So buy DLC was usless??
#26
Guest_[User Deleted]_*
Posté 09 juillet 2010 - 06:19
Guest_[User Deleted]_*
#27
Guest_[User Deleted]_*
Posté 09 juillet 2010 - 06:39
Guest_[User Deleted]_*
Modifié par [User Deleted], 09 juillet 2010 - 06:41 .
#28
Posté 09 juillet 2010 - 06:43
Chris Priestly wrote...
SnakeHelah wrote...
I give you 50% they're gonna release more dlc until the release of DA2.
I'll give you 100% we are still going to release more DLC for Dragon Age: Origins before we release Dragon Age 2. And I have said as much repeatedly now.
Wish we could get those odds for all the other rumors on DA2 that is currently giving most of us heart attacks
#29
Posté 09 juillet 2010 - 06:59
#30
Posté 09 juillet 2010 - 07:10
night0205 wrote...
Most of the DLC of Dragon Age is better then 90% of the game out there...
umm.. no they are not
#31
Posté 09 juillet 2010 - 07:19
FarGears wrote...
DA:O--->DLC------>DA:A----->DA2
I just would like to know If we were told that there nothing of the other games into the new game..because like come
on im not made of money$$$ but having a DA:A end your the warden seem alittle unfair. but maybe thats just meand need to get a chill pill and wait for more news.I guess i don't mind of the new guy but it wont bee my story it will be his story which isn't not good but i would have liked them to end the first game on a bigger note from just DA:A. (it not unlikly that the the warden form the first game might still be alive alonly 10 years now..)
1. Nobody ever said the Dragon Age series was going to be the continuing story of a single character.
2. The Warden can be dead at the end of DAO depending on the choices you make. And that's a perfectly valid ending, which should have told you right there that future adventures were unlikely.
3. People that insisted on continuing the story of their Warden got DAA, an expansion which pretty much screwed over anyone that chose to have their character sacrifice themselves. Their expansion options were "let's pretend you didn't die" or "You died but we don't care about the decisions you made." You got what you wanted at their expense.
4. After someone saves Thedas from a Blight, what exactly are they supposed to do next? It's an no-win situation, and that's why there was never any intent to continue the story. After 100+ hours of gameplay, what else do you need, anyway?
5. I'm willing to bet that future DA1 DLC will not continue the story in anyway. It may expand the story (like RtO did) or provide more backstory (like Leliana's Song) but it won't involve post-DAA adventures by the Warden.
I wish people would just give up on this "but I want to see my Warden continue!" stuff. That's not what Dragon Age is about.
Modifié par Sarkus, 09 juillet 2010 - 07:22 .
#32
Posté 09 juillet 2010 - 07:25
If you hadn't noticed, your character in DA had zero personality and character and is completely arbitrary.
This is like complaining that Link from Legend of Zelda in the Super Nintendo version isn't the same Link in the latest Wii version.
If you liked you character in DA:O....cool, just make a carbon copy of it in DA 2. Until then, enjoy DA and its components and not act like Bioware owes you anything more for what you paid for.
The coolest thing Bioware can do however is provide an import option into the DA2 story that allows your original DA character to be a party member rather than the main character.
Modifié par Leafs43, 09 juillet 2010 - 07:33 .
#33
Posté 09 juillet 2010 - 07:32
Leafs43 wrote...
Man, you guys are something else....
If you hadn't noticed, your character in DA had zero personality and character and is completely arbitrary.
the same is true for Shepard from ME, still that didn't stop Bioware from allowing the char to be transferred and the decisions continue to have an effect on the world
#34
Posté 09 juillet 2010 - 07:35
joriandrake wrote...
Leafs43 wrote...
Man, you guys are something else....
If you hadn't noticed, your character in DA had zero personality and character and is completely arbitrary.
the same is true for Shepard from ME, still that didn't stop Bioware from allowing the char to be transferred and the decisions continue to have an effect on the world
The entire first game of Mass Effect 1 was centered on the name Sheperd and it took you on a very specific path with little deviation. The biggest decision in ME1 was who you kill. That's it.
Dragon Age, you select not only different races, but different beginings, and less linear story.
Apples and Oranges
Modifié par Leafs43, 09 juillet 2010 - 07:36 .
#35
Posté 09 juillet 2010 - 07:37
Sarkus wrote...
FarGears wrote...
DA:O--->DLC------>DA:A----->DA2
I just would like to know If we were told that there nothing of the other games into the new game..because like come
on im not made of money$$$ but having a DA:A end your the warden seem alittle unfair. but maybe thats just meand need to get a chill pill and wait for more news.I guess i don't mind of the new guy but it wont bee my story it will be his story which isn't not good but i would have liked them to end the first game on a bigger note from just DA:A. (it not unlikly that the the warden form the first game might still be alive alonly 10 years now..)
