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The (Un)Official Concerns with Dragon Age 2 thread


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#26
orpheus333

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I love this.



You've had 4 pictures and and 3 paragraphs of PR text and you guys are about to storm Bioware HQ.




#27
HoonDing

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screwoffreg wrote...

I don't get it. Dragon Age sold better than ME 2, so why are they taking elements of ME 2 in DA 2? Hmmmm...at least I can always love Morrowind...

Proof?

#28
sage_viper

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And a note on people being upset over not having your Origins Warden crossing over, it makes sense not to.



I understand your disappointment, because I'm also kind of disappointed. But the truth is that Wardens don't live long, and after Awakening your Warden disappears. Chances are s/he went on their Calling and died. That's what being a Warden does to you. You die young. Besides, what is a Warden going to do while the Blight is over? Go around and look for new recruits, maybe go into the deep road a few times, look for the Architect, if he isn't dead? Really isn't much to do...

#29
orpheus333

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virumor wrote...

screwoffreg wrote...

I don't get it. Dragon Age sold better than ME 2, so why are they taking elements of ME 2 in DA 2? Hmmmm...at least I can always love Morrowind...

Proof?


Probably not needed. DA was released on an extra platform.

#30
sage_viper

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andyr1986 wrote...

I love this.

You've had 4 pictures and and 3 paragraphs of PR text and you guys are about to storm Bioware HQ.

I think people have a right to voice their concerns, and most of it is valid. As long as it's based off of BioWare's word, it's valid to talk about.

#31
orpheus333

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sage_viper wrote...

andyr1986 wrote...

I love this.

You've had 4 pictures and and 3 paragraphs of PR text and you guys are about to storm Bioware HQ.

I think people have a right to voice their concerns, and most of it is valid. As long as it's based off of BioWare's word, it's valid to talk about.


Its not really valid though is it? You guys have as much information as america and britain did for invading Iraq. ie nothing.

#32
Vengeful Nature

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Concerns:

- Art Style, at least from what we can glean from the concept art so far, is far more stylised. Whilst I appreciate artistry, I like realism more (not that DA was realistic, but it was realistic enough). An art style I don't like will ruin the game for me.

- I never played anything other than a human anyway, so forcing it isn't a deal for me. If scrapping other races for the PC, even scrapping origins, means a more powerful story, then I'm game. HOWEVER, I really hope we have more leeway that we did with Shepard in forming who Hawke was before the game and is during.

- I don't expect the behind-the-scenes RPG stuff to be dumbed down, but there's a little nagging worry there that it'll be turned into Fable II or something. I really hope this "faster combat" or whatever it was doesn't mean a dumbing down.


So, yeah, those. The main one is art style, I could deal with the other things and would still buy the game if it wasn't the way I liked it. But if the art style is just totally FUBAR, l don't think I'll be buying this. FUBAR for me would be anything that was obviously unrealistic. I don't want DA2 to look like Guild Wars, I want it to at least have some semblance of real-world look.

Modifié par Vengeful Nature, 08 juillet 2010 - 07:55 .


#33
Fizzeler

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- Companions, I hope the companions are as in-depth and interesting as they were in Origins and Awakening



Although this being a BioWare game they probably will be

#34
sage_viper

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After looking at the full spread of the August Game Informer, I'm a little worried... http://gameinformer....0_Revealed.aspx



There is a Dragon in the back that resembles an Arch Demon, and plenty of Darkspawn. I mean, more Darkspawn? Really? The Blight is over... Why are we fighting more? I mean, if we're in the Deep Roads, thats totally fine, but an Arch Demon? I hope its only a dragon.

#35
searanox

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sage_viper wrote...

Another thing I'm worried about is mage characters. Well, not really worried because I'm not a mage, but just confused about.

Their own lore says that the Chantry takes all mages at a young age to the Circle and train them to use their magic. Hawke obviously doesn't sound like a mage character, because he likely lives in a town, probably in the Bannorn (I'm speculating). The Chantry and Templars should almost definitely have a presence wherever Hawke is from, and it isn't likely that a family of commoners could hide a mage for such a long time.

Yes, Morrigan was able to get away with it, but she was basically the Witch of the Wilds and they could easily evade. Conor only got away with it for the short amount of time he did because his family had money to keep it a secret. But even then, he didn't get away with it for long.

