Aller au contenu

Photo

Romances


  • Veuillez vous connecter pour répondre
924 réponses à ce sujet

#626
highcastle

highcastle
  • Members
  • 1 963 messages

Sappy69 wrote...

el-pinko-grande wrote...

One of the things that I’ve noticed about the LI’s in DA:O is that, while they are all quite distinctly drawn characters, they also felt quite similar in one particular way- they were all seemed well-educated, worldly, sophisticated, etc. Even Morrigan, the Witch of the Wilds, raised in an absolute backwater by an ancient witch, seemed quite cosmopolitan to me. And that’s fine- they’re all awesome characters. But I think it would be interesting to see the writers venture a bit outside that model for some of the LI’s in DA2. They can clearly write those sorts of characters quite well- Sten and Oghren are prime examples.

So here’s what I’d like to see- some LI’s with strong cultural or ideological viewpoints that clash with Hawke’s own. Perhaps a handsome Templar that’s scarcely been outside their cloister and regards the world as a deeply sinful place, who still eventually succumbs to his attraction to the PC and has to reconcile his faith with life in the larger world. Or maybe like a barbarian warrior girl who has some legitimate reasons to hate and fear civilization as a destructive, corrupting force. Or whatever. Point is, I like the idea that Hawke and the LI have to reconcile sharply conflicting worldviews as you progress through the romance. Come to think of it, Sten is pretty much exactly what I’m looking for in that respect. Just, you know, make the character a cute girl instead of a grey-skinned giant :P 

EDIT: Fixed formatting


This.  Can Bioware hire this guy as a writer?  Because he pretty much expressed everything I'd like to see about characters in Bioware's games.

To further the point, the reason why NPC's with divergent worldviews from the PC are interesting is because it provides an opportunity for either the PC to change or the NPC to change, thus creating character "growth" or "evolution".  The most compelling and 3-dimensional characters are always those who go through a story and undergo a character arc; they are a different person at the end of the story than they were at the beginning.

A few examples: I always thought Viconia was the most interesting love interest out of the possible romances from BG2, even though it's clear the most effort was put into Jaheira's story.  Why?  Because once the romance subplot concludes in ToB, she can be a completely changed character (in a good way) than when you first meet her (especially if you're playing a good-aligned character).  It offers a satisfying redemption, bad-girl-turned-good storyline that works far better than similar ones in other Bioware games (Morrigan in DA, Jack in ME2).  Or to go outside Bioware games, anyone ever watch Babylon 5?  Ever wonder why Londo and G'Kar are generally considered the most interesting characters on that show?  It's because over the course of 5 seasons, we had the privilege of watching them use their experiences over that timespan to learn, evolve, grow, and most importantly, change.


I definitely agree that evolution makes for a good character arc in and out of romances. However, I think Origins had growth in some of its NPCs, even love interest. Look at Zevran. When the Warden meets him, he's working as a killer for hire, squashes all of his deeper feelings, and has lost everything that ever held meaning for him. If the Warden romances him, he can be coaxed out of his shell, reminded of his feelings, and give up the business he used to be in. His attitudes towards love and emotions definitely change over the course of the game. This was easily my favorite romance since there was such a difference in Zev from the beginning to the end of the game.

Alistair too can grow and change, particularly if he's hardened. Now, I'm the first one to admit that his hardening process is far too simple. But I like the idea that the Warden's actions can lead Al into self-reflection, enough to shape him into a good leader. Admittedly, this is a possibility for both romances and friends.

One thing I'd definitely like to see is a romance option who has the ability to change a PC. I suppose you can do this anyway by picking different dialogue approaches later in the game, but I'd love for the shift in stance to be acknowledged by other characters. Alpha Protocol, buggy as it was, had a great system in which you picked just the intent of your dialogues (Aggressive, Suave, Professional). If you started to shift to a different stance while around a certain character, it was remarked upon. I'd love to see something like this incorporated in DA2. If the Warden starts out gruff and stoic as a result of losing his/her home, then softens because of his/her interaction with his LI, it would be interesting to have NPCs comment on it.

