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About Disappointment.


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#1
McNoguff

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Hi! I didn't post anything in these forums until today, but BioWare's games are very near and dear to me, so I wanted to talk about DA2. Lo and behold, I'm posting on a forum for the first time in years! I put this in a different thread earlier but it was pretty off topic there, so I thought I'd put it here, where it can be ignored properly and doesn't interrupt the flow of another topic entirely;-)

BioWare has remained humble, game to game, and have created amazing experiences. I'm realizing that my disappointment, while palpable, has nothing to do with Dragon Age 2 or even Bioware. It has to do with every other role playing game developer.

No one, not Peter Molyneux nor Chris Avellone nor anyone else, has ever achieved a character customization scheme by which I could feel as invested in the experience of my character as I do in Dragon Age. I adore Mass Effect, and even if DA2 is just(to crib from Zero Punctuation) "Mass Effect Brown Edition," it would _still_ be incredibly awesome.

But what Dragon Age Origins did, no one else is doing. And since we loved it and no one else is doing it, we're afraid of losing it. I get this: We choose to consume our fiction in an atypical way, even amongst gamers. We're a nerdy subset of an already nerdy bunch.

It's unfair to ask the developers at Bioware to write or produce the same game twice in a row; Indeed, it would be antithetical to what appears to be their central work ethic, a concept of continual reinvention and innovation. But while Alpha Protocol apes a B-Movie Mass Effect, no one is attempting a DAO style game yet. We want more of those mechanics! That is what is central to our disappointment.

No one else is offering an experience that allows the sort of "first person narrative"(to quote Ray Muzyka's recent IGN interview) that Dragon Age offers. Tic tac toe is a different game than, say, connect four, even though they share similarities. Mass Effect 2 is a different game than Mass Effect 1, and I feel it is better for it, and Bioware better for being able to make new games in the truest sense--Mass Effect is not the same game as Mass Effect 2.

So I don't really want to see a DAO repeat in DA2, and trust Bioware enough to deliver something awesome, but I am disappointed because I want more. I'm not prejudging a product from a trusted source but, like most gamers, I'm a self-entitled ******. So the message, here, is to other developers

Dispense with bilateral morality systems and give us more moral relativity/flexibility. Dispense with happy endings without severe cost. Crib a page from DAO, dear RPG developers, give us more character customization and enforce the idea that we shape the world in subtle ways and in providing a cure to the disappointment we feel you will have what you seek most of all:

Our money.

Thanks for reading, if you did, and for having me here on the forums!

Modifié par McNoguff, 09 juillet 2010 - 04:15 .


#2
foo man chew

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Good post but i think ME1 was better than ME2 because i expected a rpg and basically got a shooter.I like deep long rpgs so yes in away im afraid DA2 will go the ME2 route and make the game smaller with less rpg elements and character customization the things I liked about DA to begin with.

#3
McNoguff

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 @FMC Fair enough, everyone has different tastes, but I feel like my point stands: Those games will continue to exist, even without the mass effect brand.

The distinction, I feel, is one that Ray Muzyka made here between "first person" and "third person" narratives. More than just a changed inventory system—about which we have no indication whatsoever, and can't make any assumptions— I feel people are reacting to the possibility that DA will no longer be a "first person narrative," but rather one with a defined character who can only make a series of in-character decisions.

Since almost no games take the first person narrative course these days, I feel we as a community that enjoy consuming fiction in that way should make it clear to the good folks at other RPG developers that they can have our money if they do it well.

#4
joriandrake

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foo man chew wrote...

Good post but i think ME1 was better than ME2 because i expected a rpg and basically got a shooter.I like deep long rpgs so yes in away im afraid DA2 will go the ME2 route and make the game smaller with less rpg elements and character customization the things I liked about DA to begin with.



same worries here, also same opinion on ME 1-2

#5
McNoguff

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@jorian: Then I give you the same reply I did FMC! lol



But seriously, let's go ahead and make the assumption—within twenty four hours of its announcement—that the DA1:DA2 relationship is analogous to the ME1:ME2. Okay. Big assumption to make without the information, but okay.



My point of this post is, even were that the case, Bioware's already given you a game that(well, in my case) has taken up almost two hundred hours of your life! That's pretty amazing. So, with all those other talented developers out there, they should see the passion we have for DAO and craft us something similar. It's not like the game development world is plagiarism free, after all, and people used to call the entire genre of FPS's "DOOM Clones." So people should look at our passionate conversation here and 1) Take it for the extraordinary compliment it is to BioWare's talents and 2) Try to immediately see to our needs with a product we'll happily give sixty bucks for.

#6
illsaveyou

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Man-Giraffe-Dog has been spotted! It's all over the news! MGD is the greatest threat to mankind ever and I've come

here to warn you! Here's Proof (person who took the picture was brutally killed 5 seconds after taking it)

Posted Image

Still Super Duper Serial.