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So with the new hero, new story etc


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#1
Fault Girl

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 which I am excited about but what i want to know is (unless they intend to somehow conclude the current "ending" too Origins/Awakenings in DA2). Is there going to some conclusion too our current PC's just wandering off? that is the only negative feeling I have is with the current cliff-hangerish ending to Awakenings...:crying:

#2
Vicious

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Awakenings may as well have never happened.



Take the ending to DAO. That's your official ending. Ignore Awakenings. Walk away happy.

#3
NovenseiWarden

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I wonder if they'll pull an "Obsidian" - basically pretend the protagonist from the previous game went off to some strange planet and never returned. (Warden went off to the Deep Roads, and never returned) - is what I'm guessing.

#4
Fault Girl

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It's just with the ending of Origins, I still dont find it very clean cut at all. I just thought there would be some sort of "Calling" DLC, or some ending .......I just want it to be send not this went off somewhere, but I got a feeling we might just be left in the lurch....

Modifié par ZombieGeisha, 08 juillet 2010 - 07:13 .


#5
UberDuber

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Lets face it Awakening was a quick cash grab.

And know they leave us on a whole cliffhanger with the whole Morrigan God child thing!

Then they just start up a new character. Tbh whats the point in making Dragon age like Mass effect!?



Know they make up another story! and then in 2 years they will bring out another story completely different.



****** of Bioware / EA

#6
robtheguru

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I can't remember what game it was, but a developer said before that they left an open ending to their games so that people could make up their own ending. Lets be honest, we NEED to be told the ending.

#7
MKDAWUSS

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robtheguru wrote...

I can't remember what game it was, but a developer said before that they left an open ending to their games so that people could make up their own ending. Lets be honest, we NEED to be told the ending.


We can make up our own endings, but the problem is is that it's bound to conflict with a future installment. Being told the ending helps, since you can visualize and experience it a lot better, though.

#8
Zalocx

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UberDuber wrote...

Lets face it Awakening was a quick cash grab.
And know they leave us on a whole cliffhanger with the whole Morrigan God child thing!
Then they just start up a new character. Tbh whats the point in making Dragon age like Mass effect!?

Know they make up another story! and then in 2 years they will bring out another story completely different.

****** of Bioware / EA


Mass Effect and Dragon Age are VERY LITTLE alike, Bioware has claimed that ME is "Shepard's Story" thats why he is the main character in all three parts

DA is not "the Warden's Story" it is the story of "Thedas" a tale that is set around a world, not any particular character that lives in said world.

I was in fact hoping they let us play someone entirely new in DA2, also hoping it is set several years after Origins and takes place somewhere besides Ferelden.

As for the Warrden Commander, I would like them to account for all of Origin's ends in DA2. So if my PC sacrificed himself in the final battle I want to gamwe to reflect that as well as if he survived and became the Warden Commander

#9
Polemists05

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While everyone wants the import stuff so there DAO decisions had impact, not sure it's gonna happen. DAA had lots of headaches regarding that. Who was ruler, who died, who didn't, etc.



Fallout 3 developer (who originally ended the game permantely) said out of all the lessons he learned one was to never (end a game clearly) because it pissess off the fans far to much. In fact it got hit pretty hard in certain reviews for having a clear "ending".



All that said, it is what it is. If the ending was not vague everyone would whine "No I didn't retire to Orlais, I went to fight darkspawn", "I didn't go to fight darkspawn, I retired to Teveinter". This almost goes back to the people who argued in the first game about why they had to be a warden, The why can't I do nothing argument.



Regardless of what they write in the end people will be unhappy, at least if they keep the ending vague, a variety of people will be content if not happy.

#10
Lord_Saulot

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NovenseiWarden wrote...

I wonder if they'll pull an "Obsidian" - basically pretend the protagonist from the previous game went off to some strange planet and never returned. (Warden went off to the Deep Roads, and never returned) - is what I'm guessing.


Probably.  Warden either died in combat or went to the Deep Roads to die.  Since that's what Wardens do.

#11
Gill Kaiser

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Polemists05 wrote...

Fallout 3 developer (who originally ended the game permantely) said out of all the lessons he learned one was to never (end a game clearly) because it pissess off the fans far to much. In fact it got hit pretty hard in certain reviews for having a clear "ending".


But the problem with Fallout 3's ending wasn't that it existed (I mean, the first two Fallouts both had endings as well), it's that it was nonsensical. What it asked your character to do made no sense, especially if you had Fawkes with you.

#12
element eater

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Vicious wrote...

Awakenings may as well have never happened.

Take the ending to DAO. That's your official ending. Ignore Awakenings. Walk away happy.


i had a pretty open DAO ending too so that doesnt realy help me