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Why does Mass Effect 2 get so much hate on all of biowares forums?


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#101
WilliamShatner

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theelementslayer wrote...

WilliamShatner wrote...

Ecael wrote...

Did that in ME.

BioWare gave you Mass Effect again, yet people argue that it's so different because it's the same?

People are completely unaware of what they want these days...


Not once did I write or write anything to suggest that I wanted Mass Effect again. 

I wanted Mass Effect to be used as a foundation to be built upon and have the story, characters and relationships deepened and developed as all good sequels do.  Not for it to be smashed down and rebuilt.

As for ME2 being Mass Effect again, not quite.  A dumbed down, comic book, classless, vulgar version of Mass Effect, yes.


It was built upon the other story, but instead of everything working out for shepard it fell apart, the council not believing her, the collector attack, the relationships. Just because it wasn't all yay we are happy doesnt mean it wasn't built upon. Alot can happen in 2 years and it did, relationships change, people change, the galaxy doesnt want to frighten everyone.


Because this happens in one fell swoop in the first five minutes of the game instead of gradually over the course of the game it is a cheap, anger-inducing. reset rather anything with weight.

#102
1490

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WilliamShatner wrote...

1490 wrote...

Furthermore, I really don't understand why the people who hate this game "so much" have taken the time to create a login and post about how they hate the game.  I'm pretty sure anyone here who enjoys the game and isn't a complete moron isn't going to suddenly decide they don't want to play it anymore because someone convinced them on the forum.  Of course I think criticism is completely-appropriate: it's good to analyze the pros and cons of anything rather than pretend it's perfect, and that is the basis of many valuable debates.  But to go on the forums and proclaim "I hate ME2, the plot sucks," or  pitching whatever generalized, ill-supported claim is stupid and pointless.  If you hate the game so f***ing much because it doesn't stack up to your A+ expectations, sell the game, buy another game you like more, and quit wasting your time on the ME forums b*tching about a game you don't even play anymore.


Because people CARE about the series?  Mass Effect is my favourite game.  I wouldn't be here typing away if I didn't care about the series.  Just because I am heart-brokenly disappointed with how ME2 turned out doesn't mean I'm not anymore or that I shouldn't post here any less than someone who loved the how it turned out.


WilliamShatner wrote...

I fully admit to be biased.
Next!


My comment wasn't targeting people with good arguments like yourself.  You may not like ME 2 much, but I've read your
posts and you have valid explanations of what parts of the game you
don't like and why.  I'm assuming you're here doing this because you
are expressing your frustration with what you perceive to be a drastic change in the game, or because you hope ME 3 will be more to your tastes, not because you want to troll or jump on the "ME 2 sux ballz" bandwaggon.  I have no problem with that at all, I respect any well-thought argument.  The people I was addressing with my comments are those that simply say "ME 2 sucks 'cause its like Gears" and other extremely-vauge criticisms, who unfortunately seem to far-outnumber the more intelligent people on the forums.

Modifié par 1490, 09 juillet 2010 - 05:33 .


#103
theelementslayer

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That Yellow Bastard wrote...

Seriously. Mass Effect had a way better ending (even if it was a bit predictable), the explosion or EMP blast from the Collector Base was way more epic than Mass Effect's ending. Not to mention the characters were better. Paragon Shepard was better. Renegade Shepard was better. To me Harbinger was more sinister and intimidating than Sovereign, and more Iconic. And no more annoying-ass Saren. Mass Effect 2 for the win.


Agreement

#104
theelementslayer

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WilliamShatner wrote...

theelementslayer wrote...

WilliamShatner wrote...

Ecael wrote...

Did that in ME.

BioWare gave you Mass Effect again, yet people argue that it's so different because it's the same?

People are completely unaware of what they want these days...


Not once did I write or write anything to suggest that I wanted Mass Effect again. 

