DA2 Info Transfer Concerns
#1
Posté 08 juillet 2010 - 06:22
Still, I hope that they don't make you transfer your old info over in order to get the full experience, like in ME2. Mass Effect's transfer feature was rather good in my opinion, since it kept all of the continuity going. Dragon Age, however, I hear is very buggy in regards to the "ending", like some people who you killed are still alive and you married the wrong person or something, so I wouldn't want a sucky ending to get through. Plus, I lost interest in Origins and never reached the end. I wouldn't want to have to play Origins again to play DA2 again.
#2
Posté 08 juillet 2010 - 06:38
#3
Posté 08 juillet 2010 - 06:39
#4
Posté 08 juillet 2010 - 06:44
#5
Posté 29 septembre 2010 - 03:42
at a certain point later into the game (2 or 3 years after the blight) Hawke finds a book about the warden, which would go into the codex and tell of all the decisions made by him/her. Leliana did talk about setting the story down in ink, and she probably would exaggerate and leave the ending ambiguous.
#6
Posté 29 septembre 2010 - 03:46
Halfno wrote...
I'm guessing it will be set in a more distant land, and therefore the deeds of the past Warden are rather irrelevant to the story line.
Well, the Warden still did some world-changing things. Orzammar's decision for example has an impact on dwarves everywhere and should we ever encounter Kal'sharok, it'll impact that bit since traditionalists (Harrowmont) hate them while the modernists (Bhelen) are most likely to work with them.
#7
Posté 29 septembre 2010 - 07:14
Then also not forgetting the various 'boons' we get at the end which the Devs have already confirmed some might have an effect on the world or change things.Dave of Canada wrote...
Halfno wrote...
I'm guessing it will be set in a more distant land, and therefore the deeds of the past Warden are rather irrelevant to the story line.
Well, the Warden still did some world-changing things. Orzammar's decision for example has an impact on dwarves everywhere and should we ever encounter Kal'sharok, it'll impact that bit since traditionalists (Harrowmont) hate them while the modernists (Bhelen) are most likely to work with them.
Obvious ones that stick out include the mage tower (Mages free of the Templars?), City Elves (given more freedom), Humans helping the Dwarves clear the Deep Roads (probably only effective if Bhelen in charge). Going back to the Mages but more from just the broken circle quest itself, siding with the Templars could have a knock on effect with maybe mages fleeing Ferelden to escape the Templars.
King/Queen decision, I can't remember if any of the epilogue screens where Alistair is King mentions him setting up better trades with neighbouring countries but one of Anora's definitly does. Even so, if the World is going to be on the brink of war, I would imagine whomever is King and/or Queen may make an appearance (and before anyone jumps on the wagon, that doesn't mean the Prince/ss Consort will).
Flemeth, yes we know she has tricked death before but perhaps whether the Warden 'allegedlly' killed her has an effect on her appearance in DA2 (not saying she won't be in it if you did, just might change things).
Maybe if you have an Import where you left Leliana and/or Sten at Lothering you get to see them get killed in DA2 during the attack.
The possibilities to some extent could be fairly big, I'm obviously not stating these will be in, nor will I be annoyed if they aren't. But as they've already said some of the 'boon' choices we made during the Coronation could have an effect, it is obvious they have thought about this and as Dave pointed out, the whole situation with Orzammar could be a biggy considering how also Harrowmont would isolate Orzammar from the surface, which will possibly have an effect on the surface dwarves.
#8
Posté 29 septembre 2010 - 08:03
Modifié par marshalleck, 29 septembre 2010 - 08:04 .
#9
Posté 29 septembre 2010 - 08:17
Oh I don't know, getting that kiss from Gianna and hug from Shiala was nicemarshalleck wrote...
Transferring from ME1 to ME2 was hardly a game-changing experience, unless you really get excited about having unread message at your terminal, Commander.
Although I think one of my Sheps is wondering if letting the original council get killed in some vein hope we'd have some humans with proper balls leading the way was truly a wise decision. Hell at least the Turian has the balls to try saying something to my face (even if it is via vid link).
But talking about ME here is irrelevant especially as Hawke isn't going to get any messages about what the Warden did/n't do (ok maybe he will to some extent due to codex but they don't count lol). Besides little things can sometimes gain a snowball effect.
#10
Posté 29 septembre 2010 - 08:30
That is happening, You will be able to import your save and some of the choices you made will affect the world of thedas in DA2. Choices made in Awakening and Witch Hunt will also carry over as well, I belive we've been told.
Does this mean that you have to play Origins to get the full experience? No, It just means that those who played DA:O will get to see what affect their choices had and will have a more emotional connection to the game. Is it possible that they might get different quests or little extras for importing,only Bioware knows.
And Since we are using ME2's save import as an example, I just hope that all the info is correctly imported this time instead of the game saying you did it one way when you did it a different way.
