The REAL reason why there is a predetermined character for DA2
#26
Posté 08 juillet 2010 - 08:01
For those that are saying 2 years is to short a time for a true Dragon Age sequel to be released keep in mind that Origins was done long before they released it because if I remember correctly they wanted to release it simultaneously on all platforms and they had only the PC version done originally.
#27
Posté 08 juillet 2010 - 08:04
I'm curious of how this will tie in to the ending to Awakening, but again, we can but wait and see.
#28
Posté 08 juillet 2010 - 08:04
Though even if there was no complaints, I highly doubt Bioware would've made another silent protagonist game regardless. DA:O is just a special case because it was made so long ago.
#29
Posté 08 juillet 2010 - 08:06
#30
Posté 08 juillet 2010 - 08:06
SSH83 wrote...
I agree with andyr1986.
Though even if there was no complaints, I highly doubt Bioware would've made another silent protagonist game regardless. DA:O is just a special case because it was made so long ago.
I concur, that is the real reason for the predetermined character.
#31
Posté 08 juillet 2010 - 08:06
#32
Posté 08 juillet 2010 - 08:08
Modifié par searanox, 08 juillet 2010 - 08:09 .
#33
Posté 08 juillet 2010 - 08:12
Plus, I really like the sound of a Dragon Age game that doesn't deal with the Blight.
I also find it amazing how some people (like the above poster) can judge so much about the game from three images and a text blurb. Someone's either jumping to conclusions or has a crystal ball.
Modifié par Sopa de Gato, 08 juillet 2010 - 08:13 .
#34
Posté 08 juillet 2010 - 08:12
#35
Posté 08 juillet 2010 - 08:14
#36
Posté 08 juillet 2010 - 08:17
#37
Posté 08 juillet 2010 - 08:20
#38
Posté 08 juillet 2010 - 08:21
searanox wrote...
Of course these are the real reasons. Anyone who thinks otherwise is deluding themselves. These are also the same reasons why the game is being transformed into a linear action title rather than a proper tactical role-playing game. Enjoy your money, BioWare, but you won't have mine. Talk about ****ing over your fans. See you later.
Yeah, so far I am not liking what I am hearing either, however, I am going wait and see before I pass judgement. Combining changes that were in Awakening and what we are hearing today leads me to believe DA2 will not resemble DA:O, but yet will be something sort of Fable'esque...
I hope I am wrong, but only time will tell.
#39
Posté 08 juillet 2010 - 08:22
I'm in the camp that never ever expected the DA:O pc to be the main character in 2. See... some of us paid attention to the end of DA:O and Awakenings. Stories that are completed need not be continued.
I myself always assumed that the protag for 2 would be in some way related to The Warden, one of the companions, or one of the more important NPCs (Levi, Dagna, Teagan, etc.) making it a generational continuation of the story.
#40
Posté 08 juillet 2010 - 08:23
Jimmy Fury wrote...
Ah ok cool so that's the real reason and not the reason you totally just thought up because you want to rage on EA.
I'm in the camp that never ever expected the DA:O pc to be the main character in 2. See... some of us paid attention to the end of DA:O and Awakenings. Stories that are completed need not be continued.
Pretty much this
#41
Posté 08 juillet 2010 - 08:24
Personally I am happy. Does no one remeber the rpg blight years when I was stuck with Gothic 3 and Oblivion knock offs. I am very happy bioware is making games more frequently. I mean sure it's nice to occassionally have a little 2 or 3 year pause with a game, but not all the time. Black Isle is dead. Trokia is dead. Obsidian just stated Alpha Protocol did not justify sales for a sequel. Bioware and EA for that matter know the system, they make it work, and I'd rather they continue to make games then go out of business.
#42
Posté 08 juillet 2010 - 08:32
Zalocx wrote...
TheGreatAbuDidi wrote...
Sadly this leaves the player with a bit of a sore jaw. We anticipated a sequel that would allow us to import our 60 hour + (not including Awakening) characters, and instead we are smacked with the news that this would not be so.
So many unanswered questions. Most notably, what happened to the child you fathered with Morrigan?
Okay first, where did we anticipate that? DA is not ME, its not about a character but rather about a world. A new character only fits as the Warden has already had his/her time in the limelight and its time to move on to other parts of Thedas
Also
a) what makes you think every character fathered a child with Morrigan? You want something that was optional to be a major plot point?For all we know DA2 could be set 20+ years after Origins, Morrigan's child could end up as a companion. Hell he/she could even be a romance option. That would be doing the character MUCH more justice than a lv 60+ guy who has done/seen it all walking into twon and saying "daddy's home"
These are the stupidest assumptions I have ever had the misfortune of reading.
Modifié par slumpy, 08 juillet 2010 - 08:32 .
#43
Posté 08 juillet 2010 - 08:35
Like KOTOR 2, the DA2 PC will select several conversation options concerning the Warden's Origin. This options chosen will determine how the Warden is viewed, characterized, etc in DA2.