#627
Arttis

Arttis
  • Members
  • 4 098 messages
4 more bumps then I am done...because of a spammer...

#628
Lucaman

Lucaman
  • Members
  • 93 messages
I'm not too picky on new romance options, I just want Sigrun back and romanceable D:

#629
London

London
  • Members
  • 971 messages
Just throwing in my general support of keeping Romances in DA2.



Most RPG's have some kind of love story in the game (god, even Dragon Warrior I in the 1980's had Erdrick/Gwaelin, FF had Cecil/Rosa; Rydia/Edge; Celes/Locke; Squall/Rinoa; Cloud/Aeris/Tifa; Tidus/Yuna; Wakka/LuLu; and the list goes on and on) so I don't think it's a special request to see more romances after we've been spoiled by so many options in DA1. Personally I think how many romance options we had was what really set DA apart from other games in the industry, and gaming companies should be about expanding and innovating in their genre, right?



As far as Flemeth goes, I would find it odd if she was a romance option. They had her so well-written in DA:O, her character spent centuries being alone and spiteful and only using men to create children. It'd be odd for her to suddenly backtrack on who she is and want to be in a romance.



Spending most of DA:O with my romantic interest at my side just made the rest of the storyline all the more meaningful that my Protagonist got to experience everything with someone special (lol).



Seeing some of the party members become interested in each other would be entertaining, and of course I wouldn't mind if some Companions have love interests of their own outside the party (like Oghren, or the sudden drama with Leliana/Marjolaine).

#630
Jimmy Fury

Jimmy Fury
  • Members
  • 1 486 messages

SebastianDA wrote...
As far as Flemeth goes, I would find it odd if she was a romance option. They had her so well-written in DA:O, her character spent centuries being alone and spiteful and only using men to create children. It'd be odd for her to suddenly backtrack on who she is and want to be in a romance.


Perhaps that would be her motivation for being a romance option. Morrigan is gone afterall and she'd need a new replacement body eventually...

#631
iamthespark

iamthespark
  • Members
  • 117 messages
I have to add this comment for my straight female friends:



1. They all wanted to romance Duncan, why? Because he's more experienced, wiser, stronger and above them in rank; and yet he was still a gentleman.



Now for myself:



1. I really enjoyed the scenes when I'd go to the LI and they'd initiate the conversation with me. Like Alistair about his sister, Morrigan about the Grimore and Leilana about a couple of different things (from the stars to complimenting me - which was ace). I'd love to see more of that - it really draws you into the character and the game.



2. Can we have different sex scenes for the characters? Also, we should still be able to sleep with characters even after the first time, and I'd like a different scene there as well. Or at least introduce Pillow Talk - things you can talk to your LI only while in bed.



3. As mentioned before, the LI dialogue is *so* one sided. They rarely ask me about anything, so that derails the whole thing a bit IMHO.



Over all though, this type of "Romance System" adds something to video games that I never even thought was missing!

#632
renatsdale

renatsdale
  • Members
  • 32 messages
I'm just worried to know what's going to happen when Leliana finds out that "I've" messed around with Morrigan a couple of times on her back.... (Before starting Leliana Romance and before final battle) worse... it might have turne into a child!!! Poor Leliana... she didn't really deserved those horns... :innocent:

#633
The Edge

The Edge
  • Members
  • 612 messages
[quote]iamthespark wrote...

2. Can we have different sex scenes for the characters? Also, we should still be able to sleep with characters even after the first time, and I'd like a different scene there as well. Or at least introduce Pillow Talk - things you can talk to your LI only while in bed.



The Edge wrote...

I think this is a great idea. It would make the relationship seem more "real" (in video-game context) and would be a great time for the characters to confide in one another. Plus, it would make the transitions smoother (rather than doing the deed, THEN leaving).

Modifié par The Edge, 20 juillet 2010 - 05:49 .


#634
highcastle

highcastle
  • Members
  • 1 963 messages

iamthespark wrote...

I have to add this comment for my straight female friends:

1. They all wanted to romance Duncan, why? Because he's more experienced, wiser, stronger and above them in rank; and yet he was still a gentleman.


