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The (Un)Official Concerns with Dragon Age 2 thread


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#201
HolyMoogle

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Korva wrote...

My three big concerns are as follows.

Lack of consequences: Origins was a terrible example for that. Very little you do matters. A game should NOT treat you the same regardless of whether you're playing 1) a "shining knight" who respects law and tradition, 2) a slobbering sociopath who craps on others and their beliefs at every turn, or 3) a person who makes every choice based on the roll of the die. The story should not progress in the same way towards the same ending -- especially when you tote the game as "mature". Maturity, IMO, has a lot to do about consequences and nothing with sex and gore.

Being dumbed down:
Please do not go "mainstream" with this franchise. Don't go for action over tactics, for style over substance, for fancy frills over depth. The point about a lack of consequences also is a big sign of dumbing things down.

Retconning Origins:
This would be the #1 killer for me. There are six origins, two genders, two choices for Ferelden's monarch, and four endings (sacrifice, Alistair dead, Loghain dead, ritual) to name only the most important points from the first game. I do not want any of those canonized over the others. I do not want to see my choices hand-waved out of existence as being the "wrong way" to play the first game.


This.

Concern #1: That my DAO character will be retconned out of existence. If this happens... :sick:

#202
Bryy_Miller

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Well, I'm sure you'll hear tales of the Grey Warden who saved the day. And what if your character was king/queen?

#203
Wowlock

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Well there will be an Import the Save Game thingy or at least ''What do we know So far '' thread says so. Of course there should be a ''canon'' for new characters but I think we can import our Origins choices.



I don't believe they made Origins and its decisions just for Awakening and other possible DLC and expansions. There should be something connecting them. 100 years maybe long but even a grey warden can live like 40-45 year so unless he/she is killed-off ( which is a terrible thing to do , just like Maric , lost at the sea thing ) and that means a character can be in several games. Only problem could be the place where story happens.



We may came from Ferelden but it seems we will spend very much time on Free Marches and our choices mostly affected Ferelden. We might hear familiar news while the game progress ( like Alistair's decisions as King and such ) or we can even visit Ferelden ( or am I hoping too much ? )



for now this is all I have to say. I may return after more info revealed and may rant more soo be ready !

#204
Jallard

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Wowlock wrote...

Jallard wrote...

I guess we will just have to see, won't we?


I was afraid you might say that........

Nooo.......eternal embrace of pain and suspense.





What do you mean by that WowLock? My whole point is this:
 
I love DAO. I enjoy the storyline and how the game is played. I tried Mass Affect and hated the gameplay. Some people like Mass Affect and its gameplay style. I don't. The article made is sound like that is the direction that they are taking DA2. That displeases me. So, I have voiced my displeasure.

I know that opinions are like a......s and that everyone has one, but there is still the right to freedom of speach--at least here in the States. That is of couse unless this forum is censored? Thank you for allowing me to speak my mind.

#205
Savey Anchev

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Wow, people in this thread must live negative lives. Can't you wait till we see a gameplay trailer.

#206
Bryy_Miller

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Savey Anchev wrote...

Wow, people in this thread must live negative lives. Can't you wait till we see a gameplay trailer.


It will be a double birthday present for me!

#207
Wowlock

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Jallard wrote...

Wowlock wrote...

Jallard wrote...

I guess we will just have to see, won't we?


I was afraid you might say that........

Nooo.......eternal embrace of pain and suspense.





What do you mean by that WowLock? My whole point is this:
 
I love DAO. I enjoy the storyline and how the game is played. I tried Mass Affect and hated the gameplay. Some people like Mass Affect and its gameplay style. I don't. The article made is sound like that is the direction that they are taking DA2. That displeases me. So, I have voiced my displeasure.

I know that opinions are like a......s and that everyone has one, but there is still the right to freedom of speach--at least here in the States. That is of couse unless this forum is censored? Thank you for allowing me to speak my mind.


What I meant by ''Eternal pain and suspense'' was about ..............waiting.... you know , sitting in a chair, reading wild rumors and thinking as if it will be true ?

Did I meant ''Dude , STF...... or I shut it for you ! '' well if you take it in that direction then I am sorry for misunderstanding.

