Xannisel wrote...
Err... I got two titles that poke a hole in that: Too Human, and Duke Nukem: Forever.
I don't see how those could poke a hole in that (and you could add Alan Wake, since you're at it). Whether a game is great or poor, a longer development time won't *reduce* it's value (unless it's actual vaporware, but that's a whole different matter), it can only increase it as more content gets added and more rounds of polish are done.
If Too Human was poor after a long time in development, you can only imagine how disastrous it would have been if they cut that development time shorter.




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