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Game Informer Dragon Age 2 Issue coming soon!


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#251
Aktivity

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I really don't get all the hate for the dialog wheel. IMHO it offered the best of both worlds, you got the ability to make choices coupled with voice acting. It made the story in ME a lot more enjoyable for me and really felt like a natural evolution. People should really stop exaggerating about choices being vague, I had no problems whatsoever when playing ME1&2. Or am I really that more perceptive compared to you guys? I hope not.

#252
Bryy_Miller

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I think pople are assuming that the dialogue wheel is going to look exactly like it did in ME2.

#253
Brockololly

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Veilinn wrote...

The Game Informer article is one of the most depressing things I've read in a long time. It sounds silly... but is was.


I'd have to agree...just when I was starting to come around on this game...damn.

Ugh....why does every BioWare game have to emulate Mass Effect now? I know DA2 will have its own spin on things, but seriously....it may be the marketing speak these guys are buried in, but those snippets from that article just are really depressing.

Really....gee wiz thanks Dr. Ray and Dr. Greg. Apparently we'll get a nice PC port this go around with all the emphasis going into "amping up" the console versions. You know because the simultaneous development of ME2 for the PC resulted in such a unique PC experience :sick:


If anyone from BioWare is reading this- peruse this article from a sound designer at Media Molecule- this sums up rather well the issues many people have with the whole voiced PC and why the Silent PC has some merit:
http://soundspam.blo...ge-origins.html


I'm just at a loss for words....:(

Modifié par Brockololly, 12 juillet 2010 - 12:16 .


#254
ShadyKat

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My gawd you people **** about everything. How about we wait until we actually see the game up and running.

#255
The Elite Elite

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Bryy_Miller wrote...
It said simply DA:o imports, nothing of DA:A?


Yeah. Here's the exact quote from the article.

You may be controlling a different character in Dragon Age II, but the choices your Grey Warden made in Origins are still imported from your save and reflected in the world. Who is leading Ferelden? Who defeated the archdemon? These questions are vital in determining the current state of the Dragon Age universe, and the team at BioWare wants to make sure your decisions carry over - even if you want to play Dragon Age II on a different platform.



#256
Addai

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Veilinn, thank you for transcribing that completely depressing summary of the Game Informer article.  I now know for certain that the developers have a very different view of their game than I do, and can safely put the DA series to bed as something that had promise to keep me playing video games but can now sit on the shelf with all the other stupid boring games I refuse to spend my money on.  Including and especially Mass Effect 2.  I'm just sorry I bought Mass Effect and contributed to the sales figures that killed DA.

Modifié par Addai67, 12 juillet 2010 - 12:28 .


#257
Brockololly

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Addai67 wrote...

Veilinn, thank you for transcribing that completely depressing summary of the Game Informer article.  I now know for certain that the developers have a very different view of their game than I do, and can safely put the DA series to bed as something that had promise to keep me playing video games but can now sit on the shelf with all the other stupid boring games I refuse to spend my money on.  Including and especially Mass Effect 2.  I'm just sorry I bought Mass Effect and contributed to the sales figures that killed DA.


I hate sounding like a Chicken Little, but yeah, I completely agree Addai. I know the DA2 system will be different than ME2, but what makes ME's way of doing things so much better than an old school RPG like BG? Why is everything Mass Effect such a Sacred Cow?

#258
ejoslin

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Brockololly wrote...

Addai67 wrote...

Veilinn, thank you for transcribing that completely depressing summary of the Game Informer article.  I now know for certain that the developers have a very different view of their game than I do, and can safely put the DA series to bed as something that had promise to keep me playing video games but can now sit on the shelf with all the other stupid boring games I refuse to spend my money on.  Including and especially Mass Effect 2.  I'm just sorry I bought Mass Effect and contributed to the sales figures that killed DA.


I hate sounding like a Chicken Little, but yeah, I completely agree Addai. I know the DA2 system will be different than ME2, but what makes ME's way of doing things so much better than an old school RPG like BG? Why is everything Mass Effect such a Sacred Cow?


Hah, yeh, I was beginning to look forward to the game after reading some of the writers comments here, but that summary...  This was what I was fearing but beginning to think maybe I was wrong.  The more I hear, the sadder I am :/  I'm sure it will be a good game, but, well, I'm back to thinking I'll wait until after the first price drop before buying it.