I wanted Mass Effect to be used as a foundation to be built upon and have the story, characters and relationships deepened and developed as all good sequels do.  Not for it to be smashed down and rebuilt.

As for ME2 being Mass Effect again, not quite.  A dumbed down, comic book, classless, vulgar version of Mass Effect, yes.


It was built upon the other story, but instead of everything working out for shepard it fell apart, the council not believing her, the collector attack, the relationships. Just because it wasn't all yay we are happy doesnt mean it wasn't built upon. Alot can happen in 2 years and it did, relationships change, people change, the galaxy doesnt want to frighten everyone.


Because this happens in one fell swoop in the first five minutes of the game instead of gradually over the course of the game it is a cheap, anger-inducing. reset rather anything with weight.


Umm ever heard of the saying everything can change in the blink of an eye? Thats exactly what happened, they were ambused by collectors and bam its all shot to hell

#105
DWS

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Christmas Ape wrote...

Because Mass Effect ended on a high note, then they kicked you in the junk and took your hat. Everybody came into Act 2 feeling buoyant, settled into their seats, and got jarred by a sudden key change.

You end the game with a hell of a reputation, you almost single-handedly dragged humanity into the galactic spotlight, and you and your ship full of BFFs have been through absolute hell, proved yourselves to each other, and averted the end of civilization. You're a legend.

Then BAM! Mass Effect 2. Say goodbye to all of that, but your obituary is beautiful - if premature. Your new allies aren't Space United Nations, they're Space Ultranationalists, and it's only your reputation that keeps you from being a wanted criminal - you must have a reason. You're tossed under the bus of political expediency by the Powers That Be with an implicit "don't call us, we'll call you". Your team is scattered to the four winds, and the intervening two years have changed them. You'll need new people; new people willing to die.

Sudden key change, major to minor.

You're not on detached and illustrious service with humanity's military, you're running errands for their dirty secret. The story picks up speed, shoving a problem in your face a few times instead of having it wait for you, and shifts focus from the investigation to the investigators. You're staring down a suicide mission and sharpening your team for it - it's as much about them as it is about you or the enemy.

Sudden key change, major to minor.

Most importantly, however, is that this time nobody expects to come back. Mass Effect had a sense through almost the entirety of it (at least until 4 plot worlds are done), especially in conversation with your squad, that victory was inevitable. Just a matter of time before you find the enemy and bring him down. Mass Effect 2 is entirely in opposition to this; you're going to have to throw yourself into unknown hell to even take your shot, let alone go home.

Sudden key change. Jarring. Effective if you get swept up in the new movement, something you sit bitterly chewing on the whole night if you don't.


Everything else is complaining a game straddling two genres didn't slavishly devote itself to the cruft of one of its parent genres but instead tightened its focus on the other, being unable to tell one metallic endoskeleton from another, wanting the middle act of a trilogy to explain everything, or being unfamiliar with the more horrific theoretical transhuman outcomes.
But I think a lot of it is, in fact, "But...but...I won Mass Effect! I'm the hero! BAD THINGS DON'T HAPPEN TO ME!"


This same thing happened between Star Wars and Empire Strikes Back. However, there wasn't the internet to stoke unreasoning nerdrage so I didn't hear any negativity about it. It that movie, Luke lost his whole team except R2 and didn't reunite with them until a brief scene at the end. His middle movie was one about self-discovery.

The story in ME2 is character driven and gritty. It's not a sweeping Star Wars space opera but a gritty, revealing middle chapter Empire Strikes back.

My major complaint after reading through this forum the last few days though is that while I praise Bioware for listening to criticism and delivering much of what fans begged for (Garus romance, Tali romance), it created a cadre of spoiled children who think throwing a temper tantrum over every tiny detail that they don't like will avail them something.

It's Bioware's story. It's their game. I think it's been brilliant but then again, I just sit back and enjoy it instead of tearing it apart because I would have painted the walls a different colour in the bathroom.

#106
javierabegazo

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Take it to the disappointment thread please