What is your worst fear about Dragon Age 2?
#201
Posté 09 juillet 2010 - 04:38
#202
Posté 09 juillet 2010 - 05:49
Gatt9 wrote...
tmacairjordan87 wrote...
There's virtually no chance of Bioware NOT disappointing most of their fanbase as long as the fans continue to hold an archaic 1990s view of what makes an rpg.
Bioware, ignore them and continue to push the rpg genre forward. If you listened to the fans all the time, the western rpg genre would be in as bad a shape as the japanese one is.
Here's your major problem.
An RPG is a simulation of a P&P RPG, because that's what an RPG is. Just like video monopoly is a simulation of the board game, and plays by the same rules.
So you can't have an "Archaic" view of what makes an RPG, what makes an RPG is what makes a P&P RPG.
Making every game a shooter, with the illusion of levels and experience, doesn't make it an RPG. It makes it a shooter.
Because the entire foundation of RPG is based on one key concept. Player Skill vs Character Skill. Player skill is irrelevant, my personal ability to aim is not a factor in an RPG, it is a factor in a shooter. I am taking on a Role, and as such, my Role's ability to hit is what matters, not mine.
The concept is best illustrated by the movie Avatar. The hero did not take on the skills of the blue man he piloted, it retained his skills, modified only by the body's attributes. His blue man could not shoot a bow, because the hero could not shoot a bow. His blue man could shoot a gun, because he could. His blue man knew where to hit the camera on the tree-cutter, because he did.
If he had assumed the role, then he would not have been able to shoot a gun, because his blue man could not. He would've been able to shoot a bow, because the Blue Men could. Etc.
An RPG is a Role, not an Avatar. A shooter is an Avatar, not a Role.
So claiming that making every game a shooter is not "advancing the genre!", it's not even participating in the genre. It's just slapping the acronym on the box so you can pretend you're a Roleplayer even though you're not.
Fantastic post.
#203
Posté 09 juillet 2010 - 06:00
#204
Posté 09 juillet 2010 - 06:03
#205
Posté 09 juillet 2010 - 06:15
tmacairjordan87 wrote...
regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.
So...do you not know what a D&D type RPG is? If you don't like the combat system....don't buy the game.
#206
Posté 09 juillet 2010 - 06:37
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.Curunar wrote...
tmacairjordan87 wrote...
regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.
So...do you not know what a D&D type RPG is? If you don't like the combat system....don't buy the game.
#207
Posté 09 juillet 2010 - 06:40
tmacairjordan87 wrote...
. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.
Uhhh no. I suggest you stop playing RPGs. Dice Roll combat is at the heart of 99% of the best RPGs. that are either turn based or real time w/ pause.
If you want to play "I see it hit, it must hit" try Call of Duty
#208
Posté 09 juillet 2010 - 06:42
UndercoverDoctor wrote...
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.
That doesnt make any sense. That's like saying I want to play Call of Duty 4, but I want all my headshots to be dice rolls.
Spiritual successor to Baldur's Gate .... if that doesn't mean anything to you, there is pity in my heart.
#209
Posté 09 juillet 2010 - 06:47
Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.Haexpane wrote...
UndercoverDoctor wrote...
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.
That doesnt make any sense. That's like saying I want to play Call of Duty 4, but I want all my headshots to be dice rolls.
Spiritual successor to Baldur's Gate .... if that doesn't mean anything to you, there is pity in my heart.
#210
Posté 09 juillet 2010 - 06:49
#211
Posté 09 juillet 2010 - 06:51
That was what ME2 primarily suffered from. BioWare better not make the same mistake twice.
#212
Posté 09 juillet 2010 - 06:51
-Lack of variety in weapon skills and spells
-Improperly balanced skills/spells and monsters
-Severely underpowered stat attributes (yes, I'm looking at you CON and WILL)
#213
Posté 09 juillet 2010 - 06:52
#214
Posté 09 juillet 2010 - 06:54
UndercoverDoctor wrote...
Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.
You're missing the best RPG ever made.
You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre
#215
Posté 09 juillet 2010 - 06:56
Raging? I'm not raging. I don't have a problem with the gameplay in Dragon Age.Haexpane wrote...
UndercoverDoctor wrote...
Yes it does. A customer has the righ to voice a complaint. I've never played Baldur's Gate, sorry.
You're missing the best RPG ever made.
You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre
#216
Posté 09 juillet 2010 - 06:57
Nighteye2 wrote...
It should be PC-exclusive,
bite your tongue, many of us play on consoles are not looking for dumbed down RPGs.
In fact the MOST COMPLEX RPG of 2009 was a PS3 exclusive
Dont hate the players, blame the publisher for trying to dumb everything down so it's the next Call of Doody
#217
Posté 09 juillet 2010 - 06:57
Haexpane wrote...
You're missing the best RPG ever made.
You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre
I just want to point out this "best RPG ever made" had forums whining about how horrible it was just like this one.
The more things change...
#218
Posté 09 juillet 2010 - 06:58
Celticon wrote...
-Severely underpowered stat attributes (yes, I'm looking at you CON and WILL)
Hey CON and WIL could still get patched maybe? I also weep for the loss of CON. Traditionally it's a very important stat for TANKS but every since KOTOR it's become meaningless except for MIN reqs on gear
#219
Posté 09 juillet 2010 - 06:59
Valmy wrote...
Haexpane wrote...
You're missing the best RPG ever made.
You can voice any complaint you want, it doesnt make any sense to rage against a core RPG system that has been time tested for 30+ years and insist on hack and slash combat in a non hack and slash genre
I just want to point out this "best RPG ever made" had forums whining about how horrible it was just like this one.
The more things change...
And? I've posted hundreds of praises for DAO. BG2 is the best RPG of all time. DAO is the best party based RPG of the past couple of years.
#220
Posté 09 juillet 2010 - 07:00
tmacairjordan87 wrote...
regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.
Maybe you're looking for something like this, then ?
#221
Posté 09 juillet 2010 - 07:00
#222
Posté 09 juillet 2010 - 07:02
#223
Posté 09 juillet 2010 - 07:02
#224
Posté 09 juillet 2010 - 07:07
Haexpane wrote...
bite your tongue, many of us play on consoles are not looking for dumbed down RPGs.Nighteye2 wrote...
It should be PC-exclusive,
In fact the MOST COMPLEX RPG of 2009 was a PS3 exclusive
Dont hate the players, blame the publisher for trying to dumb everything down so it's the next Call of Doody
Yes, the publishers are the ones to blame for dumbing down game mechanics and difficulty levels. But the console limitations are responsible for horrible controls like radial menus, having less configuration options because they're bothersome to use on consoles, and technology limitations because the consoles are several years behind. As a PC-exclusive, DA2 could easily use DX10 or DX11 for stunning visual effects - which are not supported by the technology of the current generation of consoles.
I play on consoles, too - but games like DA:O and DA2 belong on the PC, just like Baldur's Gate and Neverwinter Nights.
#225
Posté 09 juillet 2010 - 07:15
UndercoverDoctor wrote...
If the customer wants to play the game and enjoy the story, but they are held back by the gameplay. "don't buy the game" that is such a generic excuse.Curunar wrote...
tmacairjordan87 wrote...
regardless of whatever excuse someone can come up with, there's none for a garbage combat system, since we are playing it to have fun. Having a hidden dice roll tell me I missed when I can clearly see my sword connect is, and has always been, BS.
So...do you not know what a D&D type RPG is? If you don't like the combat system....don't buy the game.
You know why it's a generic excuse: because there's truth to it. There've been games I was interested in, but didn't buy because of gameplay wasn't something I was into. A publisher has a right to the combat system the want. Especially if it's one that's been as tried and true as this one.




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