Aller au contenu

Photo

What is your worst fear about Dragon Age 2?


  • Ce sujet est fermé Ce sujet est fermé
303 réponses à ce sujet

#201
Legion 2.5

Legion 2.5
  • Members
  • 1 005 messages
My worst fear is no more of those cool glitches that I like doing. Like infinite dragon armor.

#202
Pugnate

Pugnate
  • Members
  • 159 messages

Gatt9 wrote...

tmacairjordan87 wrote...

There's virtually no chance of Bioware NOT disappointing most of their fanbase as long as the fans continue to hold an archaic 1990s view of what makes an rpg.

Bioware, ignore them and continue to push the rpg genre forward. If you listened to the fans all the time, the western rpg genre would be in as bad a shape as the japanese one is.


Here's your major problem.

An RPG is a simulation of a P&P RPG,  because that's what an RPG is.  Just like video monopoly is a simulation of the board game,  and plays by the same rules.

So you can't have an "Archaic" view of what makes an RPG,  what makes an RPG is what makes a P&P RPG. 

Making every game a shooter,  with the illusion of levels and experience,  doesn't make it an RPG.  It makes it a shooter. 

Because the entire foundation of RPG is based on one key concept.  Player Skill vs Character Skill.  Player skill is irrelevant,  my personal ability to aim is not a factor in an RPG,  it is a factor in a shooter.  I am taking on a Role,  and as such,  my Role's ability to hit is what matters,  not mine. 

The concept is best illustrated by the movie Avatar.  The hero did not take on the skills of the blue man he piloted,  it retained his skills,  modified only by the body's attributes.  His blue man could not shoot a bow,  because the hero could not shoot a bow.  His blue man could shoot a gun,  because he could.  His blue man knew where to hit the camera on the tree-cutter,  because he did.

If he had assumed the role,  then he would not have been able to shoot a gun,  because his blue man could not.  He would've been able to shoot a bow,  because the Blue Men could.  Etc.

An RPG is a Role,  not an Avatar.  A shooter is an Avatar,  not a Role.

So claiming that making every game a shooter is not "advancing the genre!",  it's not even participating in the genre.  It's just slapping the acronym on the box so you can pretend you're a Roleplayer even though you're not.


Fantastic post.

#203
tmacairjordan87

tmacairjordan87
  • Members
  • 60 messages
regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.

#204
TotoroTori

TotoroTori
  • Members
  • 1 606 messages
My fear is that my character becomes an evil villain boss for the game

#205
Curunar

Curunar
  • Members
  • 7 messages

tmacairjordan87 wrote...

regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.


So...do you not know what a D&D type RPG is?  If you don't like the combat system....don't buy the game.

#206
UndercoverDoctor

UndercoverDoctor
  • Members
  • 1 294 messages

Curunar wrote...

tmacairjordan87 wrote...

regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.


So...do you not know what a D&D type RPG is?  If you don't like the combat system....don't buy the game.

If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.

#207
Haexpane

Haexpane
  • Members
  • 2 711 messages

tmacairjordan87 wrote...

 . Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.


Uhhh no.  I suggest you stop playing RPGs.  Dice Roll combat is at the heart of 99% of the best RPGs.   that are either turn based or real time w/ pause.

If you want to play "I see it hit, it must hit" try Call of Duty

#208
Haexpane

Haexpane
  • Members
  • 2 711 messages

UndercoverDoctor wrote...
 
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.


That doesnt make any sense.  That's like saying I want to play Call of Duty 4, but I want all my headshots to be dice rolls.

Spiritual successor to Baldur's Gate .... if that doesn't mean anything to you, there is pity in my heart.

#209
UndercoverDoctor

UndercoverDoctor
  • Members
  • 1 294 messages

Haexpane wrote...

UndercoverDoctor wrote...
 
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.


That doesnt make any sense.  That's like saying I want to play Call of Duty 4, but I want all my headshots to be dice rolls.

Spiritual successor to Baldur's Gate .... if that doesn't mean anything to you, there is pity in my heart.

Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.

#210
Nighteye2

Nighteye2
  • Members
  • 876 messages
My worst fear would be DA2 catching a terminal case of consolitis - It should be PC-exclusive, as DA:O was supposed to have been. Without any need to make consessions for the outdated technology and limited controls of the current consoles...


#211
XX55XX

XX55XX
  • Members
  • 2 966 messages
Well, my primary fear is that BioWare will include a ton of party members, but never write enough dialogue for each of them to really make the conversations come alive, so to speak.