Modifié par ejoslin, 12 juillet 2010 - 12:43 .


#259
Addai

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Brockololly wrote...

I hate sounding like a Chicken Little, but yeah, I completely agree Addai. I know the DA2 system will be different than ME2, but what makes ME's way of doing things so much better than an old school RPG like BG? Why is everything Mass Effect such a Sacred Cow?

DAO was the first Bioware game I played, and it was only because of DAO that I bought Mass Effect (on steep discount, thankfully) and found that the love couldn't carry over.  We were not tempted at all to buy ME2, but I was content to believe that Dragon Age was going to remain separate.  It was such a pleasant surprise to find a game that was as deep, immersive, and as literary as DAO.  I didn't know video games could be like that.  As it turns out, apparently they can't be and it was all a big mistake.

It's just so baffling to read the developers' disdain for their own game.  It allmost makes me embarrassed that I liked it so much, spent hours and hours playing a game that was supposed to be boring!  Who knew!  Though in reality I'm more embarrassed for the devs that they absolutely don't get it.

Modifié par Addai67, 12 juillet 2010 - 12:59 .


#260
AndreaDraco

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That summary is embarassing. How can they allow DA:O to be so bashed? It's highly unfair.

Oh, and Mass Effect 2 is indeed cinematic. True. It's also not a ROLE-playing game. I hear that Assassin's Creed II is a very cinematic game... maybe we should buy that one instead of DA2! :(

Modifié par AndreaDraco, 12 juillet 2010 - 01:03 .


#261
Bryy_Miller

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AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed?


It's their game.

#262
AndreaDraco

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Bryy_Miller wrote...

AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed?


It's their game.


Indeed! And yet they allow it to be treated like some piece of old garbage. The journalist is making it sound like it was a snooze-fest!

#263
Herr Uhl

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AndreaDraco wrote...

Bryy_Miller wrote...

AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed?


It's their game.


Indeed! And yet they allow it to be treated like some piece of old garbage. The journalist is making it sound like it was a snooze-fest!


At least they aren't bribing the media to try and make it look good.

But it was weird.

#264
Bryy_Miller

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AndreaDraco wrote...

Bryy_Miller wrote...

AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed?


It's their game.


Indeed! And yet they allow it to be treated like some piece of old garbage. 


Um... that's your opinion. You know, if you didn't like the article.

Modifié par Bryy_Miller, 12 juillet 2010 - 01:14 .


#265
AndreaDraco

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Well, I didn't like the article. And that's for sure.



Then again, the fact that they compared DA:O to a mere nostalgia operation without cinematic feeling is... well, a fact? They state it pretty clearly, no? They even say that BioWare's attempt for DA2 is to give the game more a 'contemporary' style (hence the style of the original game was dated).



As Herr Uhl says, it's weird.

#266
DPB

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AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed? It's highly unfair.


Exactly. Even the interview comments come off like Bioware want to apologise for DAO not being more like Mass Effect.

#267
Bryy_Miller

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AndreaDraco wrote...

 They even say that BioWare's attempt for DA2 is to give the game more a 'contemporary' style


So?

#268
ejoslin

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It's almost like they don't believe that DAO won the awards it did or something. They're trying to convince people it was sub par and old timey and DA2 will be an vast improvement. I can't see how a game could be MORE successful than DAO, however. It won so many awards; people absolutely loved it. I've never seen a game get such consistently high reviews.



See, that's what I don't understand, to be honest. If DAO had not had the critical acclaim that it did, I can see them trying another formula. But it was so well received. What I don't get is why it was seen as flawed. It won all those awards. It's not just the small minority on these boards that loved the game. People loved this game. Reviewers loved it. It got very VERY high reviews -- reviewers would mention the bugs and say, buy it anyway, it's THAT good.



So yeh, I don't get it. But I guess I don't have to.

#269
Stalky24

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ok, dialogue wheel isnt comfortable on PC. Much less then simple menu. I love it with game pad but not with mouse. I can move on.