Everyone has their right to speak their mind, my concern is arguing about the same thing over and over in an endless circle which won't gonna end until some real info come out. Soo I have no problem with ''Negative posts'' as I don't like some changes too but we just have to bare it until ''official'' info release.

#208
Jallard

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Savey Anchev wrote...

Wow, people in this thread must live negative lives. Can't you wait till we see a gameplay trailer.


I am hardly negative. I actually have a very happy and joyful life. However, I am a native born Vermonter whose heritage hails from Quebec, Canada and I tend to be rather dogmatic. If that is a sin, then I wholeheartedly apologize. As far as a gameplay trailer, I would prefer to play a demo first. Thank you.

Modifié par Jallard, 12 juillet 2010 - 04:55 .


#209
Sneaky Monkey

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I know this is silly, but one thing I'm concerned about is teeth. I just hope they won't be as yellow/brown as they were in DAO.

#210
Dolcrist

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Jallard wrote...

I am hardly negative. I actually have a very happy and joyful life. However, I am a native born Vermonter whose heritage hails from Quebec, Canada and I tend to be rather dogmatic.


I'm more of a cat person myself.

There's nothing wrong with waiting for more information. Or a demo. I wonder if they'll make one.

#211
Jallard

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Dolcrist wrote...

Jallard wrote...

I am hardly negative. I actually have a very happy and joyful life. However, I am a native born Vermonter whose heritage hails from Quebec, Canada and I tend to be rather dogmatic.


I'm more of a cat person myself.

There's nothing wrong with waiting for more information. Or a demo. I wonder if they'll make one.



I seriously doubt it. Because if people don't like the way it plays they probably won't buy it. With an animated trailer they can tease you into false sense of how it plays. Then once you buy it you are locked in. They got'cha and your money. That's how it was for me when I purchased Mass Affect. I paid $50 for a game I ended up not liking how it played. Yes, I am thoroughly skeptical.

#212
Jallard

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Wowlock wrote...

Jallard wrote...

Wowlock wrote...

Jallard wrote...

I guess we will just have to see, won't we?


I was afraid you might say that........

Nooo.......eternal embrace of pain and suspense.





What do you mean by that WowLock? My whole point is this:
 
I love DAO. I enjoy the storyline and how the game is played. I tried Mass Affect and hated the gameplay. Some people like Mass Affect and its gameplay style. I don't. The article made is sound like that is the direction that they are taking DA2. That displeases me. So, I have voiced my displeasure.

I know that opinions are like a......s and that everyone has one, but there is still the right to freedom of speach--at least here in the States. That is of couse unless this forum is censored? Thank you for allowing me to speak my mind.


What I meant by ''Eternal pain and suspense'' was about ..............waiting.... you know , sitting in a chair, reading wild rumors and thinking as if it will be true ?

Did I meant ''Dude , STF...... or I shut it for you ! '' well if you take it in that direction then I am sorry for misunderstanding.

Everyone has their right to speak their mind, my concern is arguing about the same thing over and over in an endless circle which won't gonna end until some real info come out. Soo I have no problem with ''Negative posts'' as I don't like some changes too but we just have to bare it until ''official'' info release.



I wasn't offended. I just wasn't certain what you meant. Personally if it were my decision I would not have come out so early with so little information. Just look at this thread and you will see its results. A lot of people really loved DAO; Its storyline and its gameplay; so, why ruin a good thing by drastically changing it in DA2?  Hell, all they have to do was change the storyline, leave everything else and make the customer happy?!? It wouldn't matter if they omitted the original characters either.

It's just like they hyped up Leliana's Song and drastically changed her story, for what:? To save money on production?

#213
sage_viper

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Let's try to stay on topic, please. Talkin' about dogma and cats... Amusing as it is, I'd prefer not to clutter this thread with silly things.



Thanks =]

#214
Kaylord

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HolyMoogle wrote...

Korva wrote...

My three big concerns are as follows.

Lack of consequences: Origins was a terrible example for that. Very little you do matters. A game should NOT treat you the same regardless of whether you're playing 1) a "shining knight" who respects law and tradition, 2) a slobbering sociopath who craps on others and their beliefs at every turn, or 3) a person who makes every choice based on the roll of the die. The story should not progress in the same way towards the same ending -- especially when you tote the game as "mature". Maturity, IMO, has a lot to do about consequences and nothing with sex and gore.

