I loved ME1.Isabelle Mortello wrote...
kraidy1117 wrote...
The games that let me down where ME, Neverwinter nights and Jade Empire.
Damn, I just ordered ME too. Are you for real!
Modifié par Somebody1003, 09 juillet 2010 - 10:22 .
Guest_Somebody1003_*
I loved ME1.Isabelle Mortello wrote...
kraidy1117 wrote...
The games that let me down where ME, Neverwinter nights and Jade Empire.
Damn, I just ordered ME too. Are you for real!
Modifié par Somebody1003, 09 juillet 2010 - 10:22 .
kraidy1117 wrote...
joriandrake wrote...
Valmy wrote...
bjdbwea wrote...
a decent RPG system
ME1?! In what sense?
in the sense being more decent than that of ME2
The only good thing about ME was the plot and characters. The gameplay was a mess and unbalanced. Go cry somewhere else that DA2 (which does not even have that much info)is gonig to be like ME2. If it is, then that's ok because ME2 cwas better then ME and a fantastic game.
Isabelle Mortello wrote...
kraidy1117 wrote...
The games that let me down where ME, Neverwinter nights and Jade Empire.
Damn, I just ordered ME too. Are you for real!
Isabelle Mortello wrote...
kraidy1117 wrote...
The games that let me down where ME, Neverwinter nights and Jade Empire.
Damn, I just ordered ME too. Are you for real!
joriandrake wrote...
kraidy1117 wrote...
joriandrake wrote...
Valmy wrote...
bjdbwea wrote...
a decent RPG system
ME1?! In what sense?
in the sense being more decent than that of ME2
The only good thing about ME was the plot and characters. The gameplay was a mess and unbalanced. Go cry somewhere else that DA2 (which does not even have that much info)is gonig to be like ME2. If it is, then that's ok because ME2 cwas better then ME and a fantastic game.
except that it made the inventory even less appealing than in ME1, and it removed the ability to freely army and equip armor on your companions which is basic for an RPG, and now I fear something like that will happen to DA2 too
Modifié par kraidy1117, 09 juillet 2010 - 10:28 .
ComTrav wrote...
I admit I'm a little sad that the Origins mechanic appears to be gone; playing through an Origin story really made my character feel specific, unique, and attached to a part of the world, and less like a 'generic' main character.
For me, game developers are almost like movie directors or actors--if I've liked a particular developer, like Bioware, in the past, I have high confidence in them. Some of the changes they may make in DA 2 may not be what I would like, but I'm sure it will still turn out to be fun to play (which is, after all, why I play games in the first place.)
joriandrake wrote...
except that it made the inventory even less appealing than in ME1, and it removed the ability to freely army and equip armor on your companions which is basic for an RPG, and now I fear something like that will happen to DA2 too
Modifié par Mister Mida, 09 juillet 2010 - 10:28 .
kraidy1117 wrote...
ComTrav wrote...
I admit I'm a little sad that the Origins mechanic appears to be gone; playing through an Origin story really made my character feel specific, unique, and attached to a part of the world, and less like a 'generic' main character.
For me, game developers are almost like movie directors or actors--if I've liked a particular developer, like Bioware, in the past, I have high confidence in them. Some of the changes they may make in DA 2 may not be what I would like, but I'm sure it will still turn out to be fun to play (which is, after all, why I play games in the first place.)
That is the wqhole poibt of a game. I still enjoy playing Super Mario for crying outloud because it's so fun.
*facepalm*Mister Mida wrote...
joriandrake wrote...
except that it made the inventory even less appealing than in ME1, and it removed the ability to freely army and equip armor on your companions which is basic for an RPG, and now I fear something like that will happen to DA2 too
Hold it! Mass Effect 2 had an inventory?
Mister Mida wrote...
Hold it! Mass Effect 2 had an inventory?
Guest_MessyPossum_*
Modifié par MessyPossum, 09 juillet 2010 - 10:33 .
Maybe I should have added sarcasm tags to my post. I wouldn't call ME2's inventory an inventory. More like a customization menu.Valmy wrote...
Mister Mida wrote...
Hold it! Mass Effect 2 had an inventory?
Yeah...you had weapons and upgrades.
David Gaider wrote...
More amused, but only because I don't take such things personally.Suron wrote...
glad to see you can be so sarcastic and smug....unlike some, evidently.so tell us....king gaider....I wonder how you feel about your creation being dumbed down like ME2 was...afterall the console pwnface headshot crowd is MUCH larger then those of us....who...not only GOT YOU WHERE YOU ****ING ARE...but actually like story, plot, coherence, and role-playing...
I've heard that a vague sense of déjà vu is an excellent basis for extrapolating this kind of information on a game. It's extraordinary, really.so it's "Shepa..." sorry I mean "Hawke" now? a single protagonist that can only be human but male/female.....you're going to change the combat mechanics in such a way that brings a sense of deja-vu to me when thinking back in mass effect 2 being talked about.
