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#351
Guest_JoePinasi1989_*

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Gemaphrodite wrote...

I think the love scenes were tastefully done; they were just a bit naff and somewhat embarassing. I giggled like a school girl.



Really? I wanted to scratch my eyes out   :huh:...:blink:...:o...:sick:...:mellow:


Fangirl17 wrote...

MaxQuartiroli wrote...

@Warheadz

The
approval system is not completely wrong.. If you act always in a way
that a character doesn't like how you can demand he/she can fall in love
with you?

What they have to fix is the fact you get many more
approvations point with gifts than with other things.. I mean, I spend a
whole night talking to you, hearing the sad story of your life, I
cuddle and comfort you and I get a +2.. I give you a silver necklace and
I get +10 !! People are so... material in this game..lol..

Gifts
must be something you use to add something cute and nifty to the
romance not they way you must follow to achieve the romance...They
should keep just the "big" gifts like the flowers for Leliana, or the
mother's Amulet for Alistair.. They are things that fit well in the
story and for the growth of a romance, because giving that present to
them prove you take care of them, and of their personaly history and
concerns.. But generic gifts should been removed


I completely agree.


I agree as well.

Modifié par JoePinasi1989, 13 juillet 2010 - 09:01 .


#352
SelphieSK

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MaxQuartiroli wrote...
it's a videogame therefore there must be some technical way for make romances to work, but you can find a more "natural" way instead of a prefixed amount of points.. like a serie of "flags" into the game that you get if you do some specific things, or if you take some specific decisions..  A right mix of approvation points and these flags allow you to trigger and go on with the romance.. It's not easy to explain.. If you had played Alpha Protocol you would understand immediately what I mean :) 


Using flags and points and decisions would make for a very complex system, no? A system which would likely result in bugs and romance not moving on and so on... As in, you miss a certain quest or choice somewhere and it would negate the romance forever.

I've played Alpha Protocol, and I don't really see how its romances are more realistic. They seemed pretty shallow to me.

#353
elearon1

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>>However, High School boys fantasy I thought came out in DA when you send your boyfrend to have sex with another woman. Might be wrong but that would seem to rate up with a guy and 2 girls (JE did that one).<<



I always loved these quotes. "Oh my god, you can have sex with more than one person at a time in the game! That is sick and perverted and distasteful ... what dialog choices do I make to get that?"



You weren't forced into doing this and the dialog options which lead up to it were pretty difficult to miss. It was meant to be kind of silly fun ... you know, *fun*, the stuff that doesn't always have to be 100% serious and might just appeal to a few folks?


#354
Raizo

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I like the way romances were handled in DA:O so I see no reason for Bioware to do anything differently for DA2.


#355
MaxQuartiroli

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SelphieSK wrote...

MaxQuartiroli wrote...
it's a videogame therefore there must be some technical way for make romances to work, but you can find a more "natural" way instead of a prefixed amount of points.. like a serie of "flags" into the game that you get if you do some specific things, or if you take some specific decisions..  A right mix of approvation points and these flags allow you to trigger and go on with the romance.. It's not easy to explain.. If you had played Alpha Protocol you would understand immediately what I mean :) 


Using flags and points and decisions would make for a very complex system, no? A system which would likely result in bugs and romance not moving on and so on... As in, you miss a certain quest or choice somewhere and it would negate the romance forever.

I've played Alpha Protocol, and I don't really see how its romances are more realistic. They seemed pretty shallow to me.


I romanced Madison having only 4/10 approvation and Mina even if we not always agreed with my in-mission decisions..I trust it's a matter of tastes but I find these romances more realistic and natural than many others.. 

And with the actual system you already risk to have romance negate.. If you don't help Leliana with Marjorlaine you won't be able to complete the romance.. Therefore you already have a sytem which is based on flags + points, they have just to improve it a little... 

#356
Wynne

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Does anybody want a male dwarven love interest for a female PC? Personally, I'm feeling a great big "dear heavens no" on that one, despite being quite fond of Gorim and all.  I love female dwarves, but the males to me (Gorim somewhat excepted) were like the absolute antithesis of sexy. It's not the shortness--I think tall chicks with short guys are absolutely adorable--it's more the stocky muscularness and the BEARDS. Ugh. Maybe because my dad has a big curly beard that he could almost braid if he wanted to. I subconsciously associate male dwarves with Santa Claus and my father; in other words, platonic good humor, decidedly not HAWT SECKS. I'd really rather have a dwarf and an elf than more humans. 

