Onyx Jaguar wrote...
Like what?
At the end of ME 2 you could end up with a short range burst fire SMG, or a medium range full auto You have a powerful slow shooting sniper, or a fast shooting auto sniper that isn't as powerful You have a highly innaccurate fully auto AR, a very accurate burst fire AR, a fully auto AR thats good against shields Shotguns you have a powerful short range gun, and a medium range one and Prestige guns for Shotgun/AR/Sniper
It's interesting as you basically described a the "by the book" range of choices of an FPS, an RPG tends to offer many, many more.
TheMufflon wrote...
That's not a particulary interesting choice to make, that's just window dressing.
Which,
incidentally, is one of the staples of the RPG genre, something that
many happen to enjoy despite you finding it "Not particularly
interesting".
It's interesting that while Bioware seems to be intent in "streamlining" (read: dumbing down) their RPGs, other developers (CD Projekt for instance) seem to be working on exploring the roots of RPGs by massively increasing the equipment choices in their upcoming games.
Ecael wrote...
Except the products are playable to completion,
and I'm sure people have "consumed" it several times already.
Like
asking for a refund on a box of cookies even though you ate all three
boxes you bought.
You seem to be forgetting that for many (me included), Dragon age and/or Awakenings still are NOT playable to completion, due to costant crashes to desktop that occur at most every five minutes. This, of course, wihout mentioning the several tens of glitches, quest bugs and results of sloppy testing that plague the game.
Modifié par Abriael_CG, 09 juillet 2010 - 02:12 .