Wait, what?
#51
Posté 08 juillet 2010 - 06:15
They had a massive typo.
This game is not Dragon Age 2.
It's Dragon Age 2.0.
Dragon Age 2 would be a traditional western style RPG. Dragon Age 2.0 will be Mass Effect with a DA skin.
Not even close to the same game.
#52
Posté 08 juillet 2010 - 06:17
My only complaint so far with DA2 is that the name Hawke sounds really cheesy. The rest sounds really great. I'm already more interested than I ever was with DAO.
#53
Guest_Yenaquai_*
Posté 08 juillet 2010 - 06:27
Guest_Yenaquai_*
Viper-sfm wrote...
I like reading the comments from the hardcore folks here. DAO had so many problems with continuity of the characters and the option given, that it would have been better if we had a defined character from the start to begin with. It surprises me that people think they had that many choices to begin with. The impact of the origins only really happened 10% of the time for instance.
My only complaint so far with DA2 is that the name Hawke sounds really cheesy. The rest sounds really great. I'm already more interested than I ever was with DAO.
Seconded.
In the end, the origins meant very, very little. Apart from some acknowledgments and some different conversationpaths everything enfolded in the very same pattern as with any other race.
I'm curious to see how Bioware will implement this idea into the final game. Hopefully this more or less predetermined character will have a greater impact with his/her choices in DA2 than our hero did in DAO.
#54
Posté 08 juillet 2010 - 06:31
#55
Posté 08 juillet 2010 - 06:35
thenemesis77 wrote...
well all I needed to know was the fact I don't have my main to carry over and this new dude or girl that you have to pick.....count me out, all I needed to know....what words come to mind.. oh yea....epic fail.
The more I think about it, I think it's Epic Fail coupled with The EAvil Overloards Demand That It Be So. Which often leads to Epic Fail.
#56
Posté 08 juillet 2010 - 06:38
If you mean epic fail on your part for expecting something that clearly wasn't happening, then you are correct. The whole point of the Dragon Age series as a whole is the setting, not the individual plots, not a small country like Ferelden, and certainly not the actions of a group like the Wardens, who are specifically geared towards fighting one type of enemy, and are now irrlevelant with the Blight ended.thenemesis77 wrote...
well all I needed to know was the fact I don't have my main to carry over and this new dude or girl that you have to pick.....count me out, all I needed to know....what words come to mind.. oh yea....epic fail.
#57
Posté 08 juillet 2010 - 06:41
So one series allows you to import your character and EA allows it (Mass Effect), and it's epic fail...odiedragon wrote...
thenemesis77 wrote...
well all I needed to know was the fact I don't have my main to carry over and this new dude or girl that you have to pick.....count me out, all I needed to know....what words come to mind.. oh yea....epic fail.
The more I think about it, I think it's Epic Fail coupled with The EAvil Overloards Demand That It Be So. Which often leads to Epic Fail.
...and then another game doesn't allow you to import your character and EA allows it (Dragon Age), and it's epic fail?
Do people like you even know what you want anymore?
#58
Posté 08 juillet 2010 - 06:45
#59
Posté 08 juillet 2010 - 06:46
Do people like you even know what you want anymore?
More of the same over and over, probably.
#60
Posté 08 juillet 2010 - 06:47
Ecael wrote...
So one series allows you to import your character and EA allows it (Mass Effect), and it's epic fail...
...and then another game doesn't allow you to import your character and EA allows it (Dragon Age), and it's epic fail?
Do people like you even know what you want anymore?
Actually, I was impressed with the way your ME1 choices carried over to ME2. I never once said that concept was a bad one.
Turning DA into ME-with-swords however? THAT'S what fails. The idea itself is fine... if it had been there in the beginning. But to introduce sword!Shep mid-stream like this... that's where the Epic Fail comes in.
I had come to accept that it would be new characters, and that the Origins Warden would not carry over. But this? This is such an awful idea I hadn't even thought about it. I figured Bioware was smarter than that.
I know exactly what I want. I want a sequel to Dragon Age. What we're getting is clearly not going to be that, even if it's all the same lore. It will be a completely different game.
Modifié par odiedragon, 08 juillet 2010 - 06:48 .
#61
Posté 08 juillet 2010 - 06:48
#62
Posté 08 juillet 2010 - 06:48
Modifié par SnakeHelah, 08 juillet 2010 - 06:48 .
#63
Posté 08 juillet 2010 - 06:52
Vicious wrote...
Bioware has never let me down, doubt they'll start now.
I await learning how the import system works, cause I'll be very annoyed if all of my choices from DA1 are moot.
#64
Posté 08 juillet 2010 - 06:54
Bryy_Miller wrote...
Vicious wrote...
Bioware has never let me down, doubt they'll start now.
I await learning how the import system works, cause I'll be very annoyed if all of my choices from DA1 are moot.
It's set in a different country.
That said, I bet the events of DA:O turn up in the codex.
#65
Posté 08 juillet 2010 - 07:10
#66
Posté 08 juillet 2010 - 08:23
#67
Posté 08 juillet 2010 - 08:47
castielll1 wrote...
i had been playing my 3rd playthrough of dao when i heard there will be dao2 then i was so excited, that i couldnt care less about combat improvements, it didnt matter to me much.. right then i saw "no importing" what the heck?? and then no race, premade character etc. i had been playing just to create my awesome character to import him in the second game now it seems so pointless and we wont even see morrigan and such.. i stopped playing then, i dont know..
I guess I don't understand... why does the fact that your character won't be in DA2 influence enjoying DA:O with your new character? Even though DA2 will be sporting a preset character, I wouldn't be surprised if we got to decide on his/her background history a bit.