I like "watching" games. See their stories. Thats why I enjoyed Red Dead Redemption even with its silly difficultity settings, or Uncharted 2/Mafia even thought im not fan of shooting. Same reason goes for ME. I have it on low settings so I can get past the shooter parts quickly and enjoy the fabulous story.

Many of them I wont touch again, including Mass Effect.



Thats where DA was different for me. I always watched the characters in game.

But in DA, it was ME who saved Ferelden. I did not guided my character. I was my character.

Im living that story, and thats why I keep replaying. This makes me sad.



But im very tolerate person. I will play DA2 and I will enjoy it. I will enjoy watching new story from Thedas. I can get past VO. I can get past wheel. But it would feel empty after DA:O.



PS: I totally agree with paraphrasing. It better be better from ME, where I had no clue what I should click on. I mean, I see "I just kill you, bastard" and Shepard says "I dont have time to deal with this idiot" ...really?

#270
Gambient

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ShadyKat wrote...

My gawd you people **** about everything. How about we wait until we actually see the game up and running.



#271
Riona45

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Aktivity wrote...
 People should really stop exaggerating about choices being vague, I had no problems whatsoever when playing ME1&2. Or am I really that more perceptive compared to you guys? I hope not.


I also never really had a problem with "vague choices" in the ME games, myself.  Yeah, the system wasn't perfect, but I also feel like this issue is somewhat overstated.  Besides, it's not a problem that can't be fixed--in fact, the devs have actually discussed how they're making dialogue options clearer.

#272
EmStar202

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Personally, I'm really excited.



I don't much like the idea of the dialogue wheel either. I much preferred seeing exactly what my character was going to say like in Dragon Age rather than in Mass Effect, but seeing as we don't even have that much information about the game yet, I'm not about to decide not to buy it just based on that. I hope you have some choices on voices, because I don't want to be stuck with just one. I hope they do it like in the original so you can choose from sultry, violent, etc:



I also wish you could be an elf or dwarf, but oh well. I'm still gonna buy it. Dragon Age is my favorite game ever; just because there are a few things I'm not fond of doesn't mean I'm gonna give up on it just yet! Come on guys, I bet there's some really cool things about it! Don't just disregard the game already just because of the voice and dialogue wheel!

Modifié par EmStar202, 12 juillet 2010 - 02:55 .


#273
Addai

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dbankier wrote...

AndreaDraco wrote...

That summary is embarassing. How can they allow DA:O to be so bashed? It's highly unfair.


Exactly. Even the interview comments come off like Bioware want to apologise for DAO not being more like Mass Effect.

What makes me angry is that the writers here are trying to assure us that this was a storytelling choice, that they absolutely had to make these changes for the sake of the story, while the interview makes it clear that it's to be hip, cinematic (I'm also beginning to hate that word), and flashy.  They need to get their BS straight.

#274
Addai

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EmStar202 wrote...

I also wish you could be an elf or dwarf, but oh well. I'm still gonna buy it. Dragon Age is my favorite game ever; just because there are a few things I'm not fond of doesn't mean I'm gonna give up on it just yet! Come on guys, I bet there's some really cool things about it! Don't just disregard the game already just because of the voice and dialogue wheel!

Fool me once...

Well, they already fooled me once with Awakening.  Like a sucker I shelled out 40 bucks to get it on the release date, because I believed them that it was an "expansion," i.e. a continuation of the DAO experience.  Even though I knew ahead of time that what I loved most about DAO, i.e. the deep interaction with NPCs, was going to be watered down.  Apparently the Origins system was "broken" and boring.  Again, who knew.  I should have listened to the devs' own promotion of the expansion and figured out that if they think significant changes need to be made and I like the game the way it is, I'm not going to like the new product.

Fool me twice...  This time I believe the devs when they tell me the new game is not going to be what I enjoyed in DAO.  I'm going to take their own word on it.

#275
Brockololly

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Riona45 wrote...
Besides, it's not a problem that can't be fixed--in fact, the devs have actually discussed how they're making dialogue options clearer.


Not to sound like an ass, but you know whats a very effective way to make the dialogue options clear? 

Just list out the exact dialogue with a silent PC like Origins!

Oh, I forgot that system is totally broken and being forced to actually read just totally breaks immersion, I'm sorry.