WilliamShatner wrote...
I'm not too fused with the lack of origin stories. For me it was like DA:O had two tutorial levels every time you played it - the origin and the wilds. But I am very disappointed with the lack of races. Sequels should add, not take away.
Sequels should refine and improve. More isn't always better and complexity isn't always "challenge" sometimes it is just complexity.
If they reduce the choices at the start because it makes it easier to create choices later on - in other words you can have more options because they do not have code for all the race variations on a theme then good for them.




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