I've also seen complaints about the wardens not appearing. Dragon Age =/= Warden Age. If the Blight is over and the Wardens are not actively needed to fight the dark spawn, why should they be there?
Finally, regarding complaints about loose ends needing to be tied up. We all have active imaginations since we like the fantasy/RPG genre, don't we? I know that personally I've just decided what happens for myself. Maybe we'll still get some DLC that could wrap things up (Morrigan post dark ritual DLC anyone?)
The problem with wrapping up everyone's loose ends is.. well... everyone has a completely different story. Some people might have made similar choices but making a sequel and trying to keep a story open enough to accomodate for every possible choice outcome without upsetting SOMEONE for leaving out SOMETHING vital to their story would make for a restricted story, in my opinion.
Personally, I'm happy to see everything change. Is there potential for diappointment? Of course! But... I'll wait until we learn more, story and character wise, before going off the deep end
#68
Posté 08 juillet 2010 - 08:55
#69
Posté 08 juillet 2010 - 09:31
I find it hilarious that with a few lines of text everyone jumps to conclusions, just a sign of the immaturity of this gaming generation.
#70
Posté 08 juillet 2010 - 09:45
The name sounds like the male lead to a Jude Deveraux romance novel.....lame. Lame lame.
Are we going to be able to pick male or female characters and at least make the character look how we want? (wondering that, since if Hawke is a first name and not a surname.....well it just fits that we'd be stuck as a male PC, and when I played a male PC in DA:O, I just wasn't able to get as invested in the character.....yeah, my gender hopping imagination sucks) Sucks that it sounds like we won't be able to pick race.....since picking race could potentially influence how easy/hard it would be to 'advance' in your rise to power.
I still haven't purchased Awakenings.....we have it for the PS3 but after seeing hubby play DA:A I won't be buying it for the PC.....
And I'll wait to hear more about gameplay, and RPG aspects before I decide to purchase DA:2 after seeing what they did with Awakenings....(I both like and dislike that our original Warden will be no longer playable, but I understand why our original Warden won't be back, and I'm totally okay and kind of psyched about that)
If they get rid of dialogue (or totally Awakenings it), PC/Party interaction, NPC interactions, a totally cannonized history (why bother with choices in DA:O if they don't follow through? Of course, assuming we're in Ferelden again, or at least starting out in Ferelden, and I am assuming that's so since the PC is a blight survivor and the Wardens stopped the blight prior to it getting out of Ferelden)
And I don't get the plot-line snippet they provided.....rise to power in a turbulent world post-blight? Was there blight related chaos in other parts of the world? Inetersting since it was never hinted at in the original game.....and all the epi cards made it seem like a new Golden Age had started.....(how long after the plot in DA:O is DA:2 supposed to be taking place? I didn't catch if that was revealed or not)
I'm interested in the sequel, but.....I'm aslo worried.
#71
Posté 08 juillet 2010 - 09:50
Although I am intrigued by the game spanning a decade of time and changing based on choices made......that would be cool and replayable depending on how much choices affect gameplay and plot.
Really hoping combat isn't turn based and they keep tactics.
#72
Posté 08 juillet 2010 - 10:57
As much as I would like to see them keep the ME2 and DA2 combat systems more distinct the though of a Shield Charge(a.k.a. Biotic Charge) into a horde of darkspawn followed by hacking through them as they tumble away in slow motion makes me feel all tingly in my nether bits... Though, if you never played a Vanguard in ME2 I have to assume your bits will remain indifferent.
#73
Posté 08 juillet 2010 - 11:09
And it's turned into an ME-with-swords with Shepard... how exactly?odiedragon wrote...
Ecael wrote...
So one series allows you to import your character and EA allows it (Mass Effect), and it's epic fail...
...and then another game doesn't allow you to import your character and EA allows it (Dragon Age), and it's epic fail?
Do people like you even know what you want anymore?
Actually, I was impressed with the way your ME1 choices carried over to ME2. I never once said that concept was a bad one.
Turning DA into ME-with-swords however? THAT'S what fails. The idea itself is fine... if it had been there in the beginning. But to introduce sword!Shep mid-stream like this... that's where the Epic Fail comes in.
I had come to accept that it would be new characters, and that the Origins Warden would not carry over. But this? This is such an awful idea I hadn't even thought about it. I figured Bioware was smarter than that.
I know exactly what I want. I want a sequel to Dragon Age. What we're getting is clearly not going to be that, even if it's all the same lore. It will be a completely different game.
#74
Posté 08 juillet 2010 - 11:40
Ecael wrote...
And it's turned into an ME-with-swords with Shepard... how exactly?odiedragon wrote...
Ecael wrote...
So one series allows you to import your character and EA allows it (Mass Effect), and it's epic fail...
...and then another game doesn't allow you to import your character and EA allows it (Dragon Age), and it's epic fail?
Do people like you even know what you want anymore?
Actually, I was impressed with the way your ME1 choices carried over to ME2. I never once said that concept was a bad one.
Turning DA into ME-with-swords however? THAT'S what fails. The idea itself is fine... if it had been there in the beginning. But to introduce sword!Shep mid-stream like this... that's where the Epic Fail comes in.
I had come to accept that it would be new characters, and that the Origins Warden would not carry over. But this? This is such an awful idea I hadn't even thought about it. I figured Bioware was smarter than that.
I know exactly what I want. I want a sequel to Dragon Age. What we're getting is clearly not going to be that, even if it's all the same lore. It will be a completely different game.
It's Mass Effect with swords the same way that Fallout 3 was Oblivion with guns.
#75
Posté 08 juillet 2010 - 11:42
Bryy_Miller wrote...
It's Mass Effect with swords the same way that Fallout 3 was Oblivion with guns.
I find that tolerable.





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