Whats your guess?Toolset for DA2?
#26
Posté 21 juillet 2010 - 01:33
#27
Posté 21 juillet 2010 - 02:07
#28
Posté 21 juillet 2010 - 04:38
#29
Posté 21 juillet 2010 - 07:40
Hmm.... I wonder where I got the idea that they'd switched....Gambient wrote...
DespiertaLosNinos wrote...
same engine as before so I would imagine it is possible
Im pretty sure that hasn't been confirmed yet...
I hope we can use mods and stuff.
#30
Posté 21 juillet 2010 - 07:44
would be great, if so I wouuld edit my character to an elf atonceArttis wrote...
Do you think you are gonna be able to make your own content with DA2?
Via toolset or something like that?
#31
Posté 21 juillet 2010 - 07:52
Arttis wrote...
sounds good.many claim the toolset to be too powerful.
How so? I think it's excellent. It has a steep learing curve, but it's very versatile. You can do pretty much anything you want with it.
Modifié par errant_knight, 21 juillet 2010 - 07:54 .
#32
Posté 21 juillet 2010 - 08:29
#33
Posté 21 juillet 2010 - 08:45
some people say it takes way too long and too much effort to make a good quality campaign.errant_knight wrote...
Arttis wrote...
sounds good.many claim the toolset to be too powerful.
How so? I think it's excellent. It has a steep learing curve, but it's very versatile. You can do pretty much anything you want with it.
#34
Posté 22 juillet 2010 - 03:01
What if the toolset was for the consoles?Would you care then?Lord Gremlin wrote...
I could care less. Getting PS3 version anyway.
#35
Posté 22 juillet 2010 - 03:02
#36
Posté 22 juillet 2010 - 03:23
#37
Posté 22 juillet 2010 - 03:25
Not at release. But eventually they'll release one.
#38
Posté 22 juillet 2010 - 03:27
Same here will tinker with the toolset soon enough.DaerogTheDhampir wrote...
I didn't really get into the toolset with DA:O. Looked through it and did some stuff, but nothing serious. I hope DA2 has a toolset, maybe with more tutorials on the toolset wiki, and I would like to actually start something.
#39
Posté 22 juillet 2010 - 05:02
There were item DLC's for ME2, so I doubt they'd release any toolset for DA2, because free (and arguably better) alternatives would discourage people from buying item DLC's. Same for mission, gameplay rebalance or NPC modules made with the toolset.
TLDR: No, there won't be any toolset for DA2. It's great for players but it's bad for business.
#40
Posté 22 juillet 2010 - 05:05
Kandid001 wrote...
We all know the lengths they would go for profit.
There were item DLC's for ME2, so I doubt they'd release any toolset for DA2, because free (and arguably better) alternatives would discourage people from buying item DLC's. Same for mission, gameplay rebalance or NPC modules made with the toolset.
TLDR: No, there won't be any toolset for DA2. It's great for players but it's bad for business.
Rubbish. A talented and active modding community goes a long way in maintaining interest in a game after launch. Providing an active player base that still buys DLCs.
#41
Posté 22 juillet 2010 - 05:07
Let's wait and see.
#42
Posté 24 juillet 2010 - 03:53
#43
Posté 25 juillet 2010 - 04:49
That would be....annoying...Oh well.Giltspur wrote...
No one knows. So here's a guess:
Not at release. But eventually they'll release one.
If its not at release I imagine a crap ton of people complaining.
#44
Posté 25 juillet 2010 - 04:52
that one is for certainArttis wrote...
That would be....annoying...Oh well.Giltspur wrote...
No one knows. So here's a guess:
Not at release. But eventually they'll release one.
If its not at release I imagine a crap ton of people complaining.
#45
Posté 25 juillet 2010 - 05:06
I will admit that sometimes the mods avaliable are the determining factor in whether i will buy a game at all, Oblivion or the Sims2 are perfect examples of this. I have looked at both of those games for awhile and was on the fence concerning them, there was not much to distinguish them from the rest of thier crowd, except very active mod community. The mod community was able to add a level of realism to the game, some armor, clothing, weapons options along with some content of an adult nature that the developers of both of these games would not touch for concern of the FOX type foaming at the mouth. This allows the developers some plausable deniability as in "we can not be held responsible for content we did not generate, thanks for your time" and they get to walk away. It is a beautyful thing really.
So yea make with the tool set or i will hold your feet to the fire to provide that content, and as a member of a Sims pay site i am not opposed to paying for it either. Life IS a monetary transaction. The question becomes a matter of do you want my money and have to deal with the foaming at the mouth Bioware, or allow the community to provide the content?
Asai
#46
Posté 25 juillet 2010 - 06:05
#47
Posté 25 juillet 2010 - 07:14
Lets hope they listen to reason.asaiasai wrote...
I really hope so in my experience of gameing as long as i have (20 plus years) nothing and i mean nothing drives the fan base like a strong mod community. Another little tid bit is that some might be concerned with some of the modded content but as it is from sources uncontrollable by the developer this content can not be blamed on the developer, for example the many adult mods for DAO. But even more than that the many different armor, weapon, clothing, location, etc etc, there does seem to be something for everyone.
I will admit that sometimes the mods avaliable are the determining factor in whether i will buy a game at all, Oblivion or the Sims2 are perfect examples of this. I have looked at both of those games for awhile and was on the fence concerning them, there was not much to distinguish them from the rest of thier crowd, except very active mod community. The mod community was able to add a level of realism to the game, some armor, clothing, weapons options along with some content of an adult nature that the developers of both of these games would not touch for concern of the FOX type foaming at the mouth. This allows the developers some plausable deniability as in "we can not be held responsible for content we did not generate, thanks for your time" and they get to walk away. It is a beautyful thing really.
So yea make with the tool set or i will hold your feet to the fire to provide that content, and as a member of a Sims pay site i am not opposed to paying for it either. Life IS a monetary transaction. The question becomes a matter of do you want my money and have to deal with the foaming at the mouth Bioware, or allow the community to provide the content?
Asai
#48
Posté 26 juillet 2010 - 12:29
I hear the new DA2 is not compatible with the current toolset....I see complaining in my future...joriandrake wrote...
that one is for certainArttis wrote...
That would be....annoying...Oh well.Giltspur wrote...
No one knows. So here's a guess:
Not at release. But eventually they'll release one.
If its not at release I imagine a crap ton of people complaining.
#49
Posté 26 juillet 2010 - 12:48
#50
Posté 26 juillet 2010 - 01:19





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