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The REAL reason why there is a predetermined character for DA2


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#1
TheGreatAbuDidi

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From the get go EA realized this was going to be a great series after the first couple batchs of the game flew off the shelves. Remember people, they are a corporation. A sequel was the obvious choice.

But they wanted that sequel sooner rather than later. 2011....... Such a short time after they concluded DA

Everyone please remember how long did DA take to make....

They wanted to rush this game out and capitalize on their success.

The origin stories took a lot of time to create.  Crafting a story that recalls the exploits of the former game takes time (Mass Effect 2)

Interweaving the new with the old would have taken far too much time. Time that EA could not wait on.

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?

Like a battered dog, I will still be slinking back to the one who hurt me so badly, hoping for maybe another year of love. But maybe instead of being hurt, I'll be killed this time and my love of a great series will be irreparable.

Modifié par TheGreatAbuDidi, 08 juillet 2010 - 07:34 .


#2
Valmy

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You know the best facts? Made up ones.

#3
IrishSpectre257

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Mass Effect 2 did not take 4 years to make. There was a little over 2 years between the release of ME1 and ME2.

#4
TheGreatAbuDidi

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What's made up?

#5
TheGreatAbuDidi

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2006 to 2010......

#6
Vicious

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Valmy wrote...

You know the best facts? Made up ones.



This is gonna be the forums up until the release. Sad.

#7
IrishSpectre257

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TheGreatAbuDidi wrote...

2006 to 2010......


November of 2007 to January of 2010. 26 months.

Modifié par IrishSpectre257, 08 juillet 2010 - 07:33 .


#8
hexaligned

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Not everyone was expecting the PC from origins would return, no. There was no indication from either Bioware or in game that, that would be the case. Other than wishful thinking I'm not sure where the people who did think that got it from.



Regardless I think the static PC in DAO2 was done so they could easily add VO without having 30 gigs of disk space used up by reactions and voices to/for different backrounds/races.

#9
Ecael

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The origin stories took a lot of time to create.

No, not really. Every character is still forced to go to Ostagar after their short story.

Modifié par Ecael, 08 juillet 2010 - 07:33 .


#10
MKDAWUSS

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TheGreatAbuDidi wrote...

From the get go EA realized this was going to be a great series after the first couple batchs of the game flew off the shelves. Remember people, they are a corporation. A sequel was the obvious choice.

But they wanted that sequel sooner rather than later. 2011....... Such a short time after they concluded DA

Everyone please remember how long did DA take to make....

They wanted to rush this game out and capitalize on their success.

The origin stories took a lot of time to create.  Crafting a story that recalls the exploits of the former game takes time (This is why Mass Effect 2 took four years to make)

Interweaving the new with the old would have taken far too much time. Time that EA could not wait on.

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?

Like a battered dog, I will still be slinking back to the one who hurt me so badly, hoping for maybe another year of love. But maybe instead of being hurt, I'll be killed this time and my love of a great series will be irreparable.


So it's EA's fault for their deadline-setting profit-driven ways. Got it.

I really should start making use of this.

#11
Lord_Saulot

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TheGreatAbuDidi wrote...

We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.


Speak for yourself.  I always thought this was extremely unlikely based on the way they were marketing the Dragon Age franchise and the plotlines involved.  I was actually a bit surprised that Awakening used the same character, but after playing Awakening and getting to very high level, it made me ever more sure that you would not get to import a character into the next game.

The greater variety of the six origins, in my opinion, made importation unlikely - as opposed to most games were you don't have as much choice about "origin story".

#12
Bio Addict

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...and on this mat there would be conclusions, THAT YOU COULD JUMP TO!

#13
Jestina

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If it took them four years to make a stripped down version of ME...then that's even more awful. :D

#14
SnakeHelah

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MKDAWUSS wrote...

TheGreatAbuDidi wrote...

From the get go EA realized this was going to be a great series after the first couple batchs of the game flew off the shelves. Remember people, they are a corporation. A sequel was the obvious choice.

But they wanted that sequel sooner rather than later. 2011....... Such a short time after they concluded DA

Everyone please remember how long did DA take to make....

They wanted to rush this game out and capitalize on their success.

The origin stories took a lot of time to create.  Crafting a story that recalls the exploits of the former game takes time (This is why Mass Effect 2 took four years to make)

Interweaving the new with the old would have taken far too much time. Time that EA could not wait on.

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?

Like a battered dog, I will still be slinking back to the one who hurt me so badly, hoping for maybe another year of love. But maybe instead of being hurt, I'll be killed this time and my love of a great series will be irreparable.


So it's EA's fault for their deadline-setting profit-driven ways. Got it.

I really should start making use of this.

You sir, Are resourceful

#15
Vaeliorin

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TheGreatAbuDidi wrote...
We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

You might have,  I didn't.  I'm rather glad to not be importing my character from DA.  Not only is his/her story already told, but I don't want bogus reset to level 1 death/amnesia garbage, and by the end of Awakening my characters were already ridiculously overpowered.

#16
Ecael

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MKDAWUSS wrote...

TheGreatAbuDidi wrote...

From the get go EA realized this was going to be a great series after the first couple batchs of the game flew off the shelves. Remember people, they are a corporation. A sequel was the obvious choice.