#11
Posté 29 septembre 2010 - 08:42
I certainly think due to certain choices it might give a different experience and part of me thinks it would be interesting to see if it has a fair effect on the world but am just going to wait and see and if it does happen I'll most likely be pleasantly surprised rather than how I could easily set myself up for disappointment by believing <insert DAO decision here> has a big effect only to find it doesn't.
#12
Posté 29 septembre 2010 - 10:00
#13
Posté 29 septembre 2010 - 10:36
Knightstar2001 wrote...
when I saw the name of the thread, I had a different thought then the OP. You're concerned that you will need to have imported a save from Origin to get the all the little extras(because the full experience is whatever is included in the base game,importing only adds extras) like some of the stuff in ME2.
That is happening, You will be able to import your save and some of the choices you made will affect the world of thedas in DA2. Choices made in Awakening and Witch Hunt will also carry over as well, I belive we've been told.
Does this mean that you have to play Origins to get the full experience? No, It just means that those who played DA:O will get to see what affect their choices had and will have a more emotional connection to the game. Is it possible that they might get different quests or little extras for importing,only Bioware knows.
And Since we are using ME2's save import as an example, I just hope that all the info is correctly imported this time instead of the game saying you did it one way when you did it a different way.
Excellent points. For me it just simply means i get a playthrough with the DA:O data, and one without. Ah, replay value...one of the Bioware staples that people should be rejoicing about.
#14
Posté 29 septembre 2010 - 10:49
You're playing a different character in a different land. I'm expecting flavour text and mini encounters like in Mass Effect; a tiny side-mission from Parasini if you helped her previously, and/or NPC reactions being different depending on the choice you make during Sovereign's attack.
Nowt major. Relationships/Romances and class/Gender from DA1 won't matter in DA2, so I'm only going to keep two saves ready for import .. a "good" one, and a "bad" one. I can't imagine that I'll need more than that.
Modifié par Talogrungi, 29 septembre 2010 - 10:50 .
#15
Posté 29 septembre 2010 - 03:29
Sir Ulrich Von Lichenstien wrote...
Then also not forgetting the various 'boons' we get at the end which the Devs have already confirmed some might have an effect on the world or change things.Dave of Canada wrote...
Halfno wrote...
I'm guessing it will be set in a more distant land, and therefore the deeds of the past Warden are rather irrelevant to the story line.
Well, the Warden still did some world-changing things. Orzammar's decision for example has an impact on dwarves everywhere and should we ever encounter Kal'sharok, it'll impact that bit since traditionalists (Harrowmont) hate them while the modernists (Bhelen) are most likely to work with them.
Obvious ones that stick out include the mage tower (Mages free of the Templars?), City Elves (given more freedom), Humans helping the Dwarves clear the Deep Roads (probably only effective if Bhelen in charge). Going back to the Mages but more from just the broken circle quest itself, siding with the Templars could have a knock on effect with maybe mages fleeing Ferelden to escape the Templars.
King/Queen decision, I can't remember if any of the epilogue screens where Alistair is King mentions him setting up better trades with neighbouring countries but one of Anora's definitly does. Even so, if the World is going to be on the brink of war, I would imagine whomever is King and/or Queen may make an appearance (and before anyone jumps on the wagon, that doesn't mean the Prince/ss Consort will).
Flemeth, yes we know she has tricked death before but perhaps whether the Warden 'allegedlly' killed her has an effect on her appearance in DA2 (not saying she won't be in it if you did, just might change things).
Maybe if you have an Import where you left Leliana and/or Sten at Lothering you get to see them get killed in DA2 during the attack.
The possibilities to some extent could be fairly big, I'm obviously not stating these will be in, nor will I be annoyed if they aren't. But as they've already said some of the 'boon' choices we made during the Coronation could have an effect, it is obvious they have thought about this and as Dave pointed out, the whole situation with Orzammar could be a biggy considering how also Harrowmont would isolate Orzammar from the surface, which will possibly have an effect on the surface dwarves.
I'm hoping that DA2 plays on the choices that were made in DA:O, but Awakening (for instance) didn't really cover those issues, despite being an expansion. We did get to see who we elected as the ruler, but Awakening really didn't cover the issue of who was elected as the ruler of Orzammar despite the presence of dwarves in the story; the mages of the Circle of Ferelden are still under the thumb of the Chantry because they tell the ruler of Ferelden "no" to the Magi boon, and apparently neither Alistair or Anora are willing to fight for the freedom that the Magi Warden asked for. The Hinterlands are always given to the Dalish as long as they aid in the Blight, and Alistair always elects the Elder of the Alienage to his royal court. Fergus becomes the new Teyrn of Highever, and Amaranthine is given to the Wardens regardless of who the Warden is. It seems there's room to cover what happened, but since a Warden can't even express WTF to the ruler about the failure to give the Circle of Magi their independence. Maybe DA2 will allow those decisions to have more of an impact than Awakening did, such as the fate of the Disciples of Andraste (if the Urn was destroyed), the result of the alienages getting recognition from King Alistair, who might become the new Teyrn of Gwaren, and whether the Magi boon might inspire rebellions among the Circles of Magi throughout Thedas.





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