Oh goodness no. I'm a straight female (nevermind my avatar, he's just my favorite character) and Duncan is too much of a mentor figure for me to want him as a romance. But that's the beauty of opinions. Everyone can have them. ;)

Now for myself:

1. I really enjoyed the scenes when I'd go to the LI and they'd initiate the conversation with me. Like Alistair about his sister, Morrigan about the Grimore and Leilana about a couple of different things (from the stars to complimenting me - which was ace). I'd love to see more of that - it really draws you into the character and the game.


Agreed. It made me feel like I was really building a report with the characters. They become more than just a collection of pixels, they develop personalities and they're shown to respond to events that affect them.

2. Can we have different sex scenes for the characters? Also, we should still be able to sleep with characters even after the first time, and I'd like a different scene there as well. Or at least introduce Pillow Talk - things you can talk to your LI only while in bed.


Some of the characters have different sex scenes. Heck, Zevran has two for males depending on whether they're human or elven (I haven't romanced him as a male dwarf yet, mostly since I can't continue a game with a dwarf past the origin story). And I think trying to incorporate dialogue into the love scenes would just be...awkward. But it would be cool to have private conversations with the LI, off in your own room or something. I always felt awkward airing all our personal laundry in the middle of the camp. Alistair kept staring at us...

3. As mentioned before, the LI dialogue is *so* one sided. They rarely ask me about anything, so that derails the whole thing a bit IMHO.


Yes! I've said time and time again there needs to be more reactivity from the LIs when it comes to major events. I'll use my Cousland boy as an example. When he slew Arl Howe, he immediately went over to Zevran during the next time in camp. I'd hope there would have been some way for Zev to ask how he was holding up, anything. Nothing. I know there are so many options and origins for the main characters, crafting dialogue for every single possibility would be huge. But DA2 will be slightly more focused since several details about the MC are written in stone. Perhaps we can see more personalized comments about events that would severely effect his psyche, especially from LIs, the characters our MC should be the closest to.

#635
RogueWriter3201

RogueWriter3201
  • Members
  • 1 276 messages
Though it would be awkward, to say the least, the idea of Flemeth being a Romancible Companion as opposed to just a Dark version of Obi-Wan/Gandalf, it is interesting none the less. I come to look at it from this perspective (note: it's likely someone already touched upon this, but to hell with that, I'm *not* reading every page of this thread) Here we have Flemeth, once a normal woman, all emotion and passion, who possessed great wisdom, beauty, and power even before her...alteration.

She lost everything she once held as important to her and spent the next several centuries believing that she had gotten the short end of the stick and indulged the demon within her to the point where, more often than not, it became the dominant personality. Overtime, the *Hosts* she took over to replace her aging shell flooded knew thoughts and experiences into her leaving her confused and even more bitter. However, what if that could change during her time with Hawke. What if, via his dedication to a higher cause, his intensity, and his affection, Flemeth was somehow able to recall what made *Life* so precious to begin with.

And, if nothing really remains of the Original Flemeth, if it's really just the Demon now, how interesting would it be to find out whether a Demon can become something else, something better. Can a *Demon* be redeemed? And, can Love play a part in that? That's just one of the many hopefully complex romances I'd love to see in DA2.

#636
Nayt Navare

Nayt Navare
  • Members
  • 813 messages
I want a pretty elven lass. :D

#637
elearon1

elearon1
  • Members
  • 1 769 messages
I suspect by this point of Flemeth were a romancable character she'd merely be using you the way she uses everyone. It would be interesting if she were ... I tend to recall Ravel from "Planescape: Torment" (if you've never played it, do) who despite what she was, was still capable of falling for the right person.


#638
London

London
  • Members
  • 971 messages
I still think Flemeth is too powerful and sure of herself to even bother with Romance. Flemeth just takes what she wants, and forcibly. She hunts down men and traps them and kills them. She doesn't play games. She doesn't need to.

So, whileI could see Flemeth being more manipulative like the much weaker Morrigan, I think it would detract from her character as a powerful female.

