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Game Informer Dragon Age 2 Issue coming soon!


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#326
Darth_Trethon

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David Gaider wrote...

Addai67 wrote...
I realize this.  I'm as cynical as the next girl, and I'll use my credit card accordingly when the time comes.  However, the forum is here and that's an invitation to respond about the game.  At least they won't be able to say "we thought this was what you all wanted."

As for "wait for more information," by all means let us all know when we have your permission to respond to the interviews and dev feedback on the forum.


Just a comment here that I agree with the above poster insofar as there's no need to shout down people who are being critical of the game (or at least what they've seen of it so far, as limited as that might be). While some people can indeed get a little heavy on the dramatics, you all are indeed invited to comment... and just because someone's tired of hearing the complaints is no need to refer to people as "whiners".

Polite feedback of all kinds is welcome, and I would hope we're all mature enough to remember that. :)


You're saying THIS after all the personal insults thrown at you by some and attitudes as though they've a god given right to make demands? That seems rather strange.....I can see why you wouldn't do anything about said complaints and attitudes but to encourage them seems awfully odd.

Modifié par Darth_Trethon, 12 juillet 2010 - 11:09 .


#327
David Gaider

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Darth_Trethon wrote...
You're saying THIS after all the personal insults thrown at you by some and attitudes as though they've a god given right to make demands? That seems rather strange.....I can see why you wouldn't do anything about said complaints and attitudes but to encourage them seems awfully odd.


Personal insults are not welcome, from anyone. As I said, some people may go overboard-- but that does not mean that everyone who expresses a concern or makes a complaint should be tarnished with the same brush. That's not fair when applied to everyone who compliments the game or says they're excited, and it's not fair when applied to everyone who has something negative to say. I don't think we need to get more specific than that. We're presumably all civilized adults here who know how to talk to one another.

#328
javierabegazo

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Reminder that posts that are rude/crass enough will earn temp bans for not adhering to the Site Rules of this Forum

#329
Onyx Jaguar

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BlackyBlack wrote...

Bryy_Miller wrote...

Fanboy before hearing about the Import Option: "I want an import option!"
Fanboy after hearing about the Import Option: "What, you mean like you had an Import Option in Mass Effect? You only got e-mails with that."

ME2's emails == Dragon Age's epilogue texts

Why was it ok for DAO, but not for ME2 ?


Its not ok, its a cheap copout, taken to the extreme in Awakening's case

#330
Deviija

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I admit that the Game Informer quotes have me cringing. There are a lot of phrases and buzzwords that are raising my red flags and I am not too happy about that. Is it marketing spin? Is it truth? Time will tell.

#331
Bryy_Miller

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BlackyBlack wrote...

Bryy_Miller wrote...

Fanboy before hearing about the Import Option: "I want an import option!"
Fanboy after hearing about the Import Option: "What, you mean like you had an Import Option in Mass Effect? You only got e-mails with that."

ME2's emails == Dragon Age's epilogue texts

Why was it ok for DAO, but not for ME2 ?


I'm saying that people somehow equate the e-mails with data not carrying over.

#332
Matdeception

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Woot! Got my GI early this month.

#333
GithCheater

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WE want the upcoming trailer to be backed by country & western music.  These DA forums do not have enough drama at the moment.

#334
PARAGON87

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I am psyched that this game will have ME-style voice acting and a ME-style import utility. Mass Effect is what brought me to BioWare and it's awesome how this formula is being put into DA2.

Now, hopefully DA2 brings ME2-style graphics and I'll get my preorder straight-away!

#335
StreetlightEagle

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I am quite honestly worried about this game and I wouldn't be if not for Mass Effect 2. Some of the marketing for ME2 scared me a bit but I brushed it off as a way to attract more fans and still thought it would be a worthy sequel. I hyped myself up on the forums for months and was monumentally disappointed by ME2. The first and only time I have felt let down by Bioware. Interestingly enough it was the first game made under the wing of EA, just saying. Basically, though I will read all the information in GI, I'm not gonna pass any judgement on this game till it's out... Don't want the hype to grab me again.

#336
ozenglish

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David Gaider wrote...

