otis0310 wrote...
I've read a good chunk of this post, several pages of it, but not all of it. Most of my concerns are reflected here, but I'll try to surmise it all, and some of what I read here in to pros/cons and what I and some others were hoping to see.
Pros: Hawke is fully voiced, good, makes the game better, more emotionally satisfying.
: Ten year span, makes it quite epic huh?
: New graphics, can't go wrong there.
: Get to choose male/female, at least there is some choice.
To be honest, there were few pros.
Cons:
: Lack of ability to choose race. Despite what I read here, the game treats you very differently if you were human or elven.Would it matter to you, maybe not, to everyone you meet, yes, a lot. From a role playing perspective, this has massive consequences.
: Probable inability to play a mage: Given Hawke's history and Thedas lore, it is highly improbable that can happen. But the mage is a support character. Playing a mage I almost never saw a genlock get skewered or beheaded, Alistair did that while I was in the back tossing fireballs and healing people. This may be a decision to dumb it down, by elimating the most "intellectual" of the classes, and focus on those who DO behead the genlock. (This is speculation, but there is a REASON that most official gameplay videos show the warrior class, and not the healer in the back casting spells)
: No origins - The main selling point, the one thing they focussed on throughout a good chunk of DA:O's advertising campaign is gone? This means the inability to personalize your character, make them feel that they are YOUR character, and get attached to them. Which I believe, is the one of the greatest things of the franchise.
: Hakwe is fully voiced: I know it is a pro, but the downside is that Bioware once said that if the pc had a voice in DA:O, the game would be less than half its size due to the resources required, so this also a con.
:Combat is better: Uh oh, combat is better? It is selling that is it? We all know what sort of games emphasize that sort of thing. Is it selling story? Unforgettable characters? A mesmorizing world to explore? No, it is selling combat, this doth not a good omen make.
: A new dialogue system: If you prefer the Origins way of doing it, or the slight variation in Awakening, no one can deny that the system works, and if it ain't broke . . . .don't fix it.
:Choices do not carry over: From a marketing or simply a budgetary perspective I doubted they would. You make too many choices. If Anora is on the throne instead of Alistair, you must hire a second person just for that choice, same for the dwarven king. From a gameplay perspective, we all love it. From the money hungary accountants, all they see is dollars going in the toilet. (Please don't get me started on what I think of THOSE guys)
:Art. I have heard this complaint a few times, personally I discard it since we have not seen enough to be able to see anything. But it had to be added.
:Too Soon. Yes, it was known that at the time DA:O was out, the sequel had begun construction. Still, that is about 1 and a half for 2 years tops. Which basically is too soon, when most game can take twice that time. The concern that it will flood the market with DA merchandise from the DLC will also be mentioned here.
Well that is about the list: Here;s what I think I and other people here hoped for.
:New races. I personnally don't see that coming, you can't just have fairy creatures with wings who live in the mountains and have the developers say "Oops, we forgot they existed, they do now" and have it fit in to the lore.
:New classes. This one was more likey, split the mages up into two different classes. Both mages, but specialized to the point that they are an entirely different class. That could work.
:More Warden stories: There are lots more stories to be told about that character. We would all like to see more. We all knew that the Warden was not the focus of the franchise, but we all would like to see more of them regardless.
:Orgins: One of the main selling points of DA:O were the origin stories, it what we all liked, as it defined our character and how they viewed the world.
:Choices carry over: There is great concern they will not, that good chunks of the decisions that were made will be waved away. Bioware will say, Alistair is King now and Morrigan did have child, and just ignore your decisions to the contrary. We all beleived it would probably happen. If it did, the very backbone of the franchise, that the decisions you make have a consequence in the game, is ripped out. Who cares how Alistair being King in Origins effects that game, it doesn't, it makes no impact at all. We care about how that decision will impact the events to come, and how future games may be affected by it. If THAT is gone, the very essence of Dragon Age goes with it. While we have no evidence to support this, the facts we are given so far do suggest that to be the truth.
To sum it up, I heard people say they trust Bioware, and so do I. That said, there is a great reason for concern that the Dragon Age franchise might be destroyed before it really started. But let's hope that the few facts we know, do not lead to the broader implications they bring with them.
Agree with everything except the races. There were at least two they could have added. I can only remember the name of one of them and thats the Qunari there was another that was referenced quite often and you even see a few of them arguing in lothering about something.





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