But they wanted that sequel sooner rather than later. 2011....... Such a short time after they concluded DA

Everyone please remember how long did DA take to make....

They wanted to rush this game out and capitalize on their success.

The origin stories took a lot of time to create.  Crafting a story that recalls the exploits of the former game takes time (This is why Mass Effect 2 took four years to make)

Interweaving the new with the old would have taken far too much time. Time that EA could not wait on.

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?

Like a battered dog, I will still be slinking back to the one who hurt me so badly, hoping for maybe another year of love. But maybe instead of being hurt, I'll be killed this time and my love of a great series will be irreparable.


So it's EA's fault for their deadline-setting profit-driven ways. Got it.

I really should start making use of this.

Not to mention that EA let BioWare release Mass Effect 2 simultaneously on console and PC at the end of January (one of the worst times of the year to do so), as opposed to forcing them to finish before holiday season starts - like Microsoft with Mass Effect 1 (XBox 360 only).

#17
MKDAWUSS

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SnakeHelah wrote...

MKDAWUSS wrote...

TheGreatAbuDidi wrote...

From the get go EA realized this was going to be a great series after the first couple batchs of the game flew off the shelves. Remember people, they are a corporation. A sequel was the obvious choice.

But they wanted that sequel sooner rather than later. 2011....... Such a short time after they concluded DA

Everyone please remember how long did DA take to make....

They wanted to rush this game out and capitalize on their success.

The origin stories took a lot of time to create.  Crafting a story that recalls the exploits of the former game takes time (This is why Mass Effect 2 took four years to make)

Interweaving the new with the old would have taken far too much time. Time that EA could not wait on.

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?

Like a battered dog, I will still be slinking back to the one who hurt me so badly, hoping for maybe another year of love. But maybe instead of being hurt, I'll be killed this time and my love of a great series will be irreparable.


So it's EA's fault for their deadline-setting profit-driven ways. Got it.

I really should start making use of this.

You sir, Are resourceful


And here, is Rachel Maddow.

Image IPB

;)

#18
Zalocx

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TheGreatAbuDidi wrote...

Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?


Okay first, where did we anticipate that? DA is not ME, its not about a character but rather about a world. A new character only fits as the Warden has already had his/her time in the limelight and its time to move on to other parts of Thedas

Also
a) what makes you think every character fathered a child with Morrigan? You want something that was optional to be a major plot point?
B) For all we know DA2 could be set 20+ years after Origins, Morrigan's child could end up as a companion. Hell he/she could even be a romance option. That would be doing the character MUCH more justice than a lv 60+ guy who has done/seen it all walking into twon and saying "daddy's home"

#19
MKDAWUSS

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Zalocx wrote...
Okay first, where did we anticipate that? DA is not ME, its not about a character but rather about a world. A new character only fits as the Warden has already had his/her time in the limelight and its time to move on to other parts of Thedas

But was his story finished? That can be (and IS) still debated.

Also
a) what makes you think every character fathered a child with Morrigan? You want something that was optional to be a major plot point?
B) For all we know DA2 could be set 20+ years after Origins, Morrigan's child could end up as a companion. Hell he/she could even be a romance option. That would be doing the character MUCH more justice than a lv 60+ guy who has done/seen it all walking into twon and saying "daddy's home"


That could make for one heck of a punchline.

#20
alickar

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ey they were going to relese assassins creed brotherhood 1 year after assassins cree 2 n the gameplay looks great

#21
Zalocx

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But was his story finished? That can be (and IS) still debated.


True, but that doesn't mean I want to play an entire GAME continuing it. Once again this is all conjecture based on the assumption that the Warden survived killing the Archdemon (I would love to take the option that he did not and have statues of the character honoring his sacrifice in every major city in DA2). But een assuming that he did he is by all intents and perposes an "epic level" character to use common tabletop RPG terminology. You don't make guys like that wander the the countryside fighting wolves. The only acceptable chalange that makes sence for a level 60 guy with top tier equipment would be an entire campain fighting dragons, fade demons, super powerful darkspawn. And thats fine for a few hours but I don't want to do it for an entire game.

The Warden's tale may not be done, but he is entirely too strong a character to star in a whole new tale that can still remain grounded in Thedas

#22
Fragalax

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TheGreatAbuDidi wrote...
We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.


"We"? Who is this "We" you speak of? I'm certainly not part of it...I always expected that the sequel would follow a different character in a different part of the world.

It's not like our actions in Origins will go completely ignored. Bioware already stated that "DA:O is far from pointless, as you'll learn when you play DA2.". Perhaps Hawke will even seek out the DA:O Warden as an ally. I'm betting that we'll still be able to import our DA:O saves, we just won't play the same character.

#23
dewayne31

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we dob't how long DA2 has been worked on.

#24
Gill Kaiser

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TheGreatAbuDidi wrote...

We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.

Excuse me? I never thought the sequel would be about the Grey Wardens, the Darkspawn, or Ferelden. What the hell? Thedas is massive and there are hundreds of stories to tell.

Modifié par Gill Kaiser, 08 juillet 2010 - 07:53 .


#25
orpheus333

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The real reason is that the majority of Bioware's fickle fans came on here whining about mute protagonists. And how 'un-immersive' it is, whatever that means. You only have yourselves to blame.