SirOccam wrote...
Yeah I always thought it would be cool to see the Warden even from a distance, just walking by, but after hearing them talk about returning characters/cameos and making them look like they did in Origins, I don't think it's very likely they'd be able to come up with something that could do it dynamically, at least not well enough.DalishAssassin wrote...
Though this idea of mine probably wont happen, one way that they could make the Warden appear is to upload your save file and then recreate your Warden with the DA2 character creator. But this idea is improbable.
I don't think mods are a big deal...a very small percentage of players even used mods, and everyone who did should know full well that their mods aren't going to be supported.
Edit: here's the post I was thinking of...SonFrancisco wrote...
Brockololly wrote...
Yeah, I'm just curious (and this isn't necessarily aimed at you) why if there were plans on bringing back certain characters, there wasn't some functionality built into the new head morph system to utilize some of the Origins faces, at least structurally speaking? I'd just hate to have some returning human character like an Alistair, Nathaniel Howe, or Morrigan show back up and only be able to recognize them based on their hair style or only after they open their mouth and you recognize the voice actor.............
Fortunately we have our methods of approximating one to the other and getting it close, should we need to. That's what i was referring to, in part, about not being 100% identical but still sharing the structural and cosmetic similarities and being recognizable. However, putting all the points about why they might look different aside, when dealing with two models of varying poly counts and vertex numbers its a little more challenging to make one look like the other at a microscopic level. The topology and flow of the DA:O mesh is not as optimized for animation as the DA2 ones and therefore may not accurately wrap cleanly along the same lines, curves and shapes of eachother, particularly when speaking. There will always be subtle differences.
As far as Alistair and Nathaniel Howe or Morrigan and other key npcs are concerned, should they ever re-appear in Dragon Age with the new head system, you might double-take, but my hope is you'll be pleasantly relieved (maybe even a little excited!).
Also here...David Gaider wrote...
afhdjs wrote...
Alistair and Nathaniel gonna look totally unrecognizable? Lelianna and Wynne gonna change bra sizes and wear thigh high boots (like Isabella and Flemmeth too if you look at screenshots and concept art)? Sten gonna have horns?
Any character from DAO is going to look different, yes. We can't simply import their face and appearance, or they would look very much out of place next to the new models and art style. So if and when we do them, they're face needs to be re-made using the new face morphing system and they need to use existing body/armor models (unless they're getting a unique one, like Flemeth has).
The more I think about it, the more all signs seem to point to no...
Thank you SirOccam.
I said it was improbable anyways, but thank you





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