Yeah, now that I think of it, I could seriously go for NO human love interests (unless there's a male mage and/or female warrior; that I could handle because it's at least less common, and I think in the second installment they should feel a bit more free to do that sort of thing.) I mean, seriously, 3 love interests were humans last time, and the only one who wasn't was a murderer. What is with all the human love? Our planet is full of us and in real life, we have no choice but to copulate with one; no other creatures on this planet are sentient. But if there were elves and dwarves, I've no doubt there would be people lining up for that. Interracial attraction is cool.

I hope that since we're playing humans, that our love interests won't be human. I can stomach being human as long as I'm not also surrounded by humans in a universe where the elves and dwarves are so interesting. I'm crossing my fingers that they've been planning for that and realized there were too many humans in the first game.

Except for Bann Teagan. He could human up anybody's PC any freakin' day of the weak and I doubt they'd complain. ;)

mopotter wrote...

i would hope they will give us both.

I
liked Atlon and Canderous (a big ol' soft teddybear in my game) ,
Zevran not so much until I gave him darker hair and a face from a
 modder and even then he really didn't appeal to me much.   I don't want
to have just the bad boy or the good guy.  I want them both. 


I wish so bad that there was some sort of EPIC AGREEMENT smiley or something, because I agree with this a lot. Though I quite loved Alistair and eventually Zevran for what they were, and I liked that they gave Alistair such rich, meaty, infuriating, heartbreaking flaws and gave you such a Loghain-in-Stolen-Throne choice about the whole thing, I wish Zevran hadn't been so extreme in that vicious undercurrent that sometimes popped up, and I wish Alistair had been less naive. They weren't bad characters by any means, they were great characters, but I think there's a sweet spot for romances which they're extremely close to but not quite in. I never felt torn between them.

Canderous was too old for me to go for him over Carth, but I loved his personality, the interactions, and the actor and he totally was a silver fox. But Atton... Atton for me is the character on a pedestal, even as flawed as Obsidian's KOTOR 2 was, being a product of not-completely-realized ambition. Atton... Atton and his wonderful chiaroscuro version of grey morality. His self-made redemption was wonderful--you could see how he'd been set adrift morally and how he felt lost, how he needed someone to help him make sense of the pieces his life had become. His lustful glances and witty banter were never able to completely hide his respect for and almost worshipful adoration of the Exile. He had heart underneath that perverted exterior. He was also super-cute, mind you, much like Gann (who, oddly, reminds me a bit of Thomas Raith from the Dresden Files in personality.) And both had very talented actors with mid-ranged, smooth, sexy voices, which didn't even vaguely hurt. (Crispin Freeman and Nicky Katt are great. So was Steve Valentine, of course. And Greg Ellis, for that matter. And many others.) 

Atton and Gann are, in retrospect, my two favorite romances in any game ever made. I have loved all of Bioware's romances to varying degrees, but for me Obsidian's characters were the sweet spot (even Bishop... damn you, Bishop... although, the ending for his romance sucked, probably also a victim of their chronic too-much-ambition-not-enough-time syndrome). Not too weak, not too strong; not too feminine, not too masculine; not too ugly, not too pretty; not too good, not too bad. (Except for Bishop. Damn you, Bishop!)

But Obsidian sometimes got a little too flowery with their dialogue in those games, which is part of why it was refreshing to see them do a modern game without that stuff. If Bioware can get even closer to that sweet spot, I think they could someday make me love a character more than Atton or Gann--which would be quite a feat.

I'm rooting for them. Hear me, writers? I'm rooting for you! Make me melt into such a gooey, incoherent puddle of emotion that I make all my friends and family laugh at me when I gush and moon about your romance. :D

Modifié par Wynne, 13 juillet 2010 - 11:18 .


#357
DrSpoonbender

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okiness wrote...

It's probably already been mentioned but would it be so hard for a legitimately evil romance? Hear me out, before we kind of got shafted over here in the evil field. I don't want to be evil in DAO, it felt like you were really being pushed for good. But in 2? It's so ...borderline being evil for the fun of it. But if you were to be evil in DOA the only person who so happens to be morally ambiguous is Morrigan and even she has a soft underbelly.