1. Nobody ever said the Dragon Age series was going to be the continuing story of a single character.
2. The Warden can be dead at the end of DAO depending on the choices you make. And that's a perfectly valid ending, which should have told you right there that future adventures were unlikely.
3. People that insisted on continuing the story of their Warden got DAA, an expansion which pretty much screwed over anyone that chose to have their character sacrifice themselves. Their expansion options were "let's pretend you didn't die" or "You died but we don't care about the decisions you made." You got what you wanted at their expense.
4. After someone saves Thedas from a Blight, what exactly are they supposed to do next? It's an no-win situation, and that's why there was never any intent to continue the story. After 100+ hours of gameplay, what else do you need, anyway?
5. I'm willing to bet that future DA1 DLC will not continue the story in anyway. It may expand the story (like RtO did) or provide more backstory (like Leliana's Song) but it won't involve post-DAA adventures by the Warden.
I wish people would just give up on this "but I want to see my Warden continue!" stuff. That's not what Dragon Age is about.
QFT. I really don't get why people were expecting their wardens to carry on into a sequel when you could already die at the end of DA:O.
Continuing the warden's story into an expansion pack is one thing, but importing them into a fully-fledged sequel would completely screw over everyone who chose Ultimate Sacrifice for their warden.
#36
Posté 09 juillet 2010 - 07:44
Aigyl wrote...
QFT. I really don't get why people were expecting their wardens to carry on into a sequel when you could already die at the end of DA:O.
sure they were expecting it, in ME2 Shepard could also die, you can still continue with your savegame in ME3 o where you didn't
#37
Posté 09 juillet 2010 - 07:46
I for one welcome a new game. The RPG market is nonexistant if it isn't preceded by MMO. Bioware is like the only company producing single player RPGs anymore.
Modifié par Leafs43, 09 juillet 2010 - 07:49 .
#38
Posté 09 juillet 2010 - 07:48
Leafs43 wrote...
I swear from the sound of some of you guys it's like you would prefer NO new game at all while you play DA1 on an endless replay.
no, we people just want the same ability as in ME: to continue with the character we created and emotionally grew to love
#39
Posté 09 juillet 2010 - 07:49
joriandrake wrote...
Leafs43 wrote...
I swear from the sound of some of you guys it's like you would prefer NO new game at all while you play DA1 on an endless replay.
no, we people just want the same ability as in ME: to continue with the character we created and emotionally grew to love
It's a video game, not a barbie doll.
#40
Posté 09 juillet 2010 - 07:51
joriandrake wrote...
Aigyl wrote...
QFT. I really don't get why people were expecting their wardens to carry on into a sequel when you could already die at the end of DA:O.
sure they were expecting it, in ME2 Shepard could also die, you can still continue with your savegame in ME3 o where you didn't
Except that ME has been promoted as a trilogy from day one - character carry over was part of the plan. Never promised in Dragon Age. And while they supported Shepard dying in ME2, they made it very very clear that they were doing that to provide full options for the player but that it was never going to be supported by the next game. Dragon Age put no such qualifier on the choice.
#41
Posté 09 juillet 2010 - 07:53
joriandrake wrote...
Leafs43 wrote...
I swear from the sound of some of you guys it's like you would prefer NO new game at all while you play DA1 on an endless replay.
no, we people just want the same ability as in ME: to continue with the character we created and emotionally grew to love
Dragon Age and Mass Effect are not the same game. Just because something was promised for one game doesn't mean you are going to get it for the other. In fact, Bioware has always been clear that the two game series were completely different. Dragon Age is about the creation of a new fantasy world where there were stories to be told all over the place. That doesn't mean the same character would experience them all.
#42
Posté 09 juillet 2010 - 07:54
Leafs43 wrote...
joriandrake wrote...
Leafs43 wrote...
I swear from the sound of some of you guys it's like you would prefer NO new game at all while you play DA1 on an endless replay.
no, we people just want the same ability as in ME: to continue with the character we created and emotionally grew to love
It's a video game, not a barbie doll.
Actually DA:O could be considered a barbie. You are customizing your own doll and you are playing in an imaginary world, making your own decisions.
#43
Posté 09 juillet 2010 - 08:01
Sarkus wrote...
joriandrake wrote...
Aigyl wrote...