Being dumbed down:
Please do not go "mainstream" with this franchise. Don't go for action over tactics, for style over substance, for fancy frills over depth. The point about a lack of consequences also is a big sign of dumbing things down.

Retconning Origins:
This would be the #1 killer for me. There are six origins, two genders, two choices for Ferelden's monarch, and four endings (sacrifice, Alistair dead, Loghain dead, ritual) to name only the most important points from the first game. I do not want any of those canonized over the others. I do not want to see my choices hand-waved out of existence as being the "wrong way" to play the first game.


This.

Concern #1: That my DAO character will be retconned out of existence. If this happens... :sick:


This.

My two different characters
a) went with the Qunari after her love Alistair died
B) made the ritual and follow Morrigan in responsibility for the child they both created.

It looks like nothing of this will matter in DA2 anyway. So we will probably never find out what DA1 was all about, except for that we slew a big dragon demon in the end. Senseless story, thank you NOT, Bioware! And to add insult to the injury, none of the choices really seem to matter...

Now it seems we get a "300" like Character (the revealed art surely borrows from this, and the wort "Spartan" makes all my alarm bells ring) and all that darkspawn crap doesn´t matter anymore.

:(

#215
Bryy_Miller

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sage_viper wrote...

If you catch this, do you think you could tell us how you ORIGINALLY imagined this new game, and what you truly, honestly think about some of the gameplay changes in Dragon Age 2


I see what you did there.

Look. Gaider is the lead writer. He's not the lead creative designer. Dragon Age is not his franchise. So it really does not matter what David Gaider's opinions on how it should of gone down are. As well, you are using the oldest troll-tactic in the book, which is "if I pry at them long enough, they'll say something - anything - negative, which will invalidate my entirely unrelated opinion". So give it a rest.

Kaylord wrote...

It looks like nothing of this will matter in DA2 anyway.


Considering DA2 still takes place in the DA universe, yes it does.

So we will probably never find out what DA1 was all about


It was about stopping the Blight, just like Super Mario was about stopping Bowser.

And to add insult to the injury, none of the choices really seem to matter...


1) You really don't know what that phrase means.
2) The import feature is in DA2.

Modifié par Bryy_Miller, 12 juillet 2010 - 07:57 .


#216
sage_viper

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Bryy_Miller wrote...

sage_viper wrote...

If you catch this, do you think you could tell us how you ORIGINALLY imagined this new game, and what you truly, honestly think about some of the gameplay changes in Dragon Age 2


I see what you did there.

Look. Gaider is the lead writer. He's not the lead creative designer. Dragon Age is not his franchise. So it really does not matter what David Gaider's opinions on how it should of gone down are. As well, you are using the oldest troll-tactic in the book, which is "if I pry at them long enough, they'll say something - anything - negative, which will invalidate my entirely unrelated opinion". So give it a rest.

Kaylord wrote...

It looks like nothing of this will matter in DA2 anyway.


Considering DA2 still takes place in the DA universe, yes it does.

So we will probably never find out what DA1 was all about


It was about stopping the Blight, just like Super Mario was about stopping Bowser.

And to add insult to the injury, none of the choices really seem to matter...


1) You really don't know what that phrase means.
2) The import feature is in DA2.


That is extremely presumptuous and ignorant of you. I sincerely asked him that, if he doesn't answer then so be it. And as a lead writer, he can have all the opinion he wants about how the game should be, but that doesn't mean that it will matter in creation. And as he's writing it, SURELY he has an idea of what he would want the game to look like.

#217
jableskage

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the push towards the console and making DAO more like ME2? I disliked ME2 for the insanely stupid mining, who's dumb idea was that? If they implement this in DA2 then no way am i buying this ****!!!



I mean you are Hawke a survivor of the blight and champion of kirkwall but guess what you have to mine ore to get great weapons and armour??? **** that!

#218
AmstradHero

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Jallard wrote...

I guess we will just have to see, won't we?

Then maybe you should do that, rather than jumping to conclusions about what the game is and isn't based on one short article.

Just a thought... but who ever let rational thought get in the way of a good rant on the Internet?

#219
17thknight

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Bryy_Miller wrote...

1) You really don't know what that phrase means.
2) The import feature is in DA2.