Sure, you could harden people, but it's not the same as being an evil ******. There never seems to be evil jerkoffs. And the only permanently evil one is Morrigan and she's more or less just 'survival of the fittest' ...can we please have people who are downright evil and their only redeeming factor is how they love you. Shoot, we could have a 'softening' for people who are playing paladins, turning the inherently evil person from evil by taking advantage of their pasts and or weaknesses. But wouldn't it be fun to forever become the evil rulers of an empire of darkness just for the lulz? Just a thought


I think mom is going to reconsider how she raised me.
 
I too would like to see a legitimate romance with an evil Npc. A character who is not mindlessly destructive, but one I would term more as selfish (motivated by greed or vanity). 
 
There are several fun ways you could incorporate them into the story:
 
-A recruitable character whose sinister plans are intertwined with the players own objectives.
 
-A character (non-recruitable) who is initially indifferent to the player character, but whose affections climb in relation to the player’s wealth and prestige throughout the game.
 
-A minor antagonist decides to switch to the winning side, and joins you as a companion. (I had hoped Torio Claven in Neverwinter Nights 2 would be such a character but no such luck).
 
I am not looking to have the entire style of the game be centered on being evil; I want it to be incorporated to broaden our spectrum of choices. By presenting these types of choices/opportunities the player is able to define their hero/heroine.

#358
Broken_Fate117

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Here's another vote for an evil romance option! I always played NWN2 as an evil character, and so loved Bishop every time. If DA2 allows for an evil PC (rather than DAO allowing for the PC to be a jerk, but still save the world), that'd be even more reason to provide an evil LI.

#359
mosaiclobster

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Sorry if this has been echoed numerous times already (it's such a long thread...)



but I'd at least like a few different kiss options. Just like, one or two more! There's still a lot more they could do with the angle they're working around (which I'm sure is to bypass the problem of animating their mouths and such). It just feel silly that you get ONE sex cutscreen, and from there on out you get the exact same kiss for every "tent visit" or "kiss". I know people claim that they vary across races and NPCs but honestly? Um, not very much.



And I definitely echo the sentiments of others in regards to the gift system. There should only be special plot gifts, and conversations should either yield more approval, or there should be more conversations stretched over the game. As in, you can't trigger them all in the first 10 hours because you spammed gifts and got them to love! Makes no sense.

#360
Fangirl17

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mosaiclobster wrote...

Sorry if this has been echoed numerous times already (it's such a long thread...)

but I'd at least like a few different kiss options. Just like, one or two more! There's still a lot more they could do with the angle they're working around (which I'm sure is to bypass the problem of animating their mouths and such). It just feel silly that you get ONE sex cutscreen, and from there on out you get the exact same kiss for every "tent visit" or "kiss". I know people claim that they vary across races and NPCs but honestly? Um, not very much.


I think it was mentioned once or twice but dont be afraid to mention it again. If the devs see the idea multiple times with people agreeing with the idea they just might take our suggestion to heart :3

And I agree with you,we need MOAR X3

#361
SirOccam

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It would be nice if kissing/sex/etc. could (at least occasionally) be outside of such a rigidly structured "conversation."

PC: Hello.
LI: Hello.
PC: I would like to ask you a question.
LI: Okay.
PC: I would like to initiate a kiss.
LI: Very well. Begin kiss.
*kiss*
LI: Kiss concluded.

Okay I'm obviously exaggerating there, but sometimes that's how it felt. It would be cool if there were more dramatic scenes where stuff could occur more organically. Like during "romantic moments" or something. Perhaps the PC could even initiate these romantic moments, like asking the LI if they want to go on a walk or whatever. Or maybe just during more personal and deep conversations.

And it's not just romance stuff either...arguments and maybe even brawls would be cool too.

#362
th8827

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I would like a lasting romance with a Desire Demon.

#363
RosaAquafire

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n2nw wrote...

DAO had much better romances.  Although I still wasn't overly impressed with the in-game endings (a little more of a good-luck romance before the final showdown would have been nice), I was happy with their epilogues.  But in all these games, the romance is so one-way.  The NPCs are all about themselves and they leave me feeling like this: http://www.youtube.c...h?v=OS_2RRQZodw

Overall, I would like to see these things in DA2 romances (some of which were already in DAO):

1.  Gradual and logical progression:  Don't tell me you love me because I cleaned your sword (no euphemism intended).  Posted Image  I thought DAO had a nice bit of romantic dialogue and led up to things nicely.  But I admit I'm greedy.  I'll take a lot more.   And they didn't just get to the romance.  You had to earn it and spend time getting to know the NPCs.  I liked that.  Let's get to know each other first.  Emphasis on the "each other."  See #2.