Darth_Trethon wrote...
You're saying THIS after all the personal insults thrown at you by some and attitudes as though they've a god given right to make demands? That seems rather strange.....I can see why you wouldn't do anything about said complaints and attitudes but to encourage them seems awfully odd.


Personal insults are not welcome, from anyone. As I said, some people may go overboard-- but that does not mean that everyone who expresses a concern or makes a complaint should be tarnished with the same brush. That's not fair when applied to everyone who compliments the game or says they're excited, and it's not fair when applied to everyone who has something negative to say. I don't think we need to get more specific than that. We're presumably all civilized adults here who know how to talk to one another.


Can't tell you have worked in a Call Centre before lol.. I have used that line of address many times in my CC career, hell even in retail lol.Image IPB

#337
LiptonBrisk

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Veilenn wrote:
I like reading and analyzing dialogue. It's oft my favorite part of the game.... I have good reason to feel that way, it's given me many good memories. Often, just reading my options if half the fun of playing the game. Why do you want to take it away from me? Why is that so bad?



I could not possibly agree more. I think Bioware should sit back and take a look at what Tom Chick wrote here:
fidgit.com/archives/2010/06/11_ways_alpha_protocol_is_bett.php

There are several points Tom Chick makes that I don't agree with. But I feel he makes some good points.
Tom Chick dislikes Mass Effect 2. He enjoyed playing Dragon Age.

In particular, read #4 (several times I thought I was choosing one particular type of response in Mass Effect 2, and Shepard stated something differently than what I expected). So when Tom Chick says the player is just playing "cat-and-mouse with the writers", he's correct. Regardless, I don't enjoy summarized dialogue choices anyway. I feel this new dialogue wheel system has just been implemented for console players who can't be bothered to read--and want to make a quick choice with a controller. In Alpha Protocol, maybe that design is more realistic (a spy needs to be able to make quick decisions), but I'm not a fan of that system.

Also, points #8 and #2 are extremely important. With respect to #8, God help me if I spend the majority of Dragon Age 2 recruiting companions to support my mission--and then spend time doing loyalty quests for characters I couldn't care less about.

Did you consider people like me who hate Mass Effect and find it unplayable?


Do they care? Both games sold a bazillion copies. All EA is going to care about is the bottom line, and the bottom line has to also influence Bioware slightly (if a game sells a lot, that's good, right?). If Mass Effect 2 is a commercial success, then Mass Effect 2 is a good blueprint to make money (as far as most execs are concerned). I actually didn't mind Mass Effect (I enjoyed it as an adventure game--and less so as a roleplaying experience), but I saw Mass Effect 2 as a quick money grab (come on, most of the game was merely comprised of recruiting people for Shepard's new ship and doing loyalty quests--without progressing plot . . . because if main plot progression had occurred instead, there would be no need for three games) with a continuation of dumbing down RPG gaming to the lowest common denominator (and the fact that I need to be in the ship or be in a special area to change gear is asinine; clearly, console players are incapable of navigating inventory screens--much less reading, but I digress).  You mention Planescape:Torment, which may be my favourite cRPG (but some, like Desslock, have criticized PS:T as being a good game but not necessarily a good roleplaying experience). Let's also keep in mind that although Planescape: Torment was a criticial success, it was not necessarily considered to be a commercial success.



It's just so... depressing. To know that... what I love to play, is effectively dead in the mainstream.


Yep, lowest common demonitor sells (less reading, less thinking; just let me shoot stuff . . . And heaven forbid if my gun's crosshairs being over a target is not sufficient for me to hit a target because my gun skill is too low; that's just not fair because I'm an ADHD teenager with a low English grade who can only handle console games, and I expect my RPGs to be shooters). . .

(Before people with ADHD become upset, I have ADHD. And I enjoy reading. And before console players start flaming me, not all console players are stup. . .  ah, nevermind :innocent:)

Everything now must be voiced.


I sincerely hope there's an option to turn off Hawke's voice.

I guess I'm just a fossil.


No. You're just not a Britney Spears fan. And you enjoy reading. And your knuckles don't drag on the ground when you walk.