That was what ME2 primarily suffered from. BioWare better not make the same mistake twice. 

#212
Celticon

Celticon
  • Members
  • 340 messages
-An inferior character customization interface

-Lack of variety in weapon skills and spells

-Improperly balanced skills/spells and monsters

-Severely underpowered stat attributes (yes, I'm looking at you CON and WILL)

#213
Jestina

Jestina
  • Members
  • 2 379 messages
Stats, skills, and talents will probably be watered down too...if ME2 gives you enough clue on that.

#214
Haexpane

Haexpane
  • Members
  • 2 711 messages

UndercoverDoctor wrote...

 
 
 
Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.


You're missing the best RPG ever made.

You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre

#215
UndercoverDoctor

UndercoverDoctor
  • Members
  • 1 294 messages

Haexpane wrote...

UndercoverDoctor wrote...

 
 
 
Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.


You're missing the best RPG ever made.

You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre

Raging? I'm not raging. I don't have a problem with the gameplay in Dragon Age.

#216
Haexpane

Haexpane
  • Members
  • 2 711 messages

Nighteye2 wrote...

  It should be PC-exclusive,


bite your tongue, many of us play on consoles are not looking for dumbed down RPGs.

In fact the MOST COMPLEX RPG of 2009 was a PS3 exclusive

Dont hate the players, blame the publisher for trying to dumb everything down so it's the next Call of Doody

#217
Valmy

Valmy
  • Members
  • 3 735 messages

Haexpane wrote...
You're missing the best RPG ever made.

You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre


I just want to point out this "best RPG ever made" had forums whining about how horrible it was just like this one.

The more things change...

#218
Haexpane

Haexpane
  • Members
  • 2 711 messages

Celticon wrote...

 
-Severely underpowered stat attributes (yes, I'm looking at you CON and WILL)


Hey CON and WIL could still get patched maybe?    I also weep for the loss of CON.   Traditionally it's a very important stat for TANKS but every since KOTOR it's become meaningless except for MIN reqs on gear

#219
Haexpane

Haexpane
  • Members
  • 2 711 messages

Valmy wrote...

Haexpane wrote...
You're missing the best RPG ever made.

You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre


I just want to point out this "best RPG ever made" had forums whining about how horrible it was just like this one.

The more things change...


And?  I've posted hundreds of praises for DAO.  BG2 is the best RPG of all time.   DAO is the best party based RPG of the past couple of years.

#220
Loc'n'lol

Loc'n'lol
  • Members
  • 3 594 messages

tmacairjordan87 wrote...

regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.


Maybe you're looking for something like this, then ?

#221
spottyblanket

spottyblanket
  • Members
  • 519 messages
No romances. Specially no romances tied to the story.

#222
TurtleTape

TurtleTape
  • Members
  • 390 messages
Ugh, one of my worst fears was realized. Hawke is voiced.

#223
BTA1

BTA1
  • Members
  • 58 messages
That it will be exactly what it sounds like, a fantasy-copy of Mass Effect and the oposite of what made DA:O good.

#224
Nighteye2

Nighteye2
  • Members
  • 876 messages

Haexpane wrote...

Nighteye2 wrote...
  It should be PC-exclusive,

bite your tongue, many of us play on consoles are not looking for dumbed down RPGs.

In fact the MOST COMPLEX RPG of 2009 was a PS3 exclusive

Dont hate the players, blame the publisher for trying to dumb everything down so it's the next Call of Doody


Yes, the publishers are the ones to blame for dumbing down game mechanics and difficulty levels. But the console limitations are responsible for horrible controls like radial menus, having less configuration options because they're bothersome to use on consoles, and technology limitations because the consoles are several years behind. As a PC-exclusive, DA2 could easily use DX10 or DX11 for stunning visual effects - which are not supported by the technology of the current generation of consoles.

I play on consoles, too - but games like DA:O and DA2 belong on the PC, just like Baldur's Gate and Neverwinter Nights.

#225
Curunar

Curunar
  • Members
  • 7 messages

UndercoverDoctor wrote...

Curunar wrote...

tmacairjordan87 wrote...

regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.


So...do you not know what a D&D type RPG is?  If you don't like the combat system....don't buy the game.

If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.


You know why it's a generic excuse: because there's truth to it.  There've been games I was interested in, but didn't buy because of gameplay wasn't something I was into.  A publisher has a right to the combat system the want.  Especially if it's one that's been as tried and true as this one.