So how are they going to handle a mage character without drilling a large hole through their own lore?

**** the lore, they want sales dammit.

That's basically all there is to it.

Modifié par searanox, 08 juillet 2010 - 08:04 .


#36
troyk890

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andyr1986 wrote...

I love this.

You've had 4 pictures and and 3 paragraphs of PR text and you guys are about to storm Bioware HQ.


Maybe the most reasonable thing I've heard on this forum today. Although thats not saying much considering the ocean of stupidity this forum has become.



And, about the mage thing, this doesn't take place in fereldan. And you don't know anything about the character anyway, other then the fact that he has a silly name and is a blight surviver. So why question the writers based on this tiny amount of info?

Modifié par troyk890, 08 juillet 2010 - 08:07 .


#37
Victor Wachter

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Your first look at in-game art will come in the next issue of Game Informer. Concept art is occasionally stylized, but concept art is not the same as a model reference for in-game art. Its purpose is just the name implies, to visually demonstrate a concept. So, save judgment for then but based on what you say you prefer, I think you'll like what you see in GI.



And at some point, we'll get the art director to talk a little bit about what you can expect to see.

#38
Atomic Space Vixen

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I'm concerned about how "official" this thread actually is. The OP isn't even a Bioware employee!



That aside, limiting the PC race to human is very disappointing and combat talk worries the heck out of me. DA:O was the best Bioware game since KotOR, and if they turn this game into yet another "Action RPG" I'll lose all the respect for the company that DA built back up.

#39
orpheus333

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I want another Wardens Quest event. I don't really care what the games like.

#40
Solidbebe

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I was really looking forward to dragon age 2 already, after having played the first one for 75 hours and still not finished for a long long time. Now that I hear they're (problaby) going to scrape alot of customization from the game, I am very dissapointed. I expected dragon age 2 to be dragon age 1, but with even more choices, races to choose from and specializations to make your character your very own. Seems to me like dragon age 2 is going to be a bit like a book. The first time it will be awesome to read it. Then you can reread it (if that's a word) but it will be the same. So please keep in the role-playing elements and maybe put in some more. Also about the voice thing, I hope they don't do it. When you read the replies you can choose from, you sort of say it in your head. When your character then says it he is repeating what you just thought. Which annoys me greatly!! Sorry for the long comment, once I start I can't stop.

#41
searanox

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Atomic Space Vixen wrote...

I'm concerned about how "official" this thread actually is. The OP isn't even a Bioware employee!

That aside, limiting the PC race to human is very disappointing and combat talk worries the heck out of me. DA:O was the best Bioware game since KotOR, and if they turn this game into yet another "Action RPG" I'll lose all the respect for the company that DA built back up.

Proper RPGs are a dead genre and now the domain of low-budget developers who survive by catering to a niche market.  BioWare (or EA, I should say) is going where the money is.  You have nobody to blame but your fellow gamers, who prefer easy-to-digest, masturbatory, instant gratification simulators to role-playing games.

Modifié par searanox, 08 juillet 2010 - 08:11 .


#42
syllogi

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I'm concerned that the dialogue system used in Awakening will be present in DA2. Holding down tab all the time hurts my pinky. =(

#43
rebeltube

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My concerns?... the release date is too early. I hope the game won't feel rushed.



and also dumbing down the RPG elements



They should stick with the same formula as the first one... I think the 1st one revitalized my love for RPGs :) I mean I was really addicted to this game... no game has done that since NWN.



but Bioware is known for their innovation throughout the years... so I'll trust them on this one.

#44
sage_viper

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troyk890 wrote...

andyr1986 wrote...

I love this.

You've had 4 pictures and and 3 paragraphs of PR text and you guys are about to storm Bioware HQ.


Maybe the most reasonable thing I've heard on this forum today. Although thats not saying much considering the ocean of stupidity this forum has become.



And, about the mage thing, this doesn't take place in fereldan. And you don't know anything about the character anyway, other then the fact that he has a silly name and is a blight surviver. So why question the writers based on this tiny amount of info?


First of all, get off this thread if you're going to be rude, please.
Next, a lot of the concern is coming from known information.
Also, I intend for this thread to continue through the development as we get new info, that way opinions can evolve and be taken back if need be.