2.  Make the NPCs get to know me.  I would love to be chased a little.  Zevran was the closest to that, but let's face it...he was just a sexhound.  I want them to ask about me...where do I come from, how do I feel about this or that, what's made me into the person I am, do I want kids, where do I see myself in 5 years, do I like paper or plastic...Which brings me to #3:

3.  Give me people who care about what happens to me:  If my family is slaughtered, tell me how sorry you are.  If I get the crap beat out of me or I'm torn apart emotionally by some tragic event, ask me how I am.  I'm really tired of NPCs worrying about each other and expecting me to be tough enough to deal with it.  Let me be comforted, too.  Especially by my romanceable.  Let them catch me by surprise with a thoughtful gift to cheer me up, or pull me aside to ask if I'm okay.

4.  Romanceable NPCs that give me a break.  Zevran and Alistair would let you flirt around, up to a point, and you could win their favor back by giving gifts.  That was nice.  I don't like having one mistake or a little disagreement to totally end the whole affair.  And up to a certain point, you should be able to flirt with multiple people without bad consequences.

5.   In keeping with the ending line of #4, I'd like romanceable NPCs that stay true to themselves.  I think the DAO team did a good job of this with Alistair and Zevran.   Alistair wouldn't sleep with you until he really felt a connection.  Zevran would take you back after you dumped him for Alistair (though Alistair was done with you once you turned him down).  I liked the consistency of their characters.

6.  Attitudes and dialogue that change as you progress.  BG2 made me so mad when Anomen would keep saying, "What is it NOW?" after we were a couple.  DAO added the nice touch of new responses for various stages in your romance.  Thank you...don't drop the ball!

7.  A nice little scene and dialogue with just me and my romanceable NPC before the final showdown.  Yeah, I like the closure with the group.  But it only makes sense that there would be *something* more going on with you and your beloved.  ME totally failed in this.  You don't need to voice a commitment in order to show you care, but you can say *something* .  At least Kaiden *did* tell me he didn't know what he'd do without me and we did have one last night together...for what it was worth.  Alistair didn't even bother to ask me in for one last fling!  Come on, writers!  Give us a "night before the final battle dialogue" that will curl our toes and make us beg for more!!

8.  Someone(s) who pine(s) for me.  After I turned Zevran or Alistair down, I wouldn't have minded seeing a little angst from time to time.  Then, at the end, they could tell me how they still loved me (or that they'd always love me) and hoped I'd be safe.  Or it could be someone who you'd been with all along and never suspected a thing....how awesome if Sten came up at the final DAO battle and said how much he wished things had been different!  Or Bann Teagan, or Ser Perth, etc.  (No, the dog would not be a cool alternative pining love interest.  Just...ew.) Posted Image

I guess that's about it.  Not much of a list or too much to ask for, is it?  LOL!  Hey, it IS all about ME, ya know.  Posted Image


This is everything I could possibly want to say.

#364
Lara Denton

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Wynne wrote...

Does anybody want a male dwarven love interest for a female PC? Personally, I'm feeling a great big "dear heavens no" on that one, despite being quite fond of Gorim and all.  I love female dwarves, but the males to me (Gorim somewhat excepted) were like the absolute antithesis of sexy.

For whatever it's worth, I don't want a dwarven male LI either, even more so when the protagonist is human. I can't stand the beards, nor the bulkiness. The shortness bothers me also, not the human-elven one, not one bit, I think a human female and Zevran were cute, but the human-dwarven one, a lot.

#365
Tirigon

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I would like a male darf LI (for both male and female PCs).

I wouldn´t necessarily pursue it myself becaue I´m not a friend of dwarves for anything that goes beyond killing, farting and getting drunk, but the more options the better.

#366
Guest_Gemaphrodite_*

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Dwarves are too stocky for my taste, though Oghren's personality and wit killed me Posted Image.

Modifié par Gemaphrodite, 14 juillet 2010 - 10:09 .


#367
Victoriaa

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What does everyone have against dwarven LIs? >:| Dwarves are awesome, even though they are not normally considered "beautiful".



Cool, hairy dwarf dude > Pretty, fragile & shallow elf/human (Leliana, I'm looking at you!)

Having both would be awesome, though.

#368
HighMoon

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Wynne wrote...

Does anybody want a male dwarven love interest for a female PC?


Yes, but ONLY if they are done in the same fashion as Gorim (dwarven gentleman *swoon* ...I am so sad he and my female dwarf noble could not be together) and Leske (cocky and stocky, but he still has a rugged, charming sexiness to him).