Yeah, but it was in Mass Effect 2 and that didn't do much for us at all. I think we all remember the "e-mails". Ugh.

It was strange because some of the terribly minor choices you made in ME turned into fairly significant points in ME2 and some of the most overall-important decisions didn't matter in the least.

Considering DA2 is a different continent, years later, with different characters, I can't imagine there's much in the way of significant impact from DA1. Probably just a cameo or two.

#220
Fizzbangblade

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Hiya , let me say upfront that i will probably try the new game "Dragon Age 2" and would probably choose to buy it in the form of a "Collectors Edition" for the UK Market with a "Collectors Edition Prima Strategy Guide" to go with it, and would probably choose to preorder all this from Amazon.co.uk in due course if this is possible.

I wish to state a Partial Gaming History, and try to set out what it is that I have been wishing for in terms of a new RPG.

Baldurs Gate Series, Icewind Dale Series, Neverwinter Nights Series, NWN 2 Series, Dragon Age Origins and Awakenings. { I have also played games from quite a few other series, like Elder Scrolls etc}.

In my humble opinion, I loved the way that the Player Community and the Gaming Industry together were able to come together to build all that is available for the Neverwinter Night game, including the Permanent Worlds etc and other Multiplayer stuff that exists. It is all a very rich if somewhat flawed gaming environment, and one which i have hoped would be repeated or enlarged upon in some new "enhanced" way. Maybe i should be waiting for Neverwinter Nights 3 ???

I have played NWN2 and the expansions, but have yet to try this game in Multiplayer.

The sort of thing that i am looking for is a Richer "Dungeons & Dragons" type of system, not just one with only Human / Elf / Dwarf .........and Warrior / Mage / Rogue, but much more than this.

Now with the new  "Dragon Age 2 ", this seems to be cut down a lot with only M/F Human types of Warrior / Mage / Rogue.

Although I have been happy to keep buying new games { and i am lucky enough to be able to afford to do so, even if they aren't exactly what  i am looking for } ; I still yearn after a new game that can be built upon by a Player Community and Gaming Industry together. It seems that a line is being drawn under DAO and Awakenings, which could have been the cornerstone to a Game System with many more expansions / classes etc.

I had to upgrade my computer hardware to provide for "DAO and future games". However, i have only played DAO. RtO & Awakenings once each, and still use my old computers playing NWN online every day. I guess that I had expected to have moved on by now.

Also, I mainly play with the sound turned off Posted Image

I used sound quietly for DAO and Awakenings, will Dragon Age 2 only be playable with the sound on please ?

I think that the new games { DAO etc } have amazing graphics and scenary, and i like the new Attributes systems for upgrading the chars abilities etc.

I guess that under "Concerns" I could add that i would have prefered Dragon Age Origins to have been vastly expanded as a D&D system rather than starting over with Dragon Age 2 / voice overs etc.

Wishing the Dragon Age Team {Bioware} all possible success in the future with DA 2 , and hoping that maybe one day i will get some more of what i want as a player / consumer Posted Image

All the Best ...............Blade Posted Image

#221
Kaylord

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Bryy_Miller wrote...

sage_viper wrote...

If you catch this, do you think you could tell us how you ORIGINALLY imagined this new game, and what you truly, honestly think about some of the gameplay changes in Dragon Age 2


I see what you did there.

Look. Gaider is the lead writer. He's not the lead creative designer. Dragon Age is not his franchise. So it really does not matter what David Gaider's opinions on how it should of gone down are. As well, you are using the oldest troll-tactic in the book, which is "if I pry at them long enough, they'll say something - anything - negative, which will invalidate my entirely unrelated opinion". So give it a rest.

Kaylord wrote...

It looks like nothing of this will matter in DA2 anyway.


Considering DA2 still takes place in the DA universe, yes it does.


So we will probably never find out what DA1 was all about


It was about stopping the Blight, just like Super Mario was about stopping Bowser.


And to add insult to the injury, none of the choices really seem to matter...


1) You really don't know what that phrase means.
2) The import feature is in DA2.



1) Fig. Cliché to make a bad situation worse; to hurt the feelings of a person who has already been hurt.
2) So what?

Are you saying: If you want to play Super Mario, then go for DA1?^^


Enough of trolling:

If you think DA1 together with Awakening has a satisfying ending which doesn´t leave any room for a sequel, then this is your opinion but not mine.