And I realize that, but the character came from Ferelden, that we DO know, because Ferelden is where this last Blight began. So Hawke escaped from Ferelden, from the Blight, and went to the Free Marches or Neverra (known because Hawke is to become the Hero of Kirkwall, which is in either the Free Marches or Neverra, hard to tell with the map.)

#45
Maverick827

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Edit: I'm not sure why my post got formatted this way; I don't feel like fixing it, so let's just pretend I'm E.E. Cummings.

Rather than voice my concerns, I will
inversely voice my hopes (that is to say, my concerns are that my
hopes will not be met):

As long as we are stuck with a set
character, I still hope we have the ability to customize the way he
or she looks. I'm not sure if this has already been mentioned, but
as there are many Mass Effect parallels being drawn, I expect this
feature to be present.

As long as we still have a laundry list
of abilities and paths to take, with multiple classes and hundreds of
talents and spells (each balanced reasonably well), then I will be
able to create my Hawke with
arguably the same variation as my Warden. Races barely affected
stats and character builds in Origins; given a choice between other
gameplay elements, I would have chosen to remove racial variation as
well.

As
long as there is still a large variety of gear to supplement
character builds, then I will still be able conceptualize four
different characters a day when I should be doing work instead.
Exactly how will I reach spell immunity on my Templar? In what way
will I accrue enough mana regeneration for my Arcane Warrior?
Equipment is merely another stat – another talent tree with which a
player customizes his or her character – and should never be
ignored.




As long as these three tenants of what
make the modern RPG are present, then I will surely enjoy Dragon Age
2.
Optionally, I think the most effective
middle ground would be if players could import their Dragon Age
Origins saved games not for their character, but instead for the
choices that character made. These choices, even if mentioned in
passing, should be present in the world of Dragon Age 2. If my human
noble chose to marry into royalty, for instance, I would like that to
be mentioned somewhere. Unless BioWare has cannon plans for every
decision, that is.

Modifié par Maverick827, 08 juillet 2010 - 08:22 .


#46
ReinaHW

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I'm concerned that the game might be dumbed down to cater to those who have trouble thinking beyond 'Me have weapon, me go kill, me da best'.
I'm also worried about the connection between DA:O and DA2, just how will they be connected in terms of the events from DA1, and there was a lot of choices, and which will reflect in DA2.

Since it's a new character, then how will his/her story connect to what happened before, beyond surviving the Blight?
Also the name Hawke? It's terrible, really, really bad. The name Shepard was fine enough, but Hawke? It's like something from a really bad 80's B-movie.

I'm also concerned that the game is coming out too soon, unless the game has been in development for the past few years, barely over a year since the first Dragon Age is way too soon.
A rushed game is never good.

Modifié par ReinaHW, 08 juillet 2010 - 08:23 .


#47
bzombo

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my concerns are mainly that i can still choose my abilities, stats, skills, and so on even if i am stuck with hawke. as long as i can customize hawke i'm fine. i hope the pausing and tactical combat stays. voiced pc or not means little to me, so whatever. i like the idea of a 10 year progression. that sounds cool. i'm keeping an open mind. we have almost nothing to go on at this point.

#48
Zlarm

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I like the idea of a new art style (since DA:O seemed to lack one altogether) and I'm not too fussed about having a predetermined protagonist (plenty of great RPGs including Planescape and the witcher have predetermined protagonists). I'm guessing that we can assume that Hawke will be fully voiced (you can blame the critics for this one, they seemed to mark the original down because it lacked it), and while this isn't a huge problem for me it get me a little worried that this will become Mass Effect in the Dragon Age setting.



What has me the most concerned is the revamped combat bullet point. Maybe this is just marketing talk but it sounds like they might have scrapped the classic isometric view for the pc version, which would be a real dealbreaker for me. I guess we'll just have to wait and see.

#49
StingingVelvet

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I think like most PC gamers I am worried this will be more console-focused and combat will be dumbed down. It's almost, ALMOST, a given in the current market.



That said, I have faith in Bioware to make a good PC game.

#50
Atomic Space Vixen

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rebeltube wrote...


but Bioware is known for their innovation throughout the years... so I'll trust them on this one.

I can't trust them. They let me down with the combat in ME, and that got even worse in ME2 (in addition to all the role-playing elements they stripped from the first game). So no, BW no longer has automatic trust from me. They've blown that already.