Antmarkhemingway wrote...
I feel quite limited to know that we can only play as Hawke! I prefered making my own characters!
If you think about it, all Bioware games limit you to playing a character with a single role.
In the Baldur's Gate series, you're the Bhaalspawn.
In Neverwinter Nights, you're the Hero of Neverwinter.
In KOTOR, you're a... very, very important Jedi. (Don't want to spoil that in case someone here hasn't played KOTOR yet)
In Jade Empire, you're the last Spirit Monk.
In Mass Effect, you're Commander Shepard.
In Dragon Age, you're the Warden that saves Ferelden from the Fifth Blight (regardless of whether or not you sacrifice yourself or even take the final blow, you're one of the main people moving events along).
Now, all of these games allowed you to customize the character in some way and make choices that shape the story and how others react to you.
Granted, some of these games offered you more
options in character creation - such as different playable races - but in the end, you're still in the same role, though your approach to fulfilling that role is determined by your actions. Except for Commander Shepard (who has a predetermined basic personality - you just choose from possible options available to his/her personality), they all allow - within innate limitations of a video game RPG and a linear storyline - a certain degree of the player shaping who/what that hero is, as a person.
I fail to see how Hawke is any different. I completely understand people being saddened by the restriction to human-only for creation, however... That has little effect on our ability to shape who Hawke
is as a person. And it's hardly the first time Bioware's limited the character creation options to human only. In fact, half of the games I listed above have human-only PCs.
That's my two coppers on the subject, anyway. Not sure if I'm articulating them clearly or not, though.
Modifié par DalishRanger, 06 octobre 2010 - 07:42 .