I still see seduction and manipulation as tools for the weak.Posted ImagePosted Image

As far as her wanting to fall in love again, I'm not sure.  Her backstory was also powerful.  I think it would take a REAL LOT for her to even want this, if it was even possible for her in her current form.Posted ImagePosted Image

Modifié par SebastianDA, 20 juillet 2010 - 10:56 .


#639
mopotter

mopotter
  • Members
  • 3 743 messages

Fangirl17 wrote...

I want a romance where the guys is reluctant at first,make us kinda chase after him. I dont want it to be easy like Ali was,I want a challenge. He can have a emotional reason for not wanting to get into a relationship,be playing hard to get,or just believe that his duty as whatever is more important than a relationship right now.

And then have some event happen that makes him realise his love for the PC,or at least realise he has SOME feeling for her. And then out of the blue he confesses,hugs,or maybe even something bolder like kisses the PC. Gah I would love that! Is it tacky?I dont know,I like it.


KOTOR Carth - Loved him.  My character had to work darn hard to get through his distrust, anger and for my money, he was worth it.  :wub:    Some great teasing went on between us.  Didn't even get a black screen kiss at the end. very disappointing that.  

I like the idea.  Not tacky,  :)

#640
mopotter

mopotter
  • Members
  • 3 743 messages

iamthespark wrote...

I have to add this comment for my straight female friends:

1. They all wanted to romance Duncan, why? Because he's more experienced, wiser, stronger and above them in rank; and yet he was still a gentleman.

Now for myself:

1. I really enjoyed the scenes when I'd go to the LI and they'd initiate the conversation with me. Like Alistair about his sister, Morrigan about the Grimore and Leilana about a couple of different things (from the stars to complimenting me - which was ace). I'd love to see more of that - it really draws you into the character and the game.

2. Can we have different sex scenes for the characters? Also, we should still be able to sleep with characters even after the first time, and I'd like a different scene there as well. Or at least introduce Pillow Talk - things you can talk to your LI only while in bed.

3. As mentioned before, the LI dialogue is *so* one sided. They rarely ask me about anything, so that derails the whole thing a bit IMHO.

Over all though, this type of "Romance System" adds something to video games that I never even thought was missing!


Straight, older female here totally agrees.  I found it interesting to see how the young Duncan from the book turned out.  

I agree with all your points.  I would like to see more times where they start a conversation and would like a couple of different sex scenes, even have the LI come up and make the suggestion once in a while.  

#641
SirOccam

SirOccam
  • Members
  • 2 645 messages

Fangirl17 wrote...

I want a romance where the guys is reluctant at first,make us kinda chase after him. I dont want it to be easy like Ali was,I want a challenge. He can have a emotional reason for not wanting to get into a relationship,be playing hard to get,or just believe that his duty as whatever is more important than a relationship right now.

And then have some event happen that makes him realise his love for the PC,or at least realise he has SOME feeling for her. And then out of the blue he confesses,hugs,or maybe even something bolder like kisses the PC. Gah I would love that! Is it tacky?I dont know,I like it.

I agree, but from the dude's standpoint. I want to have to work for it...and as a corollary to that, I want the work to pay off.

That's why I prefer the Morrigan romance to the Leliana one. Don't get me wrong, Leliana is a great character, and I do love her romance side-quest. She's very sweet, and that accent...*growwwl*. But there's no uncertainty, no risk. She's obviously nice and sweet and therefore if you act nice and sweet, it's pretty clear it's going to be smooth sailing. And that's fine; I'm sure a lot of people appreciate that.

But I like the drama. :D Morrigan is basically against it from the moment the subject is even broached, and then she stops "tent time," and any time you try to say something nice she tries to discourage it. But at the same time, you can see her changing. Leaving at the end is quite the bummer, but it just makes the potential upcoming conclusion that much more exciting. But even if it is never concluded (God forbid), I wouldn't regret making that choice.

Edit: I guess what I'm trying to say is with Morrigan, there's heavy risk. But the priiiiiize...

Modifié par SirOccam, 21 juillet 2010 - 02:08 .