Modifié par LiptonBrisk, 13 juillet 2010 - 02:53 .


#338
Onyx Jaguar

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...

#339
Massadonious1

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Oh good, I see the "If you don't like pure RPG's, you are teh stupidz" argument has migrated from the ME boards.



I look forward to the "Dissapointment with Dragon Age 2: An Open Discussion" circular argument fest.

#340
Onyx Jaguar

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Pretty much

#341
FrostyLazer

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LiptonBrisk wrote...

I guess I'm just a fossil.

No. You're just not a Britney Spears fan. And you enjoy reading. And your knuckles don't drag on the ground when you walk.


Britney Spears is a fossil. The time that Brotney Spears (fans) was/where young is way past.

#342
LiptonBrisk

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FrostyLazer wrote...

Britney Spears is a fossil. The time that Brotney Spears (fans) was/where young is way past.


O.k., o.k., Miley Cyrus then

B.S.' song, "3", hit number 1 on Billboard in the U.S. and went to #1 on Canada's singles charts in 2009. The song is less than a year old. I suspect B.S. could burp with autotune, and her burping could be released as a hit single. The point being that Britney Spears still is and remains a commercial success . . . and, arguably, her work remains an example of what the lowest common denominator strives towards.

By the way, I enjoyed Mass Effect (as a game--but not so much as a roleplaying experience). I didn't care for Mass Effect 2 very much.

Still doesn't change the fact I'd rather not have a dialogue wheel with summarized responses--and I'd rather not listen to my player character's voice.

Modifié par LiptonBrisk, 13 juillet 2010 - 07:45 .


#343
Darth_Trethon

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Massadonious1 wrote...

Oh good, I see the "If you don't like pure RPG's, you are teh stupidz" argument has migrated from the ME boards.

I look forward to the "Dissapointment with Dragon Age 2: An Open Discussion" circular argument fest.


It wouldn't be so bad it it was only that......if it were just that both people who play ME and DAO stlye RPGs and people who play just DAO style RPGs could get along but that doesn't happen. The reason is because the argument is actually:

"If you don't hate any non-pure RPG you are teh stupidz" which further divides the sides into people who like ME and people who don't like ME regardless of their appreciation for DAO style games.

Personaly I don't think that there's anything about the gameplay mechanics of either DAO or ME that inherently defines a game as being a RPG......it is the story, choices and possible story paths available to the player that lets the player step into the shoes of the character and play a role within the story. Games like Diablo and JRPGs should NOT in any way shape or form be associated with the RPG genre because you only play through a strictly linear and pre-written story where you have no say in the outcome of any given situation or decission therefore you are NOT playing a role......maybe that of a shopper since you constantly have to decide about shoes and armor and underwear but none of it has any impact on the world and story so they should not be allowed to carry the RPG tag that can fool those starting out in the genre.

#344
LiptonBrisk

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Darth_Trethon wrote...
it is the story, choices and possible story paths available to the player that lets the player step into the shoes of the character and play a role within the story


Not that my opinion matters, but if the voice I hear through my speakers is not the voice I hear in my head or, otherwise, imagine, then I have trouble stepping into the shoes of the character I'm supposed to be roleplaying. Consequently, I would rather have the option to turn off Hawke's voice.

Similarly, if I can't express what I want to express through dialogue options--but rather, am forced to make guesses as to what the writer(s) may opt for Hawke to say based on summarized dialogue options or stances--then that also detracts from my roleplaying experience.

Overall though, what's most important to me is a good story. If I really like a story, then I'll overlook pretty much everything that annoys me. In ME2, I felt I was mostly recruiting people . . .

#345
Master Shiori

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Both ME and DA are supposed to be different gaming experiences.

They don't catter to the same audience and this has been presented as one of the strengths of DA:O.
Had DA:O not been the most succesful game launch in Bioware's history and had it not shown that there IS a demand for classic style rpgs, then the new direction and changes in DA2 would come as no surprise to anyone.
Can you implement elements from ME into DA2 and still keep it true to what made DA:O popular? I believe you can if you're careful.
I own both ME games and DA:O. I enjoy them all but don't expect the same experience from them. Origins is what I consider an example of how you make a good fantasy rpg. ME is a different type of game but can be pretty enjoyable if accepted for what it is. Trying to make them more similar isn't necessary a good thing, as reaction on these forums clearly shows. I'm willing to believe the team behind DA2 will stay true to what made Origins great as much as possible, even if they do add some elements from ME.

