, voiced character. While I hope I'm wrong, this implies we won't have as much freedom with Hawke as we did with our DA:O character. We will also, guaranteed, see a reduction in dialogue choices, since they now have to pay for each lines voice acting.
#15
Posté 08 juillet 2010 - 05:15
allothernamesweretaken wrote...
Two years to make a full blown RPG?
Well, to be fair it most likely reuses a lot of stuff rehashed from DAO. The engine may have been improved but it certainly wasn't redesigned from the ground up, the tools were already there, the team was familiar with them, etc... This must have considerably shortened the development time and allowed them to concentrate on content.
And for all we know it may be delayed anyway, that's not an uncommon thing in video games, right ?
#16
Posté 08 juillet 2010 - 05:16
That's the point, it doesn't mean much. The actual definition of an RPG is very broad.Jonp382 wrote...
Baldur's Gate II took around 2 years to release, didn't it? A lot of people here seem to think it was great, can't speak for myself as I haven't played it yet. I'm optimistic about DA2, as they don't have to build a new engine and universe like they had to for DA:O.Ecael wrote...
Role-playing game.
Mass Effect is labeled that, as is Final Fantasy. It doesn't mean much.
That said, we should wait till more details emerge before jumping to conclusions.
#17
Posté 08 juillet 2010 - 05:17
UnitedWashclothExpress wrote...
Two years is actually the standard for a sequel.
RPG's aren't standard games. The two year dev cycle is standard nowadays, but making an RPG takes a lot longer than that. At least 3 or 4. This isn't a 10 hour shooter.
#18
Posté 08 juillet 2010 - 05:17
#19
Posté 08 juillet 2010 - 05:18
allothernamesweretaken wrote...
UnitedWashclothExpress wrote...
Two years is actually the standard for a sequel.
RPG's aren't standard games. The two year dev cycle is standard nowadays, but making an RPG takes a lot longer than that. At least 3 or 4. This isn't a 10 hour shooter.
Baldur's Gate was released in 1998 and Baldur's Gate 2 in 2000.
#20
Posté 08 juillet 2010 - 05:18
These large companies are giving limited windows to make games. DAO was 3-5 year dev cycle, DA 2 is 18month cycle I heard so year and a half almost. Bioware has said many, many times, while they'd love to do a game with as much dialogue as Planescape or as much breadth as Baldur's Gate 2, with the amount of money games take today, they just can't. It's a new age of rpgs, they are for the most part much more focused, story driven games with high graphics and advanced dialogue systems.
I dont' consider this bad, just the way games have evolved.
#21
Posté 08 juillet 2010 - 05:18
allothernamesweretaken wrote...
So, let me get this straight.
There's talk of them scrapping the updated 90's CRPG combat. I seriously hope this isn't true.
They've confirmed they're going with a Shepard system, which despite my love of ME2, I hate. Shepard is not my character, he's some **** who won't stop repeating me. It also signals a move to an ME type plot, with tons of superficial choices, and opposed to Dragon Age's plot, which was completely different depending on your choices.
But this is the worst part. it's coming out, supposedly, on February 1st. Two years to make a full blown RPG?
Yeah, no thanks. You've completely ruined any optimism I had for the sequel to my favorite RPG in a decade. Keep your shallow, 10 hour long bugfest. I'll just mod Dragon Age, and play it again.
Later buddy. Sorry your such a hater! Have fun with your JRPG's. LMAO.
#22
Posté 08 juillet 2010 - 05:20
Oh wait, actually there is pretty much everything to learn between now and launch.
This is just the reveal folks. I caution people from saying either "this is the worst or best ever blah blah blah" until you actually start to learn about things. As I said, this is just the very start of a lot of information to come before we launch. Lots more information and details to come. Stay tuned.
#23
Posté 08 juillet 2010 - 05:21
thisisdell wrote...
allothernamesweretaken wrote...
So, let me get this straight.
There's talk of them scrapping the updated 90's CRPG combat. I seriously hope this isn't true.
They've confirmed they're going with a Shepard system, which despite my love of ME2, I hate. Shepard is not my character, he's some **** who won't stop repeating me. It also signals a move to an ME type plot, with tons of superficial choices, and opposed to Dragon Age's plot, which was completely different depending on your choices.
But this is the worst part. it's coming out, supposedly, on February 1st. Two years to make a full blown RPG?
Yeah, no thanks. You've completely ruined any optimism I had for the sequel to my favorite RPG in a decade. Keep your shallow, 10 hour long bugfest. I'll just mod Dragon Age, and play it again.
Later buddy. Sorry your such a hater! Have fun with your JRPG's. LMAO.
Have fun with your not reading. Name one JRPG with as much player choice as Dragon Age had.
Lord_Saulot wrote...
allothernamesweretaken wrote...
UnitedWashclothExpress wrote...
Two years is actually the standard for a sequel.
RPG's aren't standard games. The two year dev cycle is standard nowadays, but making an RPG takes a lot longer than that. At least 3 or 4. This isn't a 10 hour shooter.
Baldur's Gate was released in 1998 and Baldur's Gate 2 in 2000.
Ten years ago, when making a game was much simpler, with 90% reused assets.
#24
Posté 08 juillet 2010 - 05:22
Chris Priestly wrote...
Well, the OP's mind is made up with the news being roughly 4 hours old. Certainly there is nothing more to say, be shown or learn between now and launch.
Oh wait, actually there is pretty much everything to learn between now and launch.
This is just the reveal folks. I caution people from saying either "this is the worst or best ever blah blah blah" until you actually start to learn about things. As I said, this is just the very start of a lot of information to come before we launch. Lots more information and details to come. Stay tuned.
Can you at the very least confirm that the combat isn't being turned into some action RPG or something? That would soothe a lot of concerns.
A lot of us fell in love with Dragon Age because it was a type of game that basically went extinct after BG2.
Modifié par allothernamesweretaken, 08 juillet 2010 - 05:23 .
#25
Posté 08 juillet 2010 - 05:22





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