Evewyn wrote...
SirOccam wrote...
Ah, but they just say you "get" Carver if you're a mage and Bethany if you're a warrior or rogue. They don't say what happens to the one you don't "get."kylecouch wrote...
SirOccam wrote...
Got a link by chance?kylecouch wrote...
sorry to disapoint...Bioware has already confirmed the sibling thing. If you make a warrior or rogue then Carver dies, if you make a mage Bethany dies. It's an unchangeing fact set in stone.
I totally believe it, but I can't add it if I don't also include a link.
http://social.biowar...&lf=8/1#5515076
Like I said I totally believe they die. After seeing Carver die in the PAX demo I don't see them doing anything beyond putting Bethany in his place for those who play mages. But I got called out (and rightfully so) for putting the death of the other sibling in the list. They haven't (to my knowledge) actually explicitly said that there is no way to prevent the death of the other sibling. Theoretically, they could make a way to save them but not have them join you, without contradicting what they said there.
This whole thing has really been bothering me ever since they announced it, especially when they said that Hawke's family is extremely important to the plot of DAII. Why actually kill off a sibling if that's the case? Furthermore, it seems like a waste of time and money to have to completely voice two different characters for the entire game when one of them supposedly dies. I'm having trouble believing it, even though it has apparently been confirmed as such. I suppose the dead sibling could still have an impact later on in the game in some way... I guess we'll have to wait and see. Quite frankly, I wouldn't be surprised if they do both survive and this was all just a trick. The devs are sneaky like that.![]()
It's not a waste because they are both fully realized companions. They are simply class restricted.





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