Modifié par Master Shiori, 13 juillet 2010 - 08:07 .


#346
Darth_Trethon

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LiptonBrisk wrote...

Darth_Trethon wrote...
it is the story, choices and possible story paths available to the player that lets the player step into the shoes of the character and play a role within the story


Not that my opinion matters, but if the voice I hear through my speakers is not the voice I hear in my head or, otherwise, imagine, then I have trouble stepping into the shoes of the character I'm supposed to be roleplaying. Consequently, I would rather have the option to turn off Hawke's voice.

Similarly, if I can't express what I want to express through dialogue options--but rather, am forced to make guesses as to what the writer(s) may opt for Hawke to say based on summarized dialogue options or stances--then that also detracts from my roleplaying experience.

Overall though, what's most important to me is a good story. If I really like a story, then I'll overlook pretty much everything that annoys me. In ME2, I felt I was mostly recruiting people
. . .


The voice never detracted anything from the gameplay experience as long as it was appropriate for the character
and BioWare never had a shortcoming in this aspect. I don't really care or give a rat's behind about that character being or sounding like me as long as he/she sounds appropriate for the story and situation......I've played all the BioWare games since KotOR and BioWare has only ever scored a million out of ten in this area. I don't pre determine an appropriate voice for a game before it is release or have any idea what its atmosphere feels like within the context of its plot and unless the voice is bad and ufitting I don't really notice it.....like playing a character in a movie of sorts but I get to control and determine the outcome of the situations.

Modifié par Darth_Trethon, 13 juillet 2010 - 08:35 .


#347
Darth_Trethon

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Master Shiori wrote...

Both ME and DA are supposed to be different gaming experiences.

They don't catter to the same audience and this has been presented as one of the strengths of DA:O.
Had DA:O not been the most succesful game launch in Bioware's history and had it not shown that there IS a demand for classic style rpgs, then the new direction and changes in DA2 would come as no surprise to anyone.
Can you implement elements from ME into DA2 and still keep it true to what made DA:O popular? I believe you can if you're careful.
I own both ME games and DA:O. I enjoy them all but don't expect the same experience from them. Origins is what I consider an example of how you make a good fantasy rpg. ME is a different type of game but can be pretty enjoyable if accepted for what it is. Trying to make them more similar isn't necessary a good thing, as reaction on these forums clearly shows. I'm willing to believe the team behind DA2 will stay true to what made Origins great as much as possible, even if they do add some elements from ME.


Unless you have a source for your claims of DAO being best launch in BioWare history your entire argument is meaningless.....Mass Effect 2 far outsold DAO and was far better received by both the mainstream audience and the critics producing massive sales ranging around 2 million copies sold......DAO didn't sell that much not even close and took a lot moretime and money to produce. Your argument is only as good as your assumptions. Basing your argument on fallacies is just a waste of your time because you aren't helping convince anyone....especailly NOT BioWare.

#348
wwwwowwww

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Funny I type in Dragon Age Origins sales figures and I see several different reports putting DA:O at over 3.2 million copies sold world wide and that number is from February.

#349
Nerevar-as

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I hope EA knew the sales figures before starting development of DA2...does anybody know sales in each system?

#350
Darth_Trethon

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wwwwowwww wrote...

Funny I type in Dragon Age Origins sales figures and I see several different reports putting DA:O at over 3.2 million copies sold world wide and that number is from February.


At the end of November 2009(about 1 moth after the Nov 3 release) DAO had only sold 360k copies and the most sales usually occur in the first month or two after release. There used to be an apparently false EA report regarding ME2's sales being at 6.6 million copies that then got no backing from EA so this is likely the case with the magical 3.2 mil copies figure....it's only based on an IGN article that is highly questionable.