Dick Delaware wrote...
errant_knight wrote...
Yes, the writing is the one part of the game about which I have complete confidence.
I'm not so sure. Personally, I've always felt the writing in BioWare games to be grossly overrated. It's OK, but the only reason people think it's so great is because standards in the video game industry are abysmal. In the RPG genre, if we're talking just writing, Obsidian, Troika, and Black Isle have done a better job in this regard.
Dragon Age is significantly better in this regard than most other BioWare games, but some improvements really need to be made. First, I think that the characters, while they have their well-written moments (Alistair at the Landsmeet) they sometimes succumb to pouring their emotions on the player right from the get-go. I think Alistair in particular suffers from this, and I found his goofy immaturity and lack of willingness to take responsibility didn't really mesh at all with him taking his duty of being a Grey Warden seriously. I liked the fact that he was naive (in fact, considering he's in an organization that's done a lot of shady things in the past, it's a nice contrast) but I found his childishness kind of annoying and out of place - dude, you drank a vial of darkspawn blood and have killed the bastards before, how could you possibly be afraid of leading? I thought it was just a convenient excuse to have the PC in charge.
I know that the writers are supposed to make the characters stand out from one another, but I'd like them to be a bit more down-to-earth and adult. My biggest complaint is that sometimes they'd act like whiny kids instead of real people with realistic motivations. Don't get me wrong, sometimes the motivations would make perfect sense - Alistair wants Loghain dead and will never be willing to have him as a Grey Warden because in his idealism, he sees being a Grey Warden as an honour, and won't tolerate standing with Loghain, no matter how practical it might be. I think it's irrational and I'd much rather have Loghain with us, but that's real passion. It's serious, it allows you to take Alistair seriously and is way more engaging than hearing him and Morrigan bicker like twelve year olds.
Look, I like companions. They add a lot - all I'm saying is I want more moments like that, with clear and well thought-out motivations, rather than having an angst battalion tailing me the whole game.
Second, the main plot itself and the whole darkspawn concept is just really bland. You're just on a quest to kill the Dragon that's leading the orcs - not really that imaginative.
Well, I think we just disagree about characterization, in general. I won't respond directly except to say that I completely disagree with your analysis of Alistair, because we all know what happens if we go there.




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