#642
elearon1

elearon1
  • Members
  • 1 769 messages
>>I still see seduction and manipulation as tools for the weak.<<



Have to disagree with you there, I see them as different kinds of strengths. Not all strength needs come from brute force - the ability to manipulate others into doing what you want can be just as intoxicating as forcing them to comply through strength of magic or arm. As great generals may force governments to do as they demand through threat of arms, great manipulators can control courts through well placed words, lies, rumors and misdirection. Of course, truly great and powerful people are good at both.


#643
JPshieux

JPshieux
  • Members
  • 150 messages
I may sound like every other female who plays this game, but I do enjoy the romance as much as beheading darkspawn. They go hand in hand for me. The way I played it, I focused on completing a mission, and when that's done, I celebrated by wooing the character I had an eye on next time we were at camp.



If the game didn't have drama and romance, I'm afraid I wouldn't have played it over and over and over again. The romance option was my incentive to finish the game... Multiple times.

#644
knighteffect

knighteffect
  • Members
  • 94 messages
It's a BioWare game. Romance will be in. I just wish it's more drawn out, and you can't just buy your way(like Fable). I think DA:O approach was good. But it should take longer to get your LI into a romance-able state(Less gifting helps). It was too easy. Also, who ever designed the love scenes needs to be replace. The scenes should be closer to want we got in ME. Tasteful. Not Soft-core porn with magic appearing undies.

#645
Fangirl17

Fangirl17
  • Members
  • 1 046 messages
Hmm,maybe I should make a poll.

#646
Fangirl17

Fangirl17
  • Members
  • 1 046 messages
Heres a link to a poll I made about romance options http://social.biowar...134/polls/8381/

If you have any suggestion on what I should add to the list of options please post it in the thread :3

edit:GAH,I cant edit the options on the poll?

Modifié par Fangirl17, 22 juillet 2010 - 07:16 .


#647
Zalgred

Zalgred
  • Members
  • 63 messages

Yamo425 wrote...

Personally I hope there is no "romance". Ever since Mass Effect, it seems like every BioWare game is almost as much as a dating sim as it is an RPG. I mean seriously, there are a couple 30 second sex scenes in Mass Effect and people fall in LOVE with the characters.

It's ridiculous.


Wrong!

Romance has been in almost all biware games... KOTOR 1 and 2, Jade Empire too, Mass Effects 1 & 2, etc!

Romance is a good thing in games, cause is a very important part of life it self!

#648
Fangirl17

Fangirl17
  • Members
  • 1 046 messages
Well the elven female is winning in my poll so far. Come on thread!Come back to liiiife!

#649
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

Zalgred wrote...

Yamo425 wrote...

Personally I hope there is no "romance". Ever since Mass Effect, it seems like every BioWare game is almost as much as a dating sim as it is an RPG. I mean seriously, there are a couple 30 second sex scenes in Mass Effect and people fall in LOVE with the characters.

It's ridiculous.


Wrong!

Romance has been in almost all biware games... KOTOR 1 and 2, Jade Empire too, Mass Effects 1 & 2, etc!

Romance is a good thing in games, cause is a very important part of life it self!


Hmm...play some modded romances for BG2, and tell me romances are a good thing :innocent:  Not knocking romance mods--hell, you think I want to romance my Anomen punching bag?--but romances are like voicing the protagonist.  Done well, they contribute to the story's depth and immersion.  Done poorly, and they can wreck large swaths of game.  I like well-done romances, but they're by no means always necessary, or even a good thing.

#650
ShenyaCousland

ShenyaCousland
  • Members
  • 2 messages
Honestly, I really hope theres romances in DA2. In my opinion, I loved the immersion romances added to DAO. But what would be amazing is if they bring back Anders, or Nathanial Howe as a romance option. (Off topic, am I the only one dissapointed Nathanial wasn't an option in the first place? I mean, if you play a cousland, OH THE POTENTIAL of a side story behind something like that!) But really, romance should be there, just not fiercly in your face (I don't mind it, but I guess other players do.) And those who want romance taken out, isn't it better for a game to have more interactive-ness than something simple and boring like your basic hack-and-slash game?