Is anyone else happy about the changes to the main character?
#1
Posté 08 juillet 2010 - 06:45
Does anyone else have a reason like this or of their own as to why they're happy about the change of pace when it comes to the main character?
#2
Posté 08 juillet 2010 - 06:46
#3
Posté 08 juillet 2010 - 06:47
#4
Posté 08 juillet 2010 - 06:48
#5
Posté 08 juillet 2010 - 06:48
My hope now lies with some DLC or a final ex-pack to give the Origins Warden a proper send off before getting involved with this Hawke fellow.
#6
Posté 08 juillet 2010 - 06:49
I really dont hope that it will be an action game. I love DAO and the way it plays.
#7
Posté 08 juillet 2010 - 06:50
Brockololly wrote...
I'm really fine with a new PC and new story. But unless you had your Warden do the Ultimate Sacrifice and kick the bucket, just having the Warden "vanish" at the end of Awakening is a total cop out of an ending for the Origins warden.
My hope now lies with some DLC or a final ex-pack to give the Origins Warden a proper send off before getting involved with this Hawke fellow.
and i am sure we will have one...Bioware already knew the direction DA2 was heading when they made Awakening i am sure...so i am also sure they have a plan....yea this is me beeing optimistic
#8
Posté 08 juillet 2010 - 06:53
#9
Posté 08 juillet 2010 - 06:54
#10
Posté 08 juillet 2010 - 06:55
Taken from the other three VO threads:
[DA:O sidequest spoilers]
I'd prefer no voice work for Dragon Age 2 at all, voicework only limits the player's choices and style instead of making it interesting. Mass Effect has the story of Commander Shepard, he's this one single person who no matter what is a military (wo)man with a past and forced to be sent on an adventure, Dragon Age: Origins on the other hand was more of a general scope.
I've only played Human Nobles in Dragon Age, yet I felt like I played four different characters. Why? Because there isn't voice acting, who the character and what he did was entirely up to me. I made one of my human nobles a spoiled brat who's never worked a day in his life, while the other was a kind noble who assisted in everybody's
matters and was.. let's say, charming.
My character wasn't defined by the voicework, I wasn't forced to pick three choices and choose the one I liked the most, I picked the one that my character actually was. My prefered playthrough is one where I go around and tease my party members and respond sarcastically whenever possible, he's just that type of person. I felt more a bond with these characters than any of the Mass Effect characters, I genuinly cared for Alistair and Leliana's troubles and when I said to Alistair (after the Goldanna quest) that I was sorry it turned out that way - it wasn't because my character was sad, I honestly felt horrible and wished it could've went better.
While voice acting would entertain the 'mass effect crowd', I'd loathe it.
Modifié par Dave of Canada, 08 juillet 2010 - 06:55 .
#11
Posté 08 juillet 2010 - 06:55
I like having a voice and some choice in it, but through a medium that fits in the world of the game, it just makes the experience overall better to me.
Agreed. So i like it.
#12
Posté 08 juillet 2010 - 06:55
#13
Posté 08 juillet 2010 - 06:56
Modifié par thenemesis77, 08 juillet 2010 - 06:57 .
#14
Posté 08 juillet 2010 - 07:07
i realy feel the same way so far none of the announcements or images have given me anything to look forward to instead i only feel like DAO which is probably one of my best all time games is gunna be the only good thing in this franchise fundamentaly the announcements so far are the opposite of what i wanted from DA2
#15
Posté 08 juillet 2010 - 07:08
#16
Posté 08 juillet 2010 - 07:11
#17
Posté 08 juillet 2010 - 07:12
If I play a female character, her first name is going to have to be Fisher. (donut if you get the reference)
#18
Posté 08 juillet 2010 - 07:14
hojo101101 wrote...
Seems to me like the intentions of Origins (detailed individual backgrounds for each race, differing story paths and consequences, sequel reactivity) just aren't feasible within the current state of the video game industry. It would take far too long to programme a sequel that covered the myriad different outcomes that players could experience in DA1. Consequently, they've gone with the Mass Effect model; a story focusing on one pre-determined character with a more restricted set of story paths. Speaking personally, much as I enjoyed DA1, I never felt a real connection to any of my characters- I'd rather have a well paced story thats free from the shackles of having to relate to the variable race and background of the PC.
Speaking personally, much as I enjoyed DA1, I never felt a real
connection to any of my characters- I'd rather have a well paced story
thats free from the shackles of having to relate to the variable race
and background of the PC
That's pretty much exactly how I feel actually, the new design choices creating a better balance of choice, pacing, and plot is exactly what I want. It may limit freedom in the game, but for me at least it makes the experience overall far superior.
EDIT: Though I guess this IS what people are unhappy about, that Bioware is moving more towards experience over freedom. I'm just saying that at least to me they made the more enjoyable choice.
Modifié par Kefkaesque, 08 juillet 2010 - 07:16 .
#19
Posté 08 juillet 2010 - 07:15
#20
Posté 08 juillet 2010 - 07:16
#21
Posté 08 juillet 2010 - 07:17
Now, personally I never had any expectation of being able to continue using my Origins character. I thought the various developer comments made it fairly clear that further DA games would tell different stories in different parts of the world and I'm surprised that anyone is surprised.
But I would have liked to play a dwarf or an elf again.
Modifié par Aratham Darksight, 08 juillet 2010 - 07:18 .
#22
Posté 08 juillet 2010 - 07:18
#23
Posté 08 juillet 2010 - 07:19
#24
Posté 08 juillet 2010 - 07:20
#25
Posté 08 juillet 2010 - 07:20
Aratham Darksight wrote...
I'm not happy, but I can live with it. Does that count?
Now, personally I never had any expectation of being able to continue using my Origins character. I thought the various developer comments made it fairly clear that further DA games would tell different stories in different parts of the world and I'm surprised that anyone is surprised.
But I would have liked to play a dwarf or an elf again.
Yeah, the dwarven culture (minus the grindworthy deep roads quests) was one of the more interesting elements of the DA world. Hopefully we'll at least have some dwarven sidekicks to choose from, if we can't play as one. Sod the elves.





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