Modifié par Golden-Rose, 14 juillet 2010 - 10:59 .


#369
Jarlof Seoul

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I just want to find Morrigan and have some sort of positive closure with her...

#370
SirGladiator

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I thought of something earlier, and it sort of seems 'really' obvious once you think of it, but I wouldn't be surprised if nobody here has yet, because at first it just seems so counter-intuitive. The single most likely LI for DA2 is, or at least should be.....Shale!



Of course we all remember Shale as a Golem, obviously not something you would remotely associate with romance. But at the end of DAO we learn that Shale is going on a quest to return herself to normal, which is a dwarven female. So it would be extremely reasonable to find a female dwarf, with a different name and definitely with a different voice, who during the course of your journeys together reveals to you that she used to be a Golem, and other Shale-related anecdotes. Of course an attractive dwarven female fighter she would make an excellent addition to your party anyway, and the fact that it's Shale would make her instantly very popular, especially if she still kind've uses somewhat similar language to Shale. I could imagine one of the first things you learn about this new dwarf-girl is that she hates birds, for example. It could be a slow-drip of information like that, until she finally comes right out and says who she used to be. If the romance is written even halfway decently she could easily be the most popular LI in the game!

#371
wwwwowwww

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SirGladiator wrote...

I thought of something earlier, and it sort of seems 'really' obvious once you think of it, but I wouldn't be surprised if nobody here has yet, because at first it just seems so counter-intuitive. The single most likely LI for DA2 is, or at least should be.....Shale!

Of course we all remember Shale as a Golem, obviously not something you would remotely associate with romance. But at the end of DAO we learn that Shale is going on a quest to return herself to normal, which is a dwarven female. So it would be extremely reasonable to find a female dwarf, with a different name and definitely with a different voice, who during the course of your journeys together reveals to you that she used to be a Golem, and other Shale-related anecdotes. Of course an attractive dwarven female fighter she would make an excellent addition to your party anyway, and the fact that it's Shale would make her instantly very popular, especially if she still kind've uses somewhat similar language to Shale. I could imagine one of the first things you learn about this new dwarf-girl is that she hates birds, for example. It could be a slow-drip of information like that, until she finally comes right out and says who she used to be. If the romance is written even halfway decently she could easily be the most popular LI in the game!


Really? I thought Shale told me she was just going back to help orzammar fight dark spawn and had no interest in being a squishy thing

#372
JediHealerCosmin

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wwwwowwww wrote...

SirGladiator wrote...

I thought of something earlier, and it sort of seems 'really' obvious once you think of it, but I wouldn't be surprised if nobody here has yet, because at first it just seems so counter-intuitive. The single most likely LI for DA2 is, or at least should be.....Shale!

Of course we all remember Shale as a Golem, obviously not something you would remotely associate with romance. But at the end of DAO we learn that Shale is going on a quest to return herself to normal, which is a dwarven female. So it would be extremely reasonable to find a female dwarf, with a different name and definitely with a different voice, who during the course of your journeys together reveals to you that she used to be a Golem, and other Shale-related anecdotes. Of course an attractive dwarven female fighter she would make an excellent addition to your party anyway, and the fact that it's Shale would make her instantly very popular, especially if she still kind've uses somewhat similar language to Shale. I could imagine one of the first things you learn about this new dwarf-girl is that she hates birds, for example. It could be a slow-drip of information like that, until she finally comes right out and says who she used to be. If the romance is written even halfway decently she could easily be the most popular LI in the game!


Really? I thought Shale told me she was just going back to help orzammar fight dark spawn and had no interest in being a squishy thing


Take her with you during a certain... big golem quest ;) (*cough* deep roads *cough*)  and then get her approval at max. You will be surprised at what happens next :P

#373
Guest_JoePinasi1989_*

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SirOccam wrote...

It would be nice if kissing/sex/etc. could (at least occasionally) be outside of such a rigidly structured "conversation."

PC: Hello.
LI: Hello.
PC: I would like to ask you a question.
LI: Okay.
PC: I would like to initiate a kiss.
LI: Very well. Begin kiss.
*kiss*
LI: Kiss concluded.


:lol:Ha hah! Yeah, that 'bout sums it up.

#374
Deviija

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Romance? Who cares! Just make the men be super sexyfine and have them rip off their clothes during every cutscene and call it a day.

#375
TysonL87

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I would like to marry or romance main story people like that lady of forest. Forget name since been awhile.