There is lots to be learned about the blight, about the chantry, the elves, the black city, the archdemons, the architect, Ferelden and Orlais, the Weisshaupt Fortress, the Griffons which disappeared, and so on. The story of the main character, and his love, is by no means resolved. I did not read about a "he lived happily ever after". The mainchar has just begun to be a Grey Warden, and there is still lots of things to be discovered.

Instead it seems we get a preconceived character with a blend to strategy games, which by chance plays in the same world as DA1. I am curious about future revelations; by now I am definitely not thrilled.

#222
sage_viper

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Just because we aren't a Grey Warden doesn't mean we can't learn any more about the Fade, or Ferelden (which I'm pretty sure we know plenty about, especially if you've red the novels), or Orlais, or really any other nation on Thedas.. Sure, some things about the Blight that we don't know, and in fact quite a few other things, but that just adds to the mystery of Thedas, doesn't it? We can't know EVERYTHING, and besides, where would we go, what would we do if we continued the story of our Warden? I honestly have no idea. The Blight has ended, the Architect either dead or satisfied to continue his research... It makes sense to me to start a new character.



And though I hold that belief, I'm still a little worried about the direction they're taking it. I just can't think of many pure RPGs (if any at all) that put you in the shoes of a set character. Not only that, but they are also setting a predefined destiny that we already know: We are to become the Hero of Kirkwall. At least in Origins, the ending of the game was shrouded in mystery. What was the Arch Demon? How do we kill it? Will we even succeed?



Becoming the Hero of Kirkwall just seems a tad more constrained to variety, to me. I mean, chances are you aren't going to become a Hero by... stealing something, or learning a neat spell. It's going to be by killing someone or something that threatens Kirkwall or the Free Marches itself. Sure, we don't know what, but I'm willing to bet that we learn this threat fairly early in the game...



Just speculation, but I think it's fair. Whether or not I buy the game is still up in the air, because I really need to know more.

#223
Bryy_Miller

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[quote]Kaylord wrote...

[quote]Bryy_Miller wrote...

[quote]Kaylord wrote...

It looks like nothing of this will matter in DA2 anyway.[/quote]

Considering DA2 still takes place in the DA universe, yes it does.


[quote]So we will probably never find out what DA1 was all about[/quote]

It was about stopping the Blight, just like Super Mario was about stopping Bowser.


[quote]And to add insult to the injury, none of the choices really seem to matter...[/quote]

1) You really don't know what that phrase means.
2) The import feature is in DA2.[/quote]


1) Fig. Cliché to make a bad situation worse; to hurt the feelings of a person who has already been hurt.[/quote]

Yes, and in this situation, nobody has injured you.

[quote]2) So what?[/quote]

So your choices will be imported. You'll see the consequences.

[quote]Are you saying: If you want to play Super Mario, then go for DA1?^^[/quote]

No, I'm saying that every game has a beginning, a middle, and an end.

[quote]If you think DA1 together with Awakening has a satisfying ending which doesn´t leave any room for a sequel, then this is your opinion but not mine.[/quote]

It does leave room for a sequel, because a sequel is coming out.

[quote]There is lots to be learned about the blight, about the chantry, the elves, the black city, the archdemons, the architect, Ferelden and Orlais, the Weisshaupt Fortress, the Griffons which disappeared, and so on.[/quote]

Okay, there's literally nothing here that I could tell you that I or other people have not in other posts. t this point, you're just trolling. Have a nice day.[/quote]

#224
cephasjames

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David Gaider wrote...

Jallard wrote...
Gosh, it looks like DAO will be the very last RPG game I ever play--especially if Bioware drastically changes things in DA2. Well, just think of the money I will save. I say, go fot it Bioware, because I will save a few bucks by not buying it. Thanks. I hope you lose your shorts on your new DA2.

You're quite welcome. We appreciate the well-wishes for our success.

David, do you quote and save all of the responses you give to people who say they're not going buy such and such a thing or walk away from a game? You might be able to print them up and sell them or something. Or maybe you should just coin a phrase and then copyright it. Posted Image

#225
Bryy_Miller

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I never really got the mindset of those that want people to actually go broke because they don't like the game.