QFT. I really don't get why people were expecting their wardens to carry on into a sequel when you could already die at the end of DA:O.
sure they were expecting it, in ME2 Shepard could also die, you can still continue with your savegame in ME3 o where you didn't
Except that ME has been promoted as a trilogy from day one - character carry over was part of the plan. Never promised in Dragon Age. And while they supported Shepard dying in ME2, they made it very very clear that they were doing that to provide full options for the player but that it was never going to be supported by the next game. Dragon Age put no such qualifier on the choice.
I don't need your attacks on me pal, you go play your new commander Hawke from G. I. Joe and have fun with it, hell I just asked for some DLC and Expansions to DAO, I didn't bash you for your new guy so don't you bash me for my Warden.
#44
Posté 09 juillet 2010 - 08:04
Some of us like the idea of making choices and have them bite you in the ass later. Thats why I like games like ME and Heavy Rain. And if they bite you in the ass in the sequel, that makes for a better game.
Im sure Tolkien could have written his famous trilogy with different characters in each book. Perhaps they would have been good to. But with DA:O I feel like I was the main character, and I just got replaced in the sequel by some guy named Hawke.Bummer.
#45
Posté 09 juillet 2010 - 08:06
thenemesis77 wrote...
I don't need your attacks on me pal, you go play your new commander Hawke from G. I. Joe and have fun with it, hell I just asked for some DLC and Expansions to DAO, I didn't bash you for your new guy so don't you bash me for my Warden.
Who's attacking you? I'm just sick of the people that act like they were promised that their Warden story would continue despite zero evidence for it. Now DA2 has been announced and they are complaining about it in a way that comes across as if they've been betrayed. You can't be betrayed over something that was never promised, can you?
#46
Posté 09 juillet 2010 - 08:09
Itkovian wrote...
Short version is: there's no evil conspiracy. Games, at least Bioware's, are released in a complete form. Nothing is unfinished. Additional content is just that: new content in addition to the complete game. Nothing more.
Itkovian
This. DLC is market forces working properly. You like the product a company makes, you can buy more of it. You don't like it or are satisfied with what you have, you keep your money. I'm sure everyone who's not on the BioWare payroll would like to see the DLC released for free, or packaged with the game, but we'd also like it if DA:O cost a dollar fifty and came with winning Powerball tickets. Fact is, we got a good thing going already.
#47
Posté 09 juillet 2010 - 08:11
Stockholmsfreak wrote...
Im sure Tolkien could have written his famous trilogy with different characters in each book. Perhaps they would have been good to. But with DA:O I feel like I was the main character, and I just got replaced in the sequel by some guy named Hawke.Bummer.
That's a horrible analogy. Tolkien didn't even write LOTR as a trilogy, he wrote it as a single epic story that was split up into three books by his publisher. Dragon Age Origins was meant as a single epic story.
Asking for your character to continue in each successive DA title is like wishing Tolkien had written a post-LOTR story with some or all of the same characters in it adventuring further. As if there was anything Frodo, Sam, and Aragorn could have done later that would have been interesting after they saved the world the first time. I don't think anyone would have wanted that for LOTR and I don't see why anyone would want that for Dragon Age.
#48
Posté 09 juillet 2010 - 08:17
I wanted it to be like ME, to carry my guy over and have a great story that ran into 3 games but it's not to be, man that would be one hell of a RPG. I just have seen this done over and over and great storys that never carry over and its a shame. I loved DAOs, great story and characters, IMO that will not be the case in part 2, it seems they have gutted what made DAO good and made a quick and easy game.
By the way, this smells of EA's hands all over pushing BioWare to make a game fast and thats what is really sad, EA tends to take great companys and trash them.
Modifié par thenemesis77, 09 juillet 2010 - 08:19 .
#49
Posté 09 juillet 2010 - 08:19
#50
Posté 09 juillet 2010 - 08:20
I'm sorry, but I've got to be pedantic. LotR is 6 books in 3 volumes, and those three volumes form the novel. If you don't believe me, and you have the set in three volumes, check. I'm sure even the full novel is divided into six books.Sarkus wrote...
Tolkien didn't even write LOTR as a trilogy, he wrote it as a single epic story that was split up into three books by his publisher.
As for the DLC = Useless argument, basically, look at it like this. You should never buy a game expecting to carry things over to the sequel. The Divinity series doesn't allow it, Sacred doesn't, Fallout doesn't, Drakensang doesn't, King's Bounty (the Russian games) doesn't and so forth. What you should always do is treat each game as a self contained release, including the DLC. If you enjoy DAO and its DLC, how is that useless? Its purpose is to entertain you, and if you enjoy it then it's done its job. Transferring information (or characters) over is just a benefit, and one you should never expect.
Mass Effect, as someone mentioned above, is one of the few which allows it.





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