I could care less, yes.but I'm sure you could care less because taking DA the route of Mass Effect 2 will surely bring you more money to gorge on then sticking true to those of us that....made you what you are.
But that's because I care a lot. Perhaps that isn't what you meant?And we appreciate your loyalty and understanding.Good to see what was once my favorite developer...which I voiced VERY openly anytime I had the ****ing chance...turn into ****.
Thank you.have fun with your snarky comments on my post.
I honestly do hope you enjoy DA2, once you eventually learn what it is. I don't doubt it won't be to everyone's liking even then, but that should go without saying.
Mister Mida wrote...
Maybe I should have added sarcasm tags to my post. I wouldn't call ME2's inventory an inventory. More like a customization menu.Valmy wrote...
Mister Mida wrote...
Hold it! Mass Effect 2 had an inventory?
Yeah...you had weapons and upgrades.
kraidy1117 wrote...
joriandrake wrote...
kraidy1117 wrote...
joriandrake wrote...
Valmy wrote...
bjdbwea wrote...
a decent RPG system
ME1?! In what sense?
in the sense being more decent than that of ME2
The only good thing about ME was the plot and characters. The gameplay was a mess and unbalanced. Go cry somewhere else that DA2 (which does not even have that much info)is gonig to be like ME2. If it is, then that's ok because ME2 cwas better then ME and a fantastic game.
except that it made the inventory even less appealing than in ME1, and it removed the ability to freely army and equip armor on your companions which is basic for an RPG, and now I fear something like that will happen to DA2 too
So that means it's not a RP game even tho a RPG means role playing! The inventory system while was very basic in ME2 was much more better then ME because it was not annoying and it worked. Could it be better? Yes it could and I hope Biuoware works harder on the system in ME3.
Modifié par Ravenmyste, 09 juillet 2010 - 10:36 .
BioWare didn't develop KotOR2. That was Obsidian.MessyPossum wrote...
Bioware let me down a little with KOTOR2
Guest_MessyPossum_*
Doh. Then my answer is a no.Sylvius the Mad wrote...
BioWare didn't develop KotOR2. That was Obsidian.MessyPossum wrote...
Bioware let me down a little with KOTOR2
Modifié par MessyPossum, 09 juillet 2010 - 10:37 .
MessyPossum wrote...
Bioware let me down a little with KOTOR2 but hell the community has more than made up for some of the game's shortcomings. Too bad it seems TSLRP is defunct now.
I support the pessimism. I hope it continues. This way when I get it, and most of you including the "why god why" people do, we can all say "wow this isn't as bad as I thought it would be".
Mister Mida wrote...
Maybe I should have added sarcasm tags to my post. I wouldn't call ME2's inventory an inventory. More like a customization menu.
joriandrake wrote...
kraidy1117 wrote...
joriandrake wrote...
kraidy1117 wrote...
joriandrake wrote...
Valmy wrote...
bjdbwea wrote...
a decent RPG system
ME1?! In what sense?
in the sense being more decent than that of ME2
The only good thing about ME was the plot and characters. The gameplay was a mess and unbalanced. Go cry somewhere else that DA2 (which does not even have that much info)is gonig to be like ME2. If it is, then that's ok because ME2 cwas better then ME and a fantastic game.
except that it made the inventory even less appealing than in ME1, and it removed the ability to freely army and equip armor on your companions which is basic for an RPG, and now I fear something like that will happen to DA2 too
So that means it's not a RP game even tho a RPG means role playing! The inventory system while was very basic in ME2 was much more better then ME because it was not annoying and it worked. Could it be better? Yes it could and I hope Biuoware works harder on the system in ME3.
it means it goes too much into action/advernture, and while the inventory itslef was not a big deal to me, the lack of ability to equip various armor and weapons for companions and main character is a major setback and not just by a single game but by decades in RPG history
Valmy wrote...
Mister Mida wrote...
Maybe I should have added sarcasm tags to my post. I wouldn't call ME2's inventory an inventory. More like a customization menu.
Well ME was pretty much the same way. The only meaningful inventory were the upgrades. The rest was just stat upgrades. You always had the same four guns.
joriandrake wrote...
Valmy wrote...
Mister Mida wrote...
Maybe I should have added sarcasm tags to my post. I wouldn't call ME2's inventory an inventory. More like a customization menu.
Well ME was pretty much the same way. The only meaningful inventory were the upgrades. The rest was just stat upgrades. You always had the same four guns.
you forget armors, most of the fun is to equip different armors to companions so you change their looks
joriandrake wrote...
it means it goes too much into action/advernture, and while the inventory itslef was not a big deal to me, the lack of ability to equip various armor and weapons for companions and main character is a major setback and not just by a single game but by decades in RPG history