However, some plot points from Origins will most likely be arbitrarily predetermined by Bioware as Canon. For example, Bioware will decide that Alistair became King with Anora as Queen is DA Canon.
As for the Warden's fate, I think this will also be a arbitrary Canon type decision by Bioware. They'll probably go the route Awakening went and state that the Warden didn't die or sacrifice him/herself but simply vanished, and its your job as the DA2 PC to find out what happened to him/her.
You can't keep the fate of an instrumental character like the Warden so vague in DA2 so as to leave open question of whether or not s/he sacrificed him/herself in DA:O. There has to be some form of stable Canon concerning the Warden.
IMO, I love the idea of making a brand new character for DA2. It reminds me of the Exile's story in KOTOR2. Shame that franchise could not be given a definitive conclusion.
Modifié par Nardur, 08 juillet 2010 - 08:39 .
#44
Posté 08 juillet 2010 - 08:35
spottyblanket wrote...
Depends how good a story goes with that character? Though everyone's character will still be theirs.
It's not your character though. Instead of Hawke they should just call him Player1. If they do call him Hawke, perhaps in the story he will become a famed general in Ferelden and create an elite commando unit that rivials the the Wardens call them something like DA Jones: A Real Ferelden Hero. The charcater could be voiced by Dennis Quaid and your campanions could be Red, Serpent Eyes, and Trail Gate. Instead of battling darkspawn they might fight a new enemy in Ferelden called Adder (a secret organization bent on world domination). Of course the Head of Adder would be called..........Steve.
#45
Posté 08 juillet 2010 - 08:38
Remember that prediction that DA would sell 2x the units of ME? About that...let's get that PC talking, ok?
#46
Posté 08 juillet 2010 - 08:45
there's no reason. They just ****ed it up accidentally.
Mind you, I don't care about the warden, the orangin stories (although, orangin stories were an ok addition) and I'm glad we'll get to start with a new character from level 1 (if I'll ever wish to touch DA2). I just want to name my fuc.. my sweet character myself. Thanks for listening.
#47
Posté 08 juillet 2010 - 08:47
Gena Mafer wrote...
The PC now speaks, the combat is quasi-actiony, the origin stories (hands down the best part of all of DA) are gone, and the sequel is released soon. Yeah, that's all co-incidence. Has nothing to do with BiowEAr being told by their corporate masters to make a more ME-styled game.
Remember that prediction that DA would sell 2x the units of ME? About that...let's get that PC talking, ok?
They have not said anything about character voice work.
They have not said anything about making the game into more of an ARPG.
They have only confirmed that we have a character named Hawke and that we cannot change his race.
#48
Posté 08 juillet 2010 - 08:49
Paromlin wrote...
The REAL reason is:
there's no reason. They just ****ed it up accidentally.
Mind you, I don't care about the warden, the orangin stories (although, orangin stories were an ok addition) and I'm glad we'll get to start with a new character from level 1 (if I'll ever wish to touch DA2). I just want to name my fuc.. my sweet character myself. Thanks for listening.
I'm pretty much in the same da... stinking boat.
#49
Posté 08 juillet 2010 - 08:53
Jaduggar wrote...
Gena Mafer wrote...
The PC now speaks, the combat is quasi-actiony, the origin stories (hands down the best part of all of DA) are gone, and the sequel is released soon. Yeah, that's all co-incidence. Has nothing to do with BiowEAr being told by their corporate masters to make a more ME-styled game.
Remember that prediction that DA would sell 2x the units of ME? About that...let's get that PC talking, ok?
They have not said anything about character voice work.
They have not said anything about making the game into more of an ARPG.
They have only confirmed that we have a character named Hawke and that we cannot change his race.
BiowEAr are terrible liars; it's the detrius of their pedigree, from when they had the luxury of honesty that came with being self-owned and directed. What they do say nowadays is obfuscation; what they don't say is where the truth is.
#50
Posté 08 juillet 2010 - 08:54
Gena Mafer wrote...
Jaduggar wrote...
Gena Mafer wrote...
The PC now speaks, the combat is quasi-actiony, the origin stories (hands down the best part of all of DA) are gone, and the sequel is released soon. Yeah, that's all co-incidence. Has nothing to do with BiowEAr being told by their corporate masters to make a more ME-styled game.
Remember that prediction that DA would sell 2x the units of ME? About that...let's get that PC talking, ok?
They have not said anything about character voice work.
They have not said anything about making the game into more of an ARPG.
They have only confirmed that we have a character named Hawke and that we cannot change his race.
BiowEAr are terrible liars; it's the detrius of their pedigree, from when they had the luxury of honesty that came with being self-owned and directed. What they do say nowadays is obfuscation; what they don't say is where the truth is.
So, in other words, since Bioware has not yet spelled out all the details of the game, you feel free to simply make things up and assume what the game will be like.





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