People get so ridiculously attached to a character or set of characters from the last game that they'll resist any changes made in the next game because of it. Expect Mass Effect 3 to "suck" even more from these people if most of the former squadmates from 1 or 2 fail to get enough screentime.dukeofyork wrote...
I am just curious. Im not saying you shouldnt dislike Mass Effect 2. It is obviously completely subjective and i guess i can see if someone truly lothes games that do not have traditional rpg mechanics why they wouldnt like it, but for a game that has garnered one of the best critical receptions of any game for any of the 3 current hardcore platforms (pc, xbox360, ps3,) and a game I have seen little to no hate for in my interactions with other videogame and rpg die hards in person and on other forums why this game gets such a disproportionately larger amount of hate on biowares own forum? I just find it truly humorous and wanted to see if there was a clear cut reason I am overlooking.
As David Gaider of Dragon Age said, the attachment is a good thing, but don't expect them to cater to a person's every whim because they claim to have stayed loyal to a video game.
David Gaider wrote...
Oh, I don't think it's as bad as that. People get emotionally attached; that's a good thing. Until they can see what the new game actually is, all most people are going to see is what it isn't. That makes it a net negative for them. People will get excited and nervously clench their hands and do the pee-pee dance. All we can do until they learn the answers to their concerns is smile and nod.Ecael wrote...
Keep up the good work, David (no, that wasn't sarcasm).
People keep praising BioWare for their character development and then bash them when their favorite character doesn't make it into the next game.
Apparently character development means "Please keep my beloved companion without ever making new characters!" these days.
Modifié par Ecael, 09 juillet 2010 - 01:38 .




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