So let's talk about the new art style.
#51
Posté 08 juillet 2010 - 07:47
#52
Posté 08 juillet 2010 - 07:52
Rawgrim wrote...
Feminine guy
lolwut? I admit that was a rather bad picture, but Guts is pretty much the conan of anime, the guy is a manly beast.
#53
Posté 08 juillet 2010 - 07:55
Honestly, that's all I got. Less brown. Erm...based on the magazine cover released and the mage, more claws? Semi-bestial claws? *shrugs*
#54
Posté 08 juillet 2010 - 08:00
Mordaedil wrote...
Concept Art-style is not a problem.
...
Ok fair point. I'll wait for screenies before judging, I think.
#55
Posté 08 juillet 2010 - 08:09
Nearly every young adult pursuing a career in the arts has been breastfed with animé since an early age.
I don't like it any more than you do, but these are the people who are going to be in charge of the art design in a couple of years.
This is just the vanguard.
#56
Posté 08 juillet 2010 - 08:10
#57
Posté 08 juillet 2010 - 08:14
Modifié par Demigod, 08 juillet 2010 - 08:15 .
#58
Guest_Yenaquai_*
Posté 08 juillet 2010 - 08:25
Guest_Yenaquai_*
Spongecakes wrote...
Better get used to it.
Nearly every young adult pursuing a career in the arts has been breastfed with animé since an early age.
I don't like it any more than you do, but these are the people who are going to be in charge of the art design in a couple of years.
This is just the vanguard.
Ehem. I beg to differ
#59
Posté 08 juillet 2010 - 08:28
#60
Posté 08 juillet 2010 - 08:29
#61
Posté 08 juillet 2010 - 08:35
Rawgrim wrote...
Anime will ruin this, belive me. There is nothing lamer. Pokemon with swords.
In terms of imaginative fantasy Hayao Miyazaki pisses on Dragon Age from a great height.
#62
Posté 08 juillet 2010 - 08:37
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
It should maintain a realistic style, but... better
#63
Guest_Isabelle Mortello_*
Posté 08 juillet 2010 - 08:38
Guest_Isabelle Mortello_*
#64
Posté 08 juillet 2010 - 08:38
Looking forward to game screenshots at any rate.
Zev did not have feathers in origins, why not? There are stealth benefits I'm sure.
edit; oi I lied! what graphic novels have I been reading?!
Modifié par ahnnajade, 08 juillet 2010 - 08:42 .
#65
Posté 08 juillet 2010 - 08:54
So yeah, I'm hoping for a nice new art style. But for the love of god, dont make it based around Anime. Cell shading? Fine. Androgynous douchebags with stupid hair and massive eyes? No.
#66
Posté 08 juillet 2010 - 09:29
Hold me.
The concept art is gorgeous, though. But so is TOR's....
First of all, Dragon Age is stylized.Behindyounow wrote...
Stylised graphics can really last a lot longer than the brown and grey
rubbish that seems standard nowadays
Secondly, I struggle to think of any game that fits that 'brown and grey rubbish' description that isn't supposed to depict an barren postapocalyptic wasteland—which, whilst slightly more common than they were ten years ago, are hardly 'standard.'
Dragon Age certainly doesn't fit the description.
Modifié par Ellestor, 08 juillet 2010 - 09:55 .
#67
Posté 31 mars 2011 - 12:05
#68
Posté 31 mars 2011 - 12:22
#69
Posté 31 mars 2011 - 12:28
#70
Posté 31 mars 2011 - 12:51
#71
Posté 31 mars 2011 - 01:03
#72
Posté 31 mars 2011 - 02:12
as for dragon age origins artstyle. lets put it this way, the static backgrounds had style, the characters had no style which could be fault of the game engine not the art style.
when i saw a room, or a set piece, i got a sense of style, but when i saw any characters, it sorta left. look its an elf! or..maybe just a slightly shorter human with vaguely pointy ears. big ass qunari, well, slightly larger sickly colored guy.
the style for the characters just feel so generalized and boring.
#73
Posté 31 mars 2011 - 02:16
#74
Posté 31 mars 2011 - 04:01
#75
Posté 31 mars 2011 - 04:20
Terrible, noticeable, insanely better... Same thing. Dwarves should be wider.
Romantiq wrote...
That